Short Questions Thread

Discuss Median XL!
Fumbles
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Pretty sure thunder hammer doesn't deal 100% wdm. It should be half of whatever it was pre-2017.
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Solfege
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ChuckNoRis wrote:indeed PB is a bit screwed while leveling , but it's fine that it provides a higher boost at early levels . extra damage to demons and undead sounds nice but if you build around that you can find yourself in situations where those boosts don't help much ,as you are not constantly fighting demons and undead , other than that , i believe it's worth a shot. i'm curious to find out about your further progress on that path


i'm almost finished with my noctule build , i just need to test a few more end game items , you can check the progress here at no. 36 viewtopic.php?f=40&t=491&p=18667#link36 if you wish


Yeah, I can see the +%Damage to Demons/Undead route failing in Mid-Game, so I thought about supplementing those mods with EWD and seeing if Shadow Dancer's %CS could carry the day. But I'm not sure yet if I'd be able to stack enough to make it worthwhile (I haven't looked that far ahead).

To your point about other creature types, what else is there besides Demons and Undead? I know items such as
Circuit Breaker
Circuit Breaker
Scissors Katar (4)

One-Hand Damage: (9 - 11) to (11 - 13)
(Assassin Only)
Required Level: 12
Required Dexterity: 68
Item Level: 19
Dexterity Damage Bonus: (0.13 per Dexterity)%
+1 to Assassin Skill Levels
15% Attack Speed
+12% to Fire Spell Damage
-3% to Enemy Fire Resistance
+(24 to 46)% Enhanced Damage
+12% to Poison Spell Damage
-3% to Enemy Poison Resistance
Lightning Resist +(21 to 30)%
+3 Mana after each Kill
Socketed (1)
One-Hand Damage: (27 - 30) to (32 - 36)
(Assassin Only)
Required Level: 30
Required Dexterity: 99
Item Level: 36
Dexterity Damage Bonus: (0.13 per Dexterity)%
+2 to Assassin Skill Levels
25% Attack Speed
+20% to Fire Spell Damage
-6% to Enemy Fire Resistance
+(69 to 92)% Enhanced Damage
+20% to Poison Spell Damage
-6% to Enemy Poison Resistance
Lightning Resist +(41 to 60)%
+5 Mana after each Kill
Socketed (2)
One-Hand Damage: (55 - 61) to (66 - 73)
(Assassin Only)
Required Level: 49
Required Dexterity: 195
Item Level: 51
Dexterity Damage Bonus: (0.13 per Dexterity)%
+(2 to 3) to Assassin Skill Levels
35% Attack Speed
+28% to Fire Spell Damage
-9% to Enemy Fire Resistance
+(115 to 137)% Enhanced Damage
+28% to Poison Spell Damage
-9% to Enemy Poison Resistance
Lightning Resist +(71 to 90)%
+8 Mana after each Kill
Socketed (2)
One-Hand Damage: (85 - 93) to (88 - 96)
(Assassin Only)
Required Level: 57
Required Dexterity: 384
Item Level: 85
Dexterity Damage Bonus: (0.13 per Dexterity)%
+3 to Assassin Skill Levels
40% Attack Speed
+36% to Fire Spell Damage
-12% to Enemy Fire Resistance
+(138 to 160)% Enhanced Damage
+36% to Poison Spell Damage
-12% to Enemy Poison Resistance
Lightning Resist +(101 to 120)%
+10 Mana after each Kill
Socketed (3)
and
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet

Required Level: 110
Item Level: 105
30% Enhanced Damage vs. Necrobots
10% Chance to cast level 40 Nova Bomb on Melee Attack
+2 to All Skills
25% Attack Speed
Adds 1-188 Lightning Damage
+650 Poison Damage over 2 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(40 to 50)%
Poison Resist +(40 to 50)%
give ED vs. Necrobots. Is "Necrobot" Median's version of "Construct" (so it would include all Construct-type monsters, such as Viz-jun drones), or does it mean only Fauzt Necrobots?

I did check out the Noctule Assassin in your compilation when I saw you streaming it the other day. End-Game wasn't complete at the time, so I figured you were in the process of updating it.
darkness280
Fallen
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Hello,

Just started today and loving it so far. Just playing single player with Median but I was wondering if there was a way you can move items to your stash quicker instead of having to drag and drop each time.
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GregMXL
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darkness280 wrote:Hello,

Just started today and loving it so far. Just playing single player with Median but I was wondering if there was a way you can move items to your stash quicker instead of having to drag and drop each time.

Not yet, but wait til Sigma version comes out. Then it will be implemented.
I don't mean to dwell...but I can't help myself.
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fakme
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Fumbles wrote:Pretty sure thunder hammer doesn't deal 100% wdm. It should be half of whatever it was pre-2017.


