Lynderika wrote:Alternatively, you could learn to not be underleveled all the time and progress more normally instead of rushing acts. The only "badly" placed uber for me is Bul-Kathos, I always do it at 115+. But I never have to backtrack at any points during hell progression, except like getting to ta or something, but it's far from significant.
x2 xp early is a ridiculous suggestion, the progression is fast enough already. Vanilla quest is an understandable point, normal and nightmare definitely need a bit more variety to it. But I can't agree with any other points
I could, but I know how I like to play this game, and it doesn't involve managing experience or staying in areas like Canyon of the Magi normal mode longer than I need to just to hit the xp quota so my char doesn't get xp screwed in the next area.
Do you think x2 xp gain will break the game or something? Because I doubt it. In Ultimative you could drink a pot and get x4.5 xp.
The problem is, I don't see the reward in cleaing maps during story mode whatsoever. It's a waste of time.
Just check where you gotta go and go there in a straight line. The monsters you meet along the way should suffice as xp.
For the sake of argument, let's say everything below level 50 mlvl gives double xp, who gives a damn? Even if you could level to 110 in normal blood moor, who cares?
It ensures it's impossible to fall behind the xp curve and at a certain point you get like 1 xp per kill anyway.
Gotta go fast! IMO the best way to reach level 100 is to want to do it all over again. Doing chores like clearing maps isn't exactly conducive to that. Again, gotta go fast and remove things that needlessly slow down progression. I don't want to play like you and manage xp. It's nice that you have found a way that works for you, but that doesn't mean that it's a good mechanic.