rumblealex wrote:I wonder if a build with a +220% Increased attack speed
Sarandeshi Hellcaller
Sarandeshi Hellcaller
Broad Sword (Sacred)
One-Hand Damage: 44 to 46
Required Level: 100
Required Strength: 488
Item Level: 120
Strength Damage Bonus: (0.11 per Strength)%
10% Chance to cast level 50 Pentagram on Melee Attack
4% Chance to cast level 63 Apocalypse on Death Blow
+75 Spell Focus
100% Attack Speed
100% Bonus to Attack Rating
-(30 to 40)% to Enemy Fire Resistance
+75 to Energy
Socketed (6)
or
Aeterna
Aeterna
Broad Sword (Sacred)
One-Hand Damage: (101 - 118) to (105 - 124)
Required Level: 100
Required Strength: 488
Item Level: 105
Strength Damage Bonus: (0.11 per Strength)%
Amazing Grace
4% Chance to cast level 50 Blizzard on Death Blow
+(3 to 5) to All Skills
+100 Spell Focus
(20 to 50)% Cast Speed
+(20 to 40)% to Spell Damage
+(130 to 170)% Enhanced Damage
(10 to 20)% to Strength
Socketed (6)
could be viable. you can stack 6 x 15% IaS from jewels and another 30% from MOs. which is 1% more than the 219% breakpoint for 3fpa.
I got a 2nd hellcaller and MO'd some IaS.
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480% FHR because I haven't gone and replaced my 15% jewels with something else yet..
Damage is low compared to shark + bloodlust, but it's definitely exhilarating to go so damn fast. For Fauzt or Tengaze it shows, but in TA the health pool is so small that the procs are enough to clear everything. So many procs.
The build itself is fairly cheap too, except for a Auhe rune in the armor, but I bet it'd still be okay-ish with
Erawan
Erawan
Body Armors
'LemKoCham'
Runeword Level: 83
15% Combat Speeds
5% Chance of Crushing Blow
+(144 to 171)% Enhanced Defense
(27 to 30)% to Strength
(27 to 30)% to Vitality
Physical Resist (13 to 15)%
(15 to 20)% Bonus to Defense
Akill wrote:In General came to the conclusion: build on the werewolf - complete bullshit.
I believe it's not an easy build. But it's fun to play once you get it right.