FreshPro wrote:I have a necromancer with summoner or totembuild around 124
and a summoner barb thats 121
Both seems to struggle a lot killing bosses.
Is it even possible?
welcome here, and yea
it can be a struggle when new to mxl and hit lvl 120 or so, for most builds there is a brickwall and long farmin section to upgrade all gear then...and also
maybe you didnt read or tried the skills from the shaman tree at the barbarian ? like for example >
Spirit Reave is rly good for bossfights
Ancestral Endurance: new passive skill
Upgrades Spirit Reave, activates after using Spirit Reave
i used the skill for example fighting azmodan and the shunks on dmg are significant, one hit and one time kite around the area and two more hits and he was dead
your guardian spirits should have around 50 to 70k health at lvl 120, when done correct gearing and skilltree
the other both spirit types should have around 20 to 35 k health
>Weapon: Uldyssian's Legion tier 4 unique with dol runes or 6 Ist Runes for some mf
>craft the items : sacred rare arreat helmet, high defense body armour sacred rare, sacred rare gilded shield, with magical shrines and bless them with tainted shrines
and use minion bonus magic orbs and runes, jewels with minion dmg or minion life
resis for minions should be at over 50 resis minimum and maximum i dont know, maybe 80 is ok
> gloves, belt and boots, can be also crafted or honorific, means, you get the item as blue sacred and use one each mark item drop from shenk in act 5 quest, he drops one per kill each time, so you need 3 x the mark item and cube one by one with the magic blue item, glove, belt and boot, sacred! - they turn green and then you use 1 tainted shrine with 2 arcane crystal on each of the honorific item, in cube and bless them with the shrine bonus, then after that you put in 1 Perfect gem in each item or 1 Dol rune ( you can fill the other sockets later with finding runes, gems that benefit to the minions ) then why you do so ? to let the level requierement for later magic orbs on the same base level from start at the put in of the 1 Perfect gem or Dol Rune, you put now in 5 x to all resis magic orb, buy from Larzuk in Act 5 or Drognan in Act 2. Then you put in 5 x minion Resis on one of the 3 items and 5 x minion dmg on all of the items you have! and 5 x minion life on all of the items you have and rest of space you can put magic find orbs on everything you like, also on the merc
use wolf stance at max points anywhere, mostly in k3k and other farming areas, BUT only for tran athula use bear stance, one point is enough
for bosses use wolf stance and spam defender guardians on the spot around the boss and place the guardian spirits on range spots, because they use range attacks
for high phys dmg bosses use act 3 necrolyte as merc
and for others you can use act 1 priestess with high dmg reflex bow tier 4 unique or a crafted one with 200 ed + 300 max dmg, gear can be dex crafts or tier uniques with attack speed and dex stats, as helmet cheap option vex nef in amazon helmet for high ias and some ele dmg
i did copy paste the skills down here listed, from a guide here in the forum, for the new barb skills as summoner:
Nomad tree: Wolf Companion 1 | Hunter's Mark 1pt | Spirit Guide 1pt | Ancient Blood 1 | Mountain King MAX| Lion Stance 1pt | Snake Stance 1pt | Bear Stance 1pt | Eagle Stance 1pt | Wolf Stance MAX
Shaman tree: Guardian Spirit MAX | Defender Spirit 1pt | Protector Spirit 1pt | Shamanic Trance MAX | Spirit Reave 1pt | Spirit Walker 1pt | Spirit Bond 1pt
Reward tree: Nephalem Spirit MAX | Immortal 1pt | Thundergod 1pt
*
for summoner necro, i guess you use the Night Hawks
also you can get a act3 mage, Mercenary - Act 3 Necrolyte
ofc, you need to get some tainted shrine crafts and best to read a guide first, when you are new to mxl
take a look here, the section : Level 115-120, more farm and moderate-hard challenges
also: Honorific and Shrine Crafting Section
viewtopic.php?f=40&t=75099higher level char guides
viewtopic.php?p=562550#p562550