Xbow Necro Theorycraft (Effigy version)

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As the title suggests, I suck at theorycrafting so any discussion is welcome. This is very broad, but for items I created a leveling, Advent of Hatred, and Death's Reach build. The skills are mainly for full effigy (Death's Reach).

*I understand there are too many maxed skills, this is mostly because I don't know what the most important ones are.

Thank you and looking forward to discussion :) I'll change anything you tell me to because I know a lot of this is wrong!


Xbow Nec Information:



    Weapon Damage scaling for Deathly Effigy
    Scale strength for Voodoo Practice
    Advent of Hatred
    Advent of Hatred
    Dart Thrower (Sacred)

    Two-Hand Damage: (272 - 355) to (465 - 608)
    (Necromancer Only)
    Required Level: 100
    Required Strength:
    1185 to 1580
    Item Level: 120
    Strength Damage Bonus: (0.16 per Strength)%
    Deathly Effigy: +1 Maximum Effigy Allowed
    10% Chance to cast level 1 Bolt on Striking
    30% Attack Speed
    Adds (60 to 100)-(250 to 350) Damage
    (75 to 150)% Bonus to Attack Rating
    +(150 to 200)% Enhanced Damage
    20% to Strength
    Requirements +(200 to 300)%
    Socketed (6)
    (hybrid atk and effigy) or Death's Reach (full effigy)
    Effigy inherits your physical damage(weapon dmg), strength, attack rating, and deadly strike

Skills for Death's Reach: (Effigy Focused)



    Deathspeaker:
    Embalming - 1
    Sacrifices - Max (10) (*This is assuming corpses from this work for Deathly Effigy)
    Death Ward - Max
    Famine - Max
    Bane - Max
    Death Pact - Max

    Crossbow:
    Widowmaker - Max (Until Death's Reach, then 1)
    Deathly Effigy - Max (10)
    Brutal Effigy - Max (10)
    Voodoo Practice - Max (25)
    Life From Death - Max (20)

    Mastery:
    Tenacity - 5
    Endurance - 5
    Specialization - 5

    Reward:
    Rathma's Chosen - Max
    Talon's Hold - 1-Max

Item Section:



Leveling Items:

Crossbow:
Corpsefling
Corpsefling
Trebuchet (4)

Two-Hand Damage: (24 - 28) to (45 - 56)
(Necromancer Only)
Required Level: 12
Required Strength: 72
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
5% Chance to cast level 5 Infected Roots on Kill
+(13 to 19) to Maximum Damage
(3 to 6)% Life stolen per Hit
+(35 to 57)% Enhanced Damage
-(3 to 5)% to Enemy Poison Resistance
(3 to 4)% Chance of Crushing Blow
+(101 to 150) to Life
Socketed (2)
Two-Hand Damage: (54 - 60) to (114 - 131)
(Necromancer Only)
Required Level: 31
Required Strength: 104
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
6% Chance to cast level 15 Infected Roots on Kill
+(26 to 32) to Maximum Damage
(11 to 14)% Life stolen per Hit
+(81 to 103)% Enhanced Damage
-(8 to 10)% to Enemy Poison Resistance
(5 to 6)% Chance of Crushing Blow
+(201 to 250) to Life
Socketed (4)
Two-Hand Damage: (180 - 199) to (252 - 280)
(Necromancer Only)
Required Level: 49
Required Strength: 202
Item Level: 59
Strength Damage Bonus: (0.16 per Strength)%
7% Chance to cast level 25 Infected Roots on Kill
+(38 to 44) to Maximum Damage
(19 to 22)% Life stolen per Hit
+(126 to 149)% Enhanced Damage
-(13 to 15)% to Enemy Poison Resistance
(7 to 8)% Chance of Crushing Blow
+(301 to 350) to Life
Socketed (5)
Two-Hand Damage: (219 - 238) to (310 - 339)
(Necromancer Only)
Required Level: 58
Required Strength: 399
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
8% Chance to cast level 35 Infected Roots on Kill
+(44 to 50) to Maximum Damage
(23 to 26)% Life stolen per Hit
+(149 to 171)% Enhanced Damage
-(16 to 18)% to Enemy Poison Resistance
(9 to 10)% Chance of Crushing Blow
+(351 to 400) to Life
Socketed (6)
Starkiller
Starkiller
Stinger Crossbow (4)

Two-Hand Damage: (22 - 25) to (28 - 32)
(Necromancer Only)
Required Level: 9
Required Strength: 63
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
4% Chance to cast level 10 Abyss on Kill
+(1 to 2) to Necromancer Skill Levels
30% Attack Speed
Adds 6-8 Cold Damage
+(51 to 70)% Enhanced Damage
-(5 to 10)% to Enemy Cold Resistance
Maximum Mana +(11 to 15)%
Elemental Resists +(11 to 15)%
Socketed (2)
Two-Hand Damage: (65 - 72) to (77 - 86)
(Necromancer Only)
Required Level: 29
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
6% Chance to cast level 20 Abyss on Kill
+(2 to 3) to Necromancer Skill Levels
40% Attack Speed
Adds 16-20 Cold Damage
+(81 to 100)% Enhanced Damage
-(11 to 15)% to Enemy Cold Resistance
Maximum Mana +(21 to 25)%
Elemental Resists +(21 to 25)%
Socketed (4)
Two-Hand Damage: (158 - 172) to (185 - 202)
(Necromancer Only)
Required Level: 48
Required Strength: 182
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
8% Chance to cast level 30 Abyss on Kill
+(3 to 4) to Necromancer Skill Levels
55% Attack Speed
Adds 51-60 Cold Damage
+(111 to 130)% Enhanced Damage
-(16 to 20)% to Enemy Cold Resistance
Maximum Mana +(31 to 35)%
Elemental Resists +(31 to 35)%
Socketed (5)
Two-Hand Damage: (207 - 223) to (253 - 273)
(Necromancer Only)
Required Level: 55
Required Strength: 359
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
10% Chance to cast level 40 Abyss on Kill
+(4 to 5) to Necromancer Skill Levels
70% Attack Speed
Adds 150-170 Cold Damage
+(141 to 160)% Enhanced Damage
-(21 to 25)% to Enemy Cold Resistance
Maximum Mana +(36 to 40)%
Elemental Resists +(36 to 40)%
Socketed (6)

