Shielded Lioness Amazon
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- Meta
- Pros
Big stats, summons, and flashy reanimates.
TU's carry us far (+115). Barbarian skills on right-click
War Spirit reanimates provide a lot of variation. Elites are strong.
The Spear tree passive works without a spear. Ha!
- Cons
Not the hugest damage all the time.
You may find an eth SU spear and be tempted to respec...
- Skills
Takedown (1) - Prereq. Too short of a duration to be of use.
Hyena Strike (several) - Boosts the max level of Lioness.
Great Hunt (1) - Prereq. Good even with 1 point if you were curious.
Lioness (SMax) - Giagantor numbers. Maxed at +40 for me usually.
Pounce (1) - I miss the old OP Assassin pounce builds. Better as an oskill.
Wild and Free (10) - 30% movement speed is a happy medium.
Summon Fire Elementals (1-Max) - Great early/mid game tanks.
Balance (Max) - Flat defense combines well with percent defense.
Ecstatic Frenzy (1) - Prereq.
Defensive Harmony (3) - Bosses are capped at 25% slow.
Bloodlust (Innate) - Items on swap can boost this to +350% physical damage.
Spellbind (1-Max) - Less damage in, more damage out. Further points are mainly useful for their synergy.
War Spirit (1) - I haven't noticed a difference between 1 and max points.
Spirit of Vengeance (Max) - Reanimates are a good source of damage/tanks/auras/etc. Not all Spirits are created equal. Resummon as necessary.
Deathgaze and Noctule are great oskills from TUs. Charged Strike can be found on amulets (ilvl +82). Crucify and Parasite can be worthwhile oskills from SUs.
- Breakpoints
FCR, 80, 7/Cast
FBR, 60, 8/Block
FHR, 86, 5/Hitstun
IAS,142, 7/Attack (with WSM -10)
IAS,200, 7/Attack (with WSM 0)
- Stats
Dexterity: Gear.
Vitality: The Rest. Complicated.
The infamously-inaccurate stats page:
- Early Game
► Show Spoiler
Normal: levels 1-55
Gear:
Level 1: vendor your favorite weapon, some 15% speed boots, 1-socket staff/belt/gloves. This game's already better than Diablo III.
Main Hand:
Off Hand:
Head:
Body: Grizwold's ->
Hands:
Belt:
Boots: Whichever have the highest movement speed
Jewelry: Any +Skills ->
Swap:
Sockets: Tal runes or resistance Pgems. This saves us on Mystic Orbs (MOs)
MOs: Use %ManaRegen orbs to counteract +Skills costs. Save room for +Attributes if needed. Otherwise, save gold for oils.
Skills:
Max: Summon Fire Elementals, Balance, Lioness
10: Wild and Free
3: Defensive Harmony
Notes:
** Save Imbues for Sacred items at level 99 crafts (details later).
** You can put +1 skill point into every skills until Lioness is unlocked, then respec for a better super-early game experience.
** Note the Cube Recipes for socketables, disenchanting/uptiering, and changing item quality. I generally wait until T2/T3 for crafting uniques or gamble if one doesn't drop.
** Be sure to complete the Level Challenge
** TU3/TU4 upgrades can be saved for ethereal
** Most of this won't matter much if you're multiplayer.
Gear:
Level 1: vendor your favorite weapon, some 15% speed boots, 1-socket staff/belt/gloves. This game's already better than Diablo III.
Main Hand:
Dawn
/ Dawn
Weapons
'Zol'
Runeword Level: 100
10% Chance to cast level 32 Celerity on Kill
45% Hit Recovery
(301 to 500)% Bonus to Attack Rating
+(172 to 200)% Enhanced Damage
75% to Strength
75% to Dexterity
35% to Vitality
75% to Energy
+80 to Mana
60% Gold Find
+(2 to 4) to Light Radius
Weapons
'Zol'
Runeword Level: 100
10% Chance to cast level 32 Celerity on Kill
45% Hit Recovery
(301 to 500)% Bonus to Attack Rating
+(172 to 200)% Enhanced Damage
75% to Strength
75% to Dexterity
35% to Vitality
75% to Energy
+80 to Mana
60% Gold Find
+(2 to 4) to Light Radius
Shark
/ Shark
Weapons
Except Necromancer Daggers, Assassin Claws
'Eld'
Runeword Level: 8
5% Chance to cast level 9 Bloodlust on Kill
+(7 to 9)% Bonus Damage to Bloodlust
20% Attack Speed
+5 to Maximum Damage
+0.125 to Maximum Damage (Based on Character Level)
1.5% Bonus to Attack Rating (Based on Character Level)
+(24 to 35)% Enhanced Damage
-1 to Mana
Weapons
Except Necromancer Daggers, Assassin Claws
'Eld'
Runeword Level: 8
5% Chance to cast level 9 Bloodlust on Kill
+(7 to 9)% Bonus Damage to Bloodlust
20% Attack Speed
+5 to Maximum Damage
+0.125 to Maximum Damage (Based on Character Level)
1.5% Bonus to Attack Rating (Based on Character Level)
+(24 to 35)% Enhanced Damage
-1 to Mana
Enyo
-> Ravenflock
/ Ravenflock
Flail (4)
One-Hand Damage: 10 to 16
Required Level: 24
Required Strength: 60
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
15% Attack Speed
+50% Damage to Undead
+50% Enhanced Damage
+(1 to 4) to Noctule
2% Deadly Strike
+(11 to 15) to all Attributes
Socketed (2)
One-Hand Damage: 32 to 46
Required Level: 45
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.11 per Strength)%
25% Attack Speed
+50% Damage to Undead
+100% Enhanced Damage
+(5 to 7) to Noctule
4% Deadly Strike
+(21 to 25) to all Attributes
Socketed (4)
One-Hand Damage: 62 to 102
Required Level: 70
Required Strength: 186
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
35% Attack Speed
+50% Damage to Undead
+150% Enhanced Damage
+(8 to 11) to Noctule
6% Deadly Strike
+(31 to 35) to all Attributes
Socketed (5)
One-Hand Damage: 93 to 147
Required Level: 84
Required Strength: 369
Item Level: 85
Strength Damage Bonus: (0.11 per Strength)%
40% Attack Speed
+50% Damage to Undead
+200% Enhanced Damage
+(12 to 14) to Noctule
8% Deadly Strike
+(36 to 40) to all Attributes
Socketed (6)
Flail (4)
One-Hand Damage: 10 to 16
Required Level: 24
Required Strength: 60
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
15% Attack Speed
+50% Damage to Undead
+50% Enhanced Damage
+(1 to 4) to Noctule
2% Deadly Strike
+(11 to 15) to all Attributes
Socketed (2)
One-Hand Damage: 32 to 46
Required Level: 45
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.11 per Strength)%
25% Attack Speed
+50% Damage to Undead
+100% Enhanced Damage
+(5 to 7) to Noctule
4% Deadly Strike
+(21 to 25) to all Attributes
Socketed (4)
One-Hand Damage: 62 to 102
Required Level: 70
Required Strength: 186
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
35% Attack Speed
+50% Damage to Undead
+150% Enhanced Damage
+(8 to 11) to Noctule
6% Deadly Strike
+(31 to 35) to all Attributes
Socketed (5)
One-Hand Damage: 93 to 147
Required Level: 84
Required Strength: 369
Item Level: 85
Strength Damage Bonus: (0.11 per Strength)%
40% Attack Speed
+50% Damage to Undead
+200% Enhanced Damage
+(12 to 14) to Noctule
8% Deadly Strike
+(36 to 40) to all Attributes
Socketed (6)
Brainhack
(Nocturne and Deathgaze are the main attack skill options) Brainhack
Hand Axe (4)
One-Hand Damage: (4 - 5) to (6 - 7)
Required Level: 3
Item Level: 1
Strength Damage Bonus: (0.11 per Strength)%
3% Chance to cast level 2 Banish on Kill
15% Attack Speed
+(16 to 30)% Enhanced Damage
+(1 to 2) to Deathgaze
5% Chance of Crushing Blow
Slow Target (3 to 5)%
+(1 to 10) to Strength
-(1 to 10) to Energy
Socketed (1)
One-Hand Damage: (13 - 16) to (16 - 19)
Required Level: 19
Required Strength: 18
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
5% Chance to cast level 8 Banish on Kill
25% Attack Speed
+(51 to 80)% Enhanced Damage
+(4 to 6) to Deathgaze
6% Chance of Crushing Blow
Slow Target (9 to 11)%
+(11 to 20) to Strength
-(11 to 20) to Energy
Socketed (2)
One-Hand Damage: (24 - 28) to (30 - 35)
Required Level: 37
Required Strength: 49
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
7% Chance to cast level 14 Banish on Kill
35% Attack Speed
+(91 to 120)% Enhanced Damage
+(8 to 10) to Deathgaze
7% Chance of Crushing Blow
Slow Target (15 to 17)%
+(21 to 30) to Strength
-(21 to 30) to Energy
Socketed (3)
One-Hand Damage: (36 - 41) to (46 - 52)
Required Level: 46
Required Strength: 104
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 17 Banish on Kill
50% Attack Speed
+(131 to 160)% Enhanced Damage
+(10 to 14) to Deathgaze
8% Chance of Crushing Blow
Slow Target (18 to 20)%
+(31 to 40) to Strength
-(31 to 40) to Energy
Socketed (3)
Hand Axe (4)
One-Hand Damage: (4 - 5) to (6 - 7)
Required Level: 3
Item Level: 1
Strength Damage Bonus: (0.11 per Strength)%
3% Chance to cast level 2 Banish on Kill
15% Attack Speed
+(16 to 30)% Enhanced Damage
+(1 to 2) to Deathgaze
5% Chance of Crushing Blow
Slow Target (3 to 5)%
+(1 to 10) to Strength
-(1 to 10) to Energy
Socketed (1)
One-Hand Damage: (13 - 16) to (16 - 19)
Required Level: 19
Required Strength: 18
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
5% Chance to cast level 8 Banish on Kill
25% Attack Speed
+(51 to 80)% Enhanced Damage
+(4 to 6) to Deathgaze
6% Chance of Crushing Blow
Slow Target (9 to 11)%
+(11 to 20) to Strength
-(11 to 20) to Energy
Socketed (2)
