imo stormcrows is superior atm (smaxed). it isnt as safe as maelstrom since you cant easily kill things which are offscreen but the clearspeed and dmg is much higher.
i did smax ways, perfect being and stormcrows. some points into QoB and some points (3-4) into blink for more mobility. you could also have a claw/nagi on switch and go for 1 point into shadow refugee if you dont get killed while you try to hit sth in melee.... i didnt go for it.
i used similar gear to shnurrs suggestions but with a crafted knife since the rolls can be much better than
Dead Star
. you can get a nice on striking proc + really good flat phys dmg + elemental dmg rolls + you get the double orb bonus. you just need enough shrines and patience.Dead Star
Throwing Knives
'VenVen'
Runeword Level: 100
Queen of Blades: +3 Projectiles
13% Chance to cast level 25 Scorpion Blade on Kill
+2 to All Skills
15% Movement Speed
Adds 33-66 Damage
+(171 to 200)% Enhanced Damage
-24% to Enemy Poison Resistance
(3 to 5)% Chance of Crushing Blow
+2 Life on Striking
Throwing Knives
'VenVen'
Runeword Level: 100
Queen of Blades: +3 Projectiles
13% Chance to cast level 25 Scorpion Blade on Kill
+2 to All Skills
15% Movement Speed
Adds 33-66 Damage
+(171 to 200)% Enhanced Damage
-24% to Enemy Poison Resistance
(3 to 5)% Chance of Crushing Blow
+2 Life on Striking
for the MO's i did go for deadly strike since even with maxed ways, my highest dmg source with so much dex was still phys dmg. (after hitting the 200% cap ofc)
also idk know about ttad on amu since i thought this stat only works in melee and only curse applied ttad like from doom works for ranged hits. correct me if im wrong.
if you go for normal crafts instead of zomg you can also look for:
+max dmg, stats, ctc burning veil, reanimates, flat life, life steal, -enemy resist on gloves
stats, +2 assa skill lvl, flat life, -enemy resist on boots
stats, +max dmg, laek, -enemy resist, +5 assa skill lvl, 1% increased blockchance on shields (my current shield has also 2% chance to cast dire charm, which can help in crowded areas but can also be annoying since it can decrease your killspeed since you cant kill charmed enemies)
also dont forget to get enough fbr on your gear to hit the breakpoints. but since you can use some TU's there should be enough MO space for that.
oh, and dont use
Ironsleet
for leveling. most rw's are superior (even Ironsleet
Balanced Knife (4)
Throw Damage: (9 - 11) to (19 - 30)
One-Hand Damage: (7 - 8) to (16 - 27)
Required Level: 7
Required Dexterity: 91
Item Level: 29
Dexterity Damage Bonus: (0.11 per Dexterity)%
5% Chance to cast level 10 Cold Fear on Kill
5% Chance to cast level 3 Knife Throw on Striking
+(8 to 17) to Maximum Damage
+(24 to 46)% Enhanced Damage
Weapon Physical Damage +12%
Cold Resist +(21 to 25)%
Socketed (1)
Throw Damage: (33 - 38) to (64 - 78)
One-Hand Damage: (23 - 26) to (51 - 62)
Required Level: 26
Required Dexterity: 132
Item Level: 40
Dexterity Damage Bonus: (0.11 per Dexterity)%
6% Chance to cast level 20 Cold Fear on Kill
6% Chance to cast level 7 Knife Throw on Striking
+(26 to 34) to Maximum Damage
+(69 to 92)% Enhanced Damage
Weapon Physical Damage +24%
Cold Resist +(31 to 35)%
Socketed (2)
Throw Damage: (79 - 87) to (133 - 151)
One-Hand Damage: (45 - 49) to (94 - 108)
Required Level: 44
Required Dexterity: 258
Item Level: 67
Dexterity Damage Bonus: (0.11 per Dexterity)%
7% Chance to cast level 30 Cold Fear on Kill
7% Chance to cast level 11 Knife Throw on Striking
+(43 to 52) to Maximum Damage
+(115 to 137)% Enhanced Damage
Weapon Physical Damage +36%
Cold Resist +(41 to 45)%
Socketed (2)
Throw Damage: (104 - 114) to (173 - 192)
One-Hand Damage: (57 - 62) to (118 - 132)
Required Level: 54
Required Dexterity: 508
Item Level: 85
Dexterity Damage Bonus: (0.11 per Dexterity)%
8% Chance to cast level 40 Cold Fear on Kill
8% Chance to cast level 13 Knife Throw on Striking
+(52 to 60) to Maximum Damage