Helm:
Lavadome
Lavadome
Helm (4)

Defense: (78 - 89) to (115 - 131)
Required Level: 4
Required Strength: 29
Item Level: 10
+(0 to 1) to All Skills
+(41 to 60)% Enhanced Defense
+15 to Vitality
(3 to 5)% to Vitality
+(81 to 120) to Life
Fire Resist +(11 to 30)%
Socketed (1)
Defense: (300 - 334) to (391 - 435)
Required Level: 22
Required Strength: 57
Item Level: 31
+1 to All Skills
+(71 to 90)% Enhanced Defense
+30 to Vitality
(6 to 10)% to Vitality
+(121 to 160) to Life
Fire Resist +(31 to 50)%
Socketed (3)
Defense: (753 - 825) to (970 - 1062)
Required Level: 39
Required Strength: 201
Item Level: 51
+(1 to 2) to All Skills
+(101 to 120)% Enhanced Defense
+45 to Vitality
(11 to 15)% to Vitality
+(161 to 200) to Life
Fire Resist +(51 to 70)%
Socketed (4)
Defense: (1191 - 1290) to (1519 - 1645)
Required Level: 48
Required Strength: 402
Item Level: 77
+2 to All Skills
+(131 to 150)% Enhanced Defense
+60 to Vitality
(16 to 20)% to Vitality
+(201 to 240) to Life
Fire Resist +(71 to 90)%
Socketed (4)
The Allseeing Eye
The Allseeing Eye
Coronet (4)

Defense: 58 to 106
Required Level: 6
Required Dexterity: 17
Item Level: 1
+1 to All Skills
+10% to Physical/Magic Spell Damage
+(31 to 50) Defense
(4 to 5)% to Strength
+3 Mana after each Kill
Socketed (1)
Defense: 144 to 225
Required Level: 23
Required Dexterity: 36
Item Level: 31
+1 to All Skills
+15% to Physical/Magic Spell Damage
+(71 to 90) Defense
(8 to 9)% to Strength
+5 Mana after each Kill
Socketed (2)
Defense: 262 to 399
Required Level: 41
Required Dexterity: 85
Item Level: 51
+2 to All Skills
+20% to Physical/Magic Spell Damage
+(111 to 130) Defense
(12 to 13)% to Strength
+8 Mana after each Kill
Socketed (3)
Defense: 337 to 514
Required Level: 49
Required Dexterity: 183
Item Level: 77
+2 to All Skills
+25% to Physical/Magic Spell Damage
+(131 to 150) Defense
(14 to 15)% to Strength
+10 Mana after each Kill
Socketed (4)

Chest:
The War Cloak
The War Cloak
Quilted Armor (4)

Defense: (28 - 30) to (59 - 64)
Required Level: 1
Required Strength: 10
Item Level: 1
Adds 5-9 Damage
2% Life stolen per Hit
Weapon Physical Damage +(7 to 15)%
+(18 to 29)% Enhanced Defense
+20 Life Regenerated per Second
Socketed (2)
Defense: (149 - 161) to (224 - 241)
Required Level: 18
Required Strength: 50
Item Level: 31
Adds 10-14 Damage
3% Life stolen per Hit
Weapon Physical Damage +(16 to 30)%
+(41 to 52)% Enhanced Defense
+40 Life Regenerated per Second
Socketed (4)
Defense: (403 - 430) to (572 - 610)
Required Level: 35
Required Strength: 175
Item Level: 51
Adds 15-18 Damage
4% Life stolen per Hit
Weapon Physical Damage +(31 to 45)%
+(64 to 75)% Enhanced Defense
+60 Life Regenerated per Second
Socketed (5)
Defense: (595 - 632) to (834 - 887)
Required Level: 44
Required Strength: 350
Item Level: 77
Adds 20-25 Damage
5% Life stolen per Hit
Weapon Physical Damage +(46 to 60)%
+(75 to 86)% Enhanced Defense
+80 Life Regenerated per Second
Socketed (6)
Werecat
Werecat
Breast Plate (4)

Defense: (203 - 224) to (379 - 422)
Required Level: 5
Required Strength: 30
Item Level: 10
5% Chance to cast level 1 Claw Tornado on Melee Attack
15% Attack Speed
4% Life stolen per Hit
+(24 to 40)% Enhanced Defense
+(41 to 50) Defense
+(11 to 20) to all Attributes
Physical Resist 3%
Socketed (2)
Defense: (622 - 681) to (1100 - 1207)
Required Level: 23
Required Strength: 60
Item Level: 36
6% Chance to cast level 7 Claw Tornado on Melee Attack
30% Attack Speed
6% Life stolen per Hit
+(58 to 75)% Enhanced Defense
+(81 to 100) Defense
+(21 to 30) to all Attributes
Physical Resist 4%
Socketed (4)
Defense: (1471 - 1589) to (2563 - 2777)
Required Level: 40
Required Strength: 210
Item Level: 51
7% Chance to cast level 13 Claw Tornado on Melee Attack
45% Attack Speed
8% Life stolen per Hit
+(92 to 109)% Enhanced Defense
+(131 to 150) Defense
+(31 to 40) to all Attributes
Physical Resist 5%
Socketed (5)
Defense: (2168 - 2330) to (3757 - 4046)
Required Level: 50
Required Strength: 420
Item Level: 85
8% Chance to cast level 16 Claw Tornado on Melee Attack
60% Attack Speed
10% Life stolen per Hit
+(109 to 126)% Enhanced Defense
+(181 to 200) Defense
+(41 to 50) to all Attributes
Physical Resist 6%
Socketed (6)

Gloves:
Kali
Kali
Gloves

'LumKo'
Runeword Level: 48
15% Chance to cast level 13 Seal of Fire on Kill
+2 to All Skills
+15% to Summoned Minion Resistances
-214 Defense
5% to Strength
Maximum Fire Resist +4%
Fire Resist +25%
Toorc's Gift
Toorc's Gift
Chain Gloves (4)