One-Hand Damage: (24 - 28) to (30 - 35)
Required Level: 37
Required Strength: 49
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
7% Chance to cast level 14 Banish on Kill
35% Attack Speed
+(91 to 120)% Enhanced Damage
+(8 to 10) to Deathgaze
7% Chance of Crushing Blow
Slow Target (15 to 17)%
+(21 to 30) to Strength
-(21 to 30) to Energy
Socketed (3)
One-Hand Damage: (36 - 41) to (46 - 52)
Required Level: 46
Required Strength: 104
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 17 Banish on Kill
50% Attack Speed
+(131 to 160)% Enhanced Damage
+(10 to 14) to Deathgaze
8% Chance of Crushing Blow
Slow Target (18 to 20)%
+(31 to 40) to Strength
-(31 to 40) to Energy
Socketed (3)
Off Hand:
Pharaoh
-> Chargebreaker
(incredible defense)Chargebreaker
Setzschild (4)
Defense: (492 - 573) to (969 - 1127)
Chance to Block: 4%
(Amazon Only)
Required Level: 12
Required Strength: 39
Item Level: 10
1% Chance to cast level 1 Guard Tower on Kill
(10 to 15)% Block Speed
+(35 to 57)% Enhanced Defense
(8 to 10)% to Strength
(8 to 10)% to Dexterity
Physical Resist 5%
Physical Damage Reduced by (3 to 5)
(8 to 10)% Bonus to Defense
Socketed (1)
Defense: (1695 - 1902) to (3048 - 3418)
Chance to Block: 4%
(Amazon Only)
Required Level: 30
Required Strength: 77
Item Level: 31
2% Chance to cast level 1 Guard Tower on Kill
(20 to 25)% Block Speed
+(81 to 103)% Enhanced Defense
(14 to 16)% to Strength
(14 to 16)% to Dexterity
Physical Resist 7%
Physical Damage Reduced by (9 to 11)
(14 to 16)% Bonus to Defense
Socketed (3)
Defense: (4287 - 4723) to (7550 - 8319)
Chance to Block: 4%
(Amazon Only)
Required Level: 47
Required Strength: 270
Item Level: 51
3% Chance to cast level 1 Guard Tower on Kill
(30 to 40)% Block Speed
+(126 to 149)% Enhanced Defense
(20 to 22)% to Strength
(20 to 22)% to Dexterity
Physical Resist 9%
Physical Damage Reduced by (15 to 17)
(20 to 22)% Bonus to Defense
Socketed (5)
Defense: (6416 - 6983) to (11272 - 12268)
Chance to Block: 4%
(Amazon Only)
Required Level: 56
Required Strength: 539
Item Level: 77
4% Chance to cast level 1 Guard Tower on Kill
(40 to 50)% Block Speed
+(149 to 171)% Enhanced Defense
(23 to 25)% to Strength
(23 to 25)% to Dexterity
Physical Resist 10%
Physical Damage Reduced by (18 to 20)
(23 to 25)% Bonus to Defense
Socketed (6)
Setzschild (4)
Defense: (492 - 573) to (969 - 1127)
Chance to Block: 4%
(Amazon Only)
Required Level: 12
Required Strength: 39
Item Level: 10
1% Chance to cast level 1 Guard Tower on Kill
(10 to 15)% Block Speed
+(35 to 57)% Enhanced Defense
(8 to 10)% to Strength
(8 to 10)% to Dexterity
Physical Resist 5%
Physical Damage Reduced by (3 to 5)
(8 to 10)% Bonus to Defense
Socketed (1)
Defense: (1695 - 1902) to (3048 - 3418)
Chance to Block: 4%
(Amazon Only)
Required Level: 30
Required Strength: 77
Item Level: 31
2% Chance to cast level 1 Guard Tower on Kill
(20 to 25)% Block Speed
+(81 to 103)% Enhanced Defense
(14 to 16)% to Strength
(14 to 16)% to Dexterity
Physical Resist 7%
Physical Damage Reduced by (9 to 11)
(14 to 16)% Bonus to Defense
Socketed (3)
Defense: (4287 - 4723) to (7550 - 8319)
Chance to Block: 4%
(Amazon Only)
Required Level: 47
Required Strength: 270
Item Level: 51
3% Chance to cast level 1 Guard Tower on Kill
(30 to 40)% Block Speed
+(126 to 149)% Enhanced Defense
(20 to 22)% to Strength
(20 to 22)% to Dexterity
Physical Resist 9%
Physical Damage Reduced by (15 to 17)
(20 to 22)% Bonus to Defense
Socketed (5)
Defense: (6416 - 6983) to (11272 - 12268)
Chance to Block: 4%
(Amazon Only)
Required Level: 56
Required Strength: 539
Item Level: 77
4% Chance to cast level 1 Guard Tower on Kill
(40 to 50)% Block Speed
+(149 to 171)% Enhanced Defense
(23 to 25)% to Strength
(23 to 25)% to Dexterity
Physical Resist 10%
Physical Damage Reduced by (18 to 20)
(23 to 25)% Bonus to Defense
Socketed (6)
Head:
Cannonball
-> Sphinx
-> Umbaru's Jinx
(reanimates are nice)Umbaru's Jinx
Mask (4)
Defense: (116 - 126) to (195 - 209)
Required Level: 7
Required Strength: 30
Item Level: 10
+(0 to 1) to Necromancer Skill Levels
15% Hit Recovery
+(6 to 10)% to Summoned Minion Damage
+(21 to 40)% to Summoned Minion Attack Rating
+(31 to 50)% Enhanced Defense
+(51 to 100) Defense
Poison Length Reduced by (11 to 20)%
Physical Resist 1%
(6 to 10)% Bonus to Defense
Socketed (1)
Defense: (416 - 448) to (546 - 587)
Required Level: 24
Required Strength: 60
Item Level: 31
+(0 to 1) to Necromancer Skill Levels
30% Hit Recovery
+(11 to 15)% to Summoned Minion Damage
+(41 to 60)% to Summoned Minion Attack Rating
+(61 to 80)% Enhanced Defense
+(151 to 200) Defense
Poison Length Reduced by (21 to 30)%
Physical Resist 2%
(11 to 20)% Bonus to Defense
Socketed (3)
Defense: (927 - 994) to (1163 - 1249)
Required Level: 42
Required Strength: 210
Item Level: 51
+(0 to 2) to Necromancer Skill Levels
45% Hit Recovery
+(16 to 20)% to Summoned Minion Damage
+(61 to 80)% to Summoned Minion Attack Rating
+(91 to 110)% Enhanced Defense
+(251 to 300) Defense
Poison Length Reduced by (31 to 40)%
Physical Resist 3%
(21 to 30)% Bonus to Defense
Socketed (4)
Defense: (1422 - 1515) to (1759 - 1876)
Required Level: 50
Required Strength: 420
Item Level: 77
+(1 to 2) to Necromancer Skill Levels
60% Hit Recovery
+(21 to 25)% to Summoned Minion Damage
+(81 to 100)% to Summoned Minion Attack Rating
+(121 to 140)% Enhanced Defense
+(351 to 400) Defense
Poison Length Reduced by (41 to 50)%
Physical Resist 4%
(31 to 40)% Bonus to Defense
Socketed (4)
Mask (4)
Defense: (116 - 126) to (195 - 209)
Required Level: 7
Required Strength: 30
Item Level: 10
+(0 to 1) to Necromancer Skill Levels
15% Hit Recovery
+(6 to 10)% to Summoned Minion Damage
+(21 to 40)% to Summoned Minion Attack Rating
+(31 to 50)% Enhanced Defense
+(51 to 100) Defense
Poison Length Reduced by (11 to 20)%
Physical Resist 1%
(6 to 10)% Bonus to Defense
Socketed (1)
Defense: (416 - 448) to (546 - 587)
Required Level: 24
Required Strength: 60
Item Level: 31
+(0 to 1) to Necromancer Skill Levels
30% Hit Recovery
+(11 to 15)% to Summoned Minion Damage
+(41 to 60)% to Summoned Minion Attack Rating
+(61 to 80)% Enhanced Defense
+(151 to 200) Defense
Poison Length Reduced by (21 to 30)%
Physical Resist 2%
(11 to 20)% Bonus to Defense
Socketed (3)
Defense: (927 - 994) to (1163 - 1249)
Required Level: 42
Required Strength: 210
Item Level: 51
+(0 to 2) to Necromancer Skill Levels
45% Hit Recovery
+(16 to 20)% to Summoned Minion Damage
+(61 to 80)% to Summoned Minion Attack Rating
+(91 to 110)% Enhanced Defense
+(251 to 300) Defense
Poison Length Reduced by (31 to 40)%
Physical Resist 3%
(21 to 30)% Bonus to Defense
Socketed (4)
Defense: (1422 - 1515) to (1759 - 1876)
Required Level: 50
Required Strength: 420
Item Level: 77
+(1 to 2) to Necromancer Skill Levels
60% Hit Recovery
+(21 to 25)% to Summoned Minion Damage
+(81 to 100)% to Summoned Minion Attack Rating
+(121 to 140)% Enhanced Defense
+(351 to 400) Defense
Poison Length Reduced by (41 to 50)%
Physical Resist 4%
(31 to 40)% Bonus to Defense
Socketed (4)
Body: Grizwold's ->
Lumen Arcana
-> Lumen Arcana
Body Armors
'Ith'
Runeword Level: 18
+1 to All Skills
-(3 to 8)% to Enemy Fire Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
+(25 to 50)% Enhanced Defense
+2 to Light Radius
Body Armors
'Ith'
Runeword Level: 18
+1 to All Skills
-(3 to 8)% to Enemy Fire Resistance
-(3 to 8)% to Enemy Lightning Resistance
-(3 to 8)% to Enemy Cold Resistance
-(3 to 8)% to Enemy Poison Resistance
+(25 to 50)% Enhanced Defense
+2 to Light Radius
Werecat
(for attack speed later)Werecat
Breast Plate (4)
Defense: (203 - 224) to (379 - 422)
Required Level: 5
Required Strength: 30
Item Level: 10
5% Chance to cast level 1 Claw Tornado on Melee Attack
15% Attack Speed
4% Life stolen per Hit
+(24 to 40)% Enhanced Defense
+(41 to 50) Defense
+(11 to 20) to all Attributes
Physical Resist 3%
Socketed (2)
Defense: (622 - 681) to (1100 - 1207)
Required Level: 23
Required Strength: 60
Item Level: 36
6% Chance to cast level 7 Claw Tornado on Melee Attack
30% Attack Speed
6% Life stolen per Hit
+(58 to 75)% Enhanced Defense
+(81 to 100) Defense
+(21 to 30) to all Attributes
Physical Resist 4%
Socketed (4)
Defense: (1471 - 1589) to (2563 - 2777)
Required Level: 40
Required Strength: 210
Item Level: 51
7% Chance to cast level 13 Claw Tornado on Melee Attack
45% Attack Speed
8% Life stolen per Hit
+(92 to 109)% Enhanced Defense
+(131 to 150) Defense
+(31 to 40) to all Attributes
Physical Resist 5%
Socketed (5)
Defense: (2168 - 2330) to (3757 - 4046)
Required Level: 50
Required Strength: 420
Item Level: 85
8% Chance to cast level 16 Claw Tornado on Melee Attack
60% Attack Speed
10% Life stolen per Hit
+(109 to 126)% Enhanced Defense
+(181 to 200) Defense
