1. 'Relatively' cheap as a caster for high lab.
I know this is disputable but please consider the 11 lodestones on my voidstar caster gears.
2. Very decent clearspeed
3. Extremely good damage against all type of bosses you may engage in lab
4. Tankiness from his high hp, good regen and defence.
Contra
1. Can't have a bear companion
2. No MS buff
3. Consumes many healing pots
4. Risky playstyle. You'll get hit a lot and sometimes die. If you go extreme slow with distracting minions(harvesters) like other casters, then it's fine.
5. Still not super-op compared with the beamer guys and star shooters.
Please note that I haven't invested much on the equipments. Most pieces are from my voidstar caster and not optimized for fire caster.
With proper BiS gears and some more relics, fire druid can perform significantly better than this.
T14
1:05 Navigator
2:45 First Phoboss
4:25 Second Phoboss
8:20 Anomaly
T15
Part 1
0:05 Navigator
6:55 Phoboss
10:10 Anomaly + Goat
14:20 Currupted zon
Part 2
2:25 Currupted sin
Gears / Explanation
The Searing Heat
The Searing Heat
Flamen Staff (Sacred)
Two-Hand Damage: 48 to 51
(Druid Only)
Required Level: 100
Required Strength: 240
Item Level: 120
Strength Damage Bonus: (0.06 per Strength)%
Hunting Banshee Nullified
+3 Ember Spirit Projectiles
+(9 to 10) to Druid Skill Levels
+150 Spell Focus
25% Cast Speed
+50% Damage to Undead
+(25 to 40)% to Fire Spell Damage
-(20 to 30)% to Enemy Fire Resistance
15% to Energy
Physical Resist 5%
5% Reanimate as: Random Monster
Socketed (4)
Flamen Staff (Sacred)
Two-Hand Damage: 48 to 51
(Druid Only)
Required Level: 100
Required Strength: 240
Item Level: 120
Strength Damage Bonus: (0.06 per Strength)%
Hunting Banshee Nullified
+3 Ember Spirit Projectiles
+(9 to 10) to Druid Skill Levels
+150 Spell Focus
25% Cast Speed
+50% Damage to Undead
+(25 to 40)% to Fire Spell Damage
-(20 to 30)% to Enemy Fire Resistance
15% to Energy
Physical Resist 5%
5% Reanimate as: Random Monster
Socketed (4)
Main Weapon
Shamanka
Shamanka
Long Staff (Sacred)
Two-Hand Damage: 56 to 58
Required Level: 100
Required Dexterity: 203
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(3 to 6) to Sorceress Skill Levels
45% Cast Speed
45% Hit Recovery
+50% Damage to Undead
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Poison Spell Damage
+(6 to 16) to Bloodlust
Maximum Life +(10 to 13)%
Fire Resist +(50 to 70)%
Lightning Resist +(50 to 70)%
Socketed (4)
Long Staff (Sacred)
Two-Hand Damage: 56 to 58
Required Level: 100
Required Dexterity: 203
Item Level: 105
Dexterity Damage Bonus: (0.15 per Dexterity)%
+(3 to 6) to Sorceress Skill Levels
45% Cast Speed
45% Hit Recovery
+50% Damage to Undead
+(21 to 25)% to Fire Spell Damage
+(21 to 25)% to Cold Spell Damage
+(21 to 25)% to Poison Spell Damage
+(6 to 16) to Bloodlust
Maximum Life +(10 to 13)%
Fire Resist +(50 to 70)%
Lightning Resist +(50 to 70)%
Socketed (4)
Buff
Deckard Cain's Heirloom
Deckard Cain's Heirloom
Short Staff (Sacred)
Two-Hand Damage: 53 to 55
Required Level: 100
Required Dexterity: 188
Item Level: 120
Dexterity Damage Bonus: (0.15 per Dexterity)%
+2.5% Spell Damage per 1% Additional Experience Gain
+1 to All Skills
+50% Damage to Undead
-(20 to 25)% to Enemy Fire Resistance
-(20 to 25)% to Enemy Lightning Resistance
-(20 to 25)% to Enemy Cold Resistance
Maximum Fire Resist +2%
Maximum Lightning Resist +2%
Maximum Cold Resist +2%
2% Reanimate as: Random Monster
(21 to 60)% Magic Find
''Knowledge is Power''
Socketed (3)
Short Staff (Sacred)
Two-Hand Damage: 53 to 55
Required Level: 100
Required Dexterity: 188
Item Level: 120
Dexterity Damage Bonus: (0.15 per Dexterity)%
+2.5% Spell Damage per 1% Additional Experience Gain
+1 to All Skills
+50% Damage to Undead
-(20 to 25)% to Enemy Fire Resistance
-(20 to 25)% to Enemy Lightning Resistance
-(20 to 25)% to Enemy Cold Resistance
Maximum Fire Resist +2%
Maximum Lightning Resist +2%
Maximum Cold Resist +2%
2% Reanimate as: Random Monster
(21 to 60)% Magic Find
''Knowledge is Power''
Socketed (3)
Sub weapon for bossing with rain of fire. I didn't use this in the clips but it's worth swapping.
