Hi, guys. It is another complain topic Feel free to skip it.
I start playing some years ago, then quit -> return, play for some months and quit again.
I thought it because of
* i don't like constant screen shaking from some spells like Tremor
* my fingers hurt, because of need constantly hold left mouse btn in order to attack, also need to do 100500 clicks when you cube something...
* i don't like instakill bosses, i.e. QuovTsin kills me with projectiles that i don't even see. And all lategame content have instakill mechanic.
Now i see that sigma released, a lot of new content added and i again thinking about return to MXL, even the problems above is not solved. But now i think the main thing, that i don't like in MXL - it encouraged loneliness. Game difficulty increases for each person joining the game. So all lategame ubers is far easy to do alone, then in party. I remember hell Baal, - it is manageable for one good geared char, but if 6 chars in game, it is impossible for him.
So most interesting parts in game - levelling with some random guys, do party cowruns and trading. But again most of the time you are alone in multiplayer game . Thinking of it, i will better to play in Dota, where you always play with another 9 guys, than solo grinding in MXL.
Anyway, i don't know how, but the game should encourage people to play together, and not discourage them by increasing difficulty.