marco311 wrote:I think this game is really missing an Endgame SSSu/ssu/rwd 1h for ump both lemures/bloodthorn...
something with an insane "mana on attack" enought to solve any issues of this kind at least...
I mean: let's be honest > u can use everything that u want but u won't get +200 mana on attack+ if not from a honorific 1...
Oh, sry, I forgot 1 weapon,
Mad King's Spine
Mad King's Spine
Bonebreaker (Sacred)
One-Hand Damage: (212 - 263) to (304 - 396)
(Paladin Only)
Required Level: 100
Required Strength: 544
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Superbeast adds Deadly Strike Instead of Spell Damage at 50% efficiency
25% Chance to cast level 1 Rend on Melee Attack
+(1 to 3) to All Skills
Adds (90 to 110)-(180 to 240) Damage
+50% Damage to Undead
10% Life stolen per Hit
Stun Attack
+(140 to 200)% Enhanced Damage
Physical Resist -(5 to 10)%
Socketed (3)
in 2.9 gets some dmg buff. Veneration of Justice also gets a big buff in 2.9. And these two key buffs together, I suppose, should make building uhm around
Mad King's Spine
Mad King's Spine
Bonebreaker (Sacred)
One-Hand Damage: (212 - 263) to (304 - 396)
(Paladin Only)
Required Level: 100
Required Strength: 544
Item Level: 120
Strength Damage Bonus: (0.14 per Strength)%
Superbeast adds Deadly Strike Instead of Spell Damage at 50% efficiency
25% Chance to cast level 1 Rend on Melee Attack
+(1 to 3) to All Skills
Adds (90 to 110)-(180 to 240) Damage
+50% Damage to Undead
10% Life stolen per Hit
Stun Attack
+(140 to 200)% Enhanced Damage
Physical Resist -(5 to 10)%
Socketed (3)
in 2.9 become actually doable, using Carnage from
The Book of Kalen
The Book of Kalen
Targe (Sacred)
Defense: (3513 - 4471) to (3737 - 4757)
Chance to Block: 3%
(Paladin Only)
Required Level: 100
Required Dexterity: 437
Item Level: 105
Dragon's Blessing Attribute Bonus Halved
1% Base Block Chance
30% Hit Recovery
+(20 to 40) to Carnage
+(120 to 180)% Enhanced Defense
+2000 Defense vs. Missile
Maximum Life +3%
Socketed (4)
and Cherubim from
Zohar
Zohar
Paladin Shields
'MhalElqSil'
Runeword Level: 110
80% Attack Speed
Adds 3-5 Damage
+(75 to 95) to Maximum Damage
+(18 to 21) to Cherubim
Slows Attacker by 20%
+200% Enhanced Defense
10% to All Attributes
(10 to 15)% Chance to Avoid Damage
-10% to All Vendor Prices
.
I do think there gonna be ppl playing mad king uhm in 2.9, but clearly it is not gonna be like those op crazy endgame builds like clear mind sorc.