+(41 to 50) to all Attributes
Physical Resist 6%
Socketed (6)
Breast Plate (4)
Defense: (203 - 224) to (379 - 422)
Required Level: 5
Required Strength: 30
Item Level: 10
5% Chance to cast level 1 Claw Tornado on Melee Attack
15% Attack Speed
4% Life stolen per Hit
+(24 to 40)% Enhanced Defense
+(41 to 50) Defense
+(11 to 20) to all Attributes
Physical Resist 3%
Socketed (2)
Defense: (622 - 681) to (1100 - 1207)
Required Level: 23
Required Strength: 60
Item Level: 36
6% Chance to cast level 7 Claw Tornado on Melee Attack
30% Attack Speed
6% Life stolen per Hit
+(58 to 75)% Enhanced Defense
+(81 to 100) Defense
+(21 to 30) to all Attributes
Physical Resist 4%
Socketed (4)
Defense: (1471 - 1589) to (2563 - 2777)
Required Level: 40
Required Strength: 210
Item Level: 51
7% Chance to cast level 13 Claw Tornado on Melee Attack
45% Attack Speed
8% Life stolen per Hit
+(92 to 109)% Enhanced Defense
+(131 to 150) Defense
+(31 to 40) to all Attributes
Physical Resist 5%
Socketed (5)
Defense: (2168 - 2330) to (3757 - 4046)
Required Level: 50
Required Strength: 420
Item Level: 85
8% Chance to cast level 16 Claw Tornado on Melee Attack
60% Attack Speed
10% Life stolen per Hit
+(109 to 126)% Enhanced Defense
+(181 to 200) Defense
+(41 to 50) to all Attributes
Physical Resist 6%
Socketed (6)
Hands:
Iblis
-> Iblis
Gloves
'TyrSur'
Runeword Level: 90
+40 Spell Focus if Sanguine Covenant is Active
+10% Maximum Mana if Solar Flare is Active
+(37 to 42)% to Fire Spell Damage
(25 to 35)% to Energy
Regenerate Mana +(10 to 15)%
Fire Absorb 4%
+10 to Light Radius
Gloves
'TyrSur'
Runeword Level: 90
+40 Spell Focus if Sanguine Covenant is Active
+10% Maximum Mana if Solar Flare is Active
+(37 to 42)% to Fire Spell Damage
(25 to 35)% to Energy
Regenerate Mana +(10 to 15)%
Fire Absorb 4%
+10 to Light Radius
Mercy
-> Mercy
Gloves
'LewElq'
Runeword Level: 110
10% Chance to cast level 18 Punishers on Melee Attack
10% Combat Speeds
+(59 to 69) to Maximum Damage
+26 Defense
+(151 to 200) to Strength
(15 to 20)% to Vitality
Gloves
'LewElq'
Runeword Level: 110
10% Chance to cast level 18 Punishers on Melee Attack
10% Combat Speeds
+(59 to 69) to Maximum Damage
+26 Defense
+(151 to 200) to Strength
(15 to 20)% to Vitality
Featherclaw
(for attack speed later)Belt:
Rainbow
-> Rainbow
Belts
'Eth'
Runeword Level: 15
+5% to Spell Damage
+(6 to 10)% to Summoned Minion Resistances
Regenerate Mana +(5 to 10)%
Elemental Resists +(10 to 15)%
(6 to 8)% Magic Find
+2 to Light Radius
Belts
'Eth'
Runeword Level: 15
+5% to Spell Damage
+(6 to 10)% to Summoned Minion Resistances
Regenerate Mana +(5 to 10)%
Elemental Resists +(10 to 15)%
(6 to 8)% Magic Find
+2 to Light Radius
Dragon Tail
Dragon Tail
Plated Belt (4)
Defense: (206 - 232) to (277 - 312)
Required Level: 10
Required Strength: 34
Item Level: 19
5% Chance to cast level 6 Seal of Fire on Melee Attack
15% Attack Speed
Adds (3 to 5)-(6 to 8) Fire Damage
Stun Attack
+(51 to 70)% Enhanced Defense
Fire Resist +(16 to 25)%
Socketed (1)
Defense: (640 - 708) to (828 - 916)
Required Level: 27
Required Strength: 68
Item Level: 36
6% Chance to cast level 14 Seal of Fire on Melee Attack
25% Attack Speed
Adds (8 to 13)-(13 to 20) Fire Damage
Stun Attack
+(81 to 100)% Enhanced Defense
Fire Resist +(36 to 45)%
Socketed (2)
Defense: (1519 - 1656) to (1928 - 2102)
Required Level: 44
Required Strength: 236
Item Level: 67
7% Chance to cast level 20 Seal of Fire on Melee Attack
35% Attack Speed
Adds (25 to 35)-(40 to 55) Fire Damage
Stun Attack
+(111 to 130)% Enhanced Defense
Fire Resist +(56 to 65)%
Socketed (2)
Defense: (2366 - 2553) to (2993 - 3229)
Required Level: 52
Required Strength: 472
Item Level: 85
8% Chance to cast level 24 Seal of Fire on Melee Attack
40% Attack Speed
Adds (81 to 100)-(121 to 160) Fire Damage
Stun Attack
+(141 to 160)% Enhanced Defense
Fire Resist +(66 to 75)%
Socketed (2)
Plated Belt (4)
Defense: (206 - 232) to (277 - 312)
Required Level: 10
Required Strength: 34
Item Level: 19
5% Chance to cast level 6 Seal of Fire on Melee Attack
15% Attack Speed
Adds (3 to 5)-(6 to 8) Fire Damage
Stun Attack
+(51 to 70)% Enhanced Defense
Fire Resist +(16 to 25)%
Socketed (1)
Defense: (640 - 708) to (828 - 916)
Required Level: 27
Required Strength: 68
Item Level: 36
6% Chance to cast level 14 Seal of Fire on Melee Attack
25% Attack Speed
Adds (8 to 13)-(13 to 20) Fire Damage
Stun Attack
+(81 to 100)% Enhanced Defense
Fire Resist +(36 to 45)%
Socketed (2)
Defense: (1519 - 1656) to (1928 - 2102)
Required Level: 44
Required Strength: 236
Item Level: 67
7% Chance to cast level 20 Seal of Fire on Melee Attack
35% Attack Speed
Adds (25 to 35)-(40 to 55) Fire Damage
Stun Attack
+(111 to 130)% Enhanced Defense
Fire Resist +(56 to 65)%
Socketed (2)
Defense: (2366 - 2553) to (2993 - 3229)
Required Level: 52
Required Strength: 472
Item Level: 85
8% Chance to cast level 24 Seal of Fire on Melee Attack
40% Attack Speed
Adds (81 to 100)-(121 to 160) Fire Damage
Stun Attack
+(141 to 160)% Enhanced Defense
Fire Resist +(66 to 75)%
Socketed (2)
Boots: Whichever have the highest movement speed
Jewelry: Any +Skills ->
Ripstar
Ripstar
Ring
Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
Ring
Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
Swap:
Pax Mystica
for Blink chargesPax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Sockets: Tal runes or resistance Pgems. This saves us on Mystic Orbs (MOs)
MOs: Use %ManaRegen orbs to counteract +Skills costs. Save room for +Attributes if needed. Otherwise, save gold for oils.
Skills:
Max: Summon Fire Elementals, Balance, Lioness
10: Wild and Free
3: Defensive Harmony
Notes:
** Save Imbues for Sacred items at level 99 crafts (details later).
** You can put +1 skill point into every skills until Lioness is unlocked, then respec for a better super-early game experience.
** Note the Cube Recipes for socketables, disenchanting/uptiering, and changing item quality. I generally wait until T2/T3 for crafting uniques or gamble if one doesn't drop.
** Be sure to complete the Level Challenge
** TU3/TU4 upgrades can be saved for ethereal
Ravenflock
to stretch its durability, use a jewel with Indestructible (ilvl 16-99), or simply reroll it. Killspeed was not an issue for me, but mana usage was so I held off on this for a while.Ravenflock
Flail (4)
One-Hand Damage: 10 to 16
Required Level: 24
Required Strength: 60
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
15% Attack Speed
+50% Damage to Undead
+50% Enhanced Damage
+(1 to 4) to Noctule
2% Deadly Strike
+(11 to 15) to all Attributes
Socketed (2)
One-Hand Damage: 32 to 46
Required Level: 45
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.11 per Strength)%
25% Attack Speed
+50% Damage to Undead
+100% Enhanced Damage
+(5 to 7) to Noctule
4% Deadly Strike
+(21 to 25) to all Attributes
Socketed (4)
One-Hand Damage: 62 to 102
Required Level: 70
Required Strength: 186
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
35% Attack Speed
+50% Damage to Undead
+150% Enhanced Damage
+(8 to 11) to Noctule
6% Deadly Strike
+(31 to 35) to all Attributes
Socketed (5)
One-Hand Damage: 93 to 147
Required Level: 84
Required Strength: 369
Item Level: 85
Strength Damage Bonus: (0.11 per Strength)%
40% Attack Speed
+50% Damage to Undead
+200% Enhanced Damage
+(12 to 14) to Noctule
8% Deadly Strike
+(36 to 40) to all Attributes
Socketed (6)
Flail (4)
One-Hand Damage: 10 to 16
Required Level: 24
Required Strength: 60
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
15% Attack Speed
+50% Damage to Undead
+50% Enhanced Damage
+(1 to 4) to Noctule
2% Deadly Strike
+(11 to 15) to all Attributes
Socketed (2)
One-Hand Damage: 32 to 46
Required Level: 45
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.11 per Strength)%
25% Attack Speed
+50% Damage to Undead
+100% Enhanced Damage
+(5 to 7) to Noctule
4% Deadly Strike
+(21 to 25) to all Attributes
Socketed (4)
One-Hand Damage: 62 to 102
Required Level: 70
Required Strength: 186
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
35% Attack Speed
+50% Damage to Undead
+150% Enhanced Damage
+(8 to 11) to Noctule
6% Deadly Strike
+(31 to 35) to all Attributes
Socketed (5)
One-Hand Damage: 93 to 147
Required Level: 84
Required Strength: 369
Item Level: 85
Strength Damage Bonus: (0.11 per Strength)%
40% Attack Speed
+50% Damage to Undead
+200% Enhanced Damage
+(12 to 14) to Noctule
8% Deadly Strike
+(36 to 40) to all Attributes
Socketed (6)
** Most of this won't matter much if you're multiplayer.
- Mid-Game
► Show Spoiler
Nightmare: Level 55-105
Gear:
Main Hand:
Off Hand:
Head:
Body:
Hands:
Belt:
Boots
Rings:
Amulet: A rare with Charged Strike is what inspired this build. Try it out if you find one!
