Σ 2.1 Bugs&Feedback

Discuss Median XL!
nobrainnopain
Heretic
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Just started a Bowazon and now trying the shapeshifter merc. Thats not a not a tank but a chicken :shock:
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Frytas
Onyx Knight
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Siosilvar wrote:
Carl_Johnson wrote:
Siosilvar wrote:It has oskill Iron Spiral on it that it didn't before... I assume that one can be used with any weapon?


You need to have Conflux buff active to use Iron Spiral now.


For the one from the tree, yes. But my point is, does the oskill version that's now on that sword have the same requirement?

We already see this with, say, oskill Parasite on
Hellmouth
Hellmouth
Heavy Gloves (Sacred)

Defense: (1680 - 1976) to (3252 - 3566)
Required Level: 100
Required Strength: 525
Item Level: 105
Adds 125-250 Magic Damage
+12 to Rock Shock
+(140 to 200)% Enhanced Defense
+(500 to 2000) Defense
(11 to 15)% to Strength
Regenerate Mana -50%
Maximum Fire Resist +(1 to 2)%
(25 to 50)% Bonus to Defense
Socketed (4)
which can be used with any weapon, while Necro version is dagger/scythe only. It's just a little weird because the sword in question is barb-only, and it's a barb skill already.
I found
Hellreaper
Hellreaper
Giant Sword (4)

One-Hand Damage: (9 - 10) to (11 - 12)
Two-Hand Damage: (14 - 16) to (16 - 18)
Required Level: 4
Required Strength: 57
Item Level: 10
Strength Damage Bonus: (0.16 per Strength)%
5% Attack Speed
(3 to 5)% Life stolen per Hit
+(61 to 80)% Enhanced Damage
+(2 to 5) to Earthquake
Weapon Physical Damage +(10 to 15)%
+(21 to 50) Defense
Maximum Life +(2 to 3)%
Socketed (2)
One-Hand Damage: (26 - 29) to (30 - 33)
Two-Hand Damage: (40 - 44) to (43 - 48)
Required Level: 23
Required Strength: 89
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
15% Attack Speed
(9 to 11)% Life stolen per Hit
+(91 to 110)% Enhanced Damage
+(6 to 9) to Earthquake
Weapon Physical Damage +(22 to 27)%
+(81 to 110) Defense
Maximum Life +(3 to 4)%
Socketed (3)
One-Hand Damage: (48 - 55) to (57 - 65)
Two-Hand Damage: (83 - 95) to (88 - 100)
Required Level: 41
Required Strength: 179
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
25% Attack Speed
(15 to 17)% Life stolen per Hit
+(121 to 150)% Enhanced Damage
+(10 to 14) to Earthquake
Weapon Physical Damage +(34 to 39)%
+(141 to 170) Defense
Maximum Life +(4 to 5)%
Socketed (4)
One-Hand Damage: (67 - 78) to (80 - 93)
Two-Hand Damage: (117 - 135) to (125 - 144)
Required Level: 51
Required Strength: 355
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
30% Attack Speed
(18 to 20)% Life stolen per Hit
+(161 to 200)% Enhanced Damage
+(15 to 20) to Earthquake
Weapon Physical Damage +(40 to 45)%
+(171 to 200) Defense
Maximum Life +(5 to 6)%
Socketed (4)
as a druid in act 1 and Iron Spiral still required conflux so it was completely worthless on this TU

No idea about the SU barb sword though.
Siosilvar
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Would it be possible to fix the incorrect calculation of min-max damage in weapon affixes? It's a longstanding D2 bug, but it'd be nice to have fixed in Median. Here's an example:

You've got a Sacred Warp Blade (49-86 base) with +200% ED / +100 min damage. The weapon shows 247-258 damage as expected.

You MO with one +6 max damage MO. The affix now shows +100-101 damage, but the actual effect is still +100 min / +6 max and your sword now does 247-264 damage. If it were actually +100-101, the damage would be 247-359.

I consider the affix displaying the damage incorrectly to be the bug because getting +101 max damage for a single MO would definitely be way more than you paid for.
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Sprow
Core Lord
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Bonus max res from
Ilmatar
Ilmatar
Paladin Helms

'ArcNif'
Runeword Level: 100
+1% Maximum Elemental Resist per 200% Lightning Spell Damage
+(1 to 2) to Paladin Skill Levels
+(5 to 10)% Bonus to Spell Focus
20% Hit Recovery
+30% to Physical/Magic Spell Damage
+(5 to 15)% to Lightning Spell Damage
-(10 to 15)% to Enemy Lightning Resistance
+(141 to 171)% Enhanced Defense
Regenerate Mana +(1 to 15)%
Elemental Resists +(8 to 15)%
not stable
I am currently have 322 light spell dmg without any buff
413 lighting spell dmg with superbest buff
Bonus max res changing every 1 sec from +1 to +2 max res
Sometimes it's work fine, don't understand when.

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Edited by Sprow 2 years.
genova2809
Skeleton
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Hello there is a bug with the Ice Elementals spell of sorc its summon nothing :/
Edited by genova2809 2 years.
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Sprow
Core Lord
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wrong description while in stack
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Ywinel
Pit Knight
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Necromancer's Sacrifice seem to be no longer spawning reanimates. Is it intended thing or just an accident?
Menroth
Fallen
1 | 0
Hey!

Me and a friend of mine got a really nasty inventory + stash + shared stash bug. We did some TCP/IP party. Naturally we stashed our loot that included gear, runes and some gems. Switched back to single player in order to separately farm Duriel for higher low level unique output. While playing there we discovered that all those items we got during multiplayer playthrough disappeared. It's as if the game decided to override singleplayer stash with TCP/IP stash.

I did some additional testing and it turns out that whatever you get in single player mode and stash it in multiplyer, it gets weirdly overriden or even lost. I placed HP potion in shared stash and personal stash. Both of them prevailed in multiplayer. Surprisingly though, some of gems and runes I kept in my inventory disappeared.

At this point I have no clue how to properly stash my items without blowing things up entirely. As long as I play singleplayer only, things are sort of fine. Aside from random crashes when opening the stash but that's something tolerable.

Anyway, cheers. Take care folks!
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lundinbridge
Dark Huntress
11 | 0
Hi,

This bug looks to be just visual but including it because it seemed strange.
When socketing a Luminescence with an El or ELQ rune it changes the visual for the maximum damage from the item roll to just show the rune maximum damage
Unsocketed
Image

Socketed
Image
Opgedronken
Monkey King
274 | 8
Is enemies healing back to 100% from soulstealer a bug or as intended? I can't remember kabraxis ever doing this.