Dr. Strangebuff - Summoner Nec

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HechtHeftig
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-Xazax added. (Video will be up in 50 minutes)
marioace
Cultist
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Any tips for Bremmtown? Having trouble with that one.
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marioace wrote:Any tips for Bremmtown? Having trouble with that one.


I haven't finisihed that one yet. Even on that current level with all those charms I can't do it.
Don't teleport in there. Else you're dead.

I have thought about some strategies and I still have to test them out:

1.: get high %DR with runewords
2.: rather use frostclaw totems than the other totems.
3.: only walk.

I wanted to test it out yesterday but I encountered the Hp bug yesterday because of the Xazax charm which added +2 skills and thus my minions had suddenly 6k life more. so I had to re-make my staff. I'll test it out today.
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Spinaker
Thunder Beetle
55 | 2
HechtHeftig wrote:
marioace wrote:Any tips for Bremmtown? Having trouble with that one.


I haven't finisihed that one yet. Even on that current level with all those charms I can't do it.
Don't teleport in there. Else you're dead.

I have thought about some strategies and I still have to test them out:

1.: get high %DR with runewords
2.: rather use frostclaw totems than the other totems.
3.: only walk.

I wanted to test it out yesterday but I encountered the Hp bug yesterday because of the Xazax charm which added +2 skills and thus my minions had suddenly 6k life more. so I had to re-make my staff. I'll test it out today.


Hetch, could you please also give details about (in terms of when that happend, the rollover):

-whats your total +necro skills
-amount of skills put in rampageor's / embalming / flyers
-shown rampageor's hp on skill
-total +%minions life
-rollover happend with flyer up / without / any other buffs -> used bloodlust/burning veil (or test it that makes a difference)?

@Bremmtown

Tips:
Spam boneyard before moving, pestillience is nice + lighting arena (on amulet for instance).

I suggest using Death Ward here, thus you can make some short cuts actually using tp. Being ready with your minions pre-emptivly spawned (pref 2-3 frost totems), buffs, merc and spaming boneyard forward. Shouldnt be much of an issue - the minions inside die really quickly, just dont let them survive more than 1-2 sec. Also try to move forward all the time (walk not run), so you shouldn't run out of time.
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HechtHeftig
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Spinaker wrote:
HechtHeftig wrote:I haven't finisihed that one yet. Even on that current level with all those charms I can't do it.
Don't teleport in there. Else you're dead.

I have thought about some strategies and I still have to test them out:

1.: get high %DR with runewords
2.: rather use frostclaw totems than the other totems.
3.: only walk.

I wanted to test it out yesterday but I encountered the Hp bug yesterday because of the Xazax charm which added +2 skills and thus my minions had suddenly 6k life more. so I had to re-make my staff. I'll test it out today.


Hetch, could you please also give details about (in terms of when that happend, the rollover):

-whats your total +necro skills
-amount of skills put in rampageor's / embalming / flyers
-shown rampageor's hp on skill
-total +%minions life
-rollover happend with flyer up / without / any other buffs -> used bloodlust/burning veil (or test it that makes a difference)?

@Bremmtown

Tips:
Spam boneyard before moving, pestillience is nice + lighting arena (on amulet for instance).

I suggest using Death Ward here, thus you can make some short cuts actually using tp. Being ready with your minions pre-emptivly spawned (pref 2-3 frost totems), buffs, merc and spaming boneyard forward. Shouldnt be much of an issue - the minions inside die really quickly, just dont let them survive more than 1-2 sec. Also try to move forward all the time (walk not run), so you shouldn't run out of time.


Well, I already rerolled my staff with +minion damage jewels.

My rampagor skilllevel is 35, 1 base point in it. 29 points in Embalming
shown HP: around 84 k now. (before it was somewhere around 87 k)
total %minion life is 766 +145 from Embalming = 911 (I reduced it now and I don't know how much I had before, when the rollover happened)
The rollover happened only with the skeletal Flayer aura. Bloodlust and Burning Veil don't add life, that's why you can neglect those buffs. There were no other buffs that added life to my minions.

I'll try out your strategy now. Thanks in advance.
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HechtHeftig
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- Bremmtown added (video is up already)
- Terul added (video is up)
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HechtHeftig
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-Vizjun added (video is up in a bit)
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Spinaker
Thunder Beetle
55 | 2
HechtHeftig wrote:-Vizjun added (video is up in a bit)


Damn I haven't done it that way, it looked really paintful. Gosh you are the man :D

It is possible to clear though. I was doing the charm however with paladin and then clearing with necro. Spaming boneyard + lightning merc does amazing there (I assume act 3 merc is better there than act 1).

Also just one purify was doing the trick for me, so not sure what's up.
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HechtHeftig
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Well maybe that's a SP restriction :D
Waffle1209
Sasquatch
62 | 2
HechtHeftig wrote:
fkfhnis wrote:There is actually only 1 option that is possibly better than a crafted bow:
Dear Esther
(good damage, awesome proc, more CB, DR and slow target.)
But this really depends on a really good roll with the max damage. So you might as well just use a crafted bow.


Started using this bow after I found one.

It has been great, faster clearing then my crafted short war bow with CtC sentry on kill.

She still dies to the death proc of amazons in TA. She is still using Jitans armor though so that could be the problem. Any suggestions for armor before I find a
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (7481 - 8308) to (9074 - 10078)
Required Level: 100
Required Strength: 675
Item Level: 105
15% Chance to cast level 40 Arachnomancy on Melee Attack
4% Chance to cast level 12 Time Strike on Striking
(31 to 40)% Hit Recovery
+90% Damage to Undead
Adds 200-300 Poison Damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Weapon Physical Damage +(25 to 30)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Melee Attack
Socketed (6)
? I was thinking
Erawan

Erawan
Body Armors

'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
in a high def armor?