Σ 2.4 Bugs&Feedback

Discuss Median XL!
Siosilvar
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yagun4eg wrote:i look at the difference between single target and farm skill
For lighting sorc difference = ~5% and in game i see this


The question stands.
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yagun4eg
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Siosilvar wrote:
yagun4eg wrote:i look at the difference between single target and farm skill
For lighting sorc difference = ~5% and in game i see this


The question stands.


So i see 2 skill:
1) Forked lighting 17 hits
2) Thunderstone 20 hits

Image

damage 1skill = damage 2 skill. Test room show that and uber kill show that
I think is strong. Mb i undestand somethink?
Istaryu
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yagun4eg wrote:
Siosilvar wrote:
yagun4eg wrote:i look at the difference between single target and farm skill
For lighting sorc difference = ~5% and in game i see this


The question stands.


So i see 2 skill:
1) Forked lighting 17 hits
2) Thunderstone 20 hits

Image

damage 1skill = damage 2 skill. Test room show that and uber kill show that
I think is strong. Mb i undestand somethink?


Forked lightning doesnt hit 17 times, it shoots out 17 bolts, and maybe a few out of those at best will hit a target.
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yagun4eg
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Istaryu wrote:
yagun4eg wrote:
Siosilvar wrote:
yagun4eg wrote:i look at the difference between single target and farm skill
For lighting sorc difference = ~5% and in game i see this


The question stands.


So i see 2 skill:
1) Forked lighting 17 hits
2) Thunderstone 20 hits

Image

damage 1skill = damage 2 skill. Test room show that and uber kill show that
I think is strong. Mb i undestand somethink?


Forked lightning doesnt hit 17 times, it shoots out 17 bolts, and maybe a few out of those at best will hit a target.

hits at a certain distance
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amekoffiziell
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donno if intended or not but i had it 3 times now: bosses from shrine in Lab sometimes does not give charm - trophy or chard- at least i was hoping for charm but in any case it just dropped 4 rare items
greetz
boozek
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LabTier6 Harpies are going out of the Map. Cant be reached by Rend but can attack you. Super annoying
Desperx
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Siosilvar wrote:
Desperx wrote:Stormzon needs some of her damage back, was nerfed too hard, its playable but its mediocre now. My sheet damage shows 45k and bloodzone with similar gear 145k ... I am not asking for nerfing bloodzone but you can see that bloodzon is much more played then stormzon for reasons.


Bullshit.


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Siosilvar
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Siosilvar wrote:
Desperx wrote:Stormzon needs some of her damage back, was nerfed too hard, its playable but its mediocre now.


Bullshit.


Address the whole damn post if you will.
sm0cker
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First of all this damage does not happen instantly, lava pit takes about 1 second to wind up while askari just nukes the target for all the damage as it lands. Second - it does have the "enemy standing in wrong place" issue, usually near the wall enemies takes significantly less damage from it. Third, kinda tied to first issue, but if enemy moves around or teleports, the damage is significantly reduces or straight up misses since target is not in the very small lava pit zone (try to fight sescheron for example, without slowing it down, or any corrupted miniboss in labs). Do not compare lava pit vs askari damage just by the numbers, consider "real dps".
The way i see it currently, Stormzon got the single target damage, but thats all the build has behind it, its ok for farming, but has glaring issues surviving in labs, while Bloodzon is decent in every area (aside of leveling i guess). If anything i want to see some survivability buffs for stormzon, the current damage is fine (further nerfs are scary and might kill the build imo) and for Bloodzon it would be nice to see the very fist tick of damage happening instantly on cast, so you would not just watch bosses walk away unharmed while you try to damage them.
Marrt
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Is something wrong with Nithogur (the new boss)? The spirits that one-shot you in the second phase sometimes remain in the arena even after you die and can stay there for 5 minutes, killing you every time you enter the arena.

On a side note, even if the spirit doesn't bug, being killed every 20 seconds from an unavoidable attack surely isn't fun. I thought void armor wasn't required for the fight, but the second phase is just boring without it.