Spiderssin build, which originaly was known for spare human being in the world under differ name, is a way to play assassin, necromancer, and - what i've prooved by my druid character build, last ladder - any other character in Median XL for ppl who prefer:
- fast farming
- preparation for hard uberquests
- playing duels betwen players
- experimenting with many different skills;.
In my opinion it is a bad choice for ppl who'd rather prefer to play ''one-hit'' builds or ''easy-build'' ones. Being honest - it's not easy at all to build that character.
I) Genesis:
► Show Spoiler
Back in MXL 1F9B version[https://www.moddb.com/mods/median-xl/downloads/median-xl-1f9b-latest-version], commited by Brother Laz, lured by curiosity and having w willing of finding something spontanous in experimenting with as much skills and modificators and and and - everything possible, accidentaly i discovered my best build ever commited.
Chapter A:
Ninjassin
Yes, originaly it was named ''Ninjassin". However, all of you, MXL players are aquainted with nagissin called exactly ''Ninjassin". In times I had created my own ninja-, i got no knowledge about existance of such, and I named my own build in order to ...
...Ninja skill tree[http://www.mediafire.com/file/uw2tt3qn4rritly/Median_XL_1.F9_Documentation.zip].
It is known only for old median players, who can remind themselves existance of such. It was a tree with Premeditation, Perfect Being and Blink skills. They were most of the skills i used in my build, so i called it basing on mostly used skill tree.
However, the *magical trick* was bured under modificators understanding, which discoverment I publish below.
Lilavati and the Frog Dilema.
For all Math fans who ever red or heard about the problema of frog that each jump progreses only a half of a previous one, shall be obvious what do i mean by sentencing crushing blow modificator similarity of it[http://diablo.wikia.com/wiki/Crushing_Blow]. Crushing blow doesn't kills by itself- it reduces the life point ammount by the percentage. It can closenes into 0 hit points number, however, it never reaches it.
Discovering the exact way of crushing blow modificator by experimenting, under the circumstances of available 100% cb achievement, lured to me to ponder what in fact can deal as a final cut.
And i found it. The trickiest and most ironic way to deal it occured to be Doom curse[https://diablo.gamepedia.com/Doom_(Median_XL)] - and it works perfectly with the big numer of enemies, fastening even more wonderful crushing blow hp reduction, and in the end - finishing each enemy i encountered on my MXL world exploration way.
But then i began to search the skill that was supposed to work with both of aboves simply the best. In the beginning that honor was given to Wychwind[https://diablo.gamepedia.com/Wychwind_(Median_XL)], which untill now and still i find as one of the best skills in MXL. This combination allowed my assassin to complete all uberquests in game, slightly mixing other skills, items or strategies, temporarily switching to something that was required to complete the quest (like purify[http://median-xl.wikia.com/wiki/Purify] or summon edyrem[http://median-xl.wikia.com/wiki/Summon_Edyrem]) but still didn't change the main build.
Everytime I playied my 'ssin, I knew I couldn't go wrong - I based on my expirience and I got a confidence of strategies I trailed through the times of playing with my Ninjassin.
The Sin War community
It happened to me that I got no Internet connection during my 1st MXL adventuries. When I got to it, I discovered wonderful world of MXL Community[https://forum.median-xl.com/viewforum.php?f=32,https://discordapp.com/invite/nHQ3AHq]. I also discovered differences between old and current MXL, met great ppl who helped me with all the ''what's going on, man?" problems and they allowed me to think with open-mind. In fact, when i expirienced new Median XL I got lured( again >.<) into experimenting with my old build. And i succeeded.
Bodkin assassin
My assassin named ''Bodkin'' occured to be combination of many things. After all, when I discovered that ATMG Sentry
can be crafted in a shield,
that finaly changed the main crushing-blow-dealer from wychwind into it, causing my mind to think more in thief-character-way than before. In the end of the ladder I discovered that some super powerfull items I saw 1st time in my life, can change the way you feel gaming diametraly.
New Ladders, new balances
Each ladder occured to favorise one character. Once it was Bowazon, once UHC, once Tantrumdin, once summonbarb, once xbow,...
But I had to deal with my own build. And i did - progressing in knowledge of MXL, discovering new uberquests, exchanging expiriences with other players i kept more and more into my build improvement.
When my Bodkin finally became a leader in pvp games, could allow to easily accomplish hard ubers, and as well became somehow admirated by few sin war memebers I decided to ...
...write a guide.
And it happened just coz ppl asked me to.
So, after all - I began...
%
Chapter B:
Spiderssin
Oh, how hard was to name my build a new name! On my way arrived such a ridiculousies like ''Moccassin"( however when ppl asked me about a coffee after, I changed my mind...).
Than, fighting with astrogha[http://median-xl.wikia.com/wiki/Astrogha] I realised something. The similarity between.
Both antagonists were slowing down, teleporting, causing slow way of dying in a similar manner - the distant one -, and they were both similar to animal, which is spider, that makes webs / traps to cause victims to die by their own movement( without turning into they would stay alive). So i abstracted it and called my build: Spiderssin;.
