aerial wrote:6% max life aura? Used to be lot more, now it isn't that great anymore.
Meanwhile I'm doing a run, trying to go 1h+shield.
On the way to ~120 it doesn't seem to matter that much. We don't care about tectonic proc because we don't have it yet, and then thers a choice being faster with low base damage, or bit slower with high. I usedWolfpackunique sword, only 80ias for 6fpa requires.Wolfpack
Backsword (4)
One-Hand Damage: (11 - 12) to (43 - 49)
(Barbarian Only)
Required Level: 6
Required Strength: 55
Item Level: 10
Strength Damage Bonus: (0.16 per Strength)%
10% Attack Speed
+(31 to 35) to Maximum Damage
(3 to 5)% Life stolen per Hit
+(61 to 80)% Enhanced Damage
(1 to 2)% Chance of Crushing Blow
+(11 to 15) to Strength
+(11 to 15) to Vitality
2% Reanimate as: Random Monster
Socketed (1)
One-Hand Damage: (28 - 31) to (73 - 85)
(Barbarian Only)
Required Level: 25
Required Strength: 89
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
20% Attack Speed
+(41 to 50) to Maximum Damage
(9 to 11)% Life stolen per Hit
+(91 to 110)% Enhanced Damage
(3 to 4)% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Vitality
4% Reanimate as: Random Monster
Socketed (2)
One-Hand Damage: (55 - 60) to (125 - 139)
(Barbarian Only)
Required Level: 43
Required Strength: 181
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
30% Attack Speed
+(61 to 70) to Maximum Damage
(15 to 17)% Life stolen per Hit
+(121 to 140)% Enhanced Damage
(5 to 6)% Chance of Crushing Blow
+(31 to 35) to Strength
+(31 to 35) to Vitality
7% Reanimate as: Random Monster
Socketed (3)
One-Hand Damage: (75 - 84) to (168 - 188)
(Barbarian Only)
Required Level: 53
Required Strength: 360
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
40% Attack Speed
+(81 to 90) to Maximum Damage
(18 to 20)% Life stolen per Hit
+(151 to 180)% Enhanced Damage
(7 to 8)% Chance of Crushing Blow
+(36 to 40) to Strength
+(36 to 40) to Vitality
10% Reanimate as: Random Monster
Socketed (3)
At around 90, crafted sacred Ida with 200ed and +110min damage (which is +220 avg damage because min=max in case of those 1h). So that is 300-300 dmg 1h sword, thats gonna be used as main weapon, until i can craftGharaniqGharaniq
Barbarian Swords, Barbarian One-Handed Axes
Except Barbarian Two-Ha
'JahSilElq'
Runeword Level: 100
+(3 to 4) to Barbarian Skill Levels
Adds 5-10 Damage
Adds 120-115 Damage
+(171 to 200)% Enhanced Damage
Weapon Physical Damage +(60 to 80)%
+(81 to 100) to Strength
+(225 to 250) to Dexterity
5% Chance to Avoid Damage
Overall, build feels lot stronger because of changes to earthquake and sor, both skills seem to deal more damage. So far everything @ level 115 done in 1 shot, no issues mowing Akarat every time during leveling @110, which wasn't always the case before.
fr0gbug wrote:aerial wrote:6% max life aura? Used to be lot more, now it isn't that great anymore.
Meanwhile I'm doing a run, trying to go 1h+shield.
On the way to ~120 it doesn't seem to matter that much. We don't care about tectonic proc because we don't have it yet, and then thers a choice being faster with low base damage, or bit slower with high. I usedWolfpackunique sword, only 80ias for 6fpa requires.Wolfpack
Backsword (4)
One-Hand Damage: (11 - 12) to (43 - 49)
(Barbarian Only)
Required Level: 6
Required Strength: 55
Item Level: 10
Strength Damage Bonus: (0.16 per Strength)%
10% Attack Speed
+(31 to 35) to Maximum Damage
(3 to 5)% Life stolen per Hit
+(61 to 80)% Enhanced Damage
(1 to 2)% Chance of Crushing Blow
+(11 to 15) to Strength
+(11 to 15) to Vitality
2% Reanimate as: Random Monster
Socketed (1)
One-Hand Damage: (28 - 31) to (73 - 85)
(Barbarian Only)
Required Level: 25
Required Strength: 89
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
20% Attack Speed
+(41 to 50) to Maximum Damage
(9 to 11)% Life stolen per Hit
+(91 to 110)% Enhanced Damage
(3 to 4)% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Vitality
4% Reanimate as: Random Monster
Socketed (2)
One-Hand Damage: (55 - 60) to (125 - 139)
(Barbarian Only)
Required Level: 43
Required Strength: 181
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
30% Attack Speed
+(61 to 70) to Maximum Damage
(15 to 17)% Life stolen per Hit
+(121 to 140)% Enhanced Damage
(5 to 6)% Chance of Crushing Blow
+(31 to 35) to Strength
+(31 to 35) to Vitality
7% Reanimate as: Random Monster
Socketed (3)
One-Hand Damage: (75 - 84) to (168 - 188)
(Barbarian Only)
Required Level: 53
Required Strength: 360
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
40% Attack Speed
+(81 to 90) to Maximum Damage
(18 to 20)% Life stolen per Hit
+(151 to 180)% Enhanced Damage
(7 to 8)% Chance of Crushing Blow
+(36 to 40) to Strength
+(36 to 40) to Vitality
10% Reanimate as: Random Monster
Socketed (3)
At around 90, crafted sacred Ida with 200ed and +110min damage (which is +220 avg damage because min=max in case of those 1h). So that is 300-300 dmg 1h sword, thats gonna be used as main weapon, until i can craftGharaniqGharaniq
Barbarian Swords, Barbarian One-Handed Axes
Except Barbarian Two-Ha
'JahSilElq'
Runeword Level: 100
+(3 to 4) to Barbarian Skill Levels
Adds 5-10 Damage
Adds 120-115 Damage
+(171 to 200)% Enhanced Damage
Weapon Physical Damage +(60 to 80)%
+(81 to 100) to Strength
+(225 to 250) to Dexterity
5% Chance to Avoid Damage
Overall, build feels lot stronger because of changes to earthquake and sor, both skills seem to deal more damage. So far everything @ level 115 done in 1 shot, no issues mowing Akarat every time during leveling @110, which wasn't always the case before.
