MUS01 wrote:cnlnjzfjb wrote:MUS01 wrote:Bliyadolubov wrote:Barb earthquake set seems to be sexe, with fast atack speed weapon base it procs SOR often
The problem is that earthquake damage is pretty shit (70%). With IAS aftershock almost never procs (I play and everytime I attack the previous aftershock is cancelled if I'm doing a new attack), the aftershock is pretty slow... and the main thing are bosses.... yeah, they have ctc teleport (activaded by SOR) so bossing is a pain... I only see as a possible solution remove the CD on SOR or raise the chance of tectonics at least at 30%.
Edit: having a cd attack (SOR) in a fast attack character is pretty dumb.
Earthquake dmg is OK, just not excellent. 70%+140%=210% wdm. Yeah there is a delay between 1st and 2nd shock wave. OK, let's give it a discount, 170%-180% wdm. Still much better than 133% wdm retaliate from holy melee pal. If earthquake dmg is shit, then retaliate should be thrown into bin. If u ever tried holy melee pal with retaliate to level up from lvl 120 to 135/140, Im sure u will realize what is real bad and miss earthquake.
But I do agree Earthshaker deserves some buffs. 0 CD on SOR will be too much, it is not realistic, or devs will nerf SOR's dmg hard to balance if 0 CD. 30% to proc seems fair and cool.
Well I actually can't use the aftershock 90% of the time. You know, Wolf Stance gives so much IAS that you actually do 3-4 earthquakes before 1 aftershock hits... I almost don't see any aftershock cause it seems that new earthquakes removes the old aftershock.... pretty bad in my opinion.... the speed of the shock should be also raised... and yeah, tectonics actually would matter with 30% chance. Actual chace is so mehhhh.... Like I say, bossing is terrible with earthquake, BUT you must use the skill in CD of SOR...
In the comparison with paladin, I also leveled a paladin... and he was faster than my barb. The reason with 3 earthake in the same time you can 3 retaliate... 133 x 3 is bigger than 70 x 3. Yeah, the aftershock would incline the balance, but the monsters die before, I mean, 3 earthquake and 3 aftershocks would take the same time of 5 retaliates.... the dps is pretty diferent....
I get ur point. My opinion is like, lvl 1-100 or lvl 1-120 is just whatever. One can play like whatever or however he wants to pass this stage, very quickly, if he is not a newbie. Maybe u dont need the 2nd shock during the pass to hell, mobs died after 3 first shocks, but it does not matter much. It is just a very short period of time. Lvl 120-140 is what takes more time. This is the stage that really tests a build's strength/levelling speed as a season starter.
So, first, the 2nd wave is always there. Second, I dont think u can 3-shot mobs to death with earthquake 1st shocks or retaliate in Fauz/Scos during ur levelling stage after lvl 120 toward lvl 140 since u dont have good gear or polished charms during this time. And my exp tells me that the 2nd shock wave is useful to clear the mobs even though it comes after 3 first shock waves during this stage. And as a comparison, holy melee pal struggles more than earthshaker in Dunc/Fauz/Scos stage which is approximately lvl 120-140 period.
And, more important, earthshaker can farm Scos with earthquake while HMP barely not with retaliate, thanks to the 2nd 140% shock. Ofc, u can push HMP to farm Scos with retaliate, but it just turns out slow and pain.
Finally, imagine earthquake is reworked to be only 1 shock with 133% wdm as what retaliate is now, then I would say earthshaker this build is dead.