TDLofCC wrote:Yay !
You can use D2Stats, can be found on the official tools site (Game -> Tools)
Annnnddd ... I've found its quite a bit less powerful in this patch. Teganze is still a breeze though.
mariano0928 wrote:Hi again.
The minions coming fromHivemind(Hive and Summond Darklings) andHivemind
Blackguard Helm (Sacred)
Defense: (1828 - 2092) to (1927 - 2206)
(Paladin Only)
Required Level: 100
Required Dexterity: 387
Item Level: 105
+(2 to 3) to Paladin Skill Levels
+(20 to 30)% to Spell Damage
-(25 to 35)% to Enemy Poison Resistance
+(16 to 19) to Hive
+(31 to 40)% to Summoned Minion Life
+(87 to 114)% Enhanced Defense
Maximum Mana +25%
Poison Resist +30%
Socketed (4)Alnair(Blade Spirits) are any good? Or we just want this items because of the stats?Alnair
Saber (Sacred)
One-Hand Damage: 123 to 126
Required Level: 100
Required Strength: 443
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Blade Spirits Directly
40% Chance to cast level 50 Blade Spirits on Melee Attack
+(2 to 3) to All Skills
Ignore Target's Defense
+200% Enhanced Damage
+1 to Blade Spirits
Weapon Physical Damage +150%
+(60 to 75)% to Summoned Minion Life
+(20 to 25)% to Summoned Minion Resistances
100% Bonus to Defense
Socketed (3)
mariano0928 wrote:Hi again.
The minions coming fromHivemind(Hive and Summond Darklings) andHivemind
Blackguard Helm (Sacred)
Defense: (1828 - 2092) to (1927 - 2206)
(Paladin Only)
Required Level: 100
Required Dexterity: 387
Item Level: 105
+(2 to 3) to Paladin Skill Levels
+(20 to 30)% to Spell Damage
-(25 to 35)% to Enemy Poison Resistance
+(16 to 19) to Hive
+(31 to 40)% to Summoned Minion Life
+(87 to 114)% Enhanced Defense
Maximum Mana +25%
Poison Resist +30%
Socketed (4)Alnair(Blade Spirits) are any good? Or we just want this items because of the stats?Alnair
Saber (Sacred)
One-Hand Damage: 123 to 126
Required Level: 100
Required Strength: 443
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Blade Spirits Directly
40% Chance to cast level 50 Blade Spirits on Melee Attack
+(2 to 3) to All Skills
Ignore Target's Defense
+200% Enhanced Damage
+1 to Blade Spirits
Weapon Physical Damage +150%
+(60 to 75)% to Summoned Minion Life
+(20 to 25)% to Summoned Minion Resistances
100% Bonus to Defense
Socketed (3)
Refused wrote:mariano0928 wrote:Hi again.
The minions coming fromHivemind(Hive and Summond Darklings) andHivemind
Blackguard Helm (Sacred)
Defense: (1828 - 2092) to (1927 - 2206)
(Paladin Only)
Required Level: 100
Required Dexterity: 387
Item Level: 105
+(2 to 3) to Paladin Skill Levels
+(20 to 30)% to Spell Damage
-(25 to 35)% to Enemy Poison Resistance
+(16 to 19) to Hive
+(31 to 40)% to Summoned Minion Life
+(87 to 114)% Enhanced Defense
Maximum Mana +25%
Poison Resist +30%
Socketed (4)Alnair(Blade Spirits) are any good? Or we just want this items because of the stats?Alnair
Saber (Sacred)
One-Hand Damage: 123 to 126
Required Level: 100
Required Strength: 443
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Blade Spirits Directly
40% Chance to cast level 50 Blade Spirits on Melee Attack
+(2 to 3) to All Skills
Ignore Target's Defense
+200% Enhanced Damage
+1 to Blade Spirits
Weapon Physical Damage +150%
+(60 to 75)% to Summoned Minion Life
+(20 to 25)% to Summoned Minion Resistances
100% Bonus to Defense
Socketed (3)
I think Darklings are rather useless, but the Sinners from Rathmas do alright, and I currently use Dux Infernum as a weapon which can summon two Jinns that are also useful.
mariano0928 wrote:Refused wrote:mariano0928 wrote:Hi again.
The minions coming fromHivemind(Hive and Summond Darklings) andHivemind
Blackguard Helm (Sacred)
Defense: (1828 - 2092) to (1927 - 2206)
(Paladin Only)
Required Level: 100
Required Dexterity: 387
Item Level: 105
+(2 to 3) to Paladin Skill Levels
+(20 to 30)% to Spell Damage
-(25 to 35)% to Enemy Poison Resistance
+(16 to 19) to Hive
+(31 to 40)% to Summoned Minion Life
+(87 to 114)% Enhanced Defense
Maximum Mana +25%
Poison Resist +30%
Socketed (4)Alnair(Blade Spirits) are any good? Or we just want this items because of the stats?Alnair
Saber (Sacred)
One-Hand Damage: 123 to 126
Required Level: 100
Required Strength: 443
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
You Cannot Summon Blade Spirits Directly
40% Chance to cast level 50 Blade Spirits on Melee Attack
+(2 to 3) to All Skills
Ignore Target's Defense
+200% Enhanced Damage
+1 to Blade Spirits
Weapon Physical Damage +150%
+(60 to 75)% to Summoned Minion Life
+(20 to 25)% to Summoned Minion Resistances
100% Bonus to Defense
Socketed (3)
I think Darklings are rather useless, but the Sinners from Rathmas do alright, and I currently use Dux Infernum as a weapon which can summon two Jinns that are also useful.
Those jins do big DMG?