Bloodmage in Fauzt

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mortimer_85
Djinn
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anyone can check his armory now.
yes, he has Vial of elder Blood but even with it and 3 exp on every jewel and max exp Affix rolls on every item you won't be able to break the 200% mark.
The screenshot was probably taken with exp shrine active….
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BoneSpirit
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new vid.
DoctorHellNo
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Thank you for sharing these videos and making a guide in the international section.


What does the bossing poison setup look like gear wise?
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Elendilli
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i think he just stacks as much poison pierce and uses symphony with his insane spell dmg along with vessel of judgement fire (boosted by max pierce)/phys spell
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BoneSpirit
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Gamma Field Druid (caster - late game build)

Gear 0:00 - 0:60
Treewarden + Poison Flash + Gamma Field 6:30

Gear:
  • Weapon: Honorific 6socket 1h wep +
    The Demon Core
    The Demon Core
    Mystic Orb

    Right-Click to Apply
    1% Chance to cast level 63 Apocalypse on Kill
    1% Chance to cast level 58 Gamma Field on Kill
    +5% to Fire Spell Damage
    +5% to Poison Spell Damage
    +10 Required Level
    |
    Deckard Cain's Heirloom
    Deckard Cain's Heirloom
    Short Staff (Sacred)

    Two-Hand Damage: 53 to 55
    Required Level: 100
    Required Dexterity: 188
    Item Level: 120
    Dexterity Damage Bonus: (0.15 per Dexterity)%
    +2.5% Spell Damage per 1% Additional Experience Gain
    +1 to All Skills
    +50% Damage to Undead
    -(20 to 25)% to Enemy Fire Resistance
    -(20 to 25)% to Enemy Lightning Resistance
    -(20 to 25)% to Enemy Cold Resistance
    Maximum Fire Resist +2%
    Maximum Lightning Resist +2%
    Maximum Cold Resist +2%
    2% Reanimate as: Random Monster
    (21 to 60)% Magic Find
    ''Knowledge is Power''
    Socketed (3)
    | Crafted Druid Staves + Gamma Field.
  • Shield: [/item]
    Celestial Barrier
    Celestial Barrier
    Spiked Shield (Sacred)

    Defense: (2525 - 2828) to (3012 - 3374)
    Chance to Block: 1% + Class%
    Required Level: 100
    Required Dexterity: 550
    Item Level: 120
    +(4 to 5) to All Skills
    1% Base Block Chance
    -50% Attack Speed
    30% Cast Speed
    -(20 to 25)% to Enemy Elemental Resistances
    +(150 to 180)% Enhanced Defense
    50% Bonus to Defense
    1% Reanimate as: Random Monster
    Socketed (6)
  • Helm:
    Apprentice
    Apprentice
    Wolf Head (Sacred)

    Defense: (2065 - 2313) to (2147 - 2405)
    (Druid Only)
    Required Level: 100
    Required Strength: 500
    Item Level: 118
    +(21 to 25)% to Poison Spell Damage
    -10% to Enemy Poison Resistance
    +(141 to 170)% Enhanced Defense
    (11 to 15)% to Strength
    Maximum Life +(2 to 3)%
    Socketed (4)

    Oak's Teaching
    (Druid Oskill Set)
  • Body Armor:
    Natasha's Legacy (Xis)
    |
    Scales of the Drake
    Scales of the Drake
    Ring Mail (Sacred)

    Defense: (5239 - 5921) to (5764 - 6514)
    Required Level: 100
    Required Strength: 550
    Item Level: 120
    +(1 to 2) to All Skills
    30% Cast Speed
    +(25 to 38)% to Poison Spell Damage
    -35% to Enemy Poison Resistance
    +(14 to 18) to Lorenado
    +(115 to 143)% Enhanced Defense
    +300 to Life
    Maximum Poison Resist +5%
    Physical Resist (5 to 10)%
    Socketed (6)
  • Gloves:
    Stareye's Claws
    Stareye's Claws
    Gauntlets (Sacred)

    Defense: 1674 to 1959
    Required Level: 100
    Required Strength: 625
    Item Level: 120
    Adds 100-150 Cold Damage
    +25% to Cold Spell Damage
    -15% to Enemy Cold Resistance
    +200% Enhanced Defense
    +50 to Dexterity
    15% to Dexterity
    Maximum Cold Resist +2%
    +5 Cold Absorb
    Socketed (4)

    Henchmen Trophies
    (Legendary Set)
    | Shimmering Crafted gloves (with Burning Veil on kill)
  • Boots:
    Fangskin Scales
    Fangskin Scales
    Greaves (Sacred)