Defense: (26 - 30) to (47 - 54)
Required Level: 5
Required Strength: 28
Item Level: 10
2% Chance to cast level 1 Glacial Nova on Melee Attack
5% Attack Speed
Stun Attack
+(12 to 29)% Enhanced Defense
Cold Resist +(11 to 15)%
Socketed (1)
Defense: (155 - 172) to (211 - 234)
Required Level: 22
Required Strength: 57
Item Level: 31
3% Chance to cast level 2 Glacial Nova on Melee Attack
15% Attack Speed
Adds (11 to 15)-(16 to 25) Cold Damage
Stun Attack
+(47 to 63)% Enhanced Defense
Cold Resist +(21 to 25)%
Socketed (2)
Defense: (434 - 472) to (573 - 624)
Required Level: 40
Required Strength: 201
Item Level: 51
4% Chance to cast level 3 Glacial Nova on Melee Attack
25% Attack Speed
Adds (36 to 45)-(46 to 63) Cold Damage
Stun Attack
+(81 to 97)% Enhanced Defense
Cold Resist +(31 to 35)%
Socketed (3)
Defense: (657 - 710) to (859 - 928)
Required Level: 48
Required Strength: 402
Item Level: 77
5% Chance to cast level 3 Glacial Nova on Melee Attack
30% Attack Speed
Adds (81 to 100)-(101 to 125) Cold Damage
Stun Attack
+(98 to 114)% Enhanced Defense
Cold Resist +(36 to 40)%
Socketed (4)
Visegrip
Visegrip
Light Gauntlets (4)

Defense: 29 to 56
Required Level: 6
Required Strength: 30
Item Level: 10
5% Chance to cast level 5 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
(21 to 50)% Bonus to Attack Rating
(4 to 5)% to Strength
2% to Dexterity
Socketed (1)
Defense: 120 to 176
Required Level: 24
Required Strength: 60
Item Level: 31
6% Chance to cast level 10 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
(75 to 100)% Bonus to Attack Rating
(8 to 9)% to Strength
(3 to 4)% to Dexterity
Socketed (2)
Defense: 273 to 381
Required Level: 41
Required Strength: 210
Item Level: 51
7% Chance to cast level 19 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
(105 to 125)% Bonus to Attack Rating
(12 to 13)% to Strength
(5 to 7)% to Dexterity
Socketed (3)
Defense: 375 to 522
Required Level: 50
Required Strength: 420
Item Level: 77
8% Chance to cast level 30 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
(130 to 150)% Bonus to Attack Rating
(14 to 15)% to Strength
(8 to 10)% to Dexterity
Socketed (4)

Boots:
Death Spur
Death Spur
Heavy Boots (4)

Defense: 27 to 39
Required Level: 3
Required Strength: 27
Item Level: 1
1% Chance to cast level 6 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.09375 to Maximum Damage (Based on Character Level)
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)
Defense: 109 to 141
Required Level: 20
Required Strength: 55
Item Level: 31
1% Chance to cast level 10 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.15625 to Maximum Damage (Based on Character Level)
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)
Defense: 248 to 310
Required Level: 38
Required Strength: 193
Item Level: 51
1% Chance to cast level 14 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.21875 to Maximum Damage (Based on Character Level)
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)
Defense: 346 to 427
Required Level: 46
Required Strength: 386
Item Level: 77
1% Chance to cast level 16 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.25 to Maximum Damage (Based on Character Level)
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)

Belt:
Wormtongue
Wormtongue
Light Belt (4)

Defense: (53 - 58) to (71 - 78)
Required Level: 3
Required Strength: 26
Item Level: 1
(31 to 50)% Bonus to Attack Rating
Adds 5-13 Poison Damage over 2 seconds
(2 to 4)% Life stolen per Hit
+(18 to 29)% Enhanced Defense
+(11 to 15) to Dexterity
Socketed (1)
Defense: (214 - 231) to (259 - 279)
Required Level: 21
Required Strength: 55
Item Level: 31
(71 to 90)% Bonus to Attack Rating
Adds 19-50 Poison Damage over 2 seconds
(8 to 10)% Life stolen per Hit
+(41 to 52)% Enhanced Defense
+(21 to 25) to Dexterity
Socketed (2)
Defense: (544 - 581) to (649 - 693)
Required Level: 38
Required Strength: 192
Item Level: 51
(111 to 130)% Bonus to Attack Rating
Adds 75-150 Poison Damage over 2 seconds
(14 to 16)% Life stolen per Hit
+(64 to 75)% Enhanced Defense
+(31 to 35) to Dexterity
Socketed (2)
Defense: (801 - 851) to (946 - 1006)
Required Level: 46
Required Strength: 384
Item Level: 77
(131 to 150)% Bonus to Attack Rating
Adds 100-250 Poison Damage over 2 seconds
(17 to 19)% Life stolen per Hit
+(75 to 86)% Enhanced Defense
+(36 to 40) to Dexterity
Socketed (2)
Dyaus Pita
Dyaus Pita
Belts

'ChamUm'
Runeword Level: 83
10% Combat Speeds
(3 to 5)% Mana stolen per Hit
+200% Enhanced Defense
10% to All Attributes
Maximum Life +(3 to 5)%
Maximum Mana +5%
Elemental Resists +10%
(10 to 15)% Gold Find
(10 to 15)% Magic Find

Ring:
Ring of Regha
Ring of Regha
Ring

Item Level: 1
Adds 3-5 Damage
+5% to Spell Damage
+(5 to 15) to Strength
+(5 to 15) to Dexterity
Elemental Resists +10%
Earth Rouser
Earth Rouser
Ring

Required Level: 100
Item Level: 100
2% Chance to cast level 10 Shockwave on Melee Attack
5% Chance of Crushing Blow
Weapon Physical Damage +15%
(6 to 10)% to Strength
Rare
Amulet:
Angel Heart
Angel Heart
Amulet

Required Level: 40
Item Level: 40
+(1 to 2) to All Skills
(5 to 10)% to Strength
(5 to 10)% to Dexterity
(15 to 25)% Bonus to Defense
+(3 to 5) to Light Radius
Athulua's Oracle
Athulua's Oracle
Amulet

Required Level: 60
Item Level: 60
+(1 to 2) to All Skills
40% Attack Speed
(150 to 250)% Bonus to Attack Rating
Cannot Be Frozen
Rare
Quiver:
Plague Gland
The Tranquilizer
Magic/Rare

Death's Reach Items:

