Primarch wrote:A super rare cube reagent that turns an item ethereal. "Ethereum"
Would have to be rare asf. Or maybe a drop bias area(for ethereal items) that's hard to clear.
zykoz wrote:HechtHeftig wrote:Lol, don‘t get trolled by someone who thinks a definition isn‘t definite.
Just neg that troll and let‘s move on with our lifes. Not like the devs would implement something like that anyway lol
Telepathy the supposed communication of thoughts or ideas by means other than the known senses
^^ supposed as in made up or not real. There is no definitive definition for something made up or not known to be real and at the present fictional. Read a book *****.
Stop going off topic with insulting negative comments about something you have no terms or constructive criticism. I've never slandered anyone in offense.
zykoz wrote:
Would have to be rare asf. Or maybe a drop bias area(for ethereal items) that's hard to clear.
boozek wrote:Not sure what was mentioned or its already done cause this topic is really huge.
If something cannot be done or its too difficult to implement please ignore.
Suggested changes:
Visual:
1. More resolution options for full screen and playing in window (fit to screen).
2. HD mode.
3. New skins/models for items/monsters/maps.
4. Dyes to change the color of an item, so champion model colors can be customized.
5. New refreshed Interface GUI/HUD
6. Word "Sacred" in items title on the ground should be different color.
Gameplay:
1. Runeword with GEMS and 1 rune, right now only jewels are allowed.
2. Increase power of GEMS - right now runes and jewels are much better making GEMS useless as a socket item
3. Heal Others skill - non target skill that heals whole party near you (same or similar to using Potion)
(skill should require A LOT of mana, short reuse, not healing instantly)
4. If possible fix lag/ping issues when more than 3/4 players are fighting in Cow lvl.
5. Add something to Honorific Items to make them more efficent comparing to other types.
6. Fix some skills for example Blast Wave are blocked for all classes/weapons
7. Most Sets are outclassed by Sacred Uniques/Crafted items. Maybe add more/better affixes when using full set ?
8. Create a Survival arena for end game users 120lvl+ where mobs are being spawn each round more and stronger waves with Uber Boss in last round. Arena should be a size of Butchers Room or bigger if needed. Arena should be opened only once per game. After dying you cannot reenter in the same game.
9. Berserker skill - when HP goes under 50% or 25% adds DMG
10. Bigger STASH
11. Decrease drop of Sacred Uniques/Sets/Shrines/Signets/Runes/Gems
12. Make Rejuvenation HP/Mana Potions more useful (higher refilling rate?)
13. Decrease revive price for MERCs.
14. Keep potions in belt after death so clicking on the body would equip belt with pots in it.
Documentation:
1. Every Item Skill / Character skill should have more detailed description - for example what it does at lvl 1 (dmg, durations, etc.)
2. Please add full description of a Charm after it is mixed with Trophy (what does Trophy adds to it) to Uberquest documentation.
3. Remove old Median website.
4. Make Sigma Trailer and advertise it over gaming portals.
Taem wrote:zykoz wrote:HechtHeftig wrote:Lol, don‘t get trolled by someone who thinks a definition isn‘t definite.
Just neg that troll and let‘s move on with our lifes. Not like the devs would implement something like that anyway lol
Telepathy the supposed communication of thoughts or ideas by means other than the known senses
^^ supposed as in made up or not real. There is no definitive definition for something made up or not known to be real and at the present fictional. Read a book *****.
Stop going off topic with insulting negative comments about something you have no terms or constructive criticism. I've never slandered anyone in offense.
I'd like to chime in here. You claim you never slandered anyone, yet in your very first response to some non-slandering criticism, you say, "Your negative opinion is really close-minded; i.e Diablo 2 has so many little nuances that you would most likely miss because the way you assert yourself; from the looks of it, you just glance over every realm of possibility with negative content." So, your telling this person they are close minded AND imply they assert themselves in an aggressive manner, very presumptive of you.
Regarding the map, there was a hack back in the day called Farsight which allowed you to see way ahead; you'd dock yourself then move your screen around with the arrow keys as if you were actually moving, but your character remained stationary. You could use it to cast spells beyond the normal range because it moved 'where' you could click. Very, very much cheating. Not to mention seeing where the monsters are in the map... L2P.