The MedianXL 2017 v1.3 SP Miniguides Compilation

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Crash
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ChuckNoRis wrote:updates finished for the Neutraldin and Maximus . The lazydin will also be done tomorrow , you may expect a little surprise 8-)


So what you're saying is you've already gotten all charms on soon-to-be three characters, an elemental band, adrenaline rush, leveled a paladin to 121 and got xis rune for gloves, and then changed your skillplans and called it three guides.. aren't you usually the one who advocates "play the build as it is so you learn the playstyle, not respeccing to it later game"? :clap:

Or rather.. checked the new docs and picked items that will work until you find them to test out? I just don't understand how you could've done it all that quickly, even with single player crystal and sig duping and such.

Edit: it also seems you've found a venom sting, "sha'ads in weapon", headsman, blind anger, and wizardspike, and an auhe rune as well to go with all the other duped xis runes for the natasha armor, etc.
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evil_potato
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^ this.
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ChuckNoRis
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must we get trough the same discussion over and over and over again every time a new patch comes out ? there are certain ways of doing/geting certain things in SP . if you are really so curios how certain things are done , you can send me a PM and i'll tell you there since i don't want to promote that in public .

i've played each build here a lot of times during the years so that your quote regarding respec-ing and testing in different parts of the game do not apply . i've said it 1000 time before , that statement is about new players that get to play only 1 build , get it to end game , then respec to a whole different build that they got no idea how to play AND FAIL , since they did not learn how to play it since they have skipped the learning part of the early and mid game .

now tell me how is that applying here if the only changes (according to the changelog) to the 2 builds above (Neutraldin and Maximus) are only about re-balancing some damage and some timers ? they are exactly the same as they used to be in the previous patch just that now they got minor adjustments in what regards the skillplan and gearing ; so minor that even if i didn't edit them , the XVI versions would still work in the curent patch . As example , for the Neutraldin i have just replaced some early game gear parts , the rest of it remained identical (no change done to the gearing and skillplans for the mid and end game)

also , the updates on the lazydin are not yet added . he's still having the same informations from the older patch , i did NO edit to it yet . it will have some important changes .
roffster
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Personally, it doesn't matter to me if you've even played these builds. The fact that you've at the minimum theory crafted a decent skillplan/gear guide to start people off, for so many different playstyles, is a huge boon to the community. If they aren't in depth, or even the most efficient, it doesn't really matter, as it gives people guidance and a framework to move through.
KaliszM
Prowler
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Since you are updating paladins now, I can expect Saruman update soon too? Looking foward for this one.
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crox_
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hello, would it be possible to update the tormund overkill throw build? Im interested in this build but it seems outdated for this patch, i might be wrong tho.
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itsmars
Dark Huntress
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crox_ wrote:hello, would it be possible to update the tormund overkill throw build? Im interested in this build but it seems outdated for this patch, i might be wrong tho.


ChuckNoRis wrote:the barbarians have suffered the most changes , therefore they will require the most work to be done for updating . Die Hard will also be re-adjusted to the new patch due to the new uberskill that grants that huge chance to block + the skills re-arrangement . I estimate to start updating the barbarians somewhere in Jully and will probably take me at least half a month since the compilation includes a big number of barbarian builds + probably untill then we will have a new balacing patch coming out and i don't want to waste time working twice on the same thing . For now you may use the info i gave to Aciros on page 60 .


ChuckNoRis wrote:i got low spare time for gaming , so the updates will come slow . if God helps , i might finish updating the paladins this week , amazons will be next , druids after .
cassase
Skeleton
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thanks for the update on the paladin guide!

Still new here and been playing the old lazydin build till dest act 1 now.

Just wanna check with you regarding the craft, what would be a good base for those craft? I heard people talking about ilvl so i assuming we need to get highest ilvl as possible?

Also, what should we mo inside? I am assuming all res, fire damage and spell damage?

Thanks!
lenjac
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Is it possibly to get som pointers to what gear you would get a a5 tank merc couldn't find any???
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RandomOnions
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This guide lists some options for a merc
viewtopic.php?f=40&t=3805