ScarletEdge wrote:iamq1803 wrote:ScarletEdge wrote:I'm curious, what was your final damage output? With and without moonstrike buff. I just want to know how fast it can clear when you max EWD like that
Not so big damage but I find it very good at farming as my first intention, can clear D-Fauzt, DCows.. on /players 8 easily.
330k attack rating; 650k def; max FHR, FBR rate; many LoA, LaeK
*Without Moonstrike buff:
Bladestorm: max 6k damage
Wraithsword: max 7.5k damage
*With Moonstrike buff:
Bladestorm: max 7.7k damage
Wraithsword: max 9.8k damage
Wow, that's like twice the damage mine does. I have
Royal Circlet
Royal Circlet
Tiara (Sacred)
Defense: (1740 - 1957) to (1968 - 2214)
Required Level: 100
Required Dexterity: 392
Item Level: 105
+2 to All Skills
+50% Damage to Demons
+50% Damage to Undead
+(140 to 170)% Enhanced Defense
(21 to 25)% to All Attributes
Elemental Resists +(25 to 30)%
Physical Resist 5%
(21 to 25)% Magic Find
Socketed (4)
,
Sway of the Stars
,
Nero
,
Hellfire Plate
Hellfire Plate
Body Armors
'IgnJahGurRhal'
Runeword Level: 115
+1% Innate Elemental Damage per 250 Strength and Dexterity
15% Chance to cast level 9 Life Spark on Melee Attack
20% Attack Speed
+250 Fire Damage
-(11 to 15)% to Enemy Elemental Resistances
+(171 to 200)% Enhanced Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(1 to 2)%
Fire Resist +(10 to 20)%
Lightning Resist +(10 to 20)%
Cold Resist +(10 to 20)%
Poison Resist +(10 to 20)%
Physical Resist (7 to 10)%
with two
Empyrean Band
Empyrean Band
Ring
Required Level: 40
Item Level: 40
1% Chance to cast level 18 Singularity on Kill
(3 to 5)% to All Attributes
Maximum Life +3%
Maximum Mana +10%
(5 to 15)% Gold Find
s and the rest are
Abandoned Crafts. My bladestorm damage unbuffed and buffed are 2.5k max and 3.4k max respectively.
How's your survivability tho? You seem to have sacrificed a lot of DR% and flat HP for the EWD
Your damage is still low b/c you're still using "survivability" gear. Once you've eaten enough sigs and can maintain max block, you can start focusing on damage-boosting gear such as
Nero
,
Akarat's Crucifix
,
Akarat's Trek
Akarat's Trek
Light Plated Boots (Sacred)
Defense: (1960 - 2352) to (2170 - 2604)
Required Level: 100
Required Strength: 625
Item Level: 120
2% Chance to cast level 30 Hammertime on Melee Attack
2% Chance to cast level 30 Thunder Wave on Melee Attack
2% Chance to cast level 30 Thunder Hammer Nova on Melee Attack
(10 to 40)% Movement Speed
+(15 to 20) to Charged Strike
Weapon Physical Damage +(60 to 90)%
+(150 to 200)% Enhanced Defense
10% to All Attributes
+10 to Light Radius
Socketed (4)
,
Idol of Rygnar
Idol of Rygnar
Mask (Sacred)
Defense: (2068 - 2350) to (2208 - 2510)
Required Level: 100
Required Strength: 600
Item Level: 120
+2 to Necromancer Skill Levels
25% Life stolen per Hit
Weapon Physical Damage +(60 to 90)%
Hit Causes Monster to Flee +1%
+(120 to 150)% Enhanced Defense
+(40 to 50) to Strength
+(40 to 50) to Dexterity
Target Takes Additional Damage of 500
25% Gold Find
+5 to Light Radius
Socketed (4)
,
Dervish of Aranoch
Dervish of Aranoch
Kazarghand (Sacred)
Defense: (5959 - 6735) to (6832 - 7722)
(Sorceress Only)
Required Level: 100
Required Dexterity: 550
Item Level: 105
5% Chance to cast level 6 Claw Tornado on Striking
40% Attack Speed
(5 to 20)% Life stolen per Hit
Stun Attack
Weapon Physical Damage +30%
+(115 to 143)% Enhanced Defense
20% to Dexterity
-20% to Energy
+1000 to Life
Socketed (6)
, etc. If you use
Khany
and Stormblast, substitute SSU Kazarghand for
Hide of the Basilisk
Hide of the Basilisk
Chain Mail (Sacred)
Defense: (5807 - 6817) to (6568 - 7711)
Required Level: 100
Required Strength: 600
Item Level: 120
+(1 to 2) to All Skills
30% Cast Speed
+(25 to 38)% to Lightning Spell Damage
-35% to Enemy Lightning Resistance
+(13 to 16) to Thunderstone
+(130 to 170)% Enhanced Defense
+250 to Mana
Maximum Lightning Resist +4%
Physical Resist 15%
1% Reanimate as: Random Monster
Socketed (6)
and Nero for
Dementia
Dementia
Belt (Sacred)
Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength: 690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
and you just tear shit apart.
Survivability-wise, with max block, high regen, and high sustain (LL/LoA/LaeK), defense isn't that important (I only have 190k). And %DR isn't a huge deal either unless you're farming Fauzt (b/c Necrobots). But again, even with low %DR (I only have 7%), with high enough damage, regen, and sustain, you can
almost faceroll Fauzt. Also, there's only a marginal Life difference between the Fire and Ice trees. The main difference is high innate regen vs. extra defense. It's a personal choice. I choose Fire b/c I don't like having to constantly worry about my Life globe during boss fights and Firedance adds a nice little damage boost when I need it. Add in about 30% CB and DS from Rainbow Stones and UMOs respectively, and you've got a well rounded farmer and boss-killer.
Right now, my damage/life is as follows:
*Unbuffed Damage (no Baneblade or Moonstrike)
3.8k-6.9k Bladestorm
7.1-13k Fusillade
*Unbuffed Life (no Moonstrike)
11.8k
*Buffed Damage (Baneblade+Moonstrike)
5.8k-11k Bladestorm
11k-21k Fusillade
*Buffed Life (Moonstrike)
14.3k