I do remember it's 1/2 WDM for some reason.
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Nitz
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Thunderhammer was 3/4 WDM pre damage rework patch. The hammer never misses. Arrow/Javelin/Knife use your AR to check if they hit, they had 100% wdm before, now it's 1/2 I think.
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Kostetus
Balrog
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After clearing TA on Destruction with /players3 setting I've got only 3 set items and 5 TUs, no SUs
Is 388% MF too low or I'm just very unlucky?
I'm playing SP
JustinPeters
Sasquatch
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I usually get like 3-4 SU’s per TA run on P8. So i think u just got unlucky. Your MF should be fine
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HechtHeftig
I paid 10$ for this.
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I see. Thanks for correcting me. The proc still notably increases the damage output to quite a high extent.
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ChuckNoRis
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Solfege wrote:To your point about other creature types, what else is there besides Demons and Undead? I know items such as
Circuit Breaker
Circuit Breaker
Scissors Katar (4)

One-Hand Damage: (9 - 11) to (11 - 13)
(Assassin Only)
Required Level: 12
Required Dexterity: 68
Item Level: 19
Dexterity Damage Bonus: (0.13 per Dexterity)%
+1 to Assassin Skill Levels
15% Attack Speed
+12% to Fire Spell Damage
-3% to Enemy Fire Resistance
+(24 to 46)% Enhanced Damage
+12% to Poison Spell Damage
-3% to Enemy Poison Resistance
Lightning Resist +(21 to 30)%
+3 Mana after each Kill
Socketed (1)
One-Hand Damage: (27 - 30) to (32 - 36)
(Assassin Only)
Required Level: 30
Required Dexterity: 99
Item Level: 36
Dexterity Damage Bonus: (0.13 per Dexterity)%
+2 to Assassin Skill Levels
25% Attack Speed
+20% to Fire Spell Damage
-6% to Enemy Fire Resistance
+(69 to 92)% Enhanced Damage
+20% to Poison Spell Damage
-6% to Enemy Poison Resistance
Lightning Resist +(41 to 60)%
+5 Mana after each Kill
Socketed (2)
One-Hand Damage: (55 - 61) to (66 - 73)
(Assassin Only)
Required Level: 49
Required Dexterity: 195
Item Level: 51
Dexterity Damage Bonus: (0.13 per Dexterity)%
+(2 to 3) to Assassin Skill Levels
35% Attack Speed
+28% to Fire Spell Damage
-9% to Enemy Fire Resistance
+(115 to 137)% Enhanced Damage
+28% to Poison Spell Damage
-9% to Enemy Poison Resistance
Lightning Resist +(71 to 90)%
+8 Mana after each Kill
Socketed (2)
One-Hand Damage: (85 - 93) to (88 - 96)
(Assassin Only)
Required Level: 57
Required Dexterity: 384
Item Level: 85
Dexterity Damage Bonus: (0.13 per Dexterity)%
+3 to Assassin Skill Levels
40% Attack Speed
+36% to Fire Spell Damage
-12% to Enemy Fire Resistance
+(138 to 160)% Enhanced Damage
+36% to Poison Spell Damage
-12% to Enemy Poison Resistance
Lightning Resist +(101 to 120)%
+10 Mana after each Kill
Socketed (3)
and
Klaatu Barada Nikto
Klaatu Barada Nikto
Amulet

Required Level: 110
Item Level: 105
30% Enhanced Damage vs. Necrobots
10% Chance to cast level 40 Nova Bomb on Melee Attack
+2 to All Skills
25% Attack Speed
Adds 1-188 Lightning Damage
+650 Poison Damage over 2 seconds
Stun Attack
+(11 to 16) to Hive
Lightning Resist +(40 to 50)%
Poison Resist +(40 to 50)%
give ED vs. Necrobots. Is "Necrobot" Median's version of "Construct" (so it would include all Construct-type monsters, such as Viz-jun drones), or does it mean only Fauzt Necrobots?

I did check out the Noctule Assassin in your compilation when I saw you streaming it the other day. End-Game wasn't complete at the time, so I figured you were in the process of updating it.
yes , i believe that the extra damage to Necrobots is applied for all the "robot" type of creatures , but since there are not many spots where you encounter them , they don't matter much .


i've equipped an assassin around extra damage to demons and undead and took it for a spin for a couple of hours today to see what's what , in all the stages of the game : in early game she does well as the damage of Noctule is fine with or without those extra damage modifiers , in mid game she does not have many options available rather than the TU's to build around as there are no RW-s that are accesible at that point to provide a better boost , neither set parts or crafts , so she is stuck to using the early game TU's (
Arihan's End
Arihan's End
Blade Talons (4)

