Rishab wrote:looks like there will be loads more work to be done in Documentation too with this release..
looking forward to it xD
XDDDDDDDDDDDDDDD
@Marco:
- you could make like -5% enemy res be max (maybe with higher +lvlreq), and/or limit it just to a certain body part item.
- please don't remove % uninterruptable attack MO. that stat is awesome.
- if you make certain MOs only available trough drops, either remove the shop MOs from drops, or make the non-shop MOs be in some way distinguishable from the shop MOs while on the ground (similar to UMOs). edit: heh, whist already said this...
- if you remove mana on striking on melee, you might have to compensate with something a bit, since some melee builds are rather mana hungry at the start. or is it just me that MOs them at the start...
meh, why am I even suggesting... I know you have tons to do.
