The TLDR 2H Barb

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aerial
Void Archon
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Is it the best/fastest barb build that easily beats everything? No. It is good and tanky build that will get you far on budget? Yes.

Image
More builds: Lion DPS (trophy farming), Lategame clear, good items, Healer with slow (Witch/Void), Laz build,

A1 normal Smith -> Catalyst Of Disenchantment (COD); Unique + COD = Arcane Shard (AS); 5x AS = Arcane Crystal (AC)
Tiered Item (1-4) + 2xAC + Oil oF Enhancement (Vendor) = Unique item; any tier Unique + AC + any rune = +1 tier of Unique
Act boss A1-2 normal = 1 Unique; Act boss A3 normal = 2x Unique, Act boss 4-5 normal = 2x Unique + 1-5 AS; Nm-Hell = 1-5 AS


GEAR: (TU - tiered unique, Craft - prefered quiet (vit)/abandoned (AR/dex)/creepy(str), AR - attack rating, MO - mystic orb)
Weapon: low level runewords -> TU Labrys -> Sacred uniques / +300 max damage crafts (hard to craft, low priority)
Weapon switch: 1h Crafted barb axe with Mark of the Wild + 1x TU4 Blade (all NIH sockets) or craft with colosseum
Body Armor: TU breast/field plate -> KRA rw high base (5 jewels lem craft: IAS/life/stats), @ level ~125 = 15k defense
Helm: TU4 Horned Helm (infinite mana), TU4 Fanged Helm (lion bonus), TU4 Helm (basically vit craft in form of TU)
Gloves: Pul Runeword -> TU4 Light Gauntlets - best in slot, solves AR problem (-defense per hit opop)
Belt: TU3 Heavy Belt (low str req) -> TU4 -> Craft +2 barb, AR/VIT, defense, life / Vith runeword belt (to hit 50% DR faster)
Boots: TU4 Chain Boots -> NIH runeword in 35-40% movement greaves, 3 ias jewels to hit 280 ias breakpoint.
Amulet: Rare +skills, high flat life, stats, resists upgrades MO
Rings: Rare +1 skill/life/resists, TU rings with resists (MO) -> Assur rings (2x if you can handle)
Mystic orbs: Weapon: %enhanced damage, AR, mana on atttack; Armors: %enhanced defense, FHR, all resists, dex/vit
Sockets: weapon - JAH, chest if TU - JAH, rest: MAL/GUL/LO/PUL for resists, SHA - IAS, LEM - EXP, LAH - 3% all stat (strongest)
Misc items: Crafted helm: Ancient's Hand - fire damage / Balefire - magic damage; Mal RW - blast wave oskill (for xazax)
Mercenary: A5 barb, cap attack speed (speedcalc), +all skills, physical resistance, TU4 Ring mail, high dps sword, YUL helm
Tools: D2STATS- shows all important stats, adds item filter, greatly improves gameplay

Expensive gear:
► Show Spoiler

HOW TO PLAY:
Deathgaze: bosses/small-medium packs. Shower of Rocks: dense packs/debuff. Thunderslam: aoe stun. Bear stance + Runemaster = tankiness. Lion stance (TU4 helm) - bonus damage. Fortress: when you can't melee / extra damage (switch from bear to cast). Wolf companion: damage boost (to all but iceburst). Rules: cap resists, all sockets = runes, keep AR high (dex/%AR), always use tslam&fortress. Heal with potions, be careful when to run (defense = 0). Level ~120 life: >17k, defense: 1M. If you use merc, let him buff himself on weak monsters before going into uber = his stats go up, he becomes much tankier.

PROGRESSION (click REQ for video timestamps) [DOCS for more info: DUNGEONS / RIFTS]:
[REQ <59] Level Challenge: Throne of Destruction -> last wave portal -> Tran Athulua (kill under level 59 or pay extra AC).
[REQ 80] Ennead Challenge: Nightmare Mephisto -> K3BA portal
[TOKENS] Veterans (nightmare): A1 jail / A2 Canyon / A3 Travnical / A4 City-River / A5 WSK -> cube all with Class Charm
[REQ 105] The Butcher: A1 Stony Field -> Tristram -> inside house [LOCK:20s]
[REQ 105] Infernal Machine: A1 Tamoe Highland -> The Pit
[REQ 105] Death Projector: A3 Flayer Jungle -> Swampy Pit -> Proving Grounds [LOCK:30s]
[REQ 105] Island of the Sunless Sea: A2 Stony Tomb 1 -> Treasure Vault -> Kill Gheed's Mentor

EXP->110: IotSS / A5 Red portals / End of A5 / A5 Icy Cellar
[REQ 110] Creature of Flame: A3 Lower Kurast -> kill The Vizier at the entrance -> Caldeum -> Dimensional Sanctum [LOCK:20s]
[REQ 110] Tal Rasha: A2 Canyon of the Magi -> Tal Rasha Tomb -> Kill guardians of duriel chamber entrance
[REQ 110] Akarat: A3 Town -> Torajan Jungles -> north
[REQ 110] Jitan: A3 Town -> Torajan Jungles -> north-west
[REQ 110] King Koth: A5 Ancient's Way -> Mount arreat -> kill a guy that opens portal [LOCK:120s]

