Σ 1.5 Bugs&Feedback

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morphed
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What's going on with "Carnage" i used a char on non ladder that used to kill all bosses on s22 and compared to s24 kills and i killed them 3 times faster back then rather than on actual season i know carnage got a small nerf 85%>75% but that doesnt make any sense, it should be 13% less dmg , but its like i deal 30-35% damage of what used to be , i am using the same gear from s22.... as i know in median there are invisible nerfs but if this is the case it would be better to let people know about this to not waste the time on something that's overnerfed...
Philby
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I thinks there's a small mistake in the description of
Hand of Frost


Hand of Frost
Sorceress Orbs

'GlaGhalXeth'
Runeword Level: 100
5% Chance to cast level 44 Frigid Nova when Struck
+(4 to 5) to All Skills
+(40 to 50) Spell Focus
20% Combat Speeds
Wintertide Cooldown Reduced by 1 seconds
+(20 to 25)% to Cold Spell Damage
-25% to Enemy Cold Resistance
Cold Resist +50%
Cold Absorb (3 to 5)%
Physical Resist 5%
+(75 to 100) Life when Struck by an Enemy
. Shatter the flesh shows +3 on the tooltip (if I remember well), but the description in the docs says +13 to +16. Stranger part is that the offline tools say +13 as well, but it's not what's added to the skill when you equip the staff.
Not a big deal but I kind of made myself one for the STF boost so I was disappointed.
mortimer_85
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Philby wrote:I thinks there's a small mistake in the description of
Hand of Frost


Hand of Frost
Sorceress Orbs

'GlaGhalXeth'
Runeword Level: 100
5% Chance to cast level 44 Frigid Nova when Struck
+(4 to 5) to All Skills
+(40 to 50) Spell Focus
20% Combat Speeds
Wintertide Cooldown Reduced by 1 seconds
+(20 to 25)% to Cold Spell Damage
-25% to Enemy Cold Resistance
Cold Resist +50%
Cold Absorb (3 to 5)%
Physical Resist 5%
+(75 to 100) Life when Struck by an Enemy
. Shatter the flesh shows +3 on the tooltip (if I remember well), but the description in the docs says +13 to +16. Stranger part is that the offline tools say +13 as well, but it's not what's added to the skill when you equip the staff.
Not a big deal but I kind of made myself one for the STF boost so I was disappointed.

if the oskill Bonus is a innate class skill and is not labeled +x to skill y (class z only) you get at maximum +3 to the skill. It has been so in Clod it is the same in Sigma.
So you are playing sorc ......
Philby
Azure Drake
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mortimer_85 wrote:
Philby wrote:I thinks there's a small mistake in the description of
Hand of Frost


Hand of Frost
Sorceress Orbs

'GlaGhalXeth'
Runeword Level: 100
5% Chance to cast level 44 Frigid Nova when Struck
+(4 to 5) to All Skills
+(40 to 50) Spell Focus
20% Combat Speeds
Wintertide Cooldown Reduced by 1 seconds
+(20 to 25)% to Cold Spell Damage
-25% to Enemy Cold Resistance
Cold Resist +50%
Cold Absorb (3 to 5)%
Physical Resist 5%
+(75 to 100) Life when Struck by an Enemy
. Shatter the flesh shows +3 on the tooltip (if I remember well), but the description in the docs says +13 to +16. Stranger part is that the offline tools say +13 as well, but it's not what's added to the skill when you equip the staff.
Not a big deal but I kind of made myself one for the STF boost so I was disappointed.

if the oskill Bonus is a innate class skill and is not labeled +x to skill y (class z only) you get at maximum +3 to the skill. It has been so in Clod it is the same in Sigma.
So you are playing sorc ......

Oh really! I hadn't heard of it before. So if I understand correctly,
Vaetia's Wall
Vaetia's Wall
Tower Shield (Sacred)

Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength:
460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
does improve my stats because it says (sorceress only). I bet it does because the boost is kinda huge.
Thanks for the information.
Diaco
Void Archon
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Philby wrote:
mortimer_85 wrote:
Philby wrote:I thinks there's a small mistake in the description of
Hand of Frost


Hand of Frost
Sorceress Orbs

'GlaGhalXeth'
Runeword Level: 100
5% Chance to cast level 44 Frigid Nova when Struck
+(4 to 5) to All Skills
+(40 to 50) Spell Focus
20% Combat Speeds
Wintertide Cooldown Reduced by 1 seconds
+(20 to 25)% to Cold Spell Damage
-25% to Enemy Cold Resistance
Cold Resist +50%
Cold Absorb (3 to 5)%
Physical Resist 5%
+(75 to 100) Life when Struck by an Enemy
. Shatter the flesh shows +3 on the tooltip (if I remember well), but the description in the docs says +13 to +16. Stranger part is that the offline tools say +13 as well, but it's not what's added to the skill when you equip the staff.
Not a big deal but I kind of made myself one for the STF boost so I was disappointed.

if the oskill Bonus is a innate class skill and is not labeled +x to skill y (class z only) you get at maximum +3 to the skill. It has been so in Clod it is the same in Sigma.
So you are playing sorc ......