Crossbow: Death's Reach
Helm:
Veil of Steel
Veil of Steel
Great Helm (Sacred)

Defense: 9260 to 9653
Required Level: 130
Required Strength: 625
Item Level: 120
Weapon Physical Damage +150%
Hit Causes Monster to Flee +15%
+200% Enhanced Defense
+5000 Defense
Maximum Mana -50%
Socketed (4)
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1740 - 1957) to (1968 - 2214)
Required Level: 100
Required Dexterity: 392
Item Level: 105
+2 to All Skills
+50% Damage to Demons
+50% Damage to Undead
+(140 to 170)% Enhanced Defense
(21 to 25)% to All Attributes
Elemental Resists +(25 to 30)%
Physical Resist 5%
(21 to 25)% Magic Find
Socketed (4)
Eidolon
Eidolon
Helms

'QorSil'
Runeword Level: 100
+2 to All Skills
10% Combat Speeds
Adds 3-5 Damage
Adds 7-15 Damage
5% Deadly Strike
+(144 to 171)% Enhanced Defense
(20 to 25)% to All Attributes
Elemental Resists +(35 to 40)%
(25 to 30)% Bonus to Defense
+4 to Light Radius
Giyua's Sacrum
Giyua's Sacrum
Bone Helm (Sacred)

Defense: (1742 - 2129) to (1888 - 2307)
Required Level: 90
Required Strength:
312 to 375
Item Level: 1
+(0 to 3) to Necromancer Skill Levels
+(16 to 20)% to Physical/Magic Spell Damage
+(80 to 120)% Enhanced Defense
+(151 to 200) to Life
+(21 to 25) Life after each Kill
(101 to 150)% Bonus to Defense
Requirements -(40 to 50)%
Socketed (4)

Celestial Orchard
(Necromancer Malice Set)

Chest:
Auriel's Robe
Auriel's Robe
Light Plate (Sacred)

Defense: (7583 - 9229) to (8905 - 10882)
Required Level: 100
Required Strength: 650
Item Level: 120
50% Movement Speed
Weapon Physical Damage +100%
+(140 to 200)% Enhanced Defense
+1000 Defense
+3000 Defense vs. Missile
Physical Resist 10%
Socketed (6)
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (8339 - 9198) to (10115 - 11157)
Required Level: 100
Required Strength: 675
Item Level: 120
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 Damage
150% Bonus to Attack Rating
+50% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Random Monster
-5 to Light Radius
Socketed (6)
The Dragon Grave
The Dragon Grave
Gothic Plate (Sacred)

Defense: (7858 - 8778) to (9425 - 10541)
Required Level: 90
Required Strength: 675
Item Level: 1
+2 to Necromancer Skill Levels
+(140 to 170)% Enhanced Defense
+500 Defense
+100 to Strength
+100 to Dexterity
+(121 to 150) to Energy
Socketed (6)

Celestial Orchard
(Necromancer Malice Set)
Achilios' Refuge
Achilios' Refuge
Studded Leather (Sacred)

Defense: (4784 - 5980) to (5186 - 6482)
Required Level: 90
Required Strength: 550
Item Level: 1
+(1 to 2) to Necromancer Skill Levels
(51 to 100)% Bonus to Attack Rating
Weapon Physical Damage +(13 to 18)%
+(100 to 150)% Enhanced Defense
+(31 to 50) to Strength
+(31 to 50) to Dexterity
Socketed (6)

Achilios' Wake
(Necromancer Crossbow Set)

Gloves:
Aiwass
Aiwass
Gloves

'ZodKa'
Runeword Level: 105
+15% Malice Skill Damage
+3 to Necromancer Skill Levels
+(30 to 35)% to Summoned Minion Damage
+293 Defense
(21 to 35)% to Strength
+(1 to 100) to Life
Regenerate Mana +(5 to 10)%
+15 Life after each Kill
Blind Anger
Blind Anger
Light Gauntlets (Sacred)

Defense: (1179 - 1447) to (1342 - 1647)
Required Level: 100
Required Strength: 600
Item Level: 105
8% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(1 to 5)% Chance of Crushing Blow
Blinds Attacker +3
+(120 to 170)% Enhanced Defense
(11 to 15)% to All Attributes
Socketed (4)
Savage

Savage
Gloves

'YstFelKa'
Runeword Level: 110
+1% Weapon Physical Damage per 50 Strength or Dexterity
(Whichever is Higher)
75% Attack Speed
+10 Damage
+200% Enhanced Defense
+(10 to 40) to all Attributes
10% to Strength
10% to Dexterity
Maximum Cold Resist +1%
Cold Resist +25%
10% Magic Find
(endgame?)
Boots:
Nephilim
Nephilim
Boots

'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill
Achilios' Stealth
Achilios' Stealth
Heavy Boots (Sacred)

Defense: (1392 - 1740) to (1474 - 1842)
Required Level: 90
Required Strength:
440
Item Level: 1
(20 to 50)% Movement Speed
+(11 to 13) to Maximum Damage
Weapon Physical Damage +(15 to 20)%
Attacker Flees after Striking 5%
+(100 to 150)% Enhanced Defense
+(31 to 40) to Strength
Requirements -20%
Socketed (4)

Achilios' Wake
(Necromancer Crossbow Set)

Belt:
Black Void
Black Void
Heavy Belt (Sacred)

Defense: (3060 - 3442) to (3304 - 3717)
Required Level: 100
Required Strength: 625
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(10 to 15)% Life stolen per Hit
Slow Target 10%
+(140 to 170)% Enhanced Defense
10% to Strength
10% to Dexterity
Target Takes Additional Damage of (25 to 50)
30% Magic Find
Socketed (2)
Angelic Touch
Angelic Touch
Belts

'YhamIah'
Runeword Level: 120
+1000 Life Regenerated per Second While Under 7000 Life
(11 to 15)% Life stolen per Hit
(11 to 15)% Deadly Strike
+(200 to 220)% Enhanced Defense
+5000 Defense
(25 to 30)% to Strength
Maximum Life and Mana +(7 to 9)%

Ring:
Earth Rouser
Earth Rouser
Ring

Required Level: 100
Item Level: 100
2% Chance to cast level 10 Shockwave on Melee Attack
5% Chance of Crushing Blow
Weapon Physical Damage +15%
(6 to 10)% to Strength
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring

