fixed xp ratios to be like 1.21
fixed trash monster hp ratios and resistances to be like 1.21
buffed most boss physical attack
buffed all monster spell damage by 5%
buffed act boss damage by 25%
buffed all monster physical damage by 20%
buffed all boss AR by 100%
rebalanced character spell damage (buffed all)
increased boss hp
changed hp table to: HPTable = 300,300,375,450,525,600,675,750; to reduce the effect of CB and balance p8 xp grinding vs p1
remade hell tome challenge map, monsters and boss balance and changed it to level 96-100
remade halls of arimyth boss rooms to fix crashing
increased level of arimyth areas to 55/80/95 in norm/NM/hell
disabled fire enchanted monster mod
added frostbite to a5 wolf mercs
added feral rage to a5 bear mercs
increase a3 mercs chance to cast bliz and meteor
HP rebalance
rebalanced soulmancer, challenge tome rewards and NM samhain charm rewards
You can now get 40% total hp from charms: 10% Normal Soulmancer, 10% NM challenge, 10% NM Samhain, 10% Hell Soulmancer
reworked BO and Oak Sage: removed the %hp/mana they now only give flat hp/mana at 36 + 6 per level; this will be about 600-800 hp endgame with all the % hp bonuses from gear and skills
removed vita and hp% from rubies; they now give flat hp: 9/18/27/36/48/60/75/90
removed hp% from all non-elite armors
removed hp% from maras
removed hp% from siggards stealth
war gives level 30 oskill increased stam now
reduced mana cost on innersight and multiple shot
increased pierce % on pierce skill
fend is now 3/2 weapon dmg
buffed ar and def from amazon passives
buffed conviction base -res from -5 to -10
reduced static damage
buffed poison explosion
reduced CE and death sentry dmg
reduced weapon mastery and barb combat skills to 24%ed + 4%ed/lvl
added ed% 24+4/lvl to feral rage
turned maul into a 1/2 weapon dmg aoe
buffed base hp% on lycan to 35%
buffed hp% bonus on werebear to 20%
buffed fireclaws and frostbite
reduced the numbers on superior items now it is: 5-10% dmg, 5-10% def, 10-15% AR, 20-25% dur
increased base armor on all items by 50%
rebalanced sockets on unique/set helms and body armor; it follows this baseline: normal/exceptional: 2 sockets, elite: 3 sockets, high level elite bodyarmor: 4 sockets
buffed res from gems and um rune
buffed block from amethysts
removed indestructible from most lower level runewords
reduced enchanced damage on most lower level runewords
removed CB from most lower level runewords
fixed staff mods on claws and orbs and other items
reduced pierce on all non-weapon and non-bodyarmor gear slots to a max of 3
removed fbr from shock absorber and added 8-12 dex
increased NM samhain charm to 10% hp and mana
removed 50 vit from corpse mourn
removed vit/lvl from tancreds armor and added flat 10 vit
increased max ed% on jewels from 20% to 30%
reduced pierce and extra damage on facets to 2% to help balance ele damage endgame
added physical facets again they give 30% dmg and +10 min/max dmg
reduced the dex req on high level bows to help elemental bow builds
added extra ele damage to tal, ral, ort, thul
changed pierce on gul, vex, ohm, Lo, Sur to extra damage
removed pierce from arrows
added nef to desire RW