    Defense: 2481 to 2799
    Required Level: 100
    Required Strength: 650
    Item Level: 120
    (10 to 40)% Movement Speed
    Adds 6-8 Poison Damage over 1 seconds
    +25% to Poison Spell Damage
    -15% to Enemy Poison Resistance
    +200% Enhanced Defense
    +50 to Energy
    15% to Energy
    Maximum Poison Resist +2%
    Socketed (4)

    Henchmen Trophies
    (Legendary Set)
    |
    Darkling
    Darkling
    Heavy Boots (Sacred)

    Defense: (1677 - 1879) to (1776 - 1989)
    Required Level: 100
    Required Strength: 550
    Item Level: 115
    +(0 to 1) to All Skills
    (15 to 45)% Movement Speed
    (7 to 12)% Life stolen per Hit
    +(6 to 15)% to Poison Spell Damage
    -(6 to 15)% to Enemy Poison Resistance
    +(141 to 170)% Enhanced Defense
    -100 to Life
    Socketed (4)

    Astrogha's Moon
    (Wyrd Set)
  • Belt:
    Doomcloud Spine
    Doomcloud Spine
    Plated Belt (Sacred)

    Defense: 4089 to 4479
    Required Level: 100
    Required Strength: 675
    Item Level: 120
    Adds 100-150 Lightning Damage
    +25% to Lightning Spell Damage
    -15% to Enemy Lightning Resistance
    +200% Enhanced Defense
    +50 to Vitality
    15% to Vitality
    Maximum Lightning Resist +2%
    +5 Lightning Absorb
    Socketed (2)

    Henchmen Trophies
    (Legendary Set)
    |
    Viper Skin
    Viper Skin
    Belt (Sacred)

    Defense: (2860 - 3204) to (3036 - 3402)
    Required Level: 100
    Required Strength:
    385
    Item Level: 115
    30% Attack Speed
    (51 to 75)% Bonus to Attack Rating
    -(11 to 20)% to Enemy Poison Resistance
    Slow Target (3 to 8)%
    +(141 to 170)% Enhanced Defense
    Requirements -33%
    Socketed (2)

    Astrogha's Moon
    (Wyrd Set)
  • Ring:
    Elemental Band
    Elemental Band
    Ring

    Required Level: 100
    Item Level: 120
    +10% to Spell Damage
    +1 to Path of Flames
    +1 to Nova Charge
    +1 to Lightning Arena
    +1 to Hive
    + high poison pierce Ring
  • Amulet:
    Eye of Wisdom (Druid)
    Eye of Wisdom
    Amulet

    (Druid Only)
    Required Level: 100
    Item Level: 123
    +(1 to 2) to Druid Skill Levels
    +(101 to 500) to Life
    +50 Life after each Kill

    Oak's Teaching
    (Druid Oskill Set)
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Pinball
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Cool build. Gear is a bit expensive but meh

... atleast it's not a Trap Rat
mortimer_85
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^
I have to say that going full str might be good for PF but for Gamma Field a more balanced distribution between str and ene would result in higher damage.
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Crash
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I don't understand the choice to include the Henchmen set pieces besides the Fangskin boots. I guess maybe for the stats/pierce/skill from the 3 piece bonus, but otherwise, I think it's heavily outshined with other pieces.

I also like the TW video part at the end, but I still forever wish Poison Flash had a wider area
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BoneSpirit
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Crash wrote:I don't understand the choice to include the Henchmen set pieces besides the Fangskin boots. I guess maybe for the stats/pierce/skill from the 3 piece bonus, but otherwise, I think it's heavily outshined with other pieces.

I also like the TW video part at the end, but I still forever wish Poison Flash had a wider area

yes like u said i chose it because of stats (lack of dex for shield), pierce & flat ele dmg, good things for TW build.
when i playing like pure caster, i would choose crafted glove with burning veil and
Ashaera's Armor
Ashaera's Armor
Belt (Sacred)

Defense: 1687 to 1760
Required Level: 100
Required Strength: 575
Item Level: 105
+(21 to 25) Spell Focus
+(11 to 15)% to Spell Damage
+500 Defense
(11 to 15)% to Energy
Elemental Resists +(10 to 15)%
Physical Resist 10%
Socketed (2)

caster druid needs to be buffed on the survival & AoE, i tried to build different ways for the caster druid, generally it failed, dmg is ok but the survival & clearspeed is so bad
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BoneSpirit
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Lazydin - Fauzt Speedrun: 3:57
Stats & Gear: https://imgur.com/a/24xxapU