Required Level: 100
Item Level: 120
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
(10 to 15)% Bonus to Defense
(10 to 20)% Gold Find
Giant's Knuckle
Giant's Knuckle
Ring

Required Level: 100
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(5 to 10)% Life stolen per Hit
5% Deadly Strike
+25 Life Regenerated per Second
Physical Resist 5%
Rare
Amulet:
Beads of the Snake Queen
Beads of the Snake Queen
Amulet

Required Level: 100
Item Level: 120
4% Chance to cast level 33 Scorpion Blade on Kill
Adds 5-10 Damage
Stun Attack
+(200 to 500) Defense
(20 to 25)% to Strength
(20 to 25)% to Dexterity
+100 Life after each Kill
Rare or New Crafted Ammy
Quiver:
Devil's Dance
Devil's Dance
Bolt Quiver (Sacred)

Required Level: 100
Item Level: 120
7% Chance to cast level 1 Stormpike on Striking
+(3 to 4) to Druid Skill Levels
+(3 to 4) to Amazon Skill Levels
+(3 to 4) to Necromancer Skill Levels
50% Attack Speed
-20% to Enemy Lightning Resistance


Advent of Hatred Items:

Crossbow:
Advent of Hatred
Advent of Hatred
Dart Thrower (Sacred)

Two-Hand Damage: (272 - 355) to (465 - 608)
(Necromancer Only)
Required Level: 100
Required Strength:
1185 to 1580
Item Level: 120
Strength Damage Bonus: (0.16 per Strength)%
Deathly Effigy: +1 Maximum Effigy Allowed
10% Chance to cast level 1 Bolt on Striking
30% Attack Speed
Adds (60 to 100)-(250 to 350) Damage
(75 to 150)% Bonus to Attack Rating
+(150 to 200)% Enhanced Damage
20% to Strength
Requirements +(200 to 300)%
Socketed (6)

Helm:
Veil of Steel
Veil of Steel
Great Helm (Sacred)

Defense: 9260 to 9653
Required Level: 130
Required Strength: 625
Item Level: 120
Weapon Physical Damage +150%
Hit Causes Monster to Flee +15%
+200% Enhanced Defense
+5000 Defense
Maximum Mana -50%
Socketed (4)
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1740 - 1957) to (1968 - 2214)
Required Level: 100
Required Dexterity: 392
Item Level: 105
+2 to All Skills
+50% Damage to Demons
+50% Damage to Undead
+(140 to 170)% Enhanced Defense
(21 to 25)% to All Attributes
Elemental Resists +(25 to 30)%
Physical Resist 5%
(21 to 25)% Magic Find
Socketed (4)
Eidolon
Eidolon
Helms

'QorSil'
Runeword Level: 100
+2 to All Skills
10% Combat Speeds
Adds 3-5 Damage
Adds 7-15 Damage
5% Deadly Strike
+(144 to 171)% Enhanced Defense
(20 to 25)% to All Attributes
Elemental Resists +(35 to 40)%
(25 to 30)% Bonus to Defense
+4 to Light Radius

Chest:
Auriel's Robe
Auriel's Robe
Light Plate (Sacred)

Defense: (7583 - 9229) to (8905 - 10882)
Required Level: 100
Required Strength: 650
Item Level: 120
50% Movement Speed
Weapon Physical Damage +100%
+(140 to 200)% Enhanced Defense
+1000 Defense
+3000 Defense vs. Missile
Physical Resist 10%
Socketed (6)
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (8339 - 9198) to (10115 - 11157)
Required Level: 100
Required Strength: 675
Item Level: 120
1% Chance to cast level 36 Pyroblast on Striking
Adds 25-38 Damage
150% Bonus to Attack Rating
+50% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Random Monster
-5 to Light Radius
Socketed (6)

Gloves:
Aiwass
Aiwass
Gloves

'ZodKa'
Runeword Level: 105
+15% Malice Skill Damage
+3 to Necromancer Skill Levels
+(30 to 35)% to Summoned Minion Damage
+293 Defense
(21 to 35)% to Strength
+(1 to 100) to Life
Regenerate Mana +(5 to 10)%
+15 Life after each Kill
Facebreaker
Facebreaker
Chain Gloves (Sacred)

Defense: (1784 - 1939) to (2299 - 2469)
Required Level: 100
Required Strength: 575
Item Level: 120
+1% Attack Speed per 20 Strength
Stun Attack
+(130 to 160)% Enhanced Defense
+(600 to 1000) Defense
-15% to Dexterity
Physical Resist 5%
+2 Life on Striking
Socketed (4)

Boots:
Nephilim
Nephilim
Boots

'ZodThul'
Runeword Level: 85
+(144 to 171)% Enhanced Defense
+150 Defense
+50 to Strength
(21 to 25)% to Strength
+50 to Vitality
(21 to 25)% to Vitality
Cold Resist +25%
+15 Life after each Kill
Achilios' Stealth
Achilios' Stealth
Heavy Boots (Sacred)

Defense: (1392 - 1740) to (1474 - 1842)
Required Level: 90
Required Strength:
440
Item Level: 1
(20 to 50)% Movement Speed
+(11 to 13) to Maximum Damage
Weapon Physical Damage +(15 to 20)%
Attacker Flees after Striking 5%
+(100 to 150)% Enhanced Defense
+(31 to 40) to Strength
Requirements -20%
Socketed (4)

Achilios' Wake
(Necromancer Crossbow Set)

Belt:
Lazarus' Lamen
Lazarus' Lamen
Plated Belt (Sacred)

Defense: 1363 to 1493
Required Level: 100
Required Strength: 675
Item Level: 120
+(2 to 3) to Necromancer Skill Levels
(15 to 20)% Life stolen per Hit
+(10 to 15)% to Spell Damage
+(51 to 75)% to Summoned Minion Life
50% Bonus to Defense
Socketed (2)

Archbishop Lazarus
(Tribute Set)
Black Void
Black Void
Heavy Belt (Sacred)

Defense: (3060 - 3442) to (3304 - 3717)
Required Level: 100
Required Strength: 625
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(10 to 15)% Life stolen per Hit
Slow Target 10%
+(140 to 170)% Enhanced Defense
10% to Strength
10% to Dexterity
Target Takes Additional Damage of (25 to 50)
30% Magic Find
Socketed (2)
Angelic Touch
Angelic Touch
Belts

