HechtHeftig wrote:I think k3k charm has a chance of 1/12 to drop.
1/9 now
HechtHeftig wrote:I think k3k charm has a chance of 1/12 to drop.
Jampula wrote:HechtHeftig wrote:You have to respec (probably to Melee or Xbox. I think the latter should be easier damagewise...
I rarely laugh alone when surfing around interwebs but this just made my day for some reason.
I'm so tired...
bradr wrote:1. you mention charm re k3k im not talking bout the class charm for enead and other things i mean Hammer of the Taan Judge
2 is there a pref tween ist jewels with maybe some other desirerable randoms like cold dam.. or minion res or dam?? or is katamari jewels better for socketing things mid game? itseems like ist and perfect bloodstones give higher min life ..but i guess by mid game the _min dam and min res aere useful to have
is it worth putting some kata jewels in armour or just maybe in a few weapon sockets?
also doing lc2
right now io get teleporting right to the right of where the Death proj first hits so we have time then it looks like you say teleport right to where that doorway is on the sw wall basically a quarter turn clockwise from where we first teleported?im guessing we do this as soon as the ray passes that point least thats what the vid and instructions look like and then spam skel flayers..over and over right at the proj ??
the lc2 chart helps just wanted to confirm those points
lastly ..endgame merc gear you say "or other su that add flat damage and have good defense*what does flat damage mean?? is that EWD? or does that mean x-Y cold damage or fire or magic or wahtever???
or something else?
bradr wrote:okay i know what ewd is but what does the term flat ....damage mean?? looking for a definition of terms
and i can see how ist are better ..for late mid game before being able to craft i found using kata jewels a good way to get min res as well as min life and min damage but i can totally see how nowsoon as i can craft and can use em can see how shrined items with ist would def be better
and re projector i was more wondering about where i should be for second teleport?? i get 1st teleoport right to walll where death proj begins... it looks like your suggesting teleporting basically 90degrees so im a quarter turn ish further along against the s/w wall where your death proj arrow curves on your diagram
HechtHeftig wrote:2200 isn‘t that low for that level. Some builds have only about 4K life upon reaching level 120.
And 2200 is rather good considering that necs don‘t get much life per point in vita and start with a low amount of health compared to barb for example. You don‘t need to worry about defensive values until you reach sewers in act 2 in terror (though you better skip that quest and do it later, when you have death ward)