Swap:
Sockets: Lem-crafted jewels to replace Tals. Resistance Pgems are always nice.
MOs: %ManaRegen, %/+Defense, Attributes, Resistances are all good. For the weapon, use all damage MOs.
Inventory:
Skills:
Max - Summon Fire Elementals, Balance, Lioness, Spellbind, Spirit of Vengeance
10 - Wild and Free
3 - Defensive Harmony
Notes:
** Save Imbues for Sacred items at level 99 crafts (details later).
** Now is a good time to start hitting breakpoints since jewels will have a good ilvl (+90 for 15% IAS)
** For runeword bases: Use oils of renewal/luck to roll perfect superior base items, then use MOs to apply the max %ED, then roll the runeword.
** Complete the Ennead Challenge
** Find all five Monster Tokens
** Farm Halls of Pain a few times as a gear check, to reach level 105, and collect extra signets of learning
Gear:
Main Hand:
Ravenflock
/ Ravenflock
Flail (4)
One-Hand Damage: 10 to 16
Required Level: 24
Required Strength: 60
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
15% Attack Speed
+50% Damage to Undead
+50% Enhanced Damage
+(1 to 4) to Noctule
2% Deadly Strike
+(11 to 15) to all Attributes
Socketed (2)
One-Hand Damage: 32 to 46
Required Level: 45
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.11 per Strength)%
25% Attack Speed
+50% Damage to Undead
+100% Enhanced Damage
+(5 to 7) to Noctule
4% Deadly Strike
+(21 to 25) to all Attributes
Socketed (4)
One-Hand Damage: 62 to 102
Required Level: 70
Required Strength: 186
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
35% Attack Speed
+50% Damage to Undead
+150% Enhanced Damage
+(8 to 11) to Noctule
6% Deadly Strike
+(31 to 35) to all Attributes
Socketed (5)
One-Hand Damage: 93 to 147
Required Level: 84
Required Strength: 369
Item Level: 85
Strength Damage Bonus: (0.11 per Strength)%
40% Attack Speed
+50% Damage to Undead
+200% Enhanced Damage
+(12 to 14) to Noctule
8% Deadly Strike
+(36 to 40) to all Attributes
Socketed (6)
Flail (4)
One-Hand Damage: 10 to 16
Required Level: 24
Required Strength: 60
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
15% Attack Speed
+50% Damage to Undead
+50% Enhanced Damage
+(1 to 4) to Noctule
2% Deadly Strike
+(11 to 15) to all Attributes
Socketed (2)
One-Hand Damage: 32 to 46
Required Level: 45
Required Strength: 93
Item Level: 36
Strength Damage Bonus: (0.11 per Strength)%
25% Attack Speed
+50% Damage to Undead
+100% Enhanced Damage
+(5 to 7) to Noctule
4% Deadly Strike
+(21 to 25) to all Attributes
Socketed (4)
One-Hand Damage: 62 to 102
Required Level: 70
Required Strength: 186
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
35% Attack Speed
+50% Damage to Undead
+150% Enhanced Damage
+(8 to 11) to Noctule
6% Deadly Strike
+(31 to 35) to all Attributes
Socketed (5)
One-Hand Damage: 93 to 147
Required Level: 84
Required Strength: 369
Item Level: 85
Strength Damage Bonus: (0.11 per Strength)%
40% Attack Speed
+50% Damage to Undead
+200% Enhanced Damage
+(12 to 14) to Noctule
8% Deadly Strike
+(36 to 40) to all Attributes
Socketed (6)
Brainhack
Brainhack
Hand Axe (4)
One-Hand Damage: (4 - 5) to (6 - 7)
Required Level: 3
Item Level: 1
Strength Damage Bonus: (0.11 per Strength)%
3% Chance to cast level 2 Banish on Kill
15% Attack Speed
+(16 to 30)% Enhanced Damage
+(1 to 2) to Deathgaze
5% Chance of Crushing Blow
Slow Target (3 to 5)%
+(1 to 10) to Strength
-(1 to 10) to Energy
Socketed (1)
One-Hand Damage: (13 - 16) to (16 - 19)
Required Level: 19
Required Strength: 18
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
5% Chance to cast level 8 Banish on Kill
25% Attack Speed
+(51 to 80)% Enhanced Damage
+(4 to 6) to Deathgaze
6% Chance of Crushing Blow
Slow Target (9 to 11)%
+(11 to 20) to Strength
-(11 to 20) to Energy
Socketed (2)
One-Hand Damage: (24 - 28) to (30 - 35)
Required Level: 37
Required Strength: 49
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
7% Chance to cast level 14 Banish on Kill
35% Attack Speed
+(91 to 120)% Enhanced Damage
+(8 to 10) to Deathgaze
7% Chance of Crushing Blow
Slow Target (15 to 17)%
+(21 to 30) to Strength
-(21 to 30) to Energy
Socketed (3)
One-Hand Damage: (36 - 41) to (46 - 52)
Required Level: 46
Required Strength: 104
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 17 Banish on Kill
50% Attack Speed
+(131 to 160)% Enhanced Damage
+(10 to 14) to Deathgaze
8% Chance of Crushing Blow
Slow Target (18 to 20)%
+(31 to 40) to Strength
-(31 to 40) to Energy
Socketed (3)
Hand Axe (4)
One-Hand Damage: (4 - 5) to (6 - 7)
Required Level: 3
Item Level: 1
Strength Damage Bonus: (0.11 per Strength)%
3% Chance to cast level 2 Banish on Kill
15% Attack Speed
+(16 to 30)% Enhanced Damage
+(1 to 2) to Deathgaze
5% Chance of Crushing Blow
Slow Target (3 to 5)%
+(1 to 10) to Strength
-(1 to 10) to Energy
Socketed (1)
One-Hand Damage: (13 - 16) to (16 - 19)
Required Level: 19
Required Strength: 18
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
5% Chance to cast level 8 Banish on Kill
25% Attack Speed
+(51 to 80)% Enhanced Damage
+(4 to 6) to Deathgaze
6% Chance of Crushing Blow
Slow Target (9 to 11)%
+(11 to 20) to Strength
-(11 to 20) to Energy
Socketed (2)
One-Hand Damage: (24 - 28) to (30 - 35)
Required Level: 37
Required Strength: 49
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
7% Chance to cast level 14 Banish on Kill
35% Attack Speed
+(91 to 120)% Enhanced Damage
+(8 to 10) to Deathgaze
7% Chance of Crushing Blow
Slow Target (15 to 17)%
+(21 to 30) to Strength
-(21 to 30) to Energy
Socketed (3)
One-Hand Damage: (36 - 41) to (46 - 52)
Required Level: 46
Required Strength: 104
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 17 Banish on Kill
50% Attack Speed
+(131 to 160)% Enhanced Damage
+(10 to 14) to Deathgaze
8% Chance of Crushing Blow
Slow Target (18 to 20)%
+(31 to 40) to Strength
-(31 to 40) to Energy
Socketed (3)
Off Hand:
Chargebreaker
Chargebreaker
Setzschild (4)
Defense: (492 - 573) to (969 - 1127)
Chance to Block: 4%
(Amazon Only)
Required Level: 12
Required Strength: 39
Item Level: 10
1% Chance to cast level 1 Guard Tower on Kill
(10 to 15)% Block Speed
+(35 to 57)% Enhanced Defense
(8 to 10)% to Strength
(8 to 10)% to Dexterity
Physical Resist 5%
Physical Damage Reduced by (3 to 5)
(8 to 10)% Bonus to Defense
Socketed (1)
Defense: (1695 - 1902) to (3048 - 3418)
Chance to Block: 4%
(Amazon Only)
Required Level: 30
Required Strength: 77
Item Level: 31
2% Chance to cast level 1 Guard Tower on Kill
(20 to 25)% Block Speed
+(81 to 103)% Enhanced Defense
(14 to 16)% to Strength
(14 to 16)% to Dexterity
Physical Resist 7%
Physical Damage Reduced by (9 to 11)
(14 to 16)% Bonus to Defense
Socketed (3)
Defense: (4287 - 4723) to (7550 - 8319)
Chance to Block: 4%
(Amazon Only)
Required Level: 47
Required Strength: 270
Item Level: 51
3% Chance to cast level 1 Guard Tower on Kill
(30 to 40)% Block Speed
+(126 to 149)% Enhanced Defense
(20 to 22)% to Strength
(20 to 22)% to Dexterity
Physical Resist 9%
Physical Damage Reduced by (15 to 17)
(20 to 22)% Bonus to Defense
Socketed (5)
Defense: (6416 - 6983) to (11272 - 12268)
Chance to Block: 4%
(Amazon Only)
Required Level: 56
Required Strength: 539
Item Level: 77
4% Chance to cast level 1 Guard Tower on Kill
(40 to 50)% Block Speed
+(149 to 171)% Enhanced Defense
(23 to 25)% to Strength
(23 to 25)% to Dexterity
Physical Resist 10%
Physical Damage Reduced by (18 to 20)
(23 to 25)% Bonus to Defense
Socketed (6)
Setzschild (4)
