Victor wrote:This is 90% of the MXL community:
But switch to multi and you decide if worth going of course
Sadly, they do this for whatever is "new" -- like this ladder, I came back after 3 ladders because of the oskill rework (still refuse to rejoin the discord, it is literal cancer), but quit after a few days because the oskills are still 99% trash, saw some wyrd play early as it "does not miss" so its great for early pushing, but once gear starts to drop, as you can see from the ladder, it's straight back to the easy shit -- totems/phys java/proc WW. Oskills are supposed to add variety so we are not playing pigeonholed into the same stuff every ladder for efficiency (sure random things can do content, but it tends to take far more investment and quite a bit more skill at the bosses) -- anyhow, i digress, it was just such a let down for most of the oSkills to still suck so badly. I tried to make Amazon work with the new Death Star -- as her kit has curare and even gets a higher level of it from the java tree, not to mention 50free poison pierce -- however the way the skill works was still shit compared to just going pure phys. Why put it on Ama helms? Amazon's key uniques are in that slot... whatever, even tested it on SP with GG BiS items and it still underperformed a half nicely geared phys... (and I think it's based on cast speed? dunno, felt extremely slow on the casts, which is probably again why it is trash vs any multihit skill).
Anyhow, not sure why I typed this rant on this thread, but that may be the reason the ladders die within the first week (because so many people come back for new content and it usually ends up as the same old shit, so only the people that were going to play anyhow end up staying). *it is okay for new content/refreshed oSkills to be strong for a ladder... just saying*