'YhamIah'
Runeword Level: 120
+1000 Life Regenerated per Second While Under 7000 Life
(11 to 15)% Life stolen per Hit
(11 to 15)% Deadly Strike
+(200 to 220)% Enhanced Defense
+5000 Defense
(25 to 30)% to Strength
Maximum Life and Mana +(7 to 9)%

Ring:
Earth Rouser
Earth Rouser
Ring

Required Level: 100
Item Level: 100
2% Chance to cast level 10 Shockwave on Melee Attack
5% Chance of Crushing Blow
Weapon Physical Damage +15%
(6 to 10)% to Strength
Seal of the Nephalem Kings
Seal of the Nephalem Kings
Ring

Required Level: 100
Item Level: 120
+(1 to 2) to All Skills
(10 to 15)% to Strength
(10 to 15)% to Vitality
(10 to 15)% Bonus to Defense
(10 to 20)% Gold Find
Giant's Knuckle
Giant's Knuckle
Ring

Required Level: 100
Item Level: 120
20% Attack Speed
Adds 10-15 Damage
(5 to 10)% Life stolen per Hit
5% Deadly Strike
+25 Life Regenerated per Second
Physical Resist 5%
Rare
Amulet:
Beads of the Snake Queen
Beads of the Snake Queen
Amulet

Required Level: 100
Item Level: 120
4% Chance to cast level 33 Scorpion Blade on Kill
Adds 5-10 Damage
Stun Attack
+(200 to 500) Defense
(20 to 25)% to Strength
(20 to 25)% to Dexterity
+100 Life after each Kill
Rare or New Crafted Ammy
Quiver:
Devil's Dance
Devil's Dance
Bolt Quiver (Sacred)

Required Level: 100
Item Level: 120
7% Chance to cast level 1 Stormpike on Striking
+(3 to 4) to Druid Skill Levels
+(3 to 4) to Amazon Skill Levels
+(3 to 4) to Necromancer Skill Levels
50% Attack Speed
-20% to Enemy Lightning Resistance
Theologist
Cultist
20 | 1
Has anyone tried this? I have a few questions.

1 - The Life After Kill from Life from Death skill does not works when the Effigy kills something, so i am not sure if its worth maxing that skill. Maybe 1 point is enough?

2 - Regarding attack speed, theres no necromancer crossbow in the https://dev.median-xl.com/speedcalc/. Does necro x-bow fall under any of the regular x-bow itens (light x-bow, x-bow, heavy x-bow, repeating x-bow)?

3 - What is "Bolt Rush" that the Effigy casts? And corpses are any corpse including dead enemies? or just corpses from Sacrifices skills?
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Jampula
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Theologist wrote:2 - Regarding attack speed, theres no necromancer crossbow in the https://dev.median-xl.com/speedcalc/. Does necro x-bow fall under any of the regular x-bow itens (light x-bow, x-bow, heavy x-bow, repeating x-bow)?

Yes there is. Select Necromancer, weapon type as Necromancer Crossbows and then the base.
Theologist
Cultist
20 | 1
Jampula wrote:
Theologist wrote:2 - Regarding attack speed, theres no necromancer crossbow in the https://dev.median-xl.com/speedcalc/. Does necro x-bow fall under any of the regular x-bow itens (light x-bow, x-bow, heavy x-bow, repeating x-bow)?

Yes there is. Select Necromancer, weapon type as Necromancer Crossbows and then the base.


You are aright, i am dumb af. Had to scroll down the bar.
Siosilvar
Cow Ninja
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Theologist wrote:Has anyone tried this? I have a few questions.

1 - The Life After Kill from Life from Death skill does not works when the Effigy kills something, so i am not sure if its worth maxing that skill. Maybe 1 point is enough?

3 - What is "Bolt Rush" that the Effigy casts? And corpses are any corpse including dead enemies? or just corpses from Sacrifices skills?


Well, if you're going to try it, there's much to improve on.
Ripstar
Ripstar
Ring

Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
,
Wind Runner

Wind Runner
Boots

'SilElqSilGul'
Runeword Level: 100
+(0 to 1) to All Skills
50% Attack Speed
10% Movement Speed
Adds 25-68 Damage
250% Bonus to Attack Rating
(12 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense
, and
Candlewake
Candlewake
Splint Mail (Sacred)

Defense: (8032 - 9339) to (11077 - 12593)
Required Level: 100
Required Strength: 600
Item Level: 105
-2% Base Block Chance
Additional Strength Damage Bonus: 0.0390625%
-(11 to 15)% to Enemy Cold Resistance
+(150 to 200)% Enhanced Defense
+(1500 to 3500) Defense
(10 to 25)% to Strength
(50 to 100)% Bonus to Defense
Cannot Be Frozen
(1/2 chance to appear)
Socketed (6)
aren't mentioned, Death Pact attack speed isn't worth more than 1 point even on a max Widowmaker build, there's no way to activate Bane here, Talon's Hold is irrelevant, Voodoo Practice is a 1 pointer unless you have literally nothing else to put points in, Life from Death is probably a 2 pointer, Endurance is a 10 point mastery and worse than points in Embalming, Specialization is a 10 point mastery that's not even being accounted for...

There's also something to be said for 1 pointing Deathly Effigy. With Death's Reach you might need more points for uptime but I'm not certain that maxing it is necessary, just some quality of life to not constantly recast it (except you're moving and recasting anyway, so...).

Rare quivers are filled with good affixes, too, and pretty easily beat any of the uniques unless you're Elemental Ire stacking. Tantrum, Cryo Beam proc, 55 strength, 25-30 damage... couple of other useful things too but those are the big ones.

1) 2 point it for 6 PR if you're not going to go further

3) shoots 3 times instead of one. yes, any corpse.
Theologist
Cultist
20 | 1
Siosilvar wrote:
Theologist wrote:Has anyone tried this? I have a few questions.

1 - The Life After Kill from Life from Death skill does not works when the Effigy kills something, so i am not sure if its worth maxing that skill. Maybe 1 point is enough?

