Short Questions Thread

Discuss Median XL!
Nuuudals
Imp
5 | 0
Porungda wrote:So far have only been able to make MXL2017 launch with PlugY 10.00 with the multi stash disabled. Every other case gives c00000005 error on character exit.

Tried using D2SE but I can't seem to make it locate MXL2017, have moved a copy of Median XL installed from launcher to "MODS/Median XL" yet nothing works.

Anyone got PlugY multistash to work yet in 2017?


I just enabled my multistash to test things out, i can launch into the game/exit and save fine. Don't have time to do further testing on whether it will crash though.

Using D2SE+plugy 10.00
Porungda
Invader
8 | 0
Nuuudals wrote:
Porungda wrote:So far have only been able to make MXL2017 launch with PlugY 10.00 with the multi stash disabled. Every other case gives c00000005 error on character exit.

Tried using D2SE but I can't seem to make it locate MXL2017, have moved a copy of Median XL installed from launcher to "MODS/Median XL" yet nothing works.

Anyone got PlugY multistash to work yet in 2017?


I just enabled my multistash to test things out, i can launch into the game/exit and save fine. Don't have time to do further testing on whether it will crash though.

Using D2SE+plugy 10.00


How did you make it so D2SE actually shows Median as an option on the central bar? So far have not been able to make it show up there and I think that is the only step left.
Nuuudals
Imp
5 | 0
Porungda wrote:
Nuuudals wrote:
Porungda wrote:So far have only been able to make MXL2017 launch with PlugY 10.00 with the multi stash disabled. Every other case gives c00000005 error on character exit.

Tried using D2SE but I can't seem to make it locate MXL2017, have moved a copy of Median XL installed from launcher to "MODS/Median XL" yet nothing works.

Anyone got PlugY multistash to work yet in 2017?


I just enabled my multistash to test things out, i can launch into the game/exit and save fine. Don't have time to do further testing on whether it will crash though.

Using D2SE+plugy 10.00


How did you make it so D2SE actually shows Median as an option on the central bar? So far have not been able to make it show up there and I think that is the only step left.


Are you installing median into the "Mods" folder that should've appeared after you installed d2se?
Einzbern
Invader
9 | 0
I started a summoner necro a few days ago, and I have a few questions.

In the LFAQ thread a few years back, it stated minions do NOT gain my goldfind, they DO gain my magicfind, and hirelings gain both. Is this still the case?

How much resist do I need for my minions to be capped?

I read somewhere +% monster damage only affects physical damage they do. Is this true? If not, will it affect the damage they gain from say, Death's Fury totem?

Lastly, do multiples of the same totem stack?

Thanks!
genei
Prowler
16 | 0
Where I can get these items: Vindicatress, Shadowmoon, Sharkbaiter, Skull Lord, Honorific Gloves, Honorific Belts, Rare Amulet +1 skill, and Rare Rings 10% spell damage?
DerLoki
Prowler
15 | 0
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So I've been playing Treewarden Druid for a bit now and the new skill Thorn Strike doesn't seem to work properly. As I understand it replacer pummel and would be used for CtC on melee attack stuff. But it doesn't seem to proc anything at all. When I use Wildfire I can see Skills go off left and right. With Thorn Strike nothing happens. Another thing I noticed is that Mana on hit doesn't seem to work either. I have 400 mana on hit and the skill costs around 160. And my ~2000 mana are gone instantly. Am I missing something and CtC Treewarden is a thing anymore (at least with Pummel/Thorn Strike)? Or is Thorn Strike bugged? Because right now the Skill seems pretty useless. No damage, doesn't proc things, insane mana cost.
DerLoki
Prowler
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genei wrote:Where I can get these items: Vindicatress, Shadowmoon, Sharkbaiter, Skull Lord, Honorific Gloves, Honorific Belts, Rare Amulet +1 skill, and Rare Rings 10% spell damage?


Vindicatress, Shadowmoon, Sharkbaiter, Skull Lord

Those are normal uniques. They randomly drop or you make them from the base item with a cube recipe. Check the website for it. If you just started do some Tristram/Grisword runs. He drops a chest where you can get decent starter uniques from.

Honorific Gloves, Honorific Belts

Again cube recipe. But since many Mystic Orbs got removed, those are not worth it anymore.


Rare Amulet +1 skill, and Rare Rings 10% spell damage


You randomly find those
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Sexen
Invader
9 | 1
Im using plugy but not d2se. Im having issues saving it crashes. I have been successful in loading the gamr with glide and plugy but the autosave function and /save give me an unhandled exception error. With plugy disabled the autosave does not crash me so im positive its something in plugy im missing. I have changed the dll to load to MXL.dll as stated in the change log and have even tried to set ActiveSavePathChange=1 and tried the default and exact address to my diablo save folder. I havent done this in about a year and its on a fresh imstall on a new pc. Any help regarding this issue would be much appreciated as im anxious to try thr new version with the saved stash function. Starting from scratch it would be nice to start working on building a new stash from scratch asap. Windows 8 legit cdkeys blah blah none of that matters as i can get everything but the save feature to work.

Also hi everyone :P
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Stahri
Cultist
22 | 3
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Has a thread with over 250.000 views
Porungda wrote:So far have only been able to make MXL2017 launch with PlugY 10.00 with the multi stash disabled. Every other case gives c00000005 error on character exit.

Tried using D2SE but I can't seem to make it locate MXL2017, have moved a copy of Median XL installed from launcher to "MODS/Median XL" yet nothing works.

Anyone got PlugY multistash to work yet in 2017?


I have created a guide that may be able to help you. Check it out. You will have to start from scratch.

viewtopic.php?f=4&t=4561
Tadace
Sasquatch
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Slow mecahnics, I am building around slow via snake stance + the void RW. I should be sitting at 75% slow with various weapon damage abilities. It doesn't seem to be working. I shouldn't be hitting the cap. Are they not additive? Do elites have reduced slow effectiveness? Seems I can slow a boss (i.e. mephisto) to a crawl but it's not very effective versus elites (i.e. cows).