Defense: (492 - 573) to (969 - 1127)
Chance to Block: 4%
(Amazon Only)
Required Level: 12
Required Strength: 39
Item Level: 10
1% Chance to cast level 1 Guard Tower on Kill
(10 to 15)% Block Speed
+(35 to 57)% Enhanced Defense
(8 to 10)% to Strength
(8 to 10)% to Dexterity
Physical Resist 5%
Physical Damage Reduced by (3 to 5)
(8 to 10)% Bonus to Defense
Socketed (1)
Defense: (1695 - 1902) to (3048 - 3418)
Chance to Block: 4%
(Amazon Only)
Required Level: 30
Required Strength: 77
Item Level: 31
2% Chance to cast level 1 Guard Tower on Kill
(20 to 25)% Block Speed
+(81 to 103)% Enhanced Defense
(14 to 16)% to Strength
(14 to 16)% to Dexterity
Physical Resist 7%
Physical Damage Reduced by (9 to 11)
(14 to 16)% Bonus to Defense
Socketed (3)
Defense: (4287 - 4723) to (7550 - 8319)
Chance to Block: 4%
(Amazon Only)
Required Level: 47
Required Strength: 270
Item Level: 51
3% Chance to cast level 1 Guard Tower on Kill
(30 to 40)% Block Speed
+(126 to 149)% Enhanced Defense
(20 to 22)% to Strength
(20 to 22)% to Dexterity
Physical Resist 9%
Physical Damage Reduced by (15 to 17)
(20 to 22)% Bonus to Defense
Socketed (5)
Defense: (6416 - 6983) to (11272 - 12268)
Chance to Block: 4%
(Amazon Only)
Required Level: 56
Required Strength: 539
Item Level: 77
4% Chance to cast level 1 Guard Tower on Kill
(40 to 50)% Block Speed
+(149 to 171)% Enhanced Defense
(23 to 25)% to Strength
(23 to 25)% to Dexterity
Physical Resist 10%
Physical Damage Reduced by (18 to 20)
(23 to 25)% Bonus to Defense
Socketed (6)
Head:
Lily
/ Siegfried
with IAS jewelsSiegfried
Amazon Helms
'VexNef'
Runeword Level: 68
3% Chance to cast level 5 Vanquish on Kill
50% Attack Speed
15% Cast Speed
Adds 42-125 Fire Damage
Adds 42-125 Lightning Damage
Adds 42-125 Cold Damage
(3 to 5)% Chance of Crushing Blow
+(72 to 100)% Enhanced Defense
+50 to Dexterity
Elemental Resists +(21 to 25)%
Amazon Helms
'VexNef'
Runeword Level: 68
3% Chance to cast level 5 Vanquish on Kill
50% Attack Speed
15% Cast Speed
Adds 42-125 Fire Damage
Adds 42-125 Lightning Damage
Adds 42-125 Cold Damage
(3 to 5)% Chance of Crushing Blow
+(72 to 100)% Enhanced Defense
+50 to Dexterity
Elemental Resists +(21 to 25)%
Body:
Werecat
Werecat
Breast Plate (4)
Defense: (203 - 224) to (379 - 422)
Required Level: 5
Required Strength: 30
Item Level: 10
5% Chance to cast level 1 Claw Tornado on Melee Attack
15% Attack Speed
4% Life stolen per Hit
+(24 to 40)% Enhanced Defense
+(41 to 50) Defense
+(11 to 20) to all Attributes
Physical Resist 3%
Socketed (2)
Defense: (622 - 681) to (1100 - 1207)
Required Level: 23
Required Strength: 60
Item Level: 36
6% Chance to cast level 7 Claw Tornado on Melee Attack
30% Attack Speed
6% Life stolen per Hit
+(58 to 75)% Enhanced Defense
+(81 to 100) Defense
+(21 to 30) to all Attributes
Physical Resist 4%
Socketed (4)
Defense: (1471 - 1589) to (2563 - 2777)
Required Level: 40
Required Strength: 210
Item Level: 51
7% Chance to cast level 13 Claw Tornado on Melee Attack
45% Attack Speed
8% Life stolen per Hit
+(92 to 109)% Enhanced Defense
+(131 to 150) Defense
+(31 to 40) to all Attributes
Physical Resist 5%
Socketed (5)
Defense: (2168 - 2330) to (3757 - 4046)
Required Level: 50
Required Strength: 420
Item Level: 85
8% Chance to cast level 16 Claw Tornado on Melee Attack
60% Attack Speed
10% Life stolen per Hit
+(109 to 126)% Enhanced Defense
+(181 to 200) Defense
+(41 to 50) to all Attributes
Physical Resist 6%
Socketed (6)
Breast Plate (4)
Defense: (203 - 224) to (379 - 422)
Required Level: 5
Required Strength: 30
Item Level: 10
5% Chance to cast level 1 Claw Tornado on Melee Attack
15% Attack Speed
4% Life stolen per Hit
+(24 to 40)% Enhanced Defense
+(41 to 50) Defense
+(11 to 20) to all Attributes
Physical Resist 3%
Socketed (2)
Defense: (622 - 681) to (1100 - 1207)
Required Level: 23
Required Strength: 60
Item Level: 36
6% Chance to cast level 7 Claw Tornado on Melee Attack
30% Attack Speed
6% Life stolen per Hit
+(58 to 75)% Enhanced Defense
+(81 to 100) Defense
+(21 to 30) to all Attributes
Physical Resist 4%
Socketed (4)
Defense: (1471 - 1589) to (2563 - 2777)
Required Level: 40
Required Strength: 210
Item Level: 51
7% Chance to cast level 13 Claw Tornado on Melee Attack
45% Attack Speed
8% Life stolen per Hit
+(92 to 109)% Enhanced Defense
+(131 to 150) Defense
+(31 to 40) to all Attributes
Physical Resist 5%
Socketed (5)
Defense: (2168 - 2330) to (3757 - 4046)
Required Level: 50
Required Strength: 420
Item Level: 85
8% Chance to cast level 16 Claw Tornado on Melee Attack
60% Attack Speed
10% Life stolen per Hit
+(109 to 126)% Enhanced Defense
+(181 to 200) Defense
+(41 to 50) to all Attributes
Physical Resist 6%
Socketed (6)
Hands:
Featherclaw
Belt:
Dragon Tail
Dragon Tail
Plated Belt (4)
Defense: (206 - 232) to (277 - 312)
Required Level: 10
Required Strength: 34
Item Level: 19
5% Chance to cast level 6 Seal of Fire on Melee Attack
15% Attack Speed
Adds (3 to 5)-(6 to 8) Fire Damage
Stun Attack
+(51 to 70)% Enhanced Defense
Fire Resist +(16 to 25)%
Socketed (1)
Defense: (640 - 708) to (828 - 916)
Required Level: 27
Required Strength: 68
Item Level: 36
6% Chance to cast level 14 Seal of Fire on Melee Attack
25% Attack Speed
Adds (8 to 13)-(13 to 20) Fire Damage
Stun Attack
+(81 to 100)% Enhanced Defense
Fire Resist +(36 to 45)%
Socketed (2)
Defense: (1519 - 1656) to (1928 - 2102)
Required Level: 44
Required Strength: 236
Item Level: 67
7% Chance to cast level 20 Seal of Fire on Melee Attack
35% Attack Speed
Adds (25 to 35)-(40 to 55) Fire Damage
Stun Attack
+(111 to 130)% Enhanced Defense
Fire Resist +(56 to 65)%
Socketed (2)
Defense: (2366 - 2553) to (2993 - 3229)
Required Level: 52
Required Strength: 472
Item Level: 85
8% Chance to cast level 24 Seal of Fire on Melee Attack
40% Attack Speed
Adds (81 to 100)-(121 to 160) Fire Damage
Stun Attack
+(141 to 160)% Enhanced Defense
Fire Resist +(66 to 75)%
Socketed (2)
Plated Belt (4)
Defense: (206 - 232) to (277 - 312)
Required Level: 10
Required Strength: 34
Item Level: 19
5% Chance to cast level 6 Seal of Fire on Melee Attack
15% Attack Speed
Adds (3 to 5)-(6 to 8) Fire Damage
Stun Attack
+(51 to 70)% Enhanced Defense
Fire Resist +(16 to 25)%
Socketed (1)
Defense: (640 - 708) to (828 - 916)
Required Level: 27
Required Strength: 68
Item Level: 36
6% Chance to cast level 14 Seal of Fire on Melee Attack
25% Attack Speed
Adds (8 to 13)-(13 to 20) Fire Damage
Stun Attack
+(81 to 100)% Enhanced Defense
Fire Resist +(36 to 45)%
Socketed (2)
Defense: (1519 - 1656) to (1928 - 2102)
Required Level: 44
Required Strength: 236
Item Level: 67
7% Chance to cast level 20 Seal of Fire on Melee Attack
35% Attack Speed
Adds (25 to 35)-(40 to 55) Fire Damage
Stun Attack
+(111 to 130)% Enhanced Defense
Fire Resist +(56 to 65)%
Socketed (2)
Defense: (2366 - 2553) to (2993 - 3229)
Required Level: 52
Required Strength: 472
Item Level: 85
8% Chance to cast level 24 Seal of Fire on Melee Attack
40% Attack Speed
Adds (81 to 100)-(121 to 160) Fire Damage
Stun Attack
+(141 to 160)% Enhanced Defense
Fire Resist +(66 to 75)%
Socketed (2)
Boots
Megalith
(reroll for 40% speed)Megalith
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Rings:
Ripstar
or +Skills/best find.Ripstar
Ring
Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
Ring
Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
Amulet: A rare with Charged Strike is what inspired this build. Try it out if you find one!
