Short Questions Thread

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Crash
Madawc
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Heathen wrote:Will Necromancer minions need a bonus to their attack rating mid/late game? The amount they have isn't specified, so i'm not sure if it's because they don't need the bonus AR, or if it's due to an insufficient tooltip. If they do need it and only have, say, 50% chance to hit, then raising that would be by far the best way to improve their damage.


I think I've mentioned this before too, since only Barb Summons have Attack Rating in their icons.
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Videoking24
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Don't know if its intentional or not bit I've found 2 items with some odd names in parentheses. Goes like (Mana) Loop Ring or the other one I found shows as Dread (Prophetx) Hundsgugel. Don't remember seeing anything like that last season.
Grasshopper
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L H wrote:
Grasshopper wrote:I found a document saying you get bonus from killing Baal in Terror and cube class charm with Lem rune when you get swirlies after killing some blue guys that come out of Baal. I can't get them to come out. I wonder if they have been removed from the game since that was written?


It was a minigame. All minigames were removed

Thx but if that was giving +max skills then how do we get the max skills up now?

I have loads of points I can't use so I'm thinking there must be a way to get +max skills so that I can use them (without doing stupid things I mean).
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fakme
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Bremmtown upgrade and charms, mini game plus skills were added to specific charms, check docs
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SeaWeed
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It says that Ice Elementals and Blade Spirits can be supported by all Sorceress passives. I'm still not sure if Vengeful Power will work. Can those minions be struck? Especially the Elementals don't seem to have such an animation.
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Solfege
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SeaWeed wrote:It says that Ice Elementals and Blade Spirits can be supported by all Sorceress passives. I'm still not sure if Vengeful Power will work. Can those minions be struck? Especially the Elementals don't seem to have such an animation.


Yes, they can be struck. Sorc summons inherit Sorc passives (including Vengeful Power's Crushes Attackers), but they don't get any Life bonuses from those passives (they do inherit Living Flame's regen, though).
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mosamo
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My noctulesin literally sucks so hard (yes I already tried using twin fang strike and its even worse). Im lvl 120 and have 40k defense and do about 6k dmg (that is spread into like 200 bats) but I die so easy. Mephisto 1 shot me the second I walked up to him, is there any way to have a good melesin or should I respec to a whole different thing.
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Nitz
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mosamo wrote:My noctulesin literally sucks so hard (yes I already tried using twin fang strike and its even worse). Im lvl 120 and have 40k defense and do about 6k dmg (that is spread into like 200 bats) but I die so easy. Mephisto 1 shot me the second I walked up to him, is there any way to have a good melesin or should I respec to a whole different thing.


Max block, 8k hp, use your initiate skill and shadow ref more.
jollestroger
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What to MO with? :)
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Crash
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jollestroger wrote:What to MO with? :)
Image


Should've crafted for max damage, 200ed, spike nova/shower of rocks, zon skills.

That trinity damage from Trinity shrines is 100% useless (still not entirely sure why they were introduced to be so piss poor). You could be hitting 450-500 damage without Jah runes.

For now, probably just grab
Vizjun's Ball Bearing
Vizjun's Ball Bearing
Mystic Orb

Right-Click to Apply
2% Deadly Strike
+25 to Dexterity
+10 Required Level
for more Deadly Strike until you make a better damage craft.