EXP->115: Torajan Jungles / Cow Level
[REQ 115] Kurast 3000 BA: A3 Town -> Torajan Jungles -> north
[REQ 115] Black Road Challenge: A1 Town (Warriv) -> Bramwell -> Church of Dien-Ap-Sten
[REQ 115] Rathma Square: A3 Lower Kurast -> kill The Vizier at the entrance -> Caldeum -> Rathma Square
[REQ 115] Bull Prince Rodeo: A1 Catacombs 4 (Wirt's Leg in Andariel's room) -> Cow level (kill king) -> Another leg -> rodeo portal
[REQ 115] Tran Athulua: A2 Halls of the Dead level 3 -> kill Kethryes at golden chest
[REQ 115] Legacy Of Blood: A3 Town -> Torajan Jungles -> south-east [LOCK:30s]
[REQ 115] Khalimgrad: A4 Plains of Despair -> Izual -> Diamond Gates -> Silver City -> Library Of Fate (Khalimgrad)
[REQ 115] Cathedral of Vanity: A4 Plains of Despair -> Izual -> Diamond Gates -> Silver City -> Library Of Fate [LOCK:30s]
[REQ 115] Azmodan: A4 Chaos Sanctuary -> kill Ghom to obtain Key of Sin

EXP->120: K3BA / Tran Athulua / Khalimgrad / Azmodan level
[REQ 120] Judgment Day: A4 Plains of Despair -> Izual -> Diamond Gates -> Silver City -> Silver Spire 1->2 -> Crystal Arch
[REQ 120] Quov Tsin: A3 Lower Kurast -> kill The Vizier at the entrance -> Caldeum -> Vizjerei Temple
[REQ 120] Duncraig: A1 Town (Warriv) -> Bramwell -> Subterranean Corridor
[REQ 120] Teganze: A3 Town -> Torajan Jungles -> north-east -> Torajan Cemetery
[REQ 120] Ureh: A3 Lower Kurast -> kill The Vizier at gate -> Caldeum -> Vizjerei Temple -> Ureh (path from cabin to banner)
[REQ 120] Triune: A3 Lower Kurast -> kill The Vizier at the entrance -> Caldeum -> Rathma Square (kill boss)
[REQ 120] Kabraxis: A1 Town (Warriv) -> Bramwell -> Church of Dien-Ap-Sten (boss opens portal)
[REQ 120] Athulua: A2 Halls of the Dead level 3 -> Tran Athulua -> Island of Skartara (summon at the center, scroll can drop in TA)

EXP->125: Duncraig / Teganze / Triune
[REQ 125] Toraja: A3 Town -> Torajan Jungles -> north-east -> Torajan Cemetery
[REQ 125] Vizjun: A3 Flayer Jungle -> Swampy Pit -> Proving Grounds
[REQ 125] Fauztinville: A5 Open portal using Black Road charm upgraded with Kabraxis Stones
[REQ 125] Bremmtown: A5 Fauztiville north-east
[REQ 125] Belial: A4 Chaos Sanctuary -> kill Maghda to obtain Key of Lies [LOCK:60s]
[REQ 125] Astrogha: A3 Town -> Torajan Jungles -> north-west
[REQ 125] Xazax: A2 Halls of the Dead level 3 -> Tran Athulua -> Island of Skartara -> Wretched Sands (hug left side) [LOCK:300s]
[REQ 125] Yshari Sanctum: A3 Lower Kurast -> kill The Vizier at the entrance -> Caldeum
[REQ 125] Zorun Tzin: A3 Town -> Torajan Jungles -> north-east -> Torajan Cemetery -> Teganze -> Mbwiru Eikura
[REQ 125] Startled Witch: A3 Lower Kurast -> kill The Vizier at gate -> Caldeum -> Vizjerei Temple -> Ureh north [LOCK:60s]

EXP->∞: Fauztinville / Bremmtown / Vizjun / Toraja / Duncraig
[REQ 130] Uldyssian: A4 Plains of Despair -> Izual -> Diamond Gates -> Silver City -> Silver Spire 1->2 -> Crystal Arch
[REQ 130] The Void: A4 -> Izual -> Diamond Gates -> Silver City -> Library Of Fate -> CoV -> Black Abyss [LOCK:1500s]
[REQ 130] Brother Laz: A3 Flayer Jungle -> Swampy Pit -> Proving Grounds -> Vizjun (north-east) -> Genesis [LOCK:15s]

[REQ 135] Samael: Farm hell Baal that drops mystery item with clues. [LOCK:1200s]

Videos:
► Show Spoiler
Edited by aerial 23 hours.
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silicondream
Sasquatch
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Seems you have been busy
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Wulf
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Accurate and to-the-point guide -> 10/10

Take notes, future guide-makers :)
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ChuckNoRis
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the list of challenges + ubers above is very welcomed as it is compressed to what actualy matters , with no unnecessary details , without having to go trough a few pages of changelog to see when and what must be done .

i believe it may serve as a progression /order of doing things for most (if not all ) new builds .

thanks !
disfang
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Can Ennead Challenge be more than LV81?
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Tkorpi
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TLDR indeed :-D
mikkooo
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Sigma is out? Barbarian is still strong :)
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HechtHeftig
I paid 10$ for this.
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mikkooo wrote:Sigma is out? Barbarian is still strong :)


I think you misspelled "OP"
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RandomOnions
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TU4 fanged helm is? :coolstorybob:
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aerial
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disfang wrote:Can Ennead Challenge be more than LV81?


All req there show minimum level (except LC1). So yes. Basically means you need to be at least level 80 to enter that k3ba portal to get cc.
Challenges are designed way so you can't really skip/miss anything or overlevel. All can be done without even looking at docs.