M2017 Bugs&Feedback

Discuss Median XL!
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HechtHeftig
I paid 10$ for this.
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When cubing the traders chest you get a chipped gem as well.
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Crash
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There's a noticeable difference in the delay between teleporting and casting when using Bend the Shadows vs any of the teleport skills (Blink, Jitan's Gate, Teleport from Void, Divine Apparition).

BtS allows you to cast almost immediately, but there's a delay of about... I dunno. eyeballed, maybe 1/4 to 1/2 second after teleporting before casting. Noticed it in sorc morph with necro creep staff (BtS and teleport), and also in Superbeast with paladin (the teleport delay, that is, not bend the shadows)
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Solfege
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The Ancient Blood oskill on
Hellfire Plate

Hellfire Plate
Body Armors

'IgnJahGurRhal'
Runeword Level: 115
+1% Innate Elemental Damage per 250 Strength and Dexterity
15% Chance to cast level 9 Life Spark on Melee Attack
20% Attack Speed
+250 Fire Damage
-(11 to 15)% to Enemy Elemental Resistances
+(171 to 200)% Enhanced Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(1 to 2)%
Fire Resist +(10 to 20)%
Lightning Resist +(10 to 20)%
Cold Resist +(10 to 20)%
Poison Resist +(10 to 20)%
Physical Resist (7 to 10)%
still bugs Warp Armor when you move your cursor over it while it's unequipped, causing you to lose both Warp Armor's TCD and Avoid bonuses. You also lose Warp Armor's Avoid bonus every time you create/join a game if Hellfire is equipped.

The first bug can be worked around by unequipping and reequipping anything with +Skills/+Sorc Skills (gear or Charms), unequipping Hellfire and dropping it directly on the ground, or remaking/rejoining a game after the bug occurs. The second bug can be worked around by unequipping and reequipping Hellfire whenever you create/join a game.

I know it's not a huge priority since 95% of Sorcs won't go near Hellfire anyway, but thought I'd mention it nonetheless.
Edited by Solfege 7 years.
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Crash
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Solfege wrote:The Ancient's Blood*** oskill on
Hellfire Plate

Hellfire Plate
Body Armors

'IgnJahGurRhal'
Runeword Level: 115
+1% Innate Elemental Damage per 250 Strength and Dexterity
15% Chance to cast level 9 Life Spark on Melee Attack
20% Attack Speed
+250 Fire Damage
-(11 to 15)% to Enemy Elemental Resistances
+(171 to 200)% Enhanced Defense
Maximum Life +(3 to 5)%
Maximum Elemental Resists +(1 to 2)%
Fire Resist +(10 to 20)%
Lightning Resist +(10 to 20)%
Cold Resist +(10 to 20)%
Poison Resist +(10 to 20)%
Physical Resist (7 to 10)%
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Solfege
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Ty. Fixed.

Why do I type things...? :facepalm:
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Crash
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Venom Poison Elementals in Unformed Land die from Poison the same rate as any other elementals in the other levels. Doesnt seem like they absorb any or has any type of diminished damage taken from their own element.
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void
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there are certain buff oskills that are clones of other skills and they dont overwrite, but stack. for example bloodlust from shamanka and innate bloodlust from amazon are different and they stack. it would be good to have some sort of indication of that, so players notice
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void
Shadowgate Totem
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looking through docs,
Roc

Roc
Necromancer Daggers

'EldOhm'
Runeword Level: 70
15% Hit Recovery
Thunder Slam Cooldown Reduced by 3 seconds
+(46 to 55) to Maximum Damage
+(141 to 171)% Enhanced Damage
+(9 to 12) to Thunder Slam
(3 to 5)% Chance of Crushing Blow
Hit Causes Monster to Flee +25%
25% to Strength
25% to Dexterity
7% Reanimate as: Random Monster
apparently still has thunderslam. i didnt test if it can be used, but thunderslam on barb is now axes only, and
Khany
was changed from thunderslam to stormblast, so if that thunderslam can only be used on axes, its clearly misplaced on nec daggers
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HechtHeftig
I paid 10$ for this.
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Psyonic storm isn't affected by +magic spell damage from burning veil. Bug or intended?
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Nitz
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HechtHeftig wrote:Psyonic storm isn't affected by +magic spell damage from burning veil. Bug or intended?


Intended. No +spell dmg affects it. Only base energy.