Lemures Ritualist (UHM)

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Hyperstimulated
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i lucked out and got some ssf, and then sold a blodzon shield that covered the rest.

with the removal of durability i take it we should be looking at two spell damage jewels with skylord?
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Hyperstimulated wrote:i lucked out and got some ssf, and then sold a blodzon shield that covered the rest.

with the removal of durability i take it we should be looking at two spell damage jewels with skylord?


Yep.
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Vanngancabg
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Siosilvar
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No time to update the guide, just want to share the current meta build. Skylord setup in the guide is still good up to Fauztinville and to start in Scosglen, the 2.7 changes are mostly relevant for 125 bossing, Scosglen, and beyond.

Lemures can pull double duty as farm/boss skill or you can upgrade one of the two for ST and use the other for clear. Gear is basically the same either way:

Weapon:
Astral Blade
Astral Blade
Long Sword (Sacred)

One-Hand Damage: 45 to 48
Required Level: 100
Required Strength: 540
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
+1 Hunting Banshee/Ember Spirit Projectile
8% Chance to cast level 13 Mythal on Melee Attack
15% Chance to cast level 60 Ember Spirit on Melee Attack
15% Chance to cast level 60 Hunting Banshee on Melee Attack
+(100 to 125) Spell Focus
100% Attack Speed
+(20 to 25)% to Fire Spell Damage
-(15 to 20)% to Enemy Fire Resistance
+(20 to 25)% to Cold Spell Damage
-(15 to 20)% to Enemy Cold Resistance
Socketed (6)
(procs are great, Hunting Banshee in particular adds a lot of single target damage)
Shield:
Orationis Tenebris
Orationis Tenebris
Rondache (Sacred)

Defense: (3669 - 4503) to (4048 - 4968)
Chance to Block: 2%
(Paladin Only)
Required Level: 100
Required Dexterity: 440
Item Level: 105
Sanguine Covenant Regenerates 2% of Maximum Life per Second
+(2 to 3) to Paladin Skill Levels
40% Hit Recovery
+(25 to 50)% to Fire Spell Damage
+(25 to 50)% to Cold Spell Damage
+(120 to 170)% Enhanced Defense
Cannot Be Frozen
Socketed (4)
(nice shield now that it has spell damage)
Hat:
Endless Pride
Endless Pride
Cap (Sacred)

Defense: 1187 to 1201
Required Level: 120
Required Strength: 500
Item Level: 130
Restitution
(Based on Restore Percentage)
+2 to All Skills
+50% Bonus to Defense
Maximum Elemental Resists +3%
Cube with Trophy Fragment: Restore +20%
+4 to Life (Based on Character Level)
+2 to Mana (Based on Character Level)
Elemental Resists +10%
(1 to 50)% Magic Find
Socketed (4)

Armor:
Robe of Steel
Robe of Steel
Full Plate Mail (Sacred)

Defense: (6692 - 7471) to (8202 - 9156)
Required Level: 100
Required Strength:
469
Item Level: 105
+(11 to 20)% Bonus to Spell Focus
25% Cast Speed
+(21 to 30)% to Spell Damage
+(115 to 140)% Enhanced Defense
+100 to Strength
+100 to Energy
Elemental Resists +20%
+250 Life after each Demon Kill
50% Bonus to Defense
Requirements -33%
Socketed (6)

Gloves:
Lamha Na Draoithe
Lamha Na Draoithe
Gauntlets (Sacred)

Defense: (1339 - 1506) to (1567 - 1763)
Required Level: 100
Required Strength: 625
Item Level: 120
+2 to All Skills
+150 Spell Focus
30% Cast Speed
+(16 to 20)% to Spell Damage
+(140 to 170)% Enhanced Defense
+75 to Strength
-100 to Life
Elemental Resists +15%
Socketed (4)

Belt:
Lunar Eclipse
Lunar Eclipse
Light Belt (Sacred)