Chapter C:
Spidernecro
By nature, I realy easily got bored. When I discovered some of my attepts to change MXL via communicating with mod-team and dealing with the community occured to be more futile than successful, I decided to start a new char researches.
Once, back in past, I created invulnerable necro summoner.
Alas, in current days it is unavailalble anymore, so ...
...accidentaly I discovered that necromancer can also use ATMG skill [https://docs.median-xl.com/MXLU_vXVI_Doc_v2.96/grig/prefix_suffix.html].
Than, step by step I reconstructed my assassin build. Doom switched from a skill into proc, Blink lacking was compensated by great slow-down abbility, and avoidance disproportion granted with big defance bonus. Necromancer occured to be much more tanky than assassin.
Also crushing blow collecting were simplier - from bonuses available in crafting xbows one could get more cb than from assassin weapons. So, I could turn a step farther with my gear experiments...
Chapter D:
Spiderdruid
Last ladder I began with a strong motivation - no more spider-builds.
Have I mentioned I get bored easily? That was a reason why I needed to seek something new, fresh...
Once farming Bremmtown I discovered small jewel almost fully hidden by the mountains of trashes spreaded arround there. When I identified it...
...it occured to be
''So be it'' I thought and began to create spider-druid. Soon after I got
and enough cb gear to reduce the required number by cutting down from 138% cb, which allowed me to experiment even more, than with necromancer case, with gear.
Soon after it became obvious to me that I prooved that my build worked perfectly with each character - so it was well done.
Chapter E:
Current times.
Well, I spent last half a year in a journey. Sorry for that...!
When I got back the current ladder seemed almost done. Sigma release announced on forum was the main topic[https://forum.median-xl.com/viewtopic.php?f=25&t=22247].
Than I made up my mind again, and decided to try one last time - just to see if it still works, to make it sure. And again, ppl wanted me to write it.
%
So, that's why I'm here, writing these words. I hope it encouraged you to take a chance with my spider-builds, mayhaps they occur to be something worth spending some more time in MXL. Or mayhaps - they will lure you to turn another step, one another farther...
Chapter A:
Ninjassin
Yes, originaly it was named ''Ninjassin". However, all of you, MXL players are aquainted with nagissin called exactly ''Ninjassin". In times I had created my own ninja-, i got no knowledge about existance of such, and I named my own build in order to ...
...Ninja skill tree[http://www.mediafire.com/file/uw2tt3qn4rritly/Median_XL_1.F9_Documentation.zip].
It is known only for old median players, who can remind themselves existance of such. It was a tree with Premeditation, Perfect Being and Blink skills. They were most of the skills i used in my build, so i called it basing on mostly used skill tree.
However, the *magical trick* was bured under modificators understanding, which discoverment I publish below.
Lilavati and the Frog Dilema.
For all Math fans who ever red or heard about the problema of frog that each jump progreses only a half of a previous one, shall be obvious what do i mean by sentencing crushing blow modificator similarity of it[http://diablo.wikia.com/wiki/Crushing_Blow]. Crushing blow doesn't kills by itself- it reduces the life point ammount by the percentage. It can closenes into 0 hit points number, however, it never reaches it.
Discovering the exact way of crushing blow modificator by experimenting, under the circumstances of available 100% cb achievement, lured to me to ponder what in fact can deal as a final cut.
And i found it. The trickiest and most ironic way to deal it occured to be Doom curse[https://diablo.gamepedia.com/Doom_(Median_XL)] - and it works perfectly with the big numer of enemies, fastening even more wonderful crushing blow hp reduction, and in the end - finishing each enemy i encountered on my MXL world exploration way.
But then i began to search the skill that was supposed to work with both of aboves simply the best. In the beginning that honor was given to Wychwind[https://diablo.gamepedia.com/Wychwind_(Median_XL)], which untill now and still i find as one of the best skills in MXL. This combination allowed my assassin to complete all uberquests in game, slightly mixing other skills, items or strategies, temporarily switching to something that was required to complete the quest (like purify[http://median-xl.wikia.com/wiki/Purify] or summon edyrem[http://median-xl.wikia.com/wiki/Summon_Edyrem]) but still didn't change the main build.
Everytime I playied my 'ssin, I knew I couldn't go wrong - I based on my expirience and I got a confidence of strategies I trailed through the times of playing with my Ninjassin.
The Sin War community
It happened to me that I got no Internet connection during my 1st MXL adventuries. When I got to it, I discovered wonderful world of MXL Community[https://forum.median-xl.com/viewforum.php?f=32,https://discordapp.com/invite/nHQ3AHq]. I also discovered differences between old and current MXL, met great ppl who helped me with all the ''what's going on, man?" problems and they allowed me to think with open-mind. In fact, when i expirienced new Median XL I got lured( again >.<) into experimenting with my old build. And i succeeded.
Bodkin assassin
My assassin named ''Bodkin'' occured to be combination of many things. After all, when I discovered that ATMG Sentry
can be crafted in a shield,
that finaly changed the main crushing-blow-dealer from wychwind into it, causing my mind to think more in thief-character-way than before. In the end of the ladder I discovered that some super powerfull items I saw 1st time in my life, can change the way you feel gaming diametraly.