+(138 to 160)% Enhanced Damage
Weapon Physical Damage +48%
Cold Resist +(46 to 50)%
Socketed (2)
Balanced Knife (4)
Throw Damage: (9 - 11) to (19 - 30)
One-Hand Damage: (7 - 8) to (16 - 27)
Required Level: 7
Required Dexterity: 91
Item Level: 29
Dexterity Damage Bonus: (0.11 per Dexterity)%
5% Chance to cast level 10 Cold Fear on Kill
5% Chance to cast level 3 Knife Throw on Striking
+(8 to 17) to Maximum Damage
+(24 to 46)% Enhanced Damage
Weapon Physical Damage +12%
Cold Resist +(21 to 25)%
Socketed (1)
Throw Damage: (33 - 38) to (64 - 78)
One-Hand Damage: (23 - 26) to (51 - 62)
Required Level: 26
Required Dexterity: 132
Item Level: 40
Dexterity Damage Bonus: (0.11 per Dexterity)%
6% Chance to cast level 20 Cold Fear on Kill
6% Chance to cast level 7 Knife Throw on Striking
+(26 to 34) to Maximum Damage
+(69 to 92)% Enhanced Damage
Weapon Physical Damage +24%
Cold Resist +(31 to 35)%
Socketed (2)
Throw Damage: (79 - 87) to (133 - 151)
One-Hand Damage: (45 - 49) to (94 - 108)
Required Level: 44
Required Dexterity: 258
Item Level: 67
Dexterity Damage Bonus: (0.11 per Dexterity)%
7% Chance to cast level 30 Cold Fear on Kill
7% Chance to cast level 11 Knife Throw on Striking
+(43 to 52) to Maximum Damage
+(115 to 137)% Enhanced Damage
Weapon Physical Damage +36%
Cold Resist +(41 to 45)%
Socketed (2)
Throw Damage: (104 - 114) to (173 - 192)
One-Hand Damage: (57 - 62) to (118 - 132)
Required Level: 54
Required Dexterity: 508
Item Level: 85
Dexterity Damage Bonus: (0.11 per Dexterity)%
8% Chance to cast level 40 Cold Fear on Kill
8% Chance to cast level 13 Knife Throw on Striking
+(52 to 60) to Maximum Damage
+(138 to 160)% Enhanced Damage
Weapon Physical Damage +48%
Cold Resist +(46 to 50)%
Socketed (2)
Death Touch
is superior in the early stages since it has better WSM and your physdmg sucks anyways until you get massive ammounts of dex. it boosts your waydmg through skillpoitnts and decent -enemy resist + gives movespeed and attackrating, which is always nice to have in the early game)Death Touch
Throwing Knife (4)
Throw Damage: 3 to 6
One-Hand Damage: 4 to 6
Required Level: 1
Required Dexterity: 17
Item Level: 1
Dexterity Damage Bonus: (0.11 per Dexterity)%
2% Chance to cast level 8 Scorpion Blade on Kill
+1 to Assassin Skill Levels
(21 to 50)% Bonus to Attack Rating
+(6 to 8)% to Poison Spell Damage
-(6 to 8)% to Enemy Poison Resistance
Requirements +15%
Socketed (1)
Throw Damage: 10 to 11
One-Hand Damage: 8 to 9
Required Level: 18
Required Dexterity: 45
Item Level: 31
Dexterity Damage Bonus: (0.11 per Dexterity)%
3% Chance to cast level 16 Scorpion Blade on Kill
+2 to Assassin Skill Levels
(81 to 110)% Bonus to Attack Rating
+(11 to 13)% to Poison Spell Damage
-(11 to 13)% to Enemy Poison Resistance
Requirements +25%
Socketed (2)
Throw Damage: 17 to 18
One-Hand Damage: 12
Required Level: 36
Required Dexterity: 109
Item Level: 51
Dexterity Damage Bonus: (0.11 per Dexterity)%
5% Chance to cast level 24 Scorpion Blade on Kill
+3 to Assassin Skill Levels
(141 to 170)% Bonus to Attack Rating
+(16 to 18)% to Poison Spell Damage
-(16 to 18)% to Enemy Poison Resistance
Requirements +35%
Socketed (2)
Throw Damage: 22 to 23
One-Hand Damage: 14
Required Level: 45
Required Dexterity: 250
Item Level: 77
Dexterity Damage Bonus: (0.11 per Dexterity)%
6% Chance to cast level 32 Scorpion Blade on Kill
+(4 to 5) to Assassin Skill Levels
(171 to 200)% Bonus to Attack Rating
+(18 to 20)% to Poison Spell Damage
-(18 to 20)% to Enemy Poison Resistance
Requirements +50%
Socketed (2)
Throwing Knife (4)
Throw Damage: 3 to 6
One-Hand Damage: 4 to 6
Required Level: 1
Required Dexterity: 17
Item Level: 1
Dexterity Damage Bonus: (0.11 per Dexterity)%
2% Chance to cast level 8 Scorpion Blade on Kill
+1 to Assassin Skill Levels
(21 to 50)% Bonus to Attack Rating
+(6 to 8)% to Poison Spell Damage
-(6 to 8)% to Enemy Poison Resistance
Requirements +15%
Socketed (1)
Throw Damage: 10 to 11
One-Hand Damage: 8 to 9