Defense: (2091 - 2422) to (2171 - 2514)
Required Level: 100
Required Strength: 550
Item Level: 120
+2 to All Skills
+(51 to 60) Spell Focus
25% Cast Speed
30% Hit Recovery
+(10 to 15)% to Spell Damage
+(90 to 120)% Enhanced Defense
+(40 to 50) to Energy
+100 to Life
Elemental Resists +15%
+5 to Light Radius
Socketed (2)

Boots: Honorific, Abandoned bless, 1-2x
Lodestone
Lodestone
Mystic Orb

Right-Click to Apply
+5% to Spell Damage
Requirements +10%
+10 Required Level
, some combination of
Auriel's Focus
Auriel's Focus
Mystic Orb

Right-Click to Apply
+2% Bonus to Spell Focus
+25% Enhanced Defense
+15 to Energy
Poison Length Reduced by 5%
+10 Required Level
, cold/fire spell damage, spell focus, vitality, and
Periapt of Life
Periapt of Life
Mystic Orb

Right-Click to Apply
4% to Vitality
+40 Life Regenerated per Second
+10 Required Level

Amulet:
Athulua's Oracle
Athulua's Oracle
Amulet

Required Level: 60
Item Level: 60
+(1 to 2) to All Skills
40% Attack Speed
(150 to 250)% Bonus to Attack Rating
Cannot Be Frozen
, high roll
Witchmoon
Witchmoon
Amulet

Required Level: 100
Item Level: 100
1% Chance to cast level 17 Mana Sweep on Death Blow
+(1 to 3) to All Skills
+(10 to 20) Spell Focus
+(10 to 20)% to Spell Damage
Maximum Mana +(30 to 40)%

Rings: rare,
Empyrean Band
Empyrean Band
Ring

Required Level: 40
Item Level: 40
1% Chance to cast level 18 Singularity on Kill
(3 to 5)% to All Attributes
Maximum Life +3%
Maximum Mana +10%
(5 to 15)% Gold Find
, dex/vit
Ouroboros
Ouroboros
Ring

Required Level: 110
Item Level: 120
+1 to All Skills
(-15 to 25)% to Strength
(-15 to 25)% to Dexterity
(-15 to 25)% to Vitality
(-15 to 25)% to Energy
. MO
Farnham's Lost Marble
Farnham's Lost Marble
Mystic Orb

Right-Click to Apply
1% Movement Speed
+30 Life on Melee Attack
+30 Mana on Melee Attack
+10 Required Level
, life, regen, cold/fire spell damage, defense

Some other options you might consider:
defensive:
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: 1687 to 1760
Required Level: 100
Required Strength: 575
Item Level: 105
+(21 to 25) Spell Focus
+(11 to 15)% to Spell Damage
+500 Defense
(11 to 15)% to Energy
Elemental Resists +(10 to 15)%
Physical Resist 10%
Socketed (2)
Wheel of Fortune
Wheel of Fortune
Large Shield (4)

Defense: 85 to 162
Chance to Block: Class%
Required Level: 4
Required Strength: 27
Required Dexterity: 45
Item Level: 10
+(21 to 30) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(6 to 10)%
Fire Absorb 1%
Lightning Absorb 1%
Cold Absorb 1%
(4 to 7)% Gold Find
(5 to 10)% Magic Find
Socketed (1)
Defense: 240 to 405
Chance to Block: Class%
Required Level: 21
Required Strength: 53
Required Dexterity: 67
Item Level: 31
+(31 to 40) to Vitality
Maximum Elemental Resists +1%
Elemental Resists +(11 to 20)%
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
(9 to 12)% Gold Find
(11 to 20)% Magic Find
Socketed (3)
Defense: 501 to 817
Chance to Block: Class%
Required Level: 39
Required Strength: 184
Required Dexterity: 139
Item Level: 51
+(41 to 50) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(21 to 30)%
Fire Absorb 2%
Lightning Absorb 2%
Cold Absorb 2%
(14 to 17)% Gold Find
(21 to 30)% Magic Find
Socketed (4)
Defense: 684 to 1113
Chance to Block: Class%
Required Level: 48
Required Strength: 368
Required Dexterity: 288
Item Level: 77
+(51 to 60) to Vitality
Maximum Elemental Resists +2%
Elemental Resists +(31 to 40)%
Fire Absorb 3%
Lightning Absorb 3%
Cold Absorb 3%
(17 to 19)% Gold Find
(31 to 40)% Magic Find
Socketed (4)
(and I still think one
Adrenaline Rush
Adrenaline Rush
Ring

