the next season will start about in 01/2020 , but its Chinese New Year Festival that time , i cant play . and for me the the first few days in a new season is quite important . But I will continue to pay attention on this game , the new change is exciting ( most time ) so i decide to give some suggestions from the player's point of view . maybe not that pro , but it is my best way to support this game , ofc ,donate is important too . and i do donate to express my love to this game today.
ok here is the main part i want to say :
1, add some new bosses
ive played this game many years . some bosses are quite classic , almost no change space . im fine with those bosses ,the lore , the playstyle ( like purify ) . But we do need something new , the deimoss is a good example , but only few ppl really see it (or her) . at least add some new bosses for more players.
2, change some old gears
i will just give one example
Imperius' Edict
its ok to change the uhc skill dmg from posion to magic . but the set is still add some posion stats . absolutely meaningless , and ugly .and not friendly to new-players (nobody need set like this in end-game) it shows the "in-continuity" in version change .Imperius' Edict
(Paladin Warlock Set)
Imperius' Aura
Imperius' Radiance
Imperius' Sky Hammer
Imperius' Winged Feet
Set Bonus with 2 or more set items:
20% to Strength
20% to Energy
Set Bonus with 3 or more set items:
20% to Dexterity
20% to Energy
Set Bonus with complete set:
+100 Spell Focus
30% Movement Speed
+30% to Physical/Magic Spell Damage
-20% to Enemy Lightning Resistance
Attacker Flees after Striking 33%
+150 to all Attributes
20% Chance to Avoid Damage
(Paladin Warlock Set)
Imperius' Aura
Imperius' Radiance
Imperius' Sky Hammer
Imperius' Winged Feet
Set Bonus with 2 or more set items:
20% to Strength
20% to Energy
Set Bonus with 3 or more set items:
20% to Dexterity
20% to Energy
Set Bonus with complete set:
+100 Spell Focus
30% Movement Speed
+30% to Physical/Magic Spell Damage
-20% to Enemy Lightning Resistance
Attacker Flees after Striking 33%
+150 to all Attributes
20% Chance to Avoid Damage
3, the new gears is too rare
it always exicting to see new gears in Diablo , in this season ,yes we do have many new gears , but why ,these meticulously designed gears are mostly SSSU , 99% ppl dont know whats the feel to use them. this whole game shouldnt be the revelry of a small group of people ,but should face most ppl . make some new gears . can be not that strong for end-game so it wont have to be SSSU.
4,please just dont simplely nerf the 1st ladder char .
trap rat is a perfect example . it was too strong . yes . but in 1.3 its nerfed too much . im not a traprat player , but i feel obligated to voice for them .and i do have a ground for this : i bought a full end-game traprat gears with full UMOs , it feels really bad ,compared to last version junk MO gears rat.
last , thanks for the trophy system change .