3 - What is "Bolt Rush" that the Effigy casts? And corpses are any corpse including dead enemies? or just corpses from Sacrifices skills?


Well, if you're going to try it, there's much to improve on.
Ripstar
Ripstar
Ring

Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
,
Wind Runner

Wind Runner
Boots

'SilElqSilGul'
Runeword Level: 100
+(0 to 1) to All Skills
50% Attack Speed
10% Movement Speed
Adds 25-68 Damage
250% Bonus to Attack Rating
(12 to 15)% Life stolen per Hit
+(171 to 200)% Enhanced Defense
, and
Candlewake
Candlewake
Splint Mail (Sacred)

Defense: (8032 - 9339) to (11077 - 12593)
Required Level: 100
Required Strength: 600
Item Level: 105
-2% Base Block Chance
Additional Strength Damage Bonus: 0.0390625%
-(11 to 15)% to Enemy Cold Resistance
+(150 to 200)% Enhanced Defense
+(1500 to 3500) Defense
(10 to 25)% to Strength
(50 to 100)% Bonus to Defense
Cannot Be Frozen
(1/2 chance to appear)
Socketed (6)
aren't mentioned, Death Pact attack speed isn't worth more than 1 point even on a max Widowmaker build, there's no way to activate Bane here, Talon's Hold is irrelevant, Voodoo Practice is a 1 pointer unless you have literally nothing else to put points in, Life from Death is probably a 2 pointer, Endurance is a 10 point mastery and worse than points in Embalming, Specialization is a 10 point mastery that's not even being accounted for...

There's also something to be said for 1 pointing Deathly Effigy. With Death's Reach you might need more points for uptime but I'm not certain that maxing it is necessary, just some quality of life to not constantly recast it (except you're moving and recasting anyway, so...).

Rare quivers are filled with good affixes, too, and pretty easily beat any of the uniques unless you're Elemental Ire stacking. Tantrum, Cryo Beam proc, 55 strength, 25-30 damage... couple of other useful things too but those are the big ones.

1) 2 point it for 6 PR if you're not going to go further

3) shoots 3 times instead of one. yes, any corpse.


Hey, thanks for the answers and information provided.

I am at level 103 and just started Hell. For gear:

X-bow:
Starkiller
Starkiller
Stinger Crossbow (4)

Two-Hand Damage: (22 - 25) to (28 - 32)
(Necromancer Only)
Required Level: 9
Required Strength: 63
Item Level: 19
Strength Damage Bonus: (0.16 per Strength)%
4% Chance to cast level 10 Abyss on Kill
+(1 to 2) to Necromancer Skill Levels
30% Attack Speed
Adds 6-8 Cold Damage
+(51 to 70)% Enhanced Damage
-(5 to 10)% to Enemy Cold Resistance
Maximum Mana +(11 to 15)%
Elemental Resists +(11 to 15)%
Socketed (2)
Two-Hand Damage: (65 - 72) to (77 - 86)
(Necromancer Only)
Required Level: 29
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
6% Chance to cast level 20 Abyss on Kill
+(2 to 3) to Necromancer Skill Levels
40% Attack Speed
Adds 16-20 Cold Damage
+(81 to 100)% Enhanced Damage
-(11 to 15)% to Enemy Cold Resistance
Maximum Mana +(21 to 25)%
Elemental Resists +(21 to 25)%
Socketed (4)
Two-Hand Damage: (158 - 172) to (185 - 202)
(Necromancer Only)
Required Level: 48
Required Strength: 182
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
8% Chance to cast level 30 Abyss on Kill
+(3 to 4) to Necromancer Skill Levels
55% Attack Speed
Adds 51-60 Cold Damage
+(111 to 130)% Enhanced Damage
-(16 to 20)% to Enemy Cold Resistance
Maximum Mana +(31 to 35)%
Elemental Resists +(31 to 35)%
Socketed (5)
Two-Hand Damage: (207 - 223) to (253 - 273)
(Necromancer Only)
Required Level: 55
Required Strength: 359
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
10% Chance to cast level 40 Abyss on Kill
+(4 to 5) to Necromancer Skill Levels
70% Attack Speed
Adds 150-170 Cold Damage
+(141 to 160)% Enhanced Damage
-(21 to 25)% to Enemy Cold Resistance
Maximum Mana +(36 to 40)%
Elemental Resists +(36 to 40)%
Socketed (6)

Armor:
Werecat
Werecat
Breast Plate (4)

Defense: (203 - 224) to (379 - 422)
Required Level: 5
Required Strength: 30
Item Level: 10
5% Chance to cast level 1 Claw Tornado on Melee Attack
15% Attack Speed
4% Life stolen per Hit
+(24 to 40)% Enhanced Defense
+(41 to 50) Defense
+(11 to 20) to all Attributes
Physical Resist 3%
Socketed (2)
Defense: (622 - 681) to (1100 - 1207)
Required Level: 23
Required Strength: 60
Item Level: 36
6% Chance to cast level 7 Claw Tornado on Melee Attack
30% Attack Speed
6% Life stolen per Hit
+(58 to 75)% Enhanced Defense
+(81 to 100) Defense
+(21 to 30) to all Attributes
Physical Resist 4%
Socketed (4)
Defense: (1471 - 1589) to (2563 - 2777)
Required Level: 40
Required Strength: 210
Item Level: 51
7% Chance to cast level 13 Claw Tornado on Melee Attack
45% Attack Speed
8% Life stolen per Hit
+(92 to 109)% Enhanced Defense
+(131 to 150) Defense
+(31 to 40) to all Attributes
Physical Resist 5%
Socketed (5)
Defense: (2168 - 2330) to (3757 - 4046)
Required Level: 50
Required Strength: 420
Item Level: 85
8% Chance to cast level 16 Claw Tornado on Melee Attack
60% Attack Speed
10% Life stolen per Hit
+(109 to 126)% Enhanced Defense
+(181 to 200) Defense
+(41 to 50) to all Attributes
Physical Resist 6%
Socketed (6)

Helm:
Topspin
Topspin
Skull Cap (4)

