Rogue Merc Testing

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aerial
Cow Ninja
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Dark power is huge for minions, 10% crushing blow, especially for courges.
Aside from that they got way tankier and easier to keep them alive.
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matdoo
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I'm curious about it too :bounce:
If I can move around with her efficiently (like summon pally), she can be more usable as one of dealing source?
And does she have cooldown for their skills? or do I need mana leech to make she uses skill more constantly?
I'm leveling summon pally with a1 Ranger merc and she seems fairly good even with crappy gear.
Want to know how could I make her more powerful/efficient.
Ywinel
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Goatmilk wrote:
Ywinel wrote:Sigma 1.2 slight rework:
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What do you think about new possibilities? :D


They are def. better than before. I used a Priestess most of the time to level, but it feels like she spends more time standing still and doing nothing than she does attacking or using the nice new homing nova shot. Ranger does a little better with arrowside, but still pretty bad AI. Maybe they can work on a melee character.


If you don't like AI go for 3a bloodmage with poison build. Graveyard is almost idiot proof :D

Strange behaviours are common for AI, that's nothing strange. Used her alongside summoners/totem builds and she was always performing insanely well.
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ChuckNoRis
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yes , they are tankyer , they deal a bit more damage than before . i have leveled one up to around 110 , i was not impressed and switched to a barbarian.

they can probably be great with top SU gear , but i did not test them in such way