New Ladders, new balances
Each ladder occured to favorise one character. Once it was Bowazon, once UHC, once Tantrumdin, once summonbarb, once xbow,...
But I had to deal with my own build. And i did - progressing in knowledge of MXL, discovering new uberquests, exchanging expiriences with other players i kept more and more into my build improvement.
When my Bodkin finally became a leader in pvp games, could allow to easily accomplish hard ubers, and as well became somehow admirated by few sin war memebers I decided to ...
...write a guide.
And it happened just coz ppl asked me to.
So, after all - I began...
%
Chapter B:
Spiderssin
Oh, how hard was to name my build a new name! On my way arrived such a ridiculousies like ''Moccassin"( however when ppl asked me about a coffee after, I changed my mind...).
Than, fighting with astrogha[http://median-xl.wikia.com/wiki/Astrogha] I realised something. The similarity between.
Both antagonists were slowing down, teleporting, causing slow way of dying in a similar manner - the distant one -, and they were both similar to animal, which is spider, that makes webs / traps to cause victims to die by their own movement( without turning into they would stay alive). So i abstracted it and called my build: Spiderssin;.
Chapter C:
Spidernecro
By nature, I realy easily got bored. When I discovered some of my attepts to change MXL via communicating with mod-team and dealing with the community occured to be more futile than successful, I decided to start a new char researches.
Once, back in past, I created invulnerable necro summoner.
Alas, in current days it is unavailalble anymore, so ...
...accidentaly I discovered that necromancer can also use ATMG skill [https://docs.median-xl.com/MXLU_vXVI_Doc_v2.96/grig/prefix_suffix.html].
Than, step by step I reconstructed my assassin build. Doom switched from a skill into proc, Blink lacking was compensated by great slow-down abbility, and avoidance disproportion granted with big defance bonus. Necromancer occured to be much more tanky than assassin.
Also crushing blow collecting were simplier - from bonuses available in crafting xbows one could get more cb than from assassin weapons. So, I could turn a step farther with my gear experiments...
Chapter D:
Spiderdruid
Last ladder I began with a strong motivation - no more spider-builds.
Have I mentioned I get bored easily? That was a reason why I needed to seek something new, fresh...
Once farming Bremmtown I discovered small jewel almost fully hidden by the mountains of trashes spreaded arround there. When I identified it...
...it occured to be
Cornerstone of the World
. With ATMG oskill.''So be it'' I thought and began to create spider-druid. Soon after I got
Dear Esther
and enough cb gear to reduce the required number by cutting down from 138% cb, which allowed me to experiment even more, than with necromancer case, with gear.
Soon after it became obvious to me that I prooved that my build worked perfectly with each character - so it was well done.
Chapter E:
Current times.
Well, I spent last half a year in a journey. Sorry for that...!
When I got back the current ladder seemed almost done. Sigma release announced on forum was the main topic[https://forum.median-xl.com/viewtopic.php?f=25&t=22247].
Than I made up my mind again, and decided to try one last time - just to see if it still works, to make it sure. And again, ppl wanted me to write it.
%
So, that's why I'm here, writing these words. I hope it encouraged you to take a chance with my spider-builds, mayhaps they occur to be something worth spending some more time in MXL. Or mayhaps - they will lure you to turn another step, one another farther...
II) Build Mechanic:
► Show Spoiler
1) Build is a combination of:
2) Build was done with
3) Build doesn't determine your base damage dealing skills. It can be as well
4) Build is universal
5) Build is prepaired for pvp
*) Keep in mind that this assassin will not be as tanky as for example 75% block assassin melee with gear based on damage reduction and additional resistances. It survivability lays in life restored per hit. The most valauable kind of life stealing for this build is ''on striking'' kind. By my own expirience and knowledge I can assure you that even mixing very ''life stollen per hit'' gear with maxed ''Vampiric Icon'' can occur to be not as usefull as even small ammount of hit points restored on striking. This is not a purpose but an additional reason to consider only many-times-per-a-second skills as an crushing blow and additional damage amplifiers.
**) In the case of necromancer and druid shall they stay farely more tankable than assassin, however, necromancer will never achieve her flexibility whilst druid, which due to his crowd control abilities, minions, buffs, and many other interesting skill may allow himself for many, many build mixes in due to gear. Anyway, druid still cannot achieve assassin style of playing in artistic manner. In case of great luck finding cotw with ATMG oskill druids can have much fun with playing spiderdruid build, in other case building such might result with rather narrowing more into some semi-barbarian style. Necromancers, still much closer to assassin's dark techniques, can easily achieve ATMG at 60+ lvl, having an opportunity to craft 1st necormancer crossbows on terror difficulty level. Building spidernecro / spidermancer is much easier than balancing proper skills effectiveness maintenace in spiderssin case. Assassin is also farely more advanced character, that's why I advise beginning players to consider spider-build in necromancer case.