Defense: (76 - 83) to (115 - 125)
Required Level: 3
Required Strength: 28
Item Level: 1
5% Attack Speed
+(31 to 50)% Enhanced Defense
+(31 to 50) Defense
(3 to 5)% to Dexterity
(3 to 5)% to Energy
Maximum Elemental Resists +1%
10% Bonus to Defense
Socketed (1)
Defense: (277 - 301) to (365 - 397)
Required Level: 20
Required Strength: 55
Item Level: 31
15% Attack Speed
+(61 to 80)% Enhanced Defense
+(71 to 100) Defense
(6 to 8)% to Dexterity
(6 to 8)% to Energy
Maximum Elemental Resists +1%
20% Bonus to Defense
Socketed (3)
Defense: (704 - 760) to (876 - 943)
Required Level: 37
Required Strength: 192
Item Level: 51
25% Attack Speed
+(91 to 110)% Enhanced Defense
+(151 to 200) Defense
(9 to 11)% to Dexterity
(9 to 11)% to Energy
Maximum Elemental Resists +2%
30% Bonus to Defense
Socketed (4)
Defense: (1182 - 1258) to (1471 - 1564)
Required Level: 47
Required Strength: 384
Item Level: 77
30% Attack Speed
+(121 to 140)% Enhanced Defense
+(301 to 400) Defense
(12 to 14)% to Dexterity
(12 to 14)% to Energy
Maximum Elemental Resists +2%
40% Bonus to Defense
Socketed (4)

Boots:
Death Spur
Death Spur
Heavy Boots (4)

Defense: 27 to 39
Required Level: 3
Required Strength: 27
Item Level: 1
1% Chance to cast level 6 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.09375 to Maximum Damage (Based on Character Level)
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)
Defense: 109 to 141
Required Level: 20
Required Strength: 55
Item Level: 31
1% Chance to cast level 10 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.15625 to Maximum Damage (Based on Character Level)
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)
Defense: 248 to 310
Required Level: 38
Required Strength: 193
Item Level: 51
1% Chance to cast level 14 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.21875 to Maximum Damage (Based on Character Level)
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)
Defense: 346 to 427
Required Level: 46
Required Strength: 386
Item Level: 77
1% Chance to cast level 16 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.25 to Maximum Damage (Based on Character Level)
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)

Gloves:
Visegrip
Visegrip
Light Gauntlets (4)

Defense: 29 to 56
Required Level: 6
Required Strength: 30
Item Level: 10
5% Chance to cast level 5 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
(21 to 50)% Bonus to Attack Rating
(4 to 5)% to Strength
2% to Dexterity
Socketed (1)
Defense: 120 to 176
Required Level: 24
Required Strength: 60
Item Level: 31
6% Chance to cast level 10 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
(75 to 100)% Bonus to Attack Rating
(8 to 9)% to Strength
(3 to 4)% to Dexterity
Socketed (2)
Defense: 273 to 381
Required Level: 41
Required Strength: 210
Item Level: 51
7% Chance to cast level 19 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
(105 to 125)% Bonus to Attack Rating
(12 to 13)% to Strength
(5 to 7)% to Dexterity
Socketed (3)
Defense: 375 to 522
Required Level: 50
Required Strength: 420
Item Level: 77
8% Chance to cast level 30 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
(130 to 150)% Bonus to Attack Rating
(14 to 15)% to Strength
(8 to 10)% to Dexterity
Socketed (4)

Belt:
Wormtongue
Wormtongue
Light Belt (4)

Defense: (53 - 58) to (71 - 78)
Required Level: 3
Required Strength: 26
Item Level: 1
(31 to 50)% Bonus to Attack Rating
Adds 5-13 Poison Damage over 2 seconds
(2 to 4)% Life stolen per Hit
+(18 to 29)% Enhanced Defense
+(11 to 15) to Dexterity
Socketed (1)
Defense: (214 - 231) to (259 - 279)
Required Level: 21
Required Strength: 55
Item Level: 31
(71 to 90)% Bonus to Attack Rating
Adds 19-50 Poison Damage over 2 seconds
(8 to 10)% Life stolen per Hit
+(41 to 52)% Enhanced Defense
+(21 to 25) to Dexterity
Socketed (2)
Defense: (544 - 581) to (649 - 693)
Required Level: 38
Required Strength: 192
Item Level: 51
(111 to 130)% Bonus to Attack Rating
Adds 75-150 Poison Damage over 2 seconds
(14 to 16)% Life stolen per Hit
+(64 to 75)% Enhanced Defense
+(31 to 35) to Dexterity
Socketed (2)
Defense: (801 - 851) to (946 - 1006)
Required Level: 46
Required Strength: 384
Item Level: 77
(131 to 150)% Bonus to Attack Rating
Adds 100-250 Poison Damage over 2 seconds
(17 to 19)% Life stolen per Hit
+(75 to 86)% Enhanced Defense
+(36 to 40) to Dexterity
Socketed (2)

Ring1:
Ring of Regha
Ring of Regha
Ring

Item Level: 1
Adds 3-5 Damage
+5% to Spell Damage
+(5 to 15) to Strength
+(5 to 15) to Dexterity
Elemental Resists +10%

Ring2: Rare 1all skill and some res
Amulet: Rare 2all skill, life and some res
Quiver:
Dead Bolter
Dead Bolter
Bolt Quiver (4)

Required Level: 5
Item Level: 1
15% Attack Speed
Adds 2-4 Damage
+(50 to 100) to Attack Rating
+25 Life Regenerated per Second


For skills:

Deathspeaker:
Embalming = 1 pt
Sacrifices = 1 pt
Death Ward = 25 pts
Famine = 25 pts
Death Pact = 1 pt

Crossbow:
Widowmaker = 1 pt
Deathly Effigy = 10 pts
Brutal Effigy = 10 pts
Voodoo Practice = 25 pts
Life From Death = 2 pts

Reward:
Talon Hold = 1 pt
Rathma Chosen = 14 pts

Have 5 skill points left, going to save them for the Master Skills. Let see how far i can go. Maybe i'll respec later to remove those points i put in Voodoo Pratice, the extra damage if fine, but i thought the AR bonus per 4 base strength would be better... i guess these points can be used somewhere else.

Regarding Talon's Hold... the slow isn't applied by the Effigy? That's why is irrelevant?

And regarding this "shoots 3 times instead of one."? Does the bol nova does 3x damage? Because i don't see it shooting 3 novas when there are corpses nearby.