Searing Glow Druid

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Kastaneda89
Lava Lord
90 | 1
Guys, any tips on Searing glow druid build? I know the key is to have all gear successfully corrupted. I currently have zaka set, 2 ras algethi rings, tesseract, eternal vigil, celestial barrier and hellfire plate. Great for farming labs ( t8-t9 go swimmingly) but single target damage could be better. Any tips suggestions?
mortimer_85
Djinn
520 | 230
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unless you have Super beast relic for Druid I think it is not worth going down to 7 frames max cast rate with 10 gear slots compared to 6 frames with 9 gear slots. (Given all stats are the same dps with 9 slot 6 frame setup will be higher)

Zaka Set is nice for overall fire builds but you loose out on so much damage when not using a crafted Druid Helm with Searing glow oskill (up to 21 on there).

for Single Target you can either use druids own skill Rain of FIre or Funeral Pyre from Dark Disciple. Both skills should work fine.

As Weapons there are several options.
depending on what you still lack you can use.
- Crafted Gothic Stave (look for all skills and high fsd roll and maybe Laek or regen, you get 30 pierce for free)
-
Deckard Cain's Heirloom
Deckard Cain's Heirloom
Short Staff (Sacred)

Two-Hand Damage: 53 to 55
Required Level: 100
Required Dexterity: 188
Item Level: 120
Dexterity Damage Bonus: (0.15 per Dexterity)%
+2.5% Spell Damage per 1% Additional Experience Gain
+1 to All Skills
+50% Damage to Undead
-(20 to 25)% to Enemy Fire Resistance
-(20 to 25)% to Enemy Lightning Resistance
-(20 to 25)% to Enemy Cold Resistance
Maximum Fire Resist +2%
Maximum Lightning Resist +2%
Maximum Cold Resist +2%
2% Reanimate as: Random Monster
(21 to 60)% Magic Find
''Knowledge is Power''
Socketed (3)
is Bis with great other gear and huge exp gain on charms
-
Xorine's Cane
Xorine's Cane
Battle Staff (Sacred)

Two-Hand Damage: 61 to 66
Required Level: 100
Required Dexterity: 234
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(7 to 9) to All Skills
+(101 to 150) Spell Focus
60% Cast Speed
+50% Damage to Undead
+(26 to 30)% to Spell Damage
+1 to Bane
Maximum Mana +(10 to 25)%
Elemental Resists +15%
Physical Resist 15%
Socketed (4)
can cover some defensive gaps and helps getting easy cast speed cap
-
Ljosalf


Ljosalf
Staves

'UmGhalGhal'
Runeword Level: 100
100% Chance to cast level 60 Bloodstar on Death Blow
+(8 to 10) to All Skills
+50 Spell Focus
0.625% to Fire Spell Damage (Based on Character Level)
+(46 to 49) to Bloodstar
+250 Life Regenerated per Second
Elemental Resists +(82 to 86)%
+(101 to 200) Life when Struck by an Enemy
can be good if pierce and defensives are covered (arguably highest fsd on a stave except crazy good craft)

pick up other gear slots as you need but def gear out of zaka.
Kastaneda89
Lava Lord
90 | 1
mortimer_85 wrote:unless you have Super beast relic for Druid I think it is not worth going down to 7 frames max cast rate with 10 gear slots compared to 6 frames with 9 gear slots. (Given all stats are the same dps with 9 slot 6 frame setup will be higher)

Zaka Set is nice for overall fire builds but you loose out on so much damage when not using a crafted Druid Helm with Searing glow oskill (up to 21 on there).

for Single Target you can either use druids own skill Rain of FIre or Funeral Pyre from Dark Disciple. Both skills should work fine.

As Weapons there are several options.
depending on what you still lack you can use.
- Crafted Gothic Stave (look for all skills and high fsd roll and maybe Laek or regen, you get 30 pierce for free)
-
Deckard Cain's Heirloom
Deckard Cain's Heirloom
Short Staff (Sacred)

Two-Hand Damage: 53 to 55
Required Level: 100
Required Dexterity: 188
Item Level: 120
Dexterity Damage Bonus: (0.15 per Dexterity)%
+2.5% Spell Damage per 1% Additional Experience Gain
+1 to All Skills
+50% Damage to Undead
-(20 to 25)% to Enemy Fire Resistance
-(20 to 25)% to Enemy Lightning Resistance
-(20 to 25)% to Enemy Cold Resistance
Maximum Fire Resist +2%
Maximum Lightning Resist +2%
Maximum Cold Resist +2%
2% Reanimate as: Random Monster
(21 to 60)% Magic Find
''Knowledge is Power''
Socketed (3)
is Bis with great other gear and huge exp gain on charms
-
Xorine's Cane
Xorine's Cane
Battle Staff (Sacred)

Two-Hand Damage: 61 to 66
Required Level: 100
Required Dexterity: 234
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(7 to 9) to All Skills
+(101 to 150) Spell Focus
60% Cast Speed
+50% Damage to Undead
+(26 to 30)% to Spell Damage
+1 to Bane
Maximum Mana +(10 to 25)%
Elemental Resists +15%
Physical Resist 15%
Socketed (4)
can cover some defensive gaps and helps getting easy cast speed cap
-
Ljosalf


Ljosalf
Staves

'UmGhalGhal'
Runeword Level: 100
100% Chance to cast level 60 Bloodstar on Death Blow
+(8 to 10) to All Skills
+50 Spell Focus
0.625% to Fire Spell Damage (Based on Character Level)
+(46 to 49) to Bloodstar
+250 Life Regenerated per Second
Elemental Resists +(82 to 86)%
+(101 to 200) Life when Struck by an Enemy
can be good if pierce and defensives are covered (arguably highest fsd on a stave except crazy good craft)

pick up other gear slots as you need but def gear out of zaka.



Hi mortmore, thanx a lot for the reply!
I alreaedy have a crafted helm with + searing glow, but need some other armor to boost the damage. What would you suggest for gloves ( got corrupted lamha) , belt , boots and BA?