Holy Melee [1.3] WIP

MUS01
Cog
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Hi. I'm playing in versión 1.2 an holy melee paladin... I've thinking about the stat distribution: Can be a good idea invest a bit in dex? Let me say, 200 or 300 points? For base AR, Cause in End Game you will not have a maxed encarnation... and the uber skill, dragon knight buffs those dex points.... and you can get a decent amount of STR and vit...
Bojac
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MUS01 wrote:Hi. I'm playing in versión 1.2 an holy melee paladin... I've thinking about the stat distribution: Can be a good idea invest a bit in dex? Let me say, 200 or 300 points? For base AR, Cause in End Game you will not have a maxed encarnation... and the uber skill, dragon knight buffs those dex points.... and you can get a decent amount of STR and vit...



The 1.2 stat distribution that i used is the same as the previous one, except that instead of putting the leftover points into dragon knight you put 7 in incarnation. I also maxed strength all the day except for Uldy Void Laz and Witch where i put some points into dex. You dont need dex with 7 points in incarnation for the rest.
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Footman
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Any tips for survivability, I am using almost full pala set. Max res 88, %dmg reduction 52, tons of flat damage, life around 9,5K, defense around 200K, but I feel squishy as hell. I hit like a truck, but I die easily.
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iamq1803
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Footman wrote:Any tips for survivability, I am using almost full pala set. Max res 88, %dmg reduction 52, tons of flat damage, life around 9,5K, defense around 200K, but I feel squishy as hell. I hit like a truck, but I die easily.

Are you running in game? Make sure you'r walking instead of running. When you run, attack always hit you and chance to block is reduced to 1/3.
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ChuckNoRis
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use retaliate to knockback opponents . profit .
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Footman wrote:Any tips for survivability, I am using almost full pala set. Max res 88, %dmg reduction 52, tons of flat damage, life around 9,5K, defense around 200K, but I feel squishy as hell. I hit like a truck, but I die easily.


200k defense isn't enough for a melee char that has no block.
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aerial
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Usually going for runewords is easy way to get decent defense as holydin, even without access to eth base items. Good old KRA chest helps a ton, nice ed crown, nih boots. Remember starting with such package and defense was way higher. Later when I found few ethereal items defense went up to over 500k.
MUS01
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A question about defense: Dragonheart gives TCD? For mystic orbs purposes on the gear.
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aerial
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yes, same mod, so stacking tcd on armors is not worth it (heavily diminished by 1000% tcd from skill)
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Footman
Cultist
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Yeah I am not running for sure. That's was first thing I learned when started playing median.
I know 200K def is low, but pala set items don't have very high defense and for now I am using
Jitan's Kamon
Jitan's Kamon
Splint Mail (4)

Defense: (184 - 208) to (370 - 418)
Required Level: 6
Required Strength: 30
Item Level: 19
2% Chance to cast level 1 Guard Tower on Kill
Adds 2-4 Fire Damage
Adds 2-4 Lightning Damage
Adds 2-4 Cold Damage
+(24 to 40)% Enhanced Defense
Physical Resist 2%
Socketed (2)
Defense: (592 - 656) to (1106 - 1225)
Required Level: 23
Required Strength: 60
Item Level: 36
4% Chance to cast level 1 Guard Tower on Kill
Adds (4 to 8)-(8 to 15) Fire Damage
Adds (4 to 8)-(8 to 15) Lightning Damage
Adds (4 to 8)-(8 to 15) Cold Damage
+(58 to 75)% Enhanced Defense
Physical Resist 3%
Socketed (4)
Defense: (1466 - 1596) to (2663 - 2898)
Required Level: 41
Required Strength: 210
Item Level: 51
6% Chance to cast level 1 Guard Tower on Kill
Adds (16 to 30)-(31 to 45) Fire Damage
Adds (16 to 30)-(31 to 45) Lightning Damage
Adds (16 to 30)-(31 to 45) Cold Damage
+(92 to 109)% Enhanced Defense
Physical Resist 4%
Socketed (5)
Defense: (2175 - 2352) to (3925 - 4244)
Required Level: 49
Required Strength: 420
Item Level: 85
8% Chance to cast level 1 Guard Tower on Kill
Adds (31 to 60)-(81 to 120) Fire Damage
Adds (31 to 60)-(81 to 120) Lightning Damage
Adds (31 to 60)-(81 to 120) Cold Damage
+(109 to 126)% Enhanced Defense
Physical Resist 5%
Socketed (6)
for dmg reduce and some rainbow dmg. I think I can gain tons of armor, by switching to some runeword or crafted.

ChuckNoRis wrote:use retaliate to knockback opponents . profit .

Knockback is fine, but dmg is so much lower then Divine Judgement

I guess I will use him to farm Uber bosses and not areas like TA or Duncraig. There are better characters for these areas :)