Oh really! I hadn't heard of it before. So if I understand correctly,
Vaetia's Wall
Vaetia's Wall
Tower Shield (Sacred)

Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength:
460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
does improve my stats because it says (sorceress only). I bet it does because the boost is kinda huge.
Thanks for the information.


yes, but keep in mind the synergies for base levels won't work. you'll get defense from warp armor but not avoid (beyond the baseline value), you'll get regen from living flame but not the max life, you'll get the spell dmg from vengeful power but not the phys resist, you'll get the defense from snow queen but not the % max life
Philby
Azure Drake
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Diaco wrote:
Philby wrote:
mortimer_85 wrote:
Philby wrote:I thinks there's a small mistake in the description of
Hand of Frost


Hand of Frost
Sorceress Orbs

'GlaGhalXeth'
Runeword Level: 100
5% Chance to cast level 44 Frigid Nova when Struck
+(4 to 5) to All Skills
+(40 to 50) Spell Focus
20% Combat Speeds
Wintertide Cooldown Reduced by 1 seconds
+(20 to 25)% to Cold Spell Damage
-25% to Enemy Cold Resistance
Cold Resist +50%
Cold Absorb (3 to 5)%
Physical Resist 5%
+(75 to 100) Life when Struck by an Enemy
. Shatter the flesh shows +3 on the tooltip (if I remember well), but the description in the docs says +13 to +16. Stranger part is that the offline tools say +13 as well, but it's not what's added to the skill when you equip the staff.
Not a big deal but I kind of made myself one for the STF boost so I was disappointed.

if the oskill Bonus is a innate class skill and is not labeled +x to skill y (class z only) you get at maximum +3 to the skill. It has been so in Clod it is the same in Sigma.
So you are playing sorc ......

Oh really! I hadn't heard of it before. So if I understand correctly,
Vaetia's Wall
Vaetia's Wall
Tower Shield (Sacred)

Defense: (4603 - 5157) to (5543 - 6210)
Chance to Block: -1% + Class%
(Sorceress Only)
Required Level: 100
Required Strength:
460
Required Dexterity: 471
Item Level: 105
-1% Base Block Chance
-(11 to 15)% to Enemy Elemental Resistances
+(4 to 8) to Vengeful Power (Sorceress Only)
+(4 to 8) to Warp Armor (Sorceress Only)
+(4 to 8) to Snow Queen (Sorceress Only)
+(4 to 8) to Living Flame (Sorceress Only)
+(141 to 170)% Enhanced Defense
Maximum Mana +(11 to 25)%
Maximum Elemental Resists +(0 to 1)%
Requirements -20%
Socketed (4)
does improve my stats because it says (sorceress only). I bet it does because the boost is kinda huge.
Thanks for the information.


yes, but keep in mind the synergies for base levels won't work. you'll get defense from warp armor but not avoid (beyond the baseline value), you'll get regen from living flame but not the max life, you'll get the spell dmg from vengeful power but not the phys resist, you'll get the defense from snow queen but not the % max life

Right, it's more like a bonus for when you've reached synergies caps... + Access to skilltrees that are normally locked, which is pretty cool.
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morphed wrote:What's going on with "Carnage" i used a char on non ladder that used to kill all bosses on s22 and compared to s24 kills and i killed them 3 times faster back then rather than on actual season i know carnage got a small nerf 85%>75% but that doesnt make any sense, it should be 13% less dmg , but its like i deal 30-35% damage of what used to be , i am using the same gear from s22.... as i know in median there are invisible nerfs but if this is the case it would be better to let people know about this to not waste the time on something that's overnerfed...


also curious for this
dayman2189
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Pinball wrote:
Inno86 wrote:Hi I cannot cube the trophy of bremmtown even if I kill the dragon within 30 seconds, is it a bug?


Happened for me so many times from last ladder, And I'm sure many ppl got this too.


Just bringing this to attention again as I’m having the same issue
Istaryu
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You need to also do the cubing within 30 seconds.
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Jampula
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When playing summoner barb that continuous sound effect "whoah!" is really annoying, it propably comes everytime when minions comes to your aura range.