Required Level: 100
Item Level: 120
+1 to All Skills
40% Combat Speeds
40% Movement Speed
Maximum Elemental Resists +1%
is good)
cold:
Stareye's Claws
Stareye's Claws
Gauntlets (Sacred)

Defense: 1674 to 1959
Required Level: 100
Required Strength: 625
Item Level: 120
Adds 100-150 Cold Damage
+25% to Cold Spell Damage
-15% to Enemy Cold Resistance
+200% Enhanced Defense
+50 to Dexterity
15% to Dexterity
Maximum Cold Resist +2%
+5 Cold Absorb
Socketed (4)

Henchmen Trophies
(Legendary Set)
Black Dwarf
Black Dwarf
Amulet

Required Level: 110
Item Level: 105
+2 to All Skills
20% Cast Speed
20% Hit Recovery
+(15 to 25)% to Lightning Spell Damage
-(5 to 20)% to Enemy Lightning Resistance
+(15 to 25)% to Cold Spell Damage
-(5 to 20)% to Enemy Cold Resistance
+(21 to 29) to Supernova
(30 to 40)% Bonus to Defense
-5 to Light Radius

fire:
Witherfang
Witherfang
Flail (Sacred)

One-Hand Damage: 47 to 56
Required Level: 100
Required Strength: 486
Item Level: 130
Strength Damage Bonus: (0.11 per Strength)%
Dragon Jaws area increased by 30%
Dragon Jaws reduces enemy physical resist by 30% for 1 second
+(2 to 4) to Paladin Skill Levels
+50% Damage to Undead
+(25 to 50)% to Physical/Magic Spell Damage
+(25 to 50)% to Fire Spell Damage
(21 to 25)% to Vitality
+(201 to 250) to Energy
Fire Absorb 6%
Lightning Absorb 6%
Cold Absorb 6%
Cannot Be Frozen
Socketed (6)
Wake of Destruction
Wake of Destruction
Greaves (4)

Defense: (90 - 102) to (135 - 152)
Required Level: 9
Required Strength:
17
Item Level: 19
+(4 to 6)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(11 to 13)% to Physical/Magic Spell Damage
+(6 to 8)% to Fire Spell Damage
+(6 to 8)% to Poison Spell Damage
+(24 to 40)% Enhanced Defense
+(21 to 25) to Energy
Requirements -20%
Socketed (1)
Defense: (333 - 369) to (462 - 512)
Required Level: 27
Required Strength:
33
Item Level: 36
+(7 to 9)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(15 to 17)% to Physical/Magic Spell Damage
+(10 to 12)% to Fire Spell Damage
+(10 to 12)% to Poison Spell Damage
+(58 to 75)% Enhanced Defense
+(26 to 30) to Energy
Requirements -25%
Socketed (2)
Defense: (854 - 930) to (1152 - 1254)
Required Level: 44
Required Strength:
158
Item Level: 59
+(10 to 12)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(19 to 21)% to Physical/Magic Spell Damage
+(14 to 16)% to Fire Spell Damage
+(14 to 16)% to Poison Spell Damage
+(92 to 109)% Enhanced Defense
+(31 to 35) to Energy
Requirements -30%
Socketed (3)
Defense: (1274 - 1378) to (1713 - 1853)
Required Level: 52
Required Strength:
272
Item Level: 85
+(13 to 15)% Bonus to Spell Focus
(10 to 40)% Movement Speed
+(23 to 25)% to Physical/Magic Spell Damage
+(18 to 20)% to Fire Spell Damage
+(18 to 20)% to Poison Spell Damage
+(109 to 126)% Enhanced Defense
+(36 to 40) to Energy
Requirements -40%
Socketed (4)
ChaosBoi52
Skeleton
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Thank you for the update to the guide, it has helped me this a lot season and I cannot thank you enough. What MOs would you say should be on the rest of the gear? just the store bought ones? Also is Duncraig trophy still the best for the sleep? Thank you once again and have a good day.
Dreadedmedic
Stone Warrior
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so i switched from honorifics to big boi gear you just listed and im not leeching at all lol like at all even if i take off the astral blade and put on a 250/200 life/mana on melee hit i dont get any life back and teganze just eats me im lvl 120 and fall over faster than an old lady who had a stroke and tries to stand up.. HELP lol characters name is "Numbness"
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usling
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Dreadedmedic wrote:so i switched from honorifics to big boi gear you just listed and im not leeching at all lol like at all even if i take off the astral blade and put on a 250/200 life/mana on melee hit i dont get any life back and teganze just eats me im lvl 120 and fall over faster than an old lady who had a stroke and tries to stand up.. HELP lol characters name is "Numbness"