I think SoR is just broken, not sure if it always has been. Try it on a target dummy, it doesn’t do nearly as much physical dmg as it should. The magic dmg bonus seems to be behaving correctly but it seems like it’s doing ~50% of the physical dmg it should.
aerial wrote:When i tried it, adding TTAD actually lowers my damage on target dummy with sor (just using regular sor every 2s), both physical and magic damage are lower by 30-40%.
aerial wrote:6% max life aura? Used to be lot more, now it isn't that great anymore.
Meanwhile I'm doing a run, trying to go 1h+shield.
On the way to ~120 it doesn't seem to matter that much. We don't care about tectonic proc because we don't have it yet, and then thers a choice being faster with low base damage, or bit slower with high. I usedWolfpackunique sword, only 80ias for 6fpa requires.Wolfpack
Backsword (4)
One-Hand Damage: (11 - 12) to (43 - 49)
(Barbarian Only)
Required Level: 6
Required Strength: 55
Item Level: 10
Strength Damage Bonus: (0.16 per Strength)%
10% Attack Speed
+(31 to 35) to Maximum Damage
(3 to 5)% Life stolen per Hit
+(61 to 80)% Enhanced Damage
(1 to 2)% Chance of Crushing Blow
+(11 to 15) to Strength
+(11 to 15) to Vitality
2% Reanimate as: Random Monster
Socketed (1)
One-Hand Damage: (28 - 31) to (73 - 85)
(Barbarian Only)
Required Level: 25
Required Strength: 89
Item Level: 36
Strength Damage Bonus: (0.16 per Strength)%
20% Attack Speed
+(41 to 50) to Maximum Damage
(9 to 11)% Life stolen per Hit
+(91 to 110)% Enhanced Damage
(3 to 4)% Chance of Crushing Blow
+(21 to 25) to Strength
+(21 to 25) to Vitality
4% Reanimate as: Random Monster
Socketed (2)
One-Hand Damage: (55 - 60) to (125 - 139)
(Barbarian Only)
Required Level: 43
Required Strength: 181
Item Level: 51
Strength Damage Bonus: (0.16 per Strength)%
30% Attack Speed
+(61 to 70) to Maximum Damage
(15 to 17)% Life stolen per Hit
+(121 to 140)% Enhanced Damage
(5 to 6)% Chance of Crushing Blow
+(31 to 35) to Strength
+(31 to 35) to Vitality
7% Reanimate as: Random Monster
Socketed (3)
One-Hand Damage: (75 - 84) to (168 - 188)
(Barbarian Only)
Required Level: 53
Required Strength: 360
Item Level: 85
Strength Damage Bonus: (0.16 per Strength)%
40% Attack Speed
+(81 to 90) to Maximum Damage
(18 to 20)% Life stolen per Hit
+(151 to 180)% Enhanced Damage
(7 to 8)% Chance of Crushing Blow
+(36 to 40) to Strength
+(36 to 40) to Vitality
10% Reanimate as: Random Monster
Socketed (3)
At around 90, crafted sacred Ida with 200ed and +110min damage (which is +220 avg damage because min=max in case of those 1h). So that is 300-300 dmg 1h sword, thats gonna be used as main weapon, until i can craftGharaniqGharaniq
Barbarian Swords, Barbarian One-Handed Axes
Except Barbarian Two-Ha
'JahSilElq'
Runeword Level: 100
+(3 to 4) to Barbarian Skill Levels
Adds 5-10 Damage
Adds 120-115 Damage
+(171 to 200)% Enhanced Damage
Weapon Physical Damage +(60 to 80)%
+(81 to 100) to Strength
+(225 to 250) to Dexterity
5% Chance to Avoid Damage
Overall, build feels lot stronger because of changes to earthquake and sor, both skills seem to deal more damage. So far everything @ level 115 done in 1 shot, no issues mowing Akarat every time during leveling @110, which wasn't always the case before.