***) Before you start - please, remeber... achieving 100% cb + effectively high additional damage level either with properly balanced skills dealing those deadly mixture to foes *takes* time. Also, achieving probabily the best skill puropsed to this task, which is ATMG Sentry, *takes* time (and close to imposible luck, in case of druid (and other characters)). 'till you got those requisities you'd be forced to began with other builds.
crushing blow (modificator) + additional damage to target (Doom) + very fast applicator of both (modificator+Doom)
Crushing blow
Doom
https://diablo.gamepedia.com/Doom_(Median_XL)
E.G. ATMG Sentry
2) Build was done with
Assassin
Necromancer
Druid
Characters.
3) Build doesn't determine your base damage dealing skills. It can be as well
ATMG Sentry
http://median-xl.wikia.com/wiki/ATMG
Hawk Talon
http://median-xl.wikia.com/wiki/Hawk_Talon
Wychwind
https://diablo.gamepedia.com/Wychwind_(Median_XL)
Tantrum
http://median-xl.wikia.com/wiki/Tantrum
Barrage
https://diablo.gamepedia.com/Barrage_(Median_XL)
Spin to Win
http://median-xl.wikia.com/wiki/Spin_to_Win
Death Shards
http://median-xl.wikia.com/wiki/Death_Shards
and much more skills / oskills. So it doesn't concern on one style of playing - you can easily switch styles, techniques, skills, items, even switch the way they are supposed to work (for example you can play as an assassin even with hammers if that is your wish or you can play with claws but without need to play melee, throwing weapons either).
4) Build is universal
- cappable to farm
- cappable to uber-doing
5) Build is prepaired for pvp
- great opportunity to spend time together in game, even after you complete whole game!
*) Keep in mind that this assassin will not be as tanky as for example 75% block assassin melee with gear based on damage reduction and additional resistances. It survivability lays in life restored per hit. The most valauable kind of life stealing for this build is ''on striking'' kind. By my own expirience and knowledge I can assure you that even mixing very ''life stollen per hit'' gear with maxed ''Vampiric Icon'' can occur to be not as usefull as even small ammount of hit points restored on striking. This is not a purpose but an additional reason to consider only many-times-per-a-second skills as an crushing blow and additional damage amplifiers.
**) In the case of necromancer and druid shall they stay farely more tankable than assassin, however, necromancer will never achieve her flexibility whilst druid, which due to his crowd control abilities, minions, buffs, and many other interesting skill may allow himself for many, many build mixes in due to gear. Anyway, druid still cannot achieve assassin style of playing in artistic manner. In case of great luck finding cotw with ATMG oskill druids can have much fun with playing spiderdruid build, in other case building such might result with rather narrowing more into some semi-barbarian style. Necromancers, still much closer to assassin's dark techniques, can easily achieve ATMG at 60+ lvl, having an opportunity to craft 1st necormancer crossbows on terror difficulty level. Building spidernecro / spidermancer is much easier than balancing proper skills effectiveness maintenace in spiderssin case. Assassin is also farely more advanced character, that's why I advise beginning players to consider spider-build in necromancer case.
***) Before you start - please, remeber... achieving 100% cb + effectively high additional damage level either with properly balanced skills dealing those deadly mixture to foes *takes* time. Also, achieving probabily the best skill puropsed to this task, which is ATMG Sentry, *takes* time (and close to imposible luck, in case of druid (and other characters)). 'till you got those requisities you'd be forced to began with other builds.
III) How to play?
► Show Spoiler
-Assassin-
Hatred difficulty level
This character, uncomparable to the rumors surrounding her fame and in-fame in player's society, got easiest and simpliest way to get build with spiderssin one, also most of flexibility.
Each beginning build you choose at 1st steps of your adventure is yeasily switchable into Bodkin's legacy above 60+ lvl of expirience.
However, somehow shall we start. Shall we?...
%
Fleassin - additional build.
*) Fleassin is nothing else than throwssin build, very old one I used to play old versions of median either.
I suggest it in my guide coz from fleassin comes latter Ninjassin and current Spiderssin.
It is a good training before playing spiderssin. If you got no idea how to play and what you are supposed to do with black lady, you are welcome to this mini-guide. Otherwise base on your knowledge and gain 60+ lvl alone with your own expirience-based knowledge.
Fleassin is based on skills:
Fleassin gear requires a shield. It's Lo runeword causing assassin to teleport with Hades Gate proc on kills[https://diablo.gamepedia.com/Hades_Gate_(Median_XL)]. With a properly choosen gear and a little practice this build results with deadly crowd-cleaner and bosses-fast-dealer combo.
Strategy
Fleassin blinks on the crowded enemies each 2.0-1.8 secs( depending on skill lvl) and causes them to stand stunned, whilst she can cast wychwnid with everywhere around, causing dmg to the foes and life recovery. The point is she cas stand in a crowd without danger of sudden death having a lot of enemies lured into wychwind fires due to life recovery rate( about 3+ per each hit, it can gives even about +100 life per a second in a crowd!) .
Having psionic scream, blink and elving song( Jah circlet) she got enough crowd control to do challanges tran athula[https://docs.median-xl.com/doc/quests/levelchallenge1], kurast 3000 b.a. [https://docs.median-xl.com/doc/quests/levelchallenge2, https://docs.median-xl.com/doc/quests/ennead] and even try to do Black Road Challange[https://docs.median-xl.com/doc/quests/blackroad]( however I suggest to wait untill switching to spiderssin) .