Swap:
Koth's Lesson
, Koth's Lesson
Mace (4)
One-Hand Damage: (7 - 9) to (10 - 12)
Required Level: 5
Required Strength: 36
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
15% Chance to cast level 4 Bloodlust on Kill
+1 to All Skills
+(6 to 9)% Bonus Damage to Bloodlust
+(87 to 122)% Damage to Undead
+(31 to 50)% Enhanced Damage
+(51 to 100) Defense
+(11 to 15) to Strength
Maximum Life +(2 to 3)%
Socketed (1)
One-Hand Damage: (22 - 24) to (29 - 32)
Required Level: 23
Required Strength: 62
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
21% Chance to cast level 12 Bloodlust on Kill
+(1 to 2) to All Skills
+(12 to 18)% Bonus Damage to Bloodlust
+(159 to 194)% Damage to Undead
+(71 to 90)% Enhanced Damage
+(151 to 200) Defense
+(21 to 25) to Strength
Maximum Life +(3 to 4)%
Socketed (2)
One-Hand Damage: (40 - 44) to (60 - 66)
Required Level: 42
Required Strength: 130
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
27% Chance to cast level 20 Bloodlust on Kill
+2 to All Skills
+(21 to 27)% Bonus Damage to Bloodlust
+(231 to 266)% Damage to Undead
+(101 to 120)% Enhanced Damage
+(251 to 300) Defense
+(31 to 35) to Strength
Maximum Life +(4 to 5)%
Socketed (3)
One-Hand Damage: (55 - 60) to (80 - 87)
Required Level: 51
Required Strength: 261
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
30% Chance to cast level 24 Bloodlust on Kill
+(2 to 3) to All Skills
+(30 to 36)% Bonus Damage to Bloodlust
+(267 to 302)% Damage to Undead
+(131 to 150)% Enhanced Damage
+(301 to 350) Defense
+(36 to 40) to Strength
Maximum Life +(5 to 6)%
Socketed (3)
Mace (4)
One-Hand Damage: (7 - 9) to (10 - 12)
Required Level: 5
Required Strength: 36
Item Level: 10
Strength Damage Bonus: (0.11 per Strength)%
15% Chance to cast level 4 Bloodlust on Kill
+1 to All Skills
+(6 to 9)% Bonus Damage to Bloodlust
+(87 to 122)% Damage to Undead
+(31 to 50)% Enhanced Damage
+(51 to 100) Defense
+(11 to 15) to Strength
Maximum Life +(2 to 3)%
Socketed (1)
One-Hand Damage: (22 - 24) to (29 - 32)
Required Level: 23
Required Strength: 62
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
21% Chance to cast level 12 Bloodlust on Kill
+(1 to 2) to All Skills
+(12 to 18)% Bonus Damage to Bloodlust
+(159 to 194)% Damage to Undead
+(71 to 90)% Enhanced Damage
+(151 to 200) Defense
+(21 to 25) to Strength
Maximum Life +(3 to 4)%
Socketed (2)
One-Hand Damage: (40 - 44) to (60 - 66)
Required Level: 42
Required Strength: 130
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
27% Chance to cast level 20 Bloodlust on Kill
+2 to All Skills
+(21 to 27)% Bonus Damage to Bloodlust
+(231 to 266)% Damage to Undead
+(101 to 120)% Enhanced Damage
+(251 to 300) Defense
+(31 to 35) to Strength
Maximum Life +(4 to 5)%
Socketed (3)
One-Hand Damage: (55 - 60) to (80 - 87)
Required Level: 51
Required Strength: 261
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
30% Chance to cast level 24 Bloodlust on Kill
+(2 to 3) to All Skills
+(30 to 36)% Bonus Damage to Bloodlust
+(267 to 302)% Damage to Undead
+(131 to 150)% Enhanced Damage
+(301 to 350) Defense
+(36 to 40) to Strength
Maximum Life +(5 to 6)%
Socketed (3)
Kodo
Shield for Bloodlust buffsSockets: Lem-crafted jewels to replace Tals. Resistance Pgems are always nice.
MOs: %ManaRegen, %/+Defense, Attributes, Resistances are all good. For the weapon, use all damage MOs.
Inventory:
Sharkbaiter
Sharkbaiter
Ring Mail (4)
Defense: (111 - 127) to (226 - 259)
Required Level: 4
Required Strength: 28
Item Level: 10
1% Chance to cast level 6 Bloodlust on Death Blow
+6% Bonus Damage to Bloodlust
5% Attack Speed
(2 to 3)% Chance of Crushing Blow
+(31 to 50)% Enhanced Defense
+(11 to 15) to Strength
+(6 to 10) Life on Melee Attack
Socketed (2)
Defense: (410 - 456) to (735 - 817)
Required Level: 21
Required Strength: 55
Item Level: 31
1% Chance to cast level 18 Bloodlust on Death Blow
+12% Bonus Damage to Bloodlust
15% Attack Speed
(4 to 5)% Chance of Crushing Blow
+(71 to 90)% Enhanced Defense
+(21 to 25) to Strength
+(16 to 20) Life on Melee Attack
Socketed (4)
Defense: (1021 - 1117) to (1744 - 1909)
Required Level: 39
Required Strength: 193
Item Level: 51
1% Chance to cast level 30 Bloodlust on Death Blow
+18% Bonus Damage to Bloodlust
25% Attack Speed
(6 to 7)% Chance of Crushing Blow
+(101 to 120)% Enhanced Defense
+(31 to 35) to Strength
+(26 to 30) Life on Melee Attack
Socketed (5)
Defense: (1591 - 1722) to (2718 - 2942)
Required Level: 47
Required Strength: 385
Item Level: 77
1% Chance to cast level 36 Bloodlust on Death Blow
+24% Bonus Damage to Bloodlust
30% Attack Speed
(7 to 8)% Chance of Crushing Blow
+(131 to 150)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) Life on Melee Attack
Socketed (6)
Ring Mail (4)
Defense: (111 - 127) to (226 - 259)
Required Level: 4
Required Strength: 28
Item Level: 10
1% Chance to cast level 6 Bloodlust on Death Blow
+6% Bonus Damage to Bloodlust
5% Attack Speed
(2 to 3)% Chance of Crushing Blow
+(31 to 50)% Enhanced Defense
+(11 to 15) to Strength
+(6 to 10) Life on Melee Attack
Socketed (2)
Defense: (410 - 456) to (735 - 817)
Required Level: 21
Required Strength: 55
Item Level: 31
1% Chance to cast level 18 Bloodlust on Death Blow
+12% Bonus Damage to Bloodlust
15% Attack Speed
(4 to 5)% Chance of Crushing Blow
+(71 to 90)% Enhanced Defense
+(21 to 25) to Strength
+(16 to 20) Life on Melee Attack
Socketed (4)
Defense: (1021 - 1117) to (1744 - 1909)
Required Level: 39
Required Strength: 193
Item Level: 51
1% Chance to cast level 30 Bloodlust on Death Blow
+18% Bonus Damage to Bloodlust
25% Attack Speed
(6 to 7)% Chance of Crushing Blow
+(101 to 120)% Enhanced Defense
+(31 to 35) to Strength
+(26 to 30) Life on Melee Attack
Socketed (5)
Defense: (1591 - 1722) to (2718 - 2942)
Required Level: 47
Required Strength: 385
Item Level: 77
1% Chance to cast level 36 Bloodlust on Death Blow
+24% Bonus Damage to Bloodlust
30% Attack Speed
(7 to 8)% Chance of Crushing Blow
+(131 to 150)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) Life on Melee Attack
Socketed (6)
Pax Mystica
will eventually get replaced by Jitan's Gate.Pax Mystica
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Staves
'Tir'
Runeword Level: 10
+1 to All Skills
+7% to Spell Damage
+(2 to 5) to Blink
Elemental Resists +(11 to 15)%
(11 to 13)% Magic Find
Skills:
Max - Summon Fire Elementals, Balance, Lioness, Spellbind, Spirit of Vengeance
10 - Wild and Free
3 - Defensive Harmony
Notes:
** Save Imbues for Sacred items at level 99 crafts (details later).
** Now is a good time to start hitting breakpoints since jewels will have a good ilvl (+90 for 15% IAS)
** For runeword bases: Use oils of renewal/luck to roll perfect superior base items, then use MOs to apply the max %ED, then roll the runeword.
** Complete the Ennead Challenge
** Find all five Monster Tokens
** Farm Halls of Pain a few times as a gear check, to reach level 105, and collect extra signets of learning
- Late/End-game
► Show Spoiler
Hell: Level 105-150
Gear:
Main Hand:
Off Hand:
Head: Sacred or Quiet Shrine Crafted SU Spangenhelm for cold damage or hp
Body: Trinity Shrine Crafted/Blessed for -10% enemy resistances
Hands:
Belt:
Boots:
Crafts/Blesses: Aim for +2 All Skills (Body Armor) +5 Zon Skills (Helm/Shield), % Enhanced Defense, +(%)All Attributes
Ammy: %experience, +Skills or best find
Rings:
Sockets: Lum-crafted %Experience jewels (ilvl+90), %speed jewels, Jah runes, and Thai runes are all good.
Mystic Orbs: %ManaRegen and +Defense are good. Extra slots can go to elemental damage, resistances, or stats.
Swap:
Inventory: Charms count, right?
Skills:
See Above
Notes:
I'm all out of bubblegum.
