Nomad Barbarian

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Crash
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Muilpeer wrote:I've immediately changed my merc to a proc-based, only keeping Qarak's Will for Bloodlust.
Do you know if when I equip my merc with gear that enhances bloodlust damage and duration, that will also apply to me? Or does that only apply to my merc at the moment he procs bloodlust?


Whatever proc/spell your merc uses will only benefit from the buffs the merc has equipped.

i.e. if you're using something like
Adrenaline Rush
Adrenaline Rush
Ring

Required Level: 100
Item Level: 120
+1 to All Skills
40% Combat Speeds
40% Movement Speed
Maximum Elemental Resists +1%
, you won't get 200% duration from merc's bloodlust. merc would have to be wearing the ring.
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I mean.. your gear is miles ahead of what I'm still using even now at 25 charms done. I'm still in TU's + a crafted shit helm, so I'm sure you should do pretty well with your setup. It should go smoother, as long as you find fire pierce somewhere for AH to be effective.
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Caleb
Rust Claw
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Aero wrote:
Caleb wrote:I'l trying this build with a good roll of
Dear Esther
and it work very good , the proc is OP slow and cb are really good too , the cons is the very bad def but with shapeshifter merc and some reanimate it's ok.


You can get a ton of defense just with Runemaster alone. Some DR from Dear Esther and Jitan armor, and then the leech/life on kill should sustain you well enough. Only thing is you're restricted to the fortress cooldown then, but if it works with the procs well enough, it should be good.


I find a quiver with cryo beam on striking and all my problems are solves :lol:
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Crash
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added merc sections for each part of game, fixed end-game jump link. progressed through later charms (see end of guide with task list). Will do write-ups for those charms and upgrades soon.
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Muilpeer
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Nice update with potential endgame gear. Btw that last glaive you mention doesn't have %slow as stated, at least, doesn't show up in the item preview when clicking on it.
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Crash
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Muilpeer wrote:Nice update with potential endgame gear. Btw that last glaive you mention doesn't have %slow as stated, at least, doesn't show up in the item preview when clicking on it.


Night's Embrace
Night's Embrace
Glaive (Sacred)

Throw Damage: (172 - 216) to (306 - 408)
One-Hand Damage: (110 - 138) to (229 - 312)
Required Level: 100
Required Dexterity: 496
Item Level: 105
Dexterity Damage Bonus: (0.11 per Dexterity)%
Eviscerate: +2 Projectiles
5% Chance to cast level 26 Burning Veil on Kill
+(1 to 2) to All Skills
+(100 to 150) to Maximum Damage
+200% Damage to Demons
+(140 to 200)% Enhanced Damage
10% Chance of Crushing Blow
(15 to 25)% to All Attributes
Socketed (4)
has slow target, but it has huge damage and fire pierce to make it more than useful for the last heroic bosses, since we struggle with fire pierce for now, only sitting at about 45.

Edit: Unless you meant
Emberstorm
in which case, that one carries average damage but gives a huge boost to fire pierce and is really easy to find.
LG_Blitz
Bone Archer
70 | 5
Will this guide be finished? Im having a ton of fun with the build and ive gotten almost all of the mid game charms :D
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Crash
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LG_Blitz wrote:Will this guide be finished? Im having a ton of fun with the build and ive gotten almost all of the mid game charms :D


It will be, indeed. I've been distracted the last week or so, but mainly just trying to get the proper gear to go ahead and do some of the later bosses. I have quite a bit completed still with the early/midgame gear, but I just have yet to do the writeups on them. Progress is listed at the bottom of to-do stuff
LG_Blitz
Bone Archer
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Will this be finished before 1.3?
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Muilpeer
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I tried to run my 'T6' barb with Bellifortis last week. Not super but with a few fortress proc items it's also pretty solid in ta. Sadly the proc is not that good. I feel TU6 glaive still is stronger.