- When the mercenary dies and you revive him/her, you have to re-equip all items with procs, else those proce won't work. I figured it out with an act 2 merc whom i gave
Sharkbaiter
. The bloodlust proc should've basically been permanently active, but unfortunately it wasn't. After re-equiping it, it worked fine again. Sharkbaiter
Ring Mail (4)
Defense: (111 - 127) to (226 - 259)
Required Level: 4
Required Strength: 28
Item Level: 10
1% Chance to cast level 6 Bloodlust on Death Blow
+6% Bonus Damage to Bloodlust
5% Attack Speed
(2 to 3)% Chance of Crushing Blow
+(31 to 50)% Enhanced Defense
+(11 to 15) to Strength
+(6 to 10) Life on Melee Attack
Socketed (2)
Defense: (410 - 456) to (735 - 817)
Required Level: 21
Required Strength: 55
Item Level: 31
1% Chance to cast level 18 Bloodlust on Death Blow
+12% Bonus Damage to Bloodlust
15% Attack Speed
(4 to 5)% Chance of Crushing Blow
+(71 to 90)% Enhanced Defense
+(21 to 25) to Strength
+(16 to 20) Life on Melee Attack
Socketed (4)
Defense: (1021 - 1117) to (1744 - 1909)
Required Level: 39
Required Strength: 193
Item Level: 51
1% Chance to cast level 30 Bloodlust on Death Blow
+18% Bonus Damage to Bloodlust
25% Attack Speed
(6 to 7)% Chance of Crushing Blow
+(101 to 120)% Enhanced Defense
+(31 to 35) to Strength
+(26 to 30) Life on Melee Attack
Socketed (5)
Defense: (1591 - 1722) to (2718 - 2942)
Required Level: 47
Required Strength: 385
Item Level: 77
1% Chance to cast level 36 Bloodlust on Death Blow
+24% Bonus Damage to Bloodlust
30% Attack Speed
(7 to 8)% Chance of Crushing Blow
+(131 to 150)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) Life on Melee Attack
Socketed (6)
Ring Mail (4)
Defense: (111 - 127) to (226 - 259)
Required Level: 4
Required Strength: 28
Item Level: 10
1% Chance to cast level 6 Bloodlust on Death Blow
+6% Bonus Damage to Bloodlust
5% Attack Speed
(2 to 3)% Chance of Crushing Blow
+(31 to 50)% Enhanced Defense
+(11 to 15) to Strength
+(6 to 10) Life on Melee Attack
Socketed (2)
Defense: (410 - 456) to (735 - 817)
Required Level: 21
Required Strength: 55
Item Level: 31
1% Chance to cast level 18 Bloodlust on Death Blow
+12% Bonus Damage to Bloodlust
15% Attack Speed
(4 to 5)% Chance of Crushing Blow
+(71 to 90)% Enhanced Defense
+(21 to 25) to Strength
+(16 to 20) Life on Melee Attack
Socketed (4)
Defense: (1021 - 1117) to (1744 - 1909)
Required Level: 39
Required Strength: 193
Item Level: 51
1% Chance to cast level 30 Bloodlust on Death Blow
+18% Bonus Damage to Bloodlust
25% Attack Speed
(6 to 7)% Chance of Crushing Blow
+(101 to 120)% Enhanced Defense
+(31 to 35) to Strength
+(26 to 30) Life on Melee Attack
Socketed (5)
Defense: (1591 - 1722) to (2718 - 2942)
Required Level: 47
Required Strength: 385
Item Level: 77
1% Chance to cast level 36 Bloodlust on Death Blow
+24% Bonus Damage to Bloodlust
30% Attack Speed
(7 to 8)% Chance of Crushing Blow
+(131 to 150)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) Life on Melee Attack
Socketed (6)
- SMG has a nasty bug where the missile doesn't travel any further at corners where it should continue traveling. That's probably due to the fact that the missile size was increased. This is especially annoying in act 5, where you have to destroy the doors in the arreat plateau and fridged highlands. Unless you are in a 90 degree angle to the door, you won't be able to hit it.
- The Level Challenge Tran Atuhlua doesn't spawn the new enemies but has bushes instead. I'm not sure if that's intended, so you can disregard this if that's the case.