Gear:
Main Hand:
Brainhack
or an ethBrainhack
Hand Axe (4)
One-Hand Damage: (4 - 5) to (6 - 7)
Required Level: 3
Item Level: 1
Strength Damage Bonus: (0.11 per Strength)%
3% Chance to cast level 2 Banish on Kill
15% Attack Speed
+(16 to 30)% Enhanced Damage
+(1 to 2) to Deathgaze
5% Chance of Crushing Blow
Slow Target (3 to 5)%
+(1 to 10) to Strength
-(1 to 10) to Energy
Socketed (1)
One-Hand Damage: (13 - 16) to (16 - 19)
Required Level: 19
Required Strength: 18
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
5% Chance to cast level 8 Banish on Kill
25% Attack Speed
+(51 to 80)% Enhanced Damage
+(4 to 6) to Deathgaze
6% Chance of Crushing Blow
Slow Target (9 to 11)%
+(11 to 20) to Strength
-(11 to 20) to Energy
Socketed (2)
One-Hand Damage: (24 - 28) to (30 - 35)
Required Level: 37
Required Strength: 49
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
7% Chance to cast level 14 Banish on Kill
35% Attack Speed
+(91 to 120)% Enhanced Damage
+(8 to 10) to Deathgaze
7% Chance of Crushing Blow
Slow Target (15 to 17)%
+(21 to 30) to Strength
-(21 to 30) to Energy
Socketed (3)
One-Hand Damage: (36 - 41) to (46 - 52)
Required Level: 46
Required Strength: 104
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 17 Banish on Kill
50% Attack Speed
+(131 to 160)% Enhanced Damage
+(10 to 14) to Deathgaze
8% Chance of Crushing Blow
Slow Target (18 to 20)%
+(31 to 40) to Strength
-(31 to 40) to Energy
Socketed (3)
Hand Axe (4)
One-Hand Damage: (4 - 5) to (6 - 7)
Required Level: 3
Item Level: 1
Strength Damage Bonus: (0.11 per Strength)%
3% Chance to cast level 2 Banish on Kill
15% Attack Speed
+(16 to 30)% Enhanced Damage
+(1 to 2) to Deathgaze
5% Chance of Crushing Blow
Slow Target (3 to 5)%
+(1 to 10) to Strength
-(1 to 10) to Energy
Socketed (1)
One-Hand Damage: (13 - 16) to (16 - 19)
Required Level: 19
Required Strength: 18
Item Level: 31
Strength Damage Bonus: (0.11 per Strength)%
5% Chance to cast level 8 Banish on Kill
25% Attack Speed
+(51 to 80)% Enhanced Damage
+(4 to 6) to Deathgaze
6% Chance of Crushing Blow
Slow Target (9 to 11)%
+(11 to 20) to Strength
-(11 to 20) to Energy
Socketed (2)
One-Hand Damage: (24 - 28) to (30 - 35)
Required Level: 37
Required Strength: 49
Item Level: 51
Strength Damage Bonus: (0.11 per Strength)%
7% Chance to cast level 14 Banish on Kill
35% Attack Speed
+(91 to 120)% Enhanced Damage
+(8 to 10) to Deathgaze
7% Chance of Crushing Blow
Slow Target (15 to 17)%
+(21 to 30) to Strength
-(21 to 30) to Energy
Socketed (3)
One-Hand Damage: (36 - 41) to (46 - 52)
Required Level: 46
Required Strength: 104
Item Level: 77
Strength Damage Bonus: (0.11 per Strength)%
8% Chance to cast level 17 Banish on Kill
50% Attack Speed
+(131 to 160)% Enhanced Damage
+(10 to 14) to Deathgaze
8% Chance of Crushing Blow
Slow Target (18 to 20)%
+(31 to 40) to Strength
-(31 to 40) to Energy
Socketed (3)
The Captain
for crucify was nice, too.The Captain
Military Pick (Sacred)
One-Hand Damage: (136 - 188) to (234 - 290)
Required Level: 100
Required Strength: 500
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
(10 to 40)% Attack Speed
Adds (40 to 70)-(120 to 150) Damage
+(120 to 170)% Enhanced Damage
+(14 to 20) to Crucify
+2000 Defense vs. Missile
+100 to Vitality
Socketed (6)
Military Pick (Sacred)
One-Hand Damage: (136 - 188) to (234 - 290)
Required Level: 100
Required Strength: 500
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
(10 to 40)% Attack Speed
Adds (40 to 70)-(120 to 150) Damage
+(120 to 170)% Enhanced Damage
+(14 to 20) to Crucify
+2000 Defense vs. Missile
+100 to Vitality
Socketed (6)
Off Hand:
Chargebreaker
-> Sacred or Quiet Shrine Crafted SU SetzschildChargebreaker
Setzschild (4)
Defense: (492 - 573) to (969 - 1127)
Chance to Block: 4%
(Amazon Only)
Required Level: 12
Required Strength: 39
Item Level: 10
1% Chance to cast level 1 Guard Tower on Kill
(10 to 15)% Block Speed
+(35 to 57)% Enhanced Defense
(8 to 10)% to Strength
(8 to 10)% to Dexterity
Physical Resist 5%
Physical Damage Reduced by (3 to 5)
(8 to 10)% Bonus to Defense
Socketed (1)
Defense: (1695 - 1902) to (3048 - 3418)
Chance to Block: 4%
(Amazon Only)
Required Level: 30
Required Strength: 77
Item Level: 31
2% Chance to cast level 1 Guard Tower on Kill
(20 to 25)% Block Speed
+(81 to 103)% Enhanced Defense
(14 to 16)% to Strength
(14 to 16)% to Dexterity
Physical Resist 7%
Physical Damage Reduced by (9 to 11)
(14 to 16)% Bonus to Defense
Socketed (3)
Defense: (4287 - 4723) to (7550 - 8319)
Chance to Block: 4%
(Amazon Only)
Required Level: 47
Required Strength: 270
Item Level: 51
3% Chance to cast level 1 Guard Tower on Kill
(30 to 40)% Block Speed
+(126 to 149)% Enhanced Defense
(20 to 22)% to Strength
(20 to 22)% to Dexterity
Physical Resist 9%
Physical Damage Reduced by (15 to 17)
(20 to 22)% Bonus to Defense
Socketed (5)
Defense: (6416 - 6983) to (11272 - 12268)
Chance to Block: 4%
(Amazon Only)
Required Level: 56
Required Strength: 539
Item Level: 77
4% Chance to cast level 1 Guard Tower on Kill
(40 to 50)% Block Speed
+(149 to 171)% Enhanced Defense
(23 to 25)% to Strength
(23 to 25)% to Dexterity
Physical Resist 10%
Physical Damage Reduced by (18 to 20)
(23 to 25)% Bonus to Defense
Socketed (6)
Setzschild (4)
Defense: (492 - 573) to (969 - 1127)
Chance to Block: 4%
(Amazon Only)
Required Level: 12
Required Strength: 39
Item Level: 10
1% Chance to cast level 1 Guard Tower on Kill
(10 to 15)% Block Speed
+(35 to 57)% Enhanced Defense
(8 to 10)% to Strength
(8 to 10)% to Dexterity
Physical Resist 5%
Physical Damage Reduced by (3 to 5)
(8 to 10)% Bonus to Defense
Socketed (1)
Defense: (1695 - 1902) to (3048 - 3418)
Chance to Block: 4%
(Amazon Only)
Required Level: 30
Required Strength: 77
Item Level: 31
2% Chance to cast level 1 Guard Tower on Kill
(20 to 25)% Block Speed
+(81 to 103)% Enhanced Defense
(14 to 16)% to Strength
(14 to 16)% to Dexterity
Physical Resist 7%
Physical Damage Reduced by (9 to 11)
(14 to 16)% Bonus to Defense
Socketed (3)
Defense: (4287 - 4723) to (7550 - 8319)
Chance to Block: 4%
(Amazon Only)
Required Level: 47
Required Strength: 270
Item Level: 51
3% Chance to cast level 1 Guard Tower on Kill
(30 to 40)% Block Speed
+(126 to 149)% Enhanced Defense
(20 to 22)% to Strength
(20 to 22)% to Dexterity
Physical Resist 9%
Physical Damage Reduced by (15 to 17)
(20 to 22)% Bonus to Defense
Socketed (5)
Defense: (6416 - 6983) to (11272 - 12268)
Chance to Block: 4%
(Amazon Only)
Required Level: 56
Required Strength: 539
Item Level: 77
4% Chance to cast level 1 Guard Tower on Kill
(40 to 50)% Block Speed
+(149 to 171)% Enhanced Defense
(23 to 25)% to Strength
(23 to 25)% to Dexterity
Physical Resist 10%
Physical Damage Reduced by (18 to 20)
(23 to 25)% Bonus to Defense
Socketed (6)
Head: Sacred or Quiet Shrine Crafted SU Spangenhelm for cold damage or hp
Body: Trinity Shrine Crafted/Blessed for -10% enemy resistances
Hands:
Featherclaw
or a craft with IAS jewels can also work well. Note: Hellmouth
for parasite is an optionHellmouth
Heavy Gloves (Sacred)
Defense: (1680 - 1976) to (3252 - 3566)
Required Level: 100
Required Strength: 525
Item Level: 105
Adds 125-250 Magic Damage
+12 to Rock Shock
+(140 to 200)% Enhanced Defense
+(500 to 2000) Defense
(11 to 15)% to Strength
Regenerate Mana -50%
Maximum Fire Resist +(1 to 2)%
(25 to 50)% Bonus to Defense
Socketed (4)
Heavy Gloves (Sacred)
Defense: (1680 - 1976) to (3252 - 3566)
Required Level: 100
Required Strength: 525
Item Level: 105
Adds 125-250 Magic Damage
+12 to Rock Shock
+(140 to 200)% Enhanced Defense
+(500 to 2000) Defense
(11 to 15)% to Strength
Regenerate Mana -50%
Maximum Fire Resist +(1 to 2)%
(25 to 50)% Bonus to Defense
Socketed (4)
Belt:
Truce
can provide massive defense or a Sacred or Quiet Shrine Crafted SU Plated Belt with %to cast DisintegrateTruce
Belts
'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
Belts
'Jah'
Runeword Level: 80
5% Combat Speeds
Stun Attack
Slows Attacker by 5%
+(172 to 200)% Enhanced Defense
Physical Resist 10%
Boots:
Megalith
-> Sacred or Quiet Shrine Crafted SU GreavesMegalith
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Boots
'LoFal'
Runeword Level: 73
+1 to All Skills
25% Cast Speed
15% Block Speed
+(115 to 143)% Enhanced Defense
+(10 to 20) to all Attributes
5% to Dexterity
Regenerate Mana +30%
Physical Resist 5%
Crafts/Blesses: Aim for +2 All Skills (Body Armor) +5 Zon Skills (Helm/Shield), % Enhanced Defense, +(%)All Attributes
Ammy: %experience, +Skills or best find
Rings:
Ripstar
/ Ripstar
Ring
Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
Ring
Required Level: 60
Item Level: 60
+0.5625 to Maximum Damage (Based on Character Level)
+20 Life on Melee Attack
Assur's Bane
Sockets: Lum-crafted %Experience jewels (ilvl+90), %speed jewels, Jah runes, and Thai runes are all good.
Mystic Orbs: %ManaRegen and +Defense are good. Extra slots can go to elemental damage, resistances, or stats.