Fleassin can be nice throwssin expirience, however, reaching character lvl above 60, due to lowest crafted rare sacred weapons lvl, it's much better to switch to spiderssin and began to collect crushing blow gear( what is the purpose of this guide) .
Final notes:
Fleassin abbilities are based on her crowd control, however, Lo rw in shield can cause problems esp. whilst doing act bosses or challanges( sudden arrival in a rain of missiles in tran athula or in the middle of the invulnerable skeletons at kurast 3000 b.a. can be considered as unlucky, won't you agree with me?...) . However, high Hades Gate damage is very valuable in such easly part of game( under 60 lvl you will be probabily in the beginning of Terror difficulty level still) so the best what you can do with this temporarily build is to switch when you get any assassin sacred rare shield opportunity, and switch to ATMG Sentry oskill.
Tricky fleassin is suggested by me just in case of her educational potential. Her chaotic build is a great opportunity to learn how to play assassin with her full skills set( many players consider assassin as a ''very complicated'' character) . It's up to you what you choose to play with untill you reach opportunity to switch into spiderssin but if you want to practise - I advice you to play fleassin.
Advices:
I won't add any full Hatred description about ''how to...''.
All new to MXL shall deal as they wish to cause mistakes and learn, basing on them, what went wrong. Those are mistakes that teaches as how to cause our first steps. Player, who got enough patience to play Median XL and even learn enough to play it, shall know - before reading this guide - how to play. So, wasting time for writing exactly *everything* about gaming MXL I find futile.
All the newbies I suggest to visit https://forum.median-xl.com/viewtopic.php?p=202890#p202890
Terror difficulty lvl:
The main point is to reach third act, when you can easily farm many usefull items in Kurast 3000 B.A. - 4-5 shrines per run, many Sacred Rare items.... - when you can began to switching into spiderssin. The most important question is how to...?
Switching to spiderssin
Keep in mind that you have to deal dmg basing on 100% of crushing blow modificator and Doom additional damage. Reaching 100% cb is hard in case of assassin so don't think you will reach it just in a second. You will reach it in the end of destruction difficulty level.
Basic gear:
That should be next step to reach. Remember that until that time you can reach about 8+5+(5-7)+(12-30) = 30 to 50 % of crushing blow. Reaching 50% is enough to began the build mechanics, however untill you will be able to craft a good weapon, get basic charms and better gear( Sacred Uniques) you shall deal with that only ammount.
Completing Terror difficulty level shouldn't be hard. Baal on Terror doesn't differ much from the Hatred one, it shouldn't cause more problems to complete it.
As I adviced before, you can deal with BRC on Terror, however I advice you to wait untill finishing Destruction.
Destruction Difficulty Level
Beginning Destruction should, as always, be the real first step in gaming MXL. You should get to Act 5, and begin to farm Sacred Uniques. However, on your way you shall easily deal with Tal Rasha uberquest, The Butcher, Khalimgrad and Sunless Sea Uberquest. They are mostly required to improve your new character esp. in case of required attributies to wear better gear and improve a little crushing blow level (+3% from Six Angel Bag).
Open wounds will be required in uberquest-doing.
The Butcher
Tal Rasha
Khalimgrad
Island of Sunless Sea
Next gearing step is to get crafted gear:
and creepy shrines to craft them all. Try to bless each maximum crushing blow item to reach another max cb roll. It will give...
counting all together about 56-58% cb base, which you can improve with
5x1%cbx2 = 10% cb from orbing the weapon
2%x2/3/6( depending on weapon type) = 4/6/12% crushing blow from Perfect Rainbow Stones
So, summary it gives 56/58%+4/6/12% = {60/62/68}/{62/66/72}[%] of crushing blow
and with +3% from charm. As you can see, arriving in Act 5 you can reach 75% of crushing blow. It's the third step in my build. When you got to it you can began to experiment with build and seek something that fits you best.
!) Another worth to be kept in mind mention is to... make some Boulders. Each one gives +1% more cb, so counting sockets in items
so summary it gives 24/26 additional crushing blow percentage. Approximitely it gives ...
Succeeding the build
...100% crushing blow! So, the most common and useless jewel in a game became trickest way to achieve the required ammount of crushing blow in game.
You got a chance to get one Boulder mixing any magical / rare jewel with two Arcane Crystals and one Oil of enchancement( there are many unique jewels in game you can make with that recipy) . Prepair for many mef/dia/nih runs or - if you like it - tran athula( double uniques drop rate) . It's up to you how do you prefer to get arcane crystals. However reaching 26 Boulders you should easily get to 100% crushing blow and begain to play Spiderssin.
Spiderssin rises.
When you achieve 100% crushing blow and choose a proper weapon to play with you can begin to balance you skill-set. The main point in farther steps is to separate necessary and un-necessary skills and reduce the seconds.
For example
In the beginning our assassin required
and eventualy other skills.
