hung9a91 wrote:I'm curious to know your build
Skills:
Seer Tree:
Pagan Rites and prerequisites: 1 point for insta heal (since 1.03 or 04 even in Tegeanze)
Corruption Tree:
Elvensong: 26 points to cap Avoid from Symbiosis
Mythal: smax for more lsd
Acid Fiends: min 20 points to cap regen from Symbiosis
Poison Flash: min 25 points to make Fiends more tanky
Reward:
Symbiosis: 4 Points
Lifeshield: smax -> more life more tcd
FoN: a few points until diminishing returns really kicks in. ( for easier Synergy cap)
Faerie Fire: less damage but more Avoid or if you can cap Synergy without FoN just more Avoid with same damage
Leftovers in Fiends + Poison Flash for even tankier minions.
Gear:
Weapon:
Aerin Nexus
Aerin Nexus
Gnarled Staff (Sacred)
Two-Hand Damage: 59 to 62
Required Level: 100
Required Dexterity: 218
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(6 to 8) to All Skills
+(25 to 40)% Bonus to Spell Focus
+50% Damage to Undead
-(20 to 25)% to Enemy Lightning Resistance
+(15 to 20) to Stormclash
+225 Life Regenerated per Second
Physical Resist (5 to 10)%
5% Reanimate as: Random Monster
Socketed (4)
mine with 6 all 18 Storm 38% EF, failed luck
Helm:
Forest Defender
Forest Defender
Antlers (Sacred)
Defense: (2277 - 2562) to (2474 - 2783)
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
Spiritual Alignment Adds 5% Lightning Spell Damage per Base Level
Spiritual Alignment No Longer Adds Fire/Cold Spell Damage
+2 to Druid Skill Levels
20% Cast Speed
20% Movement Speed
-(20 to 25)% to Enemy Lightning Resistance
+(15 to 20) to Stormclash
+(140 to 170)% Enhanced Defense
Maximum Lightning Resist +1%
(35 to 50)% Bonus to Defense
Socketed (4)
mine withh 17 Storm
Belt:
Nor Tiraj's Wisdom
Nor Tiraj's Wisdom
Heavy Belt (Sacred)
Defense: (2805 - 3315) to (3029 - 3580)
Required Level: 100
Required Strength: 687 to 937
Item Level: 105
+100 Spell Focus
-(20 to 25)% to Enemy Lightning Resistance
+(15 to 20) to Lightning Shield
+(15 to 20) to Stormclash
+(120 to 160)% Enhanced Defense
Maximum Mana +10%
(10 to 50)% Bonus to Defense
+2% to Experience Gained
Requirements +(10 to 50)%
Socketed (2)
mine with 20 Storm
Body Armor:
Hide of the Basilisk
Hide of the Basilisk
Chain Mail (Sacred)
Defense: (5807 - 6817) to (6568 - 7711)
Required Level: 100
Required Strength: 600
Item Level: 120
+(1 to 2) to All Skills
30% Cast Speed
+(25 to 38)% to Lightning Spell Damage
-35% to Enemy Lightning Resistance
+(13 to 16) to Thunderstone
+(130 to 170)% Enhanced Defense
+250 to Mana
Maximum Lightning Resist +4%
Physical Resist 15%
1% Reanimate as: Random Monster
Socketed (6)
mine with 1 all
Amulet: mediocre Luckied
The Tesseract
The Tesseract
Amulet
Required Level: 100
Item Level: 105
+2 to All Skills
25% Cast Speed
+(1 to 30)% to Fire Spell Damage
-(1 to 20)% to Enemy Fire Resistance
+(1 to 30)% to Lightning Spell Damage
-(1 to 20)% to Enemy Lightning Resistance
+(1 to 30)% to Cold Spell Damage
-(1 to 20)% to Enemy Cold Resistance
+(1 to 30)% to Poison Spell Damage
-(1 to 20)% to Enemy Poison Resistance
can even get a better rare
rings: rares with EF, lsd, some pierce and 1 all skill (one ring is good the other one mediocre)
gloves: Eerie crafted and blesses with innate lsd (19%) to get more Synergy. (Much better than Ornate at my Stage of gear).
Boots: Eerie Blesses Honorifics Moed with all the Stuff you need.
on switch:
Sagespirit
Sagespirit
Compound Bow (4)
Two-Hand Damage: (7 - 8) to (16 - 32)
(Druid Only)
Required Level: 5
Required Dexterity: 57
Item Level: 10
Dexterity Damage Bonus: (0.15 per Dexterity)%
+1 to Druid Skill Levels
+5% Bonus Elemental Damage to Mark of the Wild
(31 to 50)% Duration Bonus to Mark of the Wild
15% Attack Speed
+(6 to 20) to Maximum Damage
(31 to 50)% Bonus to Attack Rating
+(18 to 35)% Enhanced Damage
+(16 to 25) to Dexterity
Socketed (2)
Two-Hand Damage: (25 - 28) to (52 - 75)
(Druid Only)
Required Level: 24
Required Dexterity: 92
Item Level: 36
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(1 to 2) to Druid Skill Levels
+10% Bonus Elemental Damage to Mark of the Wild
(71 to 90)% Duration Bonus to Mark of the Wild
25% Attack Speed
+(21 to 40) to Maximum Damage
(71 to 90)% Bonus to Attack Rating
+(52 to 69)% Enhanced Damage
+(36 to 45) to Dexterity
Socketed (4)
Two-Hand Damage: (61 - 66) to (112 - 148)
(Druid Only)
Required Level: 42
Required Dexterity: 186
Item Level: 51
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(2 to 3) to Druid Skill Levels
+15% Bonus Elemental Damage to Mark of the Wild
(111 to 130)% Duration Bonus to Mark of the Wild
35% Attack Speed
+(36 to 65) to Maximum Damage
(111 to 130)% Bonus to Attack Rating
+(87 to 103)% Enhanced Damage
+(56 to 65) to Dexterity
Socketed (5)
Two-Hand Damage: (81 - 88) to (142 - 182)
(Druid Only)
Required Level: 51
Required Dexterity: 370
Item Level: 85
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(2 to 4) to Druid Skill Levels
+20% Bonus Elemental Damage to Mark of the Wild
(131 to 150)% Duration Bonus to Mark of the Wild
40% Attack Speed
+(43 to 75) to Maximum Damage
(131 to 150)% Bonus to Attack Rating
+(104 to 120)% Enhanced Damage
+(66 to 75) to Dexterity
Socketed (6)
for MotW buff (at my Stage exactly the Bonus that perf Shamanka would give me. with more all skills I will switch)
Charms: missing: Sleep, Laz, Void, Uldy, Samael.
Skill level of stormfront: 76
4 Bolts:
Damage in fast farming buff: 5,9 - 11,6 k