Hey!
What would You say to make scrolling bar in options to move not only with mouse scroll, but aswell with holding left click?
rtfgvb wrote:Build: Assassin Claw
Relic:Cherubim
fight with Batstrike or Cherubim
Without weapons, the damage is actually higher
Seems to be due to both Strength and Dexterity bonuses simultaneously
Mr_Bill wrote:In Hell Act 2 Rocky Waste, encountered a Ghost Phoenix (the uber Carrion Birds that nuke you with a Rain of Bombs dealing massive fire damage) that somehow became totally untargetable and invulnerable (Merc ignored it, even when it was adjacent to her, and I couldn't attack it).
This "Ghostly Ghost Phoenix" followed me around like a stray puppy for a while but it didn't seem to attack. After I TP'ed back to town and returned after about a 5-minute absence devoted to selling items, re-arranging potions etc., the Ghost Phoenix had disappeared.
Is it my imagination or did something like this occasionally happen in cLoD with Leapers in the Rocky Wastes too? I vaguely recall that on several occasions, one of these would be killed but somehow the game engine didn't recognize it, so they would keep bothering you indefinitely.
Incidentally... I'd advise other players not to underestimate these Ghost Phoenix things, especially if you get cursed with Lower Resist (there is some other monster in the area that throws this curse). You can be killed very quickly by Rain of Bombs if your Fire Resistance is anything under 75.
Mr_Bill wrote:When talking to a Merchant (in this case, in Hell A3), if (for example) you have 800K of gold being carried, and you right-click a Greater Signet of Gold so as to trigger it and add more gold to your current carried gold total, the total is not incremented and you just wasted that Greater Signet of Gold (e.g. you still have only 800K). The signet disappears but no more cash!
This is with a Level 114 character who should be able to carry more than 1M gold on him.
The Signets of Gold work normally if you just right-click them in your carry area or stash without being in the "trade with merchant" screen. The bug only happens if you are talking to a Merchant while trying to add the gold from a Signet, to what you happen to be carrying at the time.
Diaco wrote:Mr_Bill wrote:When talking to a Merchant (in this case, in Hell A3), if (for example) you have 800K of gold being carried, and you right-click a Greater Signet of Gold so as to trigger it and add more gold to your current carried gold total, the total is not incremented and you just wasted that Greater Signet of Gold (e.g. you still have only 800K). The signet disappears but no more cash!
This is with a Level 114 character who should be able to carry more than 1M gold on him.
The Signets of Gold work normally if you just right-click them in your carry area or stash without being in the "trade with merchant" screen. The bug only happens if you are talking to a Merchant while trying to add the gold from a Signet, to what you happen to be carrying at the time.
There's probably further context for this. Cashing a signet of gold on the merchant screen is literally the first thing I do when I start a character