asking out of curiosity if there is a way to constuctively use it in fast gameplay. i personally cant find a good situation in tran/fauzt/dunc where the strategy pays of to stand in one spot for a long time, and i cant think of a situation other than very early on in the game where this would make sense. perhaps im missing something about its mechanics, and perhaps someone uses this orb thingy in a great way. if so, id be interested to learn about it