However, getting farther on the way of Spiderssin you can reduce it. For example you can switch to ATMG Sentry from oskill you gain from SR Crafted Assassin Shield and you can leave all the Wychwinds and other attacking skills. You can reduce your skillset to
And get points to Prismatic Cloak[http://median-xl.wikia.com/wiki/Prismatic_Cloak]. Or to something else.
Prismatic Cloak is important at this step. Having crafted gear you can orb your items with a lot of replenish life orbs( even +400 per item) , Faster Rickovery Rate( slow down attackers) , eventualy slightly increased movement speed and resistances( it's up to you how you reach max ressistances. However, i suggest to orb rings...). Having well prepaired crafted gear you can start Black Road Challange.
Black Road Challange
Step four - uberquests.
We are going to deal with a few right now.
Rathma square
Dimensional Sanctum
Kurast 3000 B.A.
King Koth and Assult on Mont Arreat
Cathedral of vanity
Infernal Machine
Death projector
Torajan Jungle uberquests
http://median-xl.wikia.com/wiki/Torajan_Jungles
- Except mentioned Kurast 3000 B.A. one, there are a few else you should done reaching this step. However, exploring the jungle should be advanced with a few words...
It can cause a little troubles on that step. Enemies damage is high and you got only passive skill provided flat damage reduction. If it's possible you can get with a little more crafting about 50 flat dr per and item so it's totaly gives about 50x6 = 300 and +30x3 from rings and amulet, which equals summary 300+90 = ~400 flat dr from items only. Reaching 500 totaly should gives you Jungle survivability. Otherwise you can one-hit dies all the time, so it may become quite frustrating and well-supprising...
1) Akarat
2) Lord Aldric Jitan
3) Legacy of Blood
Next step
You achieved all the ubers required to farming. Now you can farm very fast better items on Diablo runs, Mefisto runs and Nihlathak runs. I find it the easiest and fastest way to farm a good SU gear, however - you can also spend whole nights farming TA if you wish so. In about 250 games you should collect enough gear to trade with the other players and get something farely most valuable. Below suggested gear.
Doing uberquests.
Now, the adventure begins. Easy ubers you can complete easily, making mistakes and experimenting. Now, having expirience, proper gear and knowledge how to play, we shall deal with the real uberquests.
Duncraig
Startled Witch / Athana Kan
Azmodan's Heart uber
Yshari Sanctum
Diamond Gates
Bremmtown
Uldyssian
Brother Laz
Other uberquests
Some of them I never did. For example I never did
uberquest, which I find rly annoying and boring( dunno what Laz was thinking except being impressed by the Sigil's police animations...) .
Also, the Void[http://median-xl.wikia.com/wiki/Black_Abyss]
I never did alone( untill now I don't know what is exactly going in some parts in this uber coz I cannot red solution or figure it out - some of the bosses there are too smart for me. I should get a few more degrees to be smart enought for that ^^) . Final fight is not very hard but requires a flexibility to deal with two bosses simultaneously.
Tran Athula also I don't do. Why? I find this uberquest boring as hell - it's not hard to get
but I realy don't like the design and the way of playing there - it's like doing the same thing all the time... eh, I never liked farming ubers.
Belial[http://median-xl.wikia.com/wiki/Belial,_Lord_of_Lies]
I never do, as well. Did it a couple of times but I never liked it. And still I donnot - rushing with chests, rats and another PE:T inspirations I find a little deviant, forgive me...
Black Road[http://median-xl.wikia.com/wiki/Black_Road]
- this one I never did as well. Why? I found the final boss
too mean... and the charm... those yellings on me... I feel better without it.
Marco Necrox[https://forum.median-xl.com/viewtopic.php?t=3392]
I never did - mb becouse I never playied with colourful balls and... rly, 'till now got no idea what was it all about xP
And - tbh - I find most ubers unnecessary to complete this game with spiderssin. As you can plainly see, to farm, play pvp of do ubers I wrote about - you need nothing more than what already is in this guide.
Astrogha[http://median-xl.wikia.com/wiki/Web_of_Deceit]
Xazax( former Brenchy)
[http://median-xl.wikia.com/wiki/Wretched_Sands]
Is doable( oppositely to Brenchy, what was totally overranged) . Even easy with complete gear - just avoid his minions and... do it fast, untill they spawn enought to cause area unplayable.
There are other ubers I don't play at all - like old Sewers, current South of the Torajan Jungle.
Merely i mislike it. Toraja, now it's something like Torajan Cementary - dunno where is it.
Old MXL it was easy to be find, - now coz it's *hidden* somewhere I even forgot of its existence.
There are, however, a few honorable ubers to be done.
Qov Tsin
Kingdom of Shadow
And probabily the last uberquest you *need* to do is...
Triune
Final part - Rathma Trophy
https://docs.median-xl.com/doc/wiki/trophies
I suggest you to mix this one with the Sleep - gives cb and will allow you to get more flexibility in gearing your character. This will be very boring but necessary - it got about 3% chance to be dropped( i was told) so keep trying: once per 34 games it shall drop, Math says![/align]
And that's it.