Swap:
Qarak's Will
, Qarak's Will
Giant Sword (Sacred)
One-Hand Damage: (150 - 163) to (233 - 246)
Two-Hand Damage: (206 - 225) to (285 - 305)
Required Level: 100
Required Strength: 480
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
15% Chance to cast level 34 Spike Nova on Melee Attack
6% Chance to cast level 40 Pentagram on Melee Attack
10% Chance to cast level 36 Bloodlust on Kill
+(30 to 60)% Bonus Damage to Bloodlust
Adds 50-125 Damage
Adds 84-167 Fire Damage
+(26 to 38)% to Fire Spell Damage
+(140 to 170)% Enhanced Damage
+(100 to 250) Life after each Kill
5% Reanimate as: Random Monster
Socketed (4)
Giant Sword (Sacred)
One-Hand Damage: (150 - 163) to (233 - 246)
Two-Hand Damage: (206 - 225) to (285 - 305)
Required Level: 100
Required Strength: 480
Item Level: 105
Strength Damage Bonus: (0.16 per Strength)%
15% Chance to cast level 34 Spike Nova on Melee Attack
6% Chance to cast level 40 Pentagram on Melee Attack
10% Chance to cast level 36 Bloodlust on Kill
+(30 to 60)% Bonus Damage to Bloodlust
Adds 50-125 Damage
Adds 84-167 Fire Damage
+(26 to 38)% to Fire Spell Damage
+(140 to 170)% Enhanced Damage
+(100 to 250) Life after each Kill
5% Reanimate as: Random Monster
Socketed (4)
Sharkbaiter
with Nih runesSharkbaiter
Ring Mail (4)
Defense: (111 - 127) to (226 - 259)
Required Level: 4
Required Strength: 28
Item Level: 10
1% Chance to cast level 6 Bloodlust on Death Blow
+6% Bonus Damage to Bloodlust
5% Attack Speed
(2 to 3)% Chance of Crushing Blow
+(31 to 50)% Enhanced Defense
+(11 to 15) to Strength
+(6 to 10) Life on Melee Attack
Socketed (2)
Defense: (410 - 456) to (735 - 817)
Required Level: 21
Required Strength: 55
Item Level: 31
1% Chance to cast level 18 Bloodlust on Death Blow
+12% Bonus Damage to Bloodlust
15% Attack Speed
(4 to 5)% Chance of Crushing Blow
+(71 to 90)% Enhanced Defense
+(21 to 25) to Strength
+(16 to 20) Life on Melee Attack
Socketed (4)
Defense: (1021 - 1117) to (1744 - 1909)
Required Level: 39
Required Strength: 193
Item Level: 51
1% Chance to cast level 30 Bloodlust on Death Blow
+18% Bonus Damage to Bloodlust
25% Attack Speed
(6 to 7)% Chance of Crushing Blow
+(101 to 120)% Enhanced Defense
+(31 to 35) to Strength
+(26 to 30) Life on Melee Attack
Socketed (5)
Defense: (1591 - 1722) to (2718 - 2942)
Required Level: 47
Required Strength: 385
Item Level: 77
1% Chance to cast level 36 Bloodlust on Death Blow
+24% Bonus Damage to Bloodlust
30% Attack Speed
(7 to 8)% Chance of Crushing Blow
+(131 to 150)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) Life on Melee Attack
Socketed (6)
Ring Mail (4)
Defense: (111 - 127) to (226 - 259)
Required Level: 4
Required Strength: 28
Item Level: 10
1% Chance to cast level 6 Bloodlust on Death Blow
+6% Bonus Damage to Bloodlust
5% Attack Speed
(2 to 3)% Chance of Crushing Blow
+(31 to 50)% Enhanced Defense
+(11 to 15) to Strength
+(6 to 10) Life on Melee Attack
Socketed (2)
Defense: (410 - 456) to (735 - 817)
Required Level: 21
Required Strength: 55
Item Level: 31
1% Chance to cast level 18 Bloodlust on Death Blow
+12% Bonus Damage to Bloodlust
15% Attack Speed
(4 to 5)% Chance of Crushing Blow
+(71 to 90)% Enhanced Defense
+(21 to 25) to Strength
+(16 to 20) Life on Melee Attack
Socketed (4)
Defense: (1021 - 1117) to (1744 - 1909)
Required Level: 39
Required Strength: 193
Item Level: 51
1% Chance to cast level 30 Bloodlust on Death Blow
+18% Bonus Damage to Bloodlust
25% Attack Speed
(6 to 7)% Chance of Crushing Blow
+(101 to 120)% Enhanced Defense
+(31 to 35) to Strength
+(26 to 30) Life on Melee Attack
Socketed (5)
Defense: (1591 - 1722) to (2718 - 2942)
Required Level: 47
Required Strength: 385
Item Level: 77
1% Chance to cast level 36 Bloodlust on Death Blow
+24% Bonus Damage to Bloodlust
30% Attack Speed
(7 to 8)% Chance of Crushing Blow
+(131 to 150)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) Life on Melee Attack
Socketed (6)
Inventory: Charms count, right?
Skills:
See Above
Notes:
I'm all out of bubblegum.
- Multiplayer Tips
► Show Spoiler
Quest-cleared boss portals can be used to grab the waypoint and save time.
Joining popular lobbies can be a nice exp boost. Mind your manners.
Act1 games are a great way to party and clear most/all of the current difficulty. Let classes have their respective gear - y'all earned it together.
Well-placed town portals are invaluable. If everyone dropped one at the zone/floor entrance and end (or corpses), we'd all save a lot of time.
Joining popular lobbies can be a nice exp boost. Mind your manners.
Act1 games are a great way to party and clear most/all of the current difficulty. Let classes have their respective gear - y'all earned it together.
Well-placed town portals are invaluable. If everyone dropped one at the zone/floor entrance and end (or corpses), we'd all save a lot of time.
- Ubers
► Show Spoiler
These demand a mix of big numbers, a little luck, and maybe even some cheese. If you have no shame, corpse-bombing is an option now. Back in my day...
105: The Butcher: Rush towards him so he targets you first to avoid having your summons roasted. Easier than Grizwold.
105: Infernal Machine: Lock on and keep swinging. Most mobs will die to AOE, some might require special attention.
105: Death Projector: Unsummon everything. Unfortunately we cannot cheese this with a +Hailstorm ammy.
105: Island of the Sunless Sea: Reanimates help. Rush the angels on sight like the Butcher. The last tele is tough and is avoidable by re-running for the 6th bag.
110: Torajan Jungles: Good for leveling
110: Lord Aldric Jitan: Pulling a few at a time and letting towers expire will make this doable.
110: Horazon's Sanctum: Damage check.
110: The Binding of Baal: Be selective about engagements, fight mobs that are distracted.
110: Assault on Mount Arreat: Same as above. Engagement well, run around as needed.
110: Cows: Keep a few summons up. Tanky reanimates make a huge difference. Good for leveling.
115: Bull Prince Rodeo: Get stunlocked and die a lot. Chip away and rip.
115: Rathma Square: Manage the respawning minions, then lock on. AOE will take care of the rest.
115: Akarat: Damage check. This is what made me opt for Deathgaze.
115: Black Road: Summons target the alter, which removes most of the difficulty here.
115: Kurast 3000: Despite there being nothing too special, this is still one of my favorite areas.
115: High Heavens: Kill the first mob at a choke for safety, the free debuff chains well.
115: Tran Athulua: Only bite off what you can chew. Avoid the numerous death procs.
115: Legacy of Blood: Get lucky. Use summons to tank hits.
115: The Veiled Prophet: Wait out the lollazers, nuke the rest.
115: Heart of Sin: Distract with summons to avoid damage. I died a lot here but that tip gives me a chance. rip.
120: The Triune: I died a lot learning this fight - it's tricky.
120: Teganze: Stacking resistances helps.
120: Duncraig: Make safe teleports, avoid barrels. This is how far I am currently.
120: Baal: Yeah, he's pretty strong.
Top-Secret Cheese: Some reanimates are borderline invincible or do crazy huge damage. Sometimes Fire Elementals can be summoned to permanently distract and chip down tough bosses (looking at you, Grizwold...)
105: The Butcher: Rush towards him so he targets you first to avoid having your summons roasted. Easier than Grizwold.
105: Infernal Machine: Lock on and keep swinging. Most mobs will die to AOE, some might require special attention.
105: Death Projector: Unsummon everything. Unfortunately we cannot cheese this with a +Hailstorm ammy.
105: Island of the Sunless Sea: Reanimates help. Rush the angels on sight like the Butcher. The last tele is tough and is avoidable by re-running for the 6th bag.
110: Torajan Jungles: Good for leveling
110: Lord Aldric Jitan: Pulling a few at a time and letting towers expire will make this doable.
110: Horazon's Sanctum: Damage check.
110: The Binding of Baal: Be selective about engagements, fight mobs that are distracted.
110: Assault on Mount Arreat: Same as above. Engagement well, run around as needed.
110: Cows: Keep a few summons up. Tanky reanimates make a huge difference. Good for leveling.
115: Bull Prince Rodeo: Get stunlocked and die a lot. Chip away and rip.
115: Rathma Square: Manage the respawning minions, then lock on. AOE will take care of the rest.
115: Akarat: Damage check. This is what made me opt for Deathgaze.
115: Black Road: Summons target the alter, which removes most of the difficulty here.
115: Kurast 3000: Despite there being nothing too special, this is still one of my favorite areas.
115: High Heavens: Kill the first mob at a choke for safety, the free debuff chains well.
115: Tran Athulua: Only bite off what you can chew. Avoid the numerous death procs.
115: Legacy of Blood: Get lucky. Use summons to tank hits.
115: The Veiled Prophet: Wait out the lollazers, nuke the rest.
115: Heart of Sin: Distract with summons to avoid damage. I died a lot here but that tip gives me a chance. rip.
120: The Triune: I died a lot learning this fight - it's tricky.
120: Teganze: Stacking resistances helps.
120: Duncraig: Make safe teleports, avoid barrels. This is how far I am currently.
120: Baal: Yeah, he's pretty strong.
Top-Secret Cheese: Some reanimates are borderline invincible or do crazy huge damage. Sometimes Fire Elementals can be summoned to permanently distract and chip down tough bosses (looking at you, Grizwold...)
- Gameplay
- Thanks!
aerial for the great TLDR Guide.
ChuckNoRis for the great Miniguides Guide.
terryys for the speed calc Speed Calc.
rumblealex and Elixir of Adrenaline for answering my random question that one time.
Writing this has made me want to play more.
Thank you for reading.