One-Hand Damage: (11 - 12) to (28 - 34)
(Assassin Only)
Required Level: 11
Required Dexterity: 84
Item Level: 19
Dexterity Damage Bonus: (0.13 per Dexterity)%
5% Chance to cast level 4 Crucify on Melee Attack
5% Attack Speed
+(16 to 20) to Maximum Damage
+(61 to 90)% Damage to Demons
+(24 to 40)% Enhanced Damage
+(71 to 100) to Life
Fire Resist +(21 to 25)%
Socketed (1)
One-Hand Damage: (26 - 29) to (57 - 70)
(Assassin Only)
Required Level: 29
Required Dexterity: 120
Item Level: 36
Dexterity Damage Bonus: (0.13 per Dexterity)%
10% Chance to cast level 14 Crucify on Melee Attack
15% Attack Speed
+(26 to 35) to Maximum Damage
+(121 to 150)% Damage to Demons
+(58 to 75)% Enhanced Damage
+(121 to 150) to Life
Fire Resist +(31 to 35)%
Socketed (2)
One-Hand Damage: (55 - 60) to (108 - 123)
(Assassin Only)
Required Level: 49
Required Dexterity: 232
Item Level: 59
Dexterity Damage Bonus: (0.13 per Dexterity)%
15% Chance to cast level 24 Crucify on Melee Attack
25% Attack Speed
+(41 to 50) to Maximum Damage
+(181 to 210)% Damage to Demons
+(92 to 109)% Enhanced Damage
+(181 to 225) to Life
Fire Resist +(41 to 45)%
Socketed (2)
One-Hand Damage: (71 - 76) to (136 - 152)
(Assassin Only)
Required Level: 57
Required Dexterity: 456
Item Level: 85
Dexterity Damage Bonus: (0.13 per Dexterity)%
20% Chance to cast level 29 Crucify on Melee Attack
30% Attack Speed
+(51 to 60) to Maximum Damage
+(211 to 240)% Damage to Demons
+(109 to 126)% Enhanced Damage
+(251 to 300) to Life
Fire Resist +(46 to 50)%
Socketed (3)
+
Dragon's Blood
Dragon's Blood
Light Plate (4)

Defense: (241 - 284) to (487 - 573)
Required Level: 8
Required Strength: 33
Item Level: 19
4% Chance to cast level 8 Wrath on Melee Attack
15% Cast Speed
+(19 to 30)% Damage to Demons
+(11 to 15)% to Physical/Magic Spell Damage
+(11 to 15)% to Fire Spell Damage
+(24 to 46)% Enhanced Defense
+(31 to 35) to Vitality
+(16 to 25) Life after each Demon Kill
Socketed (2)
Defense: (806 - 915) to (1526 - 1733)
Required Level: 25
Required Strength: 65
Item Level: 36
6% Chance to cast level 18 Wrath on Melee Attack
25% Cast Speed
+(43 to 54)% Damage to Demons
+(16 to 20)% to Physical/Magic Spell Damage
+(16 to 20)% to Fire Spell Damage
+(69 to 92)% Enhanced Defense
+(41 to 45) to Vitality
+(36 to 45) Life after each Demon Kill
Socketed (4)
Defense: (2057 - 2268) to (3809 - 4199)
Required Level: 43
Required Strength: 228
Item Level: 59
8% Chance to cast level 32 Wrath on Melee Attack
35% Cast Speed
+(67 to 78)% Damage to Demons
+(21 to 25)% to Physical/Magic Spell Damage
+(21 to 25)% to Fire Spell Damage
+(115 to 137)% Enhanced Defense
+(51 to 55) to Vitality
+(56 to 65) Life after each Demon Kill
Socketed (5)
Defense: (3094 - 3380) to (5716 - 6245)
Required Level: 51
Required Strength: 455
Item Level: 85
10% Chance to cast level 45 Wrath on Melee Attack
40% Cast Speed
+(79 to 90)% Damage to Demons
+(26 to 30)% to Physical/Magic Spell Damage
+(26 to 30)% to Fire Spell Damage
+(138 to 160)% Enhanced Defense
+(56 to 60) to Vitality
+(66 to 75) Life after each Demon Kill
Socketed (6)
+
Cloudladder
Cloudladder
Spiked Shield (4)

