Totem Hybrid Necromancer

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Rishab
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umm.. this guide needs to be completed, been long time since u started this. Might wanna change it to Miniguide if u think u will never be able to complete it.
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Khacnam
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L H wrote:
Yepsi wrote:Because saves you more in the long run

Example:
100 str
-30 all others

thats 70 extra energy


If you cube the alternating gems, you can get about -5 to all stats, then just use the resistance gems until you hit 50, which will most likely give you positive to all

I dont understand. Can u give me an example.
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Crash
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Rishab wrote:umm.. this guide needs to be completed, been long time since u started this. Might wanna change it to Miniguide if u think u will never be able to complete it.


It is completed. I've just put the old end game section in a separate file on my computer and re-adding/formatting as I update it.

It's really only missing the last like ... 8-10? Charms out of the 34 or whatever and the end game gear. It will be finished as soon as I get time to complete it. I work all day every day, and can't sit at a desk and play, ya know? It's just "postponed" right now since my playtime isn't on a set schedule. It doesn't mean I'm dropping the entire update for the next month.
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Rishab
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L H wrote:
Rishab wrote:umm.. this guide needs to be completed, been long time since u started this. Might wanna change it to Miniguide if u think u will never be able to complete it.


It is completed. I've just put the old end game section in a separate file on my computer and re-adding/formatting as I update it.

It's really only missing the last like ... 8-10? Charms out of the 34 or whatever and the end game gear. It will be finished as soon as I get time to complete it. I work all day every day, and can't sit at a desk and play, ya know? It's just "postponed" right now since my playtime isn't on a set schedule. It doesn't mean I'm dropping the entire update for the next month.

well then add some end game stuff at least, u r just leaving the people who followed this guide out in the wild to do stuff on their own like this, lulz
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Rishab wrote:
L H wrote:
Rishab wrote:umm.. this guide needs to be completed, been long time since u started this. Might wanna change it to Miniguide if u think u will never be able to complete it.


It is completed. I've just put the old end game section in a separate file on my computer and re-adding/formatting as I update it.

It's really only missing the last like ... 8-10? Charms out of the 34 or whatever and the end game gear. It will be finished as soon as I get time to complete it. I work all day every day, and can't sit at a desk and play, ya know? It's just "postponed" right now since my playtime isn't on a set schedule. It doesn't mean I'm dropping the entire update for the next month.

well then add some end game stuff at least, u r just leaving the people who followed this guide out in the wild to do stuff on their own like this, lulz


Perhaps you missed the part about me not having a lot of free time to do so. This is far from a mini guide too. Including videos and information for most content so far? Leave the mini guides to chuck. I'll update it when I have time, as I said. I don't want to just put the old text back in and confuse people because it's not current
Shade
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Rishab wrote:umm.. this guide needs to be completed, been long time since u started this. Might wanna change it to Miniguide if u think u will never be able to complete it.

Give the guy (or gal) a break! This is one of the most comprehensive guides written. It's also a guide to understand which ubers/heroics to do in what order, which is useful for noobs like me (although there's a bit in the docs saying Hard, Easy etc it's not as good as this).


One question LH (I started trying to play past the RSI issues again - finding it a bit better)...

On the honourifics, i think we can only orb 5 of each MO? So each item has 3 MO types mentioned in the guide - that's 5 x 4 = 20 levels for each. So 60 levels in all for each item.
Once we get over level 60, do we just use the extra space for other stuff like MF. Maybe a bit of cold spell dmg for frost totem? Is minion life worthwhile?
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Once you get up towards early terror, you'll want to make new honorifics in tier 6 versions to get for sockets for resistance gems. The new honorifics plus the 3 listed MO types for each will put you roughly around 80-90 requirement.

I should add this part so thanks for reminding me. I orbed flat strength on each piece as well. The t6 honorifics have low str requirements, so strength MOs will give you another 50 flat per piece, letting you equip the ancient armor, marrow staff, and your early crafts much more easily
Shade
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Sorry if this is mentioned, but I can't see it in the guide ... When we get the 5th totem is it another fire totem or a 2nd frost one - or something else?
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Crash
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Shade wrote:Sorry if this is mentioned, but I can't see it in the guide ... When we get the 5th totem is it another fire totem or a 2nd frost one - or something else?


I almost always just use all fire and one cold. But it's situation dependent. If you know you're going into a boss fight, say you're going to kill Baal for example, you can set up mostly cold totems since they're far superior for single target killing.
Shade
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OMG I just came across Landmass in ActIV Terror.

There were 3 of them and they just rained endless Shower of Rocks for minutes on end. Wiped nearly all my stuff in no time, it was only by holding down the Flayer respawn button behind them that I could get their life down very slowly, adding in a few totem spawns just outside the SoR when I could.

This is very different to the "you'll probably never notice them" in the guide!! What gives?