Required Level: 18
Required Dexterity: 45
Item Level: 31
Dexterity Damage Bonus: (0.11 per Dexterity)%
3% Chance to cast level 16 Scorpion Blade on Kill
+2 to Assassin Skill Levels
(81 to 110)% Bonus to Attack Rating
+(11 to 13)% to Poison Spell Damage
-(11 to 13)% to Enemy Poison Resistance
Requirements +25%
Socketed (2)
Throw Damage: 17 to 18
One-Hand Damage: 12
Required Level: 36
Required Dexterity: 109
Item Level: 51
Dexterity Damage Bonus: (0.11 per Dexterity)%
5% Chance to cast level 24 Scorpion Blade on Kill
+3 to Assassin Skill Levels
(141 to 170)% Bonus to Attack Rating
+(16 to 18)% to Poison Spell Damage
-(16 to 18)% to Enemy Poison Resistance
Requirements +35%
Socketed (2)
Throw Damage: 22 to 23
One-Hand Damage: 14
Required Level: 45
Required Dexterity: 250
Item Level: 77
Dexterity Damage Bonus: (0.11 per Dexterity)%
6% Chance to cast level 32 Scorpion Blade on Kill
+(4 to 5) to Assassin Skill Levels
(171 to 200)% Bonus to Attack Rating
+(18 to 20)% to Poison Spell Damage
-(18 to 20)% to Enemy Poison Resistance
Requirements +50%
Socketed (2)
EDIT: also get a good merc. currently im running an a5 merc which really helps a lot since you dont have summons. you really need some reanimates to clear sth like tran. for tran you may even consider using
Leoric's Legion
instead of maxblock since the massive ammount of reanimates can tank the arrowsides for you.Leoric's Legion
Bladed Shield (4)
Defense: (64 - 72) to (127 - 144)
Chance to Block: 4%
(Assassin Only)
Required Level: 8
Required Dexterity: 55
Item Level: 10
+(6 to 8)% Bonus to Poison Skill Duration
-(4 to 5)% to Enemy Poison Resistance
+(24 to 40)% Enhanced Defense
+(11 to 20) to Vitality
1% Reanimate as: Random Monster
Socketed (1)
Defense: (246 - 273) to (418 - 463)
Chance to Block: 4%
(Assassin Only)
Required Level: 25
Required Dexterity: 81
Item Level: 36
+(11 to 13)% Bonus to Poison Skill Duration
-(7 to 8)% to Enemy Poison Resistance
+(58 to 75)% Enhanced Defense
+(31 to 40) to Vitality
2% Reanimate as: Random Monster
Socketed (4)
Defense: (631 - 687) to (1031 - 1122)
Chance to Block: 4%
(Assassin Only)
Required Level: 43
Required Dexterity: 170
Item Level: 51
+(16 to 18)% Bonus to Poison Skill Duration
-(10 to 11)% to Enemy Poison Resistance
+(92 to 109)% Enhanced Defense
+(51 to 60) to Vitality
3% Reanimate as: Random Monster
Socketed (5)
Defense: (938 - 1014) to (1527 - 1652)
Chance to Block: 4%
(Assassin Only)
Required Level: 52
Required Dexterity: 353
Item Level: 85
+(18 to 20)% Bonus to Poison Skill Duration
-(12 to 13)% to Enemy Poison Resistance
+(109 to 126)% Enhanced Defense
+(61 to 80) to Vitality
4% Reanimate as: Random Monster
Socketed (6)
Bladed Shield (4)
Defense: (64 - 72) to (127 - 144)
Chance to Block: 4%
(Assassin Only)
Required Level: 8
Required Dexterity: 55
Item Level: 10
+(6 to 8)% Bonus to Poison Skill Duration
-(4 to 5)% to Enemy Poison Resistance
+(24 to 40)% Enhanced Defense
+(11 to 20) to Vitality
1% Reanimate as: Random Monster
Socketed (1)
Defense: (246 - 273) to (418 - 463)
Chance to Block: 4%
(Assassin Only)
Required Level: 25
Required Dexterity: 81
Item Level: 36
+(11 to 13)% Bonus to Poison Skill Duration
-(7 to 8)% to Enemy Poison Resistance
+(58 to 75)% Enhanced Defense
+(31 to 40) to Vitality
2% Reanimate as: Random Monster
Socketed (4)
Defense: (631 - 687) to (1031 - 1122)
Chance to Block: 4%
(Assassin Only)
Required Level: 43
Required Dexterity: 170
Item Level: 51
+(16 to 18)% Bonus to Poison Skill Duration
-(10 to 11)% to Enemy Poison Resistance
+(92 to 109)% Enhanced Defense
+(51 to 60) to Vitality
3% Reanimate as: Random Monster
Socketed (5)
Defense: (938 - 1014) to (1527 - 1652)
Chance to Block: 4%
(Assassin Only)
Required Level: 52
Required Dexterity: 353
Item Level: 85
+(18 to 20)% Bonus to Poison Skill Duration
-(12 to 13)% to Enemy Poison Resistance
+(109 to 126)% Enhanced Defense
+(61 to 80) to Vitality
4% Reanimate as: Random Monster
Socketed (6)