Skeptic_Zero wrote:Sorry, what is AotOR? And what build changes would you suggest if one were to go with Starhawk?
One more itemization question - how about usingThe Chained Mailpaired withBaron Sludge's Bonecrusherto go fully into the life on attack mod? I know Chained mail isn't considered best in slot, but the slow, dex, and DR is nice and most importantly the life on attack on these two items seems to pair well with Baneblade. You could probably jack it up as high as 700 life per hit overall. Is this viable or would it reduce damage too much?
AotOR = Armor of the Old Religion. If you went Elemental, I think the only build changes you'd really need would be gear. I can do some testing after work if you're really interested in an Elemental build, but here's a pretty standard Elemental gear setup:
Starhawk
Starhawk
Warp Blade (Sacred)
One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage: (45.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
Warp Blade (Sacred)
One-Hand Damage: 49 to 86
(Sorceress Only)
Required Level: 100
Required Dexterity: 400
Item Level: 105
Dexterity Damage Bonus: (0.13 per Dexterity)%
Innate Tri-Elemental Damage: (45.0% of Dexterity)
Area Effect Attack
25% Chance to cast level 50 Magic Missiles on Melee Attack
+(3 to 5) to Sorceress Skill Levels
50% Attack Speed
Adds 400-500 Magic Damage
-(25 to 35)% to Enemy Elemental Resistances
10% Chance to Avoid Damage
Socketed (6)
Armor of the Old Religion
Armor of the Old Religion
Ceremonial Armor (Sacred)
Defense: (8437 - 9306) to (10452 - 11529)
(Sorceress Only)
Required Level: 100
Required Dexterity: 722
Item Level: 105
+(4 to 5) to Sorceress Skill Levels
+200 Spell Focus
50% Hit Recovery
+(35 to 50)% to Fire Spell Damage
+(35 to 50)% to Lightning Spell Damage
+(35 to 50)% to Cold Spell Damage
+(9 to 12) to Sacrifices
+(172 to 200)% Enhanced Defense
Elemental Resists +25%
10% Chance to Avoid Damage
+(101 to 150) Life after each Kill
Socketed (6)
Ceremonial Armor (Sacred)
Defense: (8437 - 9306) to (10452 - 11529)
(Sorceress Only)
Required Level: 100
Required Dexterity: 722
Item Level: 105
+(4 to 5) to Sorceress Skill Levels
+200 Spell Focus
50% Hit Recovery
+(35 to 50)% to Fire Spell Damage
+(35 to 50)% to Lightning Spell Damage
+(35 to 50)% to Cold Spell Damage
+(9 to 12) to Sacrifices
+(172 to 200)% Enhanced Defense
Elemental Resists +25%
10% Chance to Avoid Damage
+(101 to 150) Life after each Kill
Socketed (6)
Stormflyer
Stormflyer
Kite Shield (Sacred)
Defense: (4190 - 4737) to (4889 - 5527)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 550
Required Dexterity: 559
Item Level: 120
25% Chance to cast level 60 Forked Lightning on Melee Attack
1% Base Block Chance
+(30 to 40)% to Lightning Spell Damage
-(15 to 20)% to Enemy Lightning Resistance
+(130 to 160)% Enhanced Defense
(11 to 15)% to Dexterity
(31 to 40)% to Energy
Lightning Absorb 5%
25% Weapon Damage Taken Restores Mana
Socketed (4)
Kite Shield (Sacred)
Defense: (4190 - 4737) to (4889 - 5527)
Chance to Block: 1% + Class%
Required Level: 100
Required Strength: 550
Required Dexterity: 559
Item Level: 120
25% Chance to cast level 60 Forked Lightning on Melee Attack
1% Base Block Chance
+(30 to 40)% to Lightning Spell Damage
-(15 to 20)% to Enemy Lightning Resistance
+(130 to 160)% Enhanced Defense
(11 to 15)% to Dexterity
(31 to 40)% to Energy
Lightning Absorb 5%
25% Weapon Damage Taken Restores Mana
Socketed (4)
Metalhead
Metalhead
Great Helm (Sacred)
Defense: 2420 to 3551
Required Level: 100
Required Strength: 1250
Item Level: 105
3% Chance to cast level 10 Stormblast on Melee Attack
3% Chance to cast level 10 Shower of Rocks on Melee Attack
Ignore Target's Defense
Adds 1-50 Lightning Damage
+(1000 to 2000) Defense
+2 Life on Striking
25% Bonus to Defense
3% Reanimate as: Random Monster
-5 to Light Radius
Requirements +100%
Socketed (4)
Great Helm (Sacred)
Defense: 2420 to 3551
Required Level: 100
Required Strength: 1250
Item Level: 105
3% Chance to cast level 10 Stormblast on Melee Attack
3% Chance to cast level 10 Shower of Rocks on Melee Attack
Ignore Target's Defense
Adds 1-50 Lightning Damage
+(1000 to 2000) Defense
+2 Life on Striking
25% Bonus to Defense
3% Reanimate as: Random Monster
-5 to Light Radius
Requirements +100%
Socketed (4)
Nero
Blind Anger
Blind Anger
Light Gauntlets (Sacred)
Defense: (1179 - 1447) to (1342 - 1647)
Required Level: 100
Required Strength: 600
Item Level: 105
8% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(1 to 5)% Chance of Crushing Blow
Blinds Attacker +3
+(120 to 170)% Enhanced Defense
(11 to 15)% to All Attributes
Socketed (4)
Light Gauntlets (Sacred)
Defense: (1179 - 1447) to (1342 - 1647)
Required Level: 100
Required Strength: 600
Item Level: 105
8% Chance to cast level 13 Crucify on Melee Attack
+(0 to 1) to All Skills
(1 to 5)% Chance of Crushing Blow
Blinds Attacker +3
+(120 to 170)% Enhanced Defense
(11 to 15)% to All Attributes
Socketed (4)
Epicenter (Xis)
Beads of the Snake Queen
Beads of the Snake Queen
Amulet
Required Level: 100
Item Level: 120
4% Chance to cast level 33 Scorpion Blade on Kill
Adds 5-10 Damage
Stun Attack
+(200 to 500) Defense
(20 to 25)% to Strength
(20 to 25)% to Dexterity
+100 Life after each Kill
Amulet
Required Level: 100
Item Level: 120
4% Chance to cast level 33 Scorpion Blade on Kill
Adds 5-10 Damage
Stun Attack
+(200 to 500) Defense
(20 to 25)% to Strength
(20 to 25)% to Dexterity
+100 Life after each Kill
Empyrean Band
Empyrean Band
Ring
Required Level: 40
Item Level: 40
1% Chance to cast level 18 Singularity on Kill
(3 to 5)% to All Attributes
Maximum Life +3%
Maximum Mana +10%
(5 to 15)% Gold Find
Ring
Required Level: 40
Item Level: 40
1% Chance to cast level 18 Singularity on Kill
(3 to 5)% to All Attributes
Maximum Life +3%
Maximum Mana +10%
(5 to 15)% Gold Find
Chained Mail+Baron Sluge is geared more toward survivability than killspeed, but it does work (I used those gloves quite a bit in the past). If you go with that combo, it'll be important for you to hit the 5 fpa IAS Breakpoint, and at least the 5 fpa FHR BP. Since you'll be using LoA as a defensive mod, you'll want to make sure you can keep attacking.
Also, not sure why your post was downvoted. Gave you a cookie to balance it out.