Lynderika wrote:edit : huh I thought I was in feedbacks lmao
I can move this post to feeback thread, np
Lynderika wrote:edit : huh I thought I was in feedbacks lmao
suchbalance wrote:Scalewinged wrote:k9999 wrote:FacebreakerThis glove indicates that it provides 1 attack speed for every 20 str, but I have 9000 str and can only provide 250 attack speeds, isn't it 450?Facebreaker
Chain Gloves (Sacred)
Defense: (1784 - 1939) to (2299 - 2469)
Required Level: 100
Required Strength: 575
Item Level: 120
+1% Attack Speed per 20 Strength
Stun Attack
+(130 to 160)% Enhanced Defense
+(600 to 1000) Defense
-15% to Dexterity
Physical Resist 5%
+2 Life on Striking
Socketed (4)
Not actually bug but a limitation about how much single stat can single item give
A bit late to this one. But the glove is actually giving all the attack speed, it's just that the char sheet doesn't show it.
tempmail wrote:Necromancer's Blood of Creation relic states that it gives catapult's shot's fire damage to Blood skeletons if you choose Veil King. In reality it gives the Flameburst shot fire damage instead. I noticed it because I thought the Blood of Creation relic + the new catapult relic would be a powerful combo. However, Nec's Blood of Creation relic is bugged.
SDLCTLMR wrote:Sometimes the superbeast buff is removed after 20-28 seconds after teleportation from blood of creation (paladin), and sometimes the morph persists, but without additional effect. It is unclear how this bug occurs.
Also, in 2.7 or 2.8, I would like the morph to be activated also when using the time warp teleport, and not only divine apparition. It seems that this relic will not be very useful for holy melee, because it depends on wdm/ied, not spell damage. For unholy caster, I would like to have spell damage if there are a lot of skillpoints in mind flay or slayer, and if there are not very many of them (for example, if I want to build an assembly based on uhc with skills like bladestorm, fusillade, guard tower, etc, i.e., with wdm/ied, and not spell damage), then a bonus is given to all attributes or wdm/ied instead of spell damage.
SDLCTLMR wrote:Sometimes the superbeast buff is removed after 20-28 seconds after teleportation from blood of creation (paladin), and sometimes the morph persists, but without additional effect. It is unclear how this bug occurs.
Also, in 2.7 or 2.8, I would like the morph to be activated also when using the time warp teleport, and not only divine apparition. It seems that this relic will not be very useful for holy melee, because it depends on wdm/ied, not spell damage. For unholy caster, I would like to have spell damage if there are a lot of skillpoints in mind flay or slayer, and if there are not very many of them (for example, if I want to build an assembly based on uhc with skills like bladestorm, fusillade, guard tower, etc, i.e., with wdm/ied, and not spell damage), then a bonus is given to all attributes or wdm/ied instead of spell damage.