Unholy Melee Paladin [105-125 content in TU's]

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Bljadzon
Abomination
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Diaco wrote:
Bljadzon wrote:
Diaco wrote:Has anyone pushed lemures to the endgame? Is it really inferior to Blood thorns?

I did last season, but I stopped at 130 or so (not because of lack of damage or progress, but rather just stopped playing). It was very effective, and good equips were very cheap and easy to find (
Shiverhood
Shiverhood
Full Helm (Sacred)

Defense: (3596 - 4141) to (4218 - 4803)
Required Level: 100
Required Strength:
300
Item Level: 105
You may Only use Melee, Summon and Support Skills
+(1 to 2) to All Skills
+(20 to 30)% to Cold Spell Damage
-(15 to 25)% to Enemy Cold Resistance
+(15 to 20) to Winter Avatar
+(25 to 50)% to Summoned Minion Life
+(120 to 160)% Enhanced Defense
+(600 to 1000) Defense
Maximum Mana +(10 to 20)%
+100 Life on Melee Attack
Requirements -50%
Socketed (4)
,
Icetomb
Icetomb
Field Plate (Sacred)

Defense: (5937 - 7017) to (7053 - 8335)
Required Level: 100
Required Strength: 625
Item Level: 105
+(1 to 2) to All Skills
+50 Spell Focus
+(20 to 30)% to Cold Spell Damage
-(20 to 25)% to Enemy Cold Resistance
+(120 to 160)% Enhanced Defense
+(31 to 40) to all Attributes
(11 to 15)% to Strength
Maximum Fire Resist -1%
Cannot Be Frozen
Socketed (6)
,
Skylord



Skylord
Paladin Spears

'ArcXethGlaMal'
Runeword Level: 100
Lemures Explosion Radius Increased by 2 yards
+(8 to 10) to Paladin Skill Levels
+(10 to 15)% Bonus to Spell Focus
90% Attack Speed
(75 to 100)% Bonus to Attack Rating
+(40 to 60)% to Cold Spell Damage
(21 to 25)% to All Attributes
+(75 to 125) Mana on Melee Attack
+(100 to 150) Mana when Struck by an Enemy
).


I ask because I'm currently at 139, with pretty good gear (I'm missing only lamha and maybe spirit Walker) and damage seems pretty lackluster for scos

Yea, that's above what I had. If I were to guess, it would be either you don't have enough pierce (hard to believe, ump usually has excess pierce), or Lemures just don't hold up that much against scos.
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hwtchirino
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I see many guides for builds that can farm Fautz. That's a very low bar. What gear and setup would be able to clear t7-t10 labs with this build?
blatkill
Core Lord
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hwtchirino wrote:I see many guides for builds that can farm Fautz. That's a very low bar. What gear and setup would be able to clear t7-t10 labs with this build?


UHM is now very strong as starter char for early day ladder (can lvl up to 140 and do most of 120-125 uber with very basic gear due to free pierce and high subtain from sanguine convenant) but damage from bloddthorn is very bad for endgame content, even with BiS gear.
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hwtchirino
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blatkill wrote:
hwtchirino wrote:I see many guides for builds that can farm Fautz. That's a very low bar. What gear and setup would be able to clear t7-t10 labs with this build?


UHM is now very strong as starter char for early day ladder (can lvl up to 140 and do most of 120-125 uber with very basic gear due to free pierce and high subtain from sanguine convenant) but damage from bloddthorn is very bad for endgame content, even with BiS gear.


Okay. Fair enough. I really wish the devs would do more to enable builds like this one to succeed into endgame content.
blatkill
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bapcja wrote:
Diaco wrote:Has anyone pushed lemures to the endgame? Is it really inferior to Blood thorns?


it might have a very slight edge on bosses (and not all of them), but the farm sucks even with skylord


Few question :
Why max Grim Presence ?
Why radiance set-up is no longer an option ?
asadasa
Prowler
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superbeast gives you fire/cold spell damage based on how many skill points you have in the ritualist skills so more points in grimm presemce means more fire spell damage
blatkill
Core Lord
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asadasa wrote:superbeast gives you fire/cold spell damage based on how many skill points you have in the ritualist skills so more points in grimm presemce means more fire spell damage


Indeed ^^
asadasa
Prowler
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can someone pls tell me
1- what does spellbind do?
2- right now i have 467 spell focus (i just started crafting jewels and still using18 perfect rubys) and i dont know if it would be better to craft the helm with eeries shrines or waiting until i have more jewels and crafting with fascinating srhines
Siosilvar
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asadasa wrote:can someone pls tell me
1- what does spellbind do?
2- right now i have 467 spell focus (i just started crafting jewels and still using18 perfect rubys) and i dont know if it would be better to craft the helm with eeries shrines or waiting until i have more jewels and crafting with fascinating srhines


spellbind is an amazon skill that slows enemies and reduces physical resist

at 467 sf, fascinating shrine is the better craft unless you have ~390% fire spell damage already
asadasa
Prowler
19 | 2
Siosilvar wrote:
asadasa wrote:can someone pls tell me
1- what does spellbind do?
2- right now i have 467 spell focus (i just started crafting jewels and still using18 perfect rubys) and i dont know if it would be better to craft the helm with eeries shrines or waiting until i have more jewels and crafting with fascinating srhines


spellbind is an amazon skill that slows enemies and reduces physical resist

at 467 sf, fascinating shrine is the better craft unless you have ~390% fire spell damage already



Ok so i will go with fascinating thanks