Defense: (102 - 116) to (203 - 230)
Chance to Block: Class%
Required Level: 7
Required Dexterity: 55
Item Level: 10
+1 to All Skills
+1 to Druid Skill Levels
+1 to Sorceress Skill Levels
+(41 to 60)% Enhanced Defense
+20 to all Attributes
+10 Life Regenerated per Second
Socketed (1)
Defense: (372 - 414) to (629 - 699)
Chance to Block: Class%
Required Level: 24
Required Dexterity: 81
Item Level: 36
+(1 to 2) to All Skills
+(1 to 2) to Druid Skill Levels
+(1 to 2) to Sorceress Skill Levels
+(71 to 90)% Enhanced Defense
+30 to all Attributes
+20 Life Regenerated per Second
Socketed (4)
Defense: (920 - 1007) to (1503 - 1645)
Chance to Block: Class%
Required Level: 42
Required Dexterity: 170
Item Level: 51
+2 to All Skills
+2 to Druid Skill Levels
+2 to Sorceress Skill Levels
+(101 to 120)% Enhanced Defense
+40 to all Attributes
+30 Life Regenerated per Second
Socketed (5)
Defense: (1443 - 1687) to (2346 - 2743)
Chance to Block: Class%
Required Level: 51
Required Dexterity: 353
Item Level: 85
+2 to All Skills
+2 to Druid Skill Levels
+2 to Sorceress Skill Levels
+(131 to 170)% Enhanced Defense
+50 to all Attributes
+40 Life Regenerated per Second
Socketed (6)
+
The Celestial Crown
The Celestial Crown
Circlet (4)

Defense: 22 to 47
Required Level: 4
Required Dexterity: 14
Item Level: 1
+30 Spell Focus
+(7 to 12)% to Cold Spell Damage
-(2 to 3)% to Enemy Cold Resistance
+(11 to 20) to Energy
Cold Resist +30%
Socketed (1)
Defense: 61 to 113
Required Level: 22
Required Dexterity: 29
Item Level: 31
+60 Spell Focus
+(15 to 20)% to Cold Spell Damage
-(5 to 6)% to Enemy Cold Resistance
+(21 to 30) to Energy
Cold Resist +60%
Socketed (2)
Defense: 126 to 225
Required Level: 39
Required Dexterity: 69
Item Level: 51
+90 Spell Focus
+(23 to 28)% to Cold Spell Damage
-(7 to 10)% to Enemy Cold Resistance
+(31 to 40) to Energy
Cold Resist +90%
Socketed (3)
Defense: 173 to 304
Required Level: 48
Required Dexterity: 147
Item Level: 77
+120 Spell Focus
+(31 to 36)% to Cold Spell Damage
-(11 to 13)% to Enemy Cold Resistance
+(41 to 50) to Energy
Cold Resist +120%
Socketed (4)
+ ) , therefore she lacks the killing power she would normaly get by going for Judge RW and also the LoS from Lily , which are making the things tough for her - harder to kill , harder to survive . In end game she is "decent" but she still suffers from lower killspeed and low life leech/no LoS , so overall she's a bit frustrating to play even with
Nero
+
Derweze
+
Royal Circlet
Royal Circlet
Tiara (Sacred)

Defense: (1740 - 1957) to (1968 - 2214)
Required Level: 100
Required Dexterity: 392
Item Level: 105
+2 to All Skills
+50% Damage to Demons
+50% Damage to Undead
+(140 to 170)% Enhanced Defense
(21 to 25)% to All Attributes
Elemental Resists +(25 to 30)%
Physical Resist 5%
(21 to 25)% Magic Find
Socketed (4)
+
Ironbound Impact Tome
+
Scales of the Serpent
Scales of the Serpent
Gothic Plate (Sacred)

Defense: (7481 - 8308) to (9074 - 10078)
Required Level: 100
Required Strength: 675
Item Level: 105
15% Chance to cast level 40 Arachnomancy on Melee Attack
4% Chance to cast level 12 Time Strike on Striking
(31 to 40)% Hit Recovery
+90% Damage to Undead
Adds 200-300 Poison Damage over 2 seconds
-35% to Enemy Poison Resistance
5% Chance of Crushing Blow
Weapon Physical Damage +(25 to 30)%
+(144 to 171)% Enhanced Defense
+100 to Strength
+50 Life on Melee Attack
Socketed (6)
/
Strength Beyond Strength
Strength Beyond Strength
Gothic Plate (Sacred)

Defense: (8339 - 9198) to (10115 - 11157)
Required Level: 100
Required Strength: 675
Item Level: 120
Adds 25-40 Damage
150% Bonus to Attack Rating
+50% Damage to Demons
25% Life stolen per Hit
10% Deadly Strike
+(172 to 200)% Enhanced Defense
1% Reanimate as: Random Monster
-5 to Light Radius
Socketed (6)
. needless to say that the chance to block is also crapy all the way , so getting raped around every corner is something to get used to . Heavy ranged attacks are most of the time insta-killing her , unless PB avoids them , so farming places like Tran Athula is at least masochistic with such build

maby you can find a combination that works better than what i've tested . Good luck !

p.s : the Rune of Ice is nice to have around to keep your ass safer ;)