Splargh wrote:Hello there!
The Critical Strike attribute doubles all physical weapon damage when it triggers, right?
But how is the "Target takes additional damage" stat handled by critical strike? Is that also considered weapon damage? Or is it excluded?
And is the TTAD from "Doom" curse handled differently? Because Doom TTAD and normal TTAD also behave differently regarding missles and physical spells.
Concerning Doom and TTAD: It's both a different mechanic. If a target was doomed and you hit it in melee range, the doom effect is actually applied twice. This doesn't work on missiles though.