Heroebal wrote:Also unless I'm misunderstanding it wouldn't having Jinn disable the bonuses from daydreamer?
Seems like manastorm (or maybe storm focus?) + twisted mind/feardrinker would be the play until lvl 130 right? Manastorm seems pretty well rounded for the build.
Yeah, Daydreamer bonuses do not work with Djinn or any ultimate skill. Also yes,
Manastorm
Manastorm
Yew Wand (Sacred)
One-Hand Damage: 36 to 38
(Necromancer Only)
Required Level: 100
Required Dexterity: 168
Item Level: 105
Dexterity Damage Bonus: (0.06 per Dexterity)%
+(2 to 3) to All Skills
+50% Damage to Undead
+(31 to 40)% to Physical/Magic Spell Damage
+(9 to 20) to Immersion
+20% to Summoned Minion Resistances
+3000 Defense vs. Melee
(20 to 25)% to Energy
Maximum Lightning Resist +2%
Maximum Cold Resist +2%
Physical Resist 5%
Socketed (2)
is your best bet until
Daydreamer
Daydreamer
Yew Wand (Sacred)
One-Hand Damage: 36 to 38
(Necromancer Only)
Required Level: 130
Required Dexterity: 168
Item Level: 120
Dexterity Damage Bonus: (0.06 per Dexterity)%
If you have No Ultimate Skill:
+20% Malice Skill Damage
+375 Life Regenerated per Second
-150% to Summoned Minion Damage
+(3 to 5) to Necromancer Skill Levels
2% Base Block Chance
+(61 to 75) Spell Focus
50% Cast Speed
+50% Damage to Undead
+(31 to 50)% to Physical/Magic Spell Damage
-3 to Light Radius
Socketed (2)
.
However, don't neglect the
Celestial Orchard
Celestial Orchard
(Necromancer Malice Set)
The Dragon Grave
Giyua's Sacrum
Femur of the Prophet
The Trickster
Set Bonus with 2 or more set items:
+2 to Necromancer Skill Levels
+25% to Physical/Magic Spell Damage
Set Bonus with 3 or more set items:
+2 to Necromancer Skill Levels
-40% to Enemy Poison Resistance
Set Bonus with complete set:
3% Chance to cast level 40 Doom on Death Blow
+40% to Spell Damage
+1500 Defense
+400 to Life
Maximum Elemental Resists +2%
Wand and Helm. Cheap and powerful combo. +2 set bonus is +2 nec skills and +25% mag/phys spell. I used this until I got Daydreamer.