Feedback:
I'm really happy with the changes to SMG. It clears a lot faster, especially early game. The additional magic damage is insane. Around 400 Magic damage with a skill level 16 SMG allowed me to kill Baal in normal in 7 seconds. It became a little weaker later on and Baal on nightmare took some more time. I'll probably switch out my shield for
Astrogha's Eye
for bosses to increase the killspeed later. But at this point I think it's fine. I have to test SMG some more in the upcoming ubers.Astrogha's Eye
Parma (4)
Defense: (78 - 90) to (151 - 174)
Chance to Block: 4%
(Assassin Only)
Required Level: 5
Required Strength: 27
Required Dexterity: 45
Item Level: 10
Adds 5-10 Damage
+(61 to 90)% Damage to Demons
+(61 to 90)% Damage to Undead
+(31 to 50)% Enhanced Defense
+(3 to 5) Life on Melee Attack
2% Reanimate as: Random Monster
Socketed (1)
Defense: (294 - 344) to (495 - 580)
Chance to Block: 4%
(Assassin Only)
Required Level: 22
Required Strength: 53
Required Dexterity: 67
Item Level: 31
Adds 10-15 Damage
+(91 to 120)% Damage to Demons
+(91 to 120)% Damage to Undead
+(71 to 100)% Enhanced Defense
+(9 to 11) Life on Melee Attack
4% Reanimate as: Random Monster
Socketed (3)
Defense: (795 - 864) to (1297 - 1408)
Chance to Block: 4%
(Assassin Only)
Required Level: 40
Required Strength: 184
Required Dexterity: 139
Item Level: 51
Adds 15-20 Damage
+(121 to 150)% Damage to Demons
+(121 to 150)% Damage to Undead
+(121 to 140)% Enhanced Defense
+(15 to 17) Life on Melee Attack
6% Reanimate as: Random Monster
Socketed (4)
Defense: (1281 - 1473) to (2090 - 2403)
Chance to Block: 4%
(Assassin Only)
Required Level: 49
Required Strength: 368
Required Dexterity: 288
Item Level: 77
Adds 20-25 Damage
+(151 to 180)% Damage to Demons
+(151 to 180)% Damage to Undead
+(161 to 200)% Enhanced Defense
+(18 to 20) Life on Melee Attack
8% Reanimate as: Random Monster
Socketed (4)
Parma (4)
Defense: (78 - 90) to (151 - 174)
Chance to Block: 4%
(Assassin Only)
Required Level: 5
Required Strength: 27
Required Dexterity: 45
Item Level: 10
Adds 5-10 Damage
+(61 to 90)% Damage to Demons
+(61 to 90)% Damage to Undead
+(31 to 50)% Enhanced Defense
+(3 to 5) Life on Melee Attack
2% Reanimate as: Random Monster
Socketed (1)
Defense: (294 - 344) to (495 - 580)
Chance to Block: 4%
(Assassin Only)
Required Level: 22
Required Strength: 53
Required Dexterity: 67
Item Level: 31
Adds 10-15 Damage
+(91 to 120)% Damage to Demons
+(91 to 120)% Damage to Undead
+(71 to 100)% Enhanced Defense
+(9 to 11) Life on Melee Attack
4% Reanimate as: Random Monster
Socketed (3)
Defense: (795 - 864) to (1297 - 1408)
Chance to Block: 4%
(Assassin Only)
Required Level: 40
Required Strength: 184
Required Dexterity: 139
Item Level: 51
Adds 15-20 Damage
+(121 to 150)% Damage to Demons
+(121 to 150)% Damage to Undead
+(121 to 140)% Enhanced Defense
+(15 to 17) Life on Melee Attack
6% Reanimate as: Random Monster
Socketed (4)
Defense: (1281 - 1473) to (2090 - 2403)
Chance to Block: 4%
(Assassin Only)
Required Level: 49
Required Strength: 368
Required Dexterity: 288
Item Level: 77
Adds 20-25 Damage
+(151 to 180)% Damage to Demons
+(151 to 180)% Damage to Undead
+(161 to 200)% Enhanced Defense
+(18 to 20) Life on Melee Attack
8% Reanimate as: Random Monster
Socketed (4)