cowking wrote:Don't let their pessimism discourage you, lubrons. Surely it is possible for the devs to change their minds if you create a compelling argument.
There is even a special topic
here where the devs take time on a regular basis to sort through the best ideas generated by our community.
Thank you for the encouragement Cowking,
right now I kind of downer
because :
- my bunch trial & errors to make it MXL 1.3 works with PlugY 11.02 is completely failed...
- did try modify that MXL.dll with several tools but again... I failed miserably
- latest MXL 1.3 is very great, but... not for me. because it restrict Sting and multires, so a big No for me
- last MXL version that still compatible with Sting and multires is Ultimative XVI, this also a no for me. because I prefer MXL 2017 1.3 gameplay
so...
end of line : I decide to wait Sigma, in hope it is playable for me
but
there's some things that I still not tried : (before completely giving up)
- try to modify MXL patch mpq into stand alone, no dll dependecies. so it can be compatible with multires & Sting
or...
- try modify MXL.dll so it no longer auto close on multires or Sting
- I think both solutions above if I did it successfully at least one I could make latest PlugY version 11.02 can be played without crash with MXL 1.3, so no need to experiment more on PlugY