%
*) In case of necro you switch from any type to xbow with ATMG Sentry oskill you can get from shrine crafing Sacred Rare Item - and than you can easily base on passive skills only( having one shadow and bend of shadows as an alternative way of traveling). Final gear is similar to assassin's one( above). In case of druid - as I mentioned - you need merely luck to get cotw with ATMG oskill or base on other skill, like Hawk Talons or Tantrum( however playing tantrum druid is quite rediculous with that build...).
Final Gear
Final Skill Set
Hatred difficulty level
This character, uncomparable to the rumors surrounding her fame and in-fame in player's society, got easiest and simpliest way to get build with spiderssin one, also most of flexibility.
Each beginning build you choose at 1st steps of your adventure is yeasily switchable into Bodkin's legacy above 60+ lvl of expirience.
However, somehow shall we start. Shall we?...
%
Fleassin - additional build.
*) Fleassin is nothing else than throwssin build, very old one I used to play old versions of median either.
I suggest it in my guide coz from fleassin comes latter Ninjassin and current Spiderssin.
It is a good training before playing spiderssin. If you got no idea how to play and what you are supposed to do with black lady, you are welcome to this mini-guide. Otherwise base on your knowledge and gain 60+ lvl alone with your own expirience-based knowledge.
Fleassin is based on skills:
a) Blink (max)
b) Perfect Being (max)
c) Doom (max)
d) Wychwind (max)
e) Psionic Scream (0.2 cooldown duration)
Fleassin gear requires a shield. It's Lo runeword causing assassin to teleport with Hades Gate proc on kills[https://diablo.gamepedia.com/Hades_Gate_(Median_XL)]. With a properly choosen gear and a little practice this build results with deadly crowd-cleaner and bosses-fast-dealer combo.
Helmet:Lily(+1 life on striking)
Body Armor:Albrecht's Revenge(10% chance to cast arrow on striking)Albrecht's Revenge
Chain Mail (4)
Defense: (138 - 150) to (279 - 305)
Required Level: 4
Required Strength: 25 to 26
Item Level: 10
5% Chance to cast level 1 Arrow on Striking
Adds (2 to 4)-(6 to 7) Cold Damage
+(18 to 29)% Enhanced Defense
Cold Resist +(21 to 25)%
+(10 to 15) Life after each Demon Kill
2% Reanimate as: Random Monster
Requirements -(11 to 15)%
Socketed (2)
Defense: (437 - 471) to (798 - 860)
Required Level: 22
Required Strength: 45 to 47
Item Level: 31
6% Chance to cast level 1 Arrow on Striking
Adds (7 to 13)-(13 to 25) Cold Damage
+(41 to 52)% Enhanced Defense
Cold Resist +(31 to 35)%
+(25 to 33) Life after each Demon Kill
4% Reanimate as: Random Monster
Requirements -(21 to 25)%
Socketed (4)
Defense: (1038 - 1107) to (1843 - 1967)
Required Level: 39
Required Strength: 136 to 144
Item Level: 51
7% Chance to cast level 1 Arrow on Striking
Adds (26 to 50)-(51 to 100) Cold Damage
+(64 to 75)% Enhanced Defense
Cold Resist +(41 to 45)%
+(43 to 60) Life after each Demon Kill
6% Reanimate as: Random Monster
Requirements -(31 to 35)%
Socketed (5)
Defense: (1513 - 1608) to (2670 - 2838)
Required Level: 49
Required Strength: 252 to 268
Item Level: 77
8% Chance to cast level 1 Arrow on Striking
Adds (51 to 100)-(101 to 200) Cold Damage
+(75 to 86)% Enhanced Defense
Cold Resist +(46 to 50)%
+(76 to 90) Life after each Demon Kill
8% Reanimate as: Random Monster
Requirements -(36 to 40)%
Socketed (6)
Belt:Deadfall(Shower of rocks on kill)Deadfall
Heavy Belt (4)
Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)
Boots:Death SpurDeath Spur
Heavy Boots (4)
Defense: 27 to 39
Required Level: 3
Required Strength: 27
Item Level: 1
1% Chance to cast level 6 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.09375 to Maximum Damage (Based on Character Level)
+(11 to 15) to Strength
+(11 to 15) to Dexterity
Socketed (1)
Defense: 109 to 141
Required Level: 20
Required Strength: 55
Item Level: 31
1% Chance to cast level 10 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.15625 to Maximum Damage (Based on Character Level)
+(21 to 25) to Strength
+(21 to 25) to Dexterity
Socketed (2)
Defense: 248 to 310
Required Level: 38
Required Strength: 193
Item Level: 51
1% Chance to cast level 14 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.21875 to Maximum Damage (Based on Character Level)
+(31 to 35) to Strength
+(31 to 35) to Dexterity
Socketed (3)
Defense: 346 to 427
Required Level: 46
Required Strength: 386
Item Level: 77
1% Chance to cast level 16 Spike Nova on Kill
(10 to 40)% Movement Speed
+0.25 to Maximum Damage (Based on Character Level)
+(36 to 40) to Strength
+(36 to 40) to Dexterity
Socketed (4)
Gloves:VisegripVisegrip
Light Gauntlets (4)
Defense: 29 to 56
Required Level: 6
Required Strength: 30
Item Level: 10
5% Chance to cast level 5 Crucify on Melee Attack
+(3 to 4) to Maximum Damage
(21 to 50)% Bonus to Attack Rating