Phoenix Beak
Phoenix Beak
Falcon Mask (Sacred)
Defense: 996 to 1101
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
Ember Spirit: +10% Total Damage
+(2 to 3) to Druid Skill Levels
20% Combat Speeds
+(20 to 25)% to Fire Spell Damage
-(10 to 15)% to Enemy Fire Resistance
Maximum Lightning Resist +(2 to 3)%
Physical Resist 5%
Socketed (4)
Falcon Mask (Sacred)
Defense: 996 to 1101
(Druid Only)
Required Level: 100
Required Strength: 500
Item Level: 105
Ember Spirit: +10% Total Damage
+(2 to 3) to Druid Skill Levels
20% Combat Speeds
+(20 to 25)% to Fire Spell Damage
-(10 to 15)% to Enemy Fire Resistance
Maximum Lightning Resist +(2 to 3)%
Physical Resist 5%
Socketed (4)
Undisputed BiS.
Natasha's Legacy (Xis)
Your only choice for the armor slot.
Not mo'ed for fire casters
Dementia
Dementia
Belt (Sacred)
Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength: 690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
Belt (Sacred)
Defense: (3111 - 3348) to (3272 - 3524)
Required Level: 100
Required Strength: 690
Item Level: 120
-(15 to 20)% to Enemy Elemental Resistances
+(15 to 25) to Fowl Fight
Slow Target 5%
+(120 to 140)% Enhanced Defense
+500 Defense
Maximum Life +2%
Maximum Elemental Resists +1%
Physical Resist 5%
Requirements +20%
Socketed (2)
Not mo'ed for Fire casters.
A gg crafted belt would easily outperform Dementia here.
Spirit Walker
Spirit Walker
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
Heavy Boots (Sacred)
Defense: 696 to 737
Required Level: 100
Required Strength: 550
Item Level: 120
+1% Physical Resist per 18% Mana Regeneration
+2 to All Skills
+(50 to 100) Spell Focus
(10 to 40)% Movement Speed
Jitan's Gate Cooldown Reduced by 1 seconds
+35% to Physical/Magic Spell Damage
-15% to Enemy Elemental Resistances
Socketed (4)
Not mo'ed for fire casters.
Since you don't desperately need pierce and SF, this may be replaced with
Angel's Wrath
.Angel's Wrath
Chain Boots (Sacred)
Defense: (1625 - 2217) to (1762 - 2403)
Required Level: 100
Required Strength: 575
Item Level: 120
+(0 to 2) to Paladin Skill Levels
+(0 to 2) to Sorceress Skill Levels
+(0 to 2) to Necromancer Skill Levels
+(0 to 2) to Druid Skill Levels
+(0 to 2) to Barbarian Skill Levels
+(0 to 2) to Amazon Skill Levels
+(0 to 2) to Assassin Skill Levels
(10 to 40)% Movement Speed
+(120 to 200)% Enhanced Defense
Maximum Life +5%
Physical Resist 10%
Socketed (4)
Chain Boots (Sacred)
Defense: (1625 - 2217) to (1762 - 2403)
Required Level: 100
Required Strength: 575
Item Level: 120
+(0 to 2) to Paladin Skill Levels
+(0 to 2) to Sorceress Skill Levels
+(0 to 2) to Necromancer Skill Levels
+(0 to 2) to Druid Skill Levels
+(0 to 2) to Barbarian Skill Levels
+(0 to 2) to Amazon Skill Levels
+(0 to 2) to Assassin Skill Levels
(10 to 40)% Movement Speed
+(120 to 200)% Enhanced Defense
Maximum Life +5%
Physical Resist 10%
Socketed (4)
I didn't have a good one for a caster, so I took my Swalker for a voidstar caster.
Crafted Gloves
Fascinating crafted+blessed.
2 x
Empyrean Glory
+ Endless lightEmpyrean Glory
Ring
Required Level: 50
Item Level: 120
1% Chance to cast level 40 Singularity on Kill
(6 to 10)% to All Attributes
Maximum Life +5%
Maximum Mana +15%
15% Gold Find
Ring
Required Level: 50
Item Level: 120
1% Chance to cast level 40 Singularity on Kill
(6 to 10)% to All Attributes
Maximum Life +5%
Maximum Mana +15%
15% Gold Find
One of they may be replaced with a good rolled rare ring.
Quov Tsin's Talisman
Quov Tsin's Talisman
Amulet
Required Level: 110
Item Level: 110
15% Innate Elemental Damage
-(20 to 30)% to Enemy Elemental Resistances
Amulet
Required Level: 110
Item Level: 110
15% Innate Elemental Damage
-(20 to 30)% to Enemy Elemental Resistances
Tesseract would be BiS here, 'if you have one' then take it.
Otherwise any ammy with +2 max res and fire pierce.. Dreamcatcher, Teganze Pendant+endless light, Talisman ...etc
Relics :
Relic (Rite of the Familiar)
25% energy + fcr in just one socket.Relic (Blood Fury)
Massive spd boost, the penalty can be ez countered by Symbiosis.Relic
(Random class Only)
Required Level: 75
+(3 to 11) to Blood Fury
+(33 to 66) to Life
+(21 to 30) Life after each Kill
(Random class Only)
Required Level: 75
+(3 to 11) to Blood Fury
+(33 to 66) to Life
+(21 to 30) Life after each Kill
Thanks to
mortimer_85, for telling me the potential of Fireman, giving me the inspiration of the build and recommendations for gear-selection.
Ben_, for generously sharing all knowledge he got.