Astral Blade
Astral Blade
Long Sword (Sacred)

One-Hand Damage: 45 to 48
Required Level: 100
Required Strength: 540
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
+1 Hunting Banshee/Ember Spirit Projectile
8% Chance to cast level 13 Mythal on Melee Attack
15% Chance to cast level 60 Ember Spirit on Melee Attack
15% Chance to cast level 60 Hunting Banshee on Melee Attack
+(100 to 125) Spell Focus
100% Attack Speed
+(20 to 25)% to Fire Spell Damage
-(15 to 20)% to Enemy Fire Resistance
+(20 to 25)% to Cold Spell Damage
-(15 to 20)% to Enemy Cold Resistance
Socketed (6)
is not an honorific.. as such you dont get double the mo stats when using life/mana on hit. In other words if you use all the mo space on this item to 140 you will get 125 life on hit and 100 mana on hit. Also when you swap to this from honorific weapon you loose the BIG AR bonus as such if your overall attack rating is low.. you might miss a lot.
Dreadedmedic
Stone Warrior
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usling wrote:
Dreadedmedic wrote:so i switched from honorifics to big boi gear you just listed and im not leeching at all lol like at all even if i take off the astral blade and put on a 250/200 life/mana on melee hit i dont get any life back and teganze just eats me im lvl 120 and fall over faster than an old lady who had a stroke and tries to stand up.. HELP lol characters name is "Numbness"


Astral Blade
Astral Blade
Long Sword (Sacred)

One-Hand Damage: 45 to 48
Required Level: 100
Required Strength: 540
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
+1 Hunting Banshee/Ember Spirit Projectile
8% Chance to cast level 13 Mythal on Melee Attack
15% Chance to cast level 60 Ember Spirit on Melee Attack
15% Chance to cast level 60 Hunting Banshee on Melee Attack
+(100 to 125) Spell Focus
100% Attack Speed
+(20 to 25)% to Fire Spell Damage
-(15 to 20)% to Enemy Fire Resistance
+(20 to 25)% to Cold Spell Damage
-(15 to 20)% to Enemy Cold Resistance
Socketed (6)
is not an honorific.. as such you dont get double the mo stats when using life/mana on hit. In other words if you use all the mo space on this item to 140 you will get 125 life on hit and 100 mana on hit. Also when you swap to this from honorific weapon you loose the BIG AR bonus as such if your overall attack rating is low.. you might miss a lot.



yeah i figured out my issue i wasnt using sanguine even without honorific wep im still sitting at 35k AR and im only lvl 122 so according to what ive seen in a few guides in AR versus zones im goot all the way upto fautz.. i had the wrong buff on my keys i added sanguine and it fixed my issue. just need a few lvls to MO mana on melee attack and im set

ty!
Siosilvar
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teganze :facepalm:

bro this is scos/lab gear, skylord is faster for farming
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AngryEvilCookie
Prowler
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Hivemind not that bad. I don't understand Astral Blade: total lemures damage lower than with Aeterna and procs barely do damage.
For crushing blow monsters allocate 15 points in Blessed life with bear stance, ~70% phys res will help. With single target lemures boss hunting is very good, everything dying fast enough (Atana before timer for example). On ssf 12-14k st lemures with oskil set prebuff ^^