(4 to 5)% to Strength
2% to Dexterity
Socketed (1)
Defense: 120 to 176
Required Level: 24
Required Strength: 60
Item Level: 31
6% Chance to cast level 10 Crucify on Melee Attack
+(6 to 7) to Maximum Damage
(75 to 100)% Bonus to Attack Rating
(8 to 9)% to Strength
(3 to 4)% to Dexterity
Socketed (2)
Defense: 273 to 381
Required Level: 41
Required Strength: 210
Item Level: 51
7% Chance to cast level 19 Crucify on Melee Attack
+(8 to 9) to Maximum Damage
(105 to 125)% Bonus to Attack Rating
(12 to 13)% to Strength
(5 to 7)% to Dexterity
Socketed (3)
Defense: 375 to 522
Required Level: 50
Required Strength: 420
Item Level: 77
8% Chance to cast level 30 Crucify on Melee Attack
+(9 to 10) to Maximum Damage
(130 to 150)% Bonus to Attack Rating
(14 to 15)% to Strength
(8 to 10)% to Dexterity
Socketed (4)
Shield:Ligeia(15% Hades Gate on kill)Ligeia
Assassin Shields
'OhnUn'
Runeword Level: 115
+6 Life per Cognition
+4 to Assassin Skill Levels
-4% Base Block Chance
50% Hit Recovery
+(20 to 30)% to Physical/Magic Spell Damage
+150% Enhanced Defense
+5000 Defense
(7 to 10)% to All Attributes
+(130 to 150) to Energy
Elemental Resists +(20 to 25)%
Physical Resist 5%
Weapon:Dajjal(Life on striking) / Crafted Flying knife with a proc on striking (mostly shadowblade)
Strategy
Fleassin blinks on the crowded enemies each 2.0-1.8 secs( depending on skill lvl) and causes them to stand stunned, whilst she can cast wychwnid with everywhere around, causing dmg to the foes and life recovery. The point is she cas stand in a crowd without danger of sudden death having a lot of enemies lured into wychwind fires due to life recovery rate( about 3+ per each hit, it can gives even about +100 life per a second in a crowd!) .
Having psionic scream, blink and elving song( Jah circlet) she got enough crowd control to do challanges tran athula[https://docs.median-xl.com/doc/quests/levelchallenge1], kurast 3000 b.a. [https://docs.median-xl.com/doc/quests/levelchallenge2, https://docs.median-xl.com/doc/quests/ennead] and even try to do Black Road Challange[https://docs.median-xl.com/doc/quests/blackroad]( however I suggest to wait untill switching to spiderssin) .
Fleassin can be nice throwssin expirience, however, reaching character lvl above 60, due to lowest crafted rare sacred weapons lvl, it's much better to switch to spiderssin and began to collect crushing blow gear( what is the purpose of this guide) .
Final notes:
Fleassin abbilities are based on her crowd control, however, Lo rw in shield can cause problems esp. whilst doing act bosses or challanges( sudden arrival in a rain of missiles in tran athula or in the middle of the invulnerable skeletons at kurast 3000 b.a. can be considered as unlucky, won't you agree with me?...) . However, high Hades Gate damage is very valuable in such easly part of game( under 60 lvl you will be probabily in the beginning of Terror difficulty level still) so the best what you can do with this temporarily build is to switch when you get any assassin sacred rare shield opportunity, and switch to ATMG Sentry oskill.
Tricky fleassin is suggested by me just in case of her educational potential. Her chaotic build is a great opportunity to learn how to play assassin with her full skills set( many players consider assassin as a ''very complicated'' character) . It's up to you what you choose to play with untill you reach opportunity to switch into spiderssin but if you want to practise - I advice you to play fleassin.
Advices:
I won't add any full Hatred description about ''how to...''.
All new to MXL shall deal as they wish to cause mistakes and learn, basing on them, what went wrong. Those are mistakes that teaches as how to cause our first steps. Player, who got enough patience to play Median XL and even learn enough to play it, shall know - before reading this guide - how to play. So, wasting time for writing exactly *everything* about gaming MXL I find futile.
All the newbies I suggest to visit https://forum.median-xl.com/viewtopic.php?p=202890#p202890
Terror difficulty lvl:
The main point is to reach third act, when you can easily farm many usefull items in Kurast 3000 B.A. - 4-5 shrines per run, many Sacred Rare items.... - when you can began to switching into spiderssin. The most important question is how to...?
Switching to spiderssin
Keep in mind that you have to deal dmg basing on 100% of crushing blow modificator and Doom additional damage. Reaching 100% cb is hard in case of assassin so don't think you will reach it just in a second. You will reach it in the end of destruction difficulty level.
Basic gear:
SharkbaiterSharkbaiter
Ring Mail (4)
Defense: (111 - 127) to (226 - 259)
Required Level: 4
Required Strength: 28
Item Level: 10
1% Chance to cast level 6 Bloodlust on Death Blow
+6% Bonus Damage to Bloodlust
5% Attack Speed
(2 to 3)% Chