mahitovec wrote:Seekers wrote:I have no idea why everyone assumes having 1000 def in dest as a totemancer is risky . I think having 10k hp shadows and 300k def is riskier, but opinions.
Lh called this HC friendly because in SC even with all the mindless rushing, facerolling and careless gameplay you still dont die.
I dont see why would anyone farm k3k or dcows for gear (and dcowing to 121 is faster on meele nec anyways).
Tran can be facerolled deathless with t1 honos and tu marrow/anc. And in hc youre not gonna teleport in front of a pack of hardliners anyways.
But everyone has preferences. If you want to trade -100 pierce and tanky minions to tank more slaps yourself, go for it. IMO its not worth, but if it fits your style...both builds are viable.
well you are either trolling very well or just having 5 yo theoricrafting skills, bcs theres too much idiotism and bs in that short post. all that "opion" crap is good only if you have no clue what are you talking about so in the end you can always say "oh thats just my 2 cents" lmao . sadly your 2 cents gonna die to cog pack on terror
1) no comment at 1 k def part, perfectly show your endless wisdom about HC
2) considering something being "viable" just because some1 had luck and made clean run ON A DIFFERENT GAME MODE is toptier deduction
3) melee nec over totem nec on hc (for cows)? k always a sober idea to respec from ranged char with 50 minions and insane amount of reanimates to melee guy with slow spearding aoe attack (ON HC, with low charms and bad gear). respect
4)if you were talking about normal tran then k, if you meant dest tran, then no comment again.
5) and prolly best party, as legacy pro hc player you shouldve known that relieing on minions to tank for you isnt smartest idea. because if you die in 2 hits it doesnt really matter, how many hp your minions do have. and actually theres more than enough skills/spells which gonna hit you no matter how many minions you have (sooner or later, with your suggestion very soon).
but thanks for your opinion
1) Fine, that was a BS statement, and SB made good points so yeah, I'm wrong in this. Happy?. As a btw, that wasnt 100% serious but I wrote it so I guess I can't take it back.
2) ''Luck''. Funny. You missed the point: I said that with this build you get deathless tran runs 95% of the time with absolute crap gear, even if you're being reckless and not giving a fuck about dying, so its safe to assume that if you play it like you play in HC (actually giving a fuck about dying) its perfectly viable. Obviously reading is hard.
3) You missed the point entirely, guess nn to read when you have to write edgy responses rite. So, lets make this so you can understand: Its not worth to do dcows as a totem nec IMO because drops are shit and it'll take forever to get to 121, that time is better spent on gearing a meele nec which is 10x faster.
4) Looks like dest tran is hard, apparently, guess HC tran is buffed and arrows only chase you and ignore minions. Game is hard.
5) Man I had no idea mobs dealt 10k dmg on HC. Tran arrowside doesn't go for you cuz minions, hardliner barrier strike shouldn't hit you if you stay back (like you fucking should in HC), and I'm not going to comment on arrows that pass thru 50 minions that are half a screen away from you (srsly, this sometimes happens but you just drink a potion... if you're getting hit a lot then its your mistake).
And who dies on terror as a TOTEM NEC in any place other than fauzt/suprise veteran? (And dont bring up vizjun/dunc/etc; because who the fuck does those on terror), maybe manglers or detonators + lag I guess, or Cogs in whatever fantasy patch you play.
Anyways ty for 1337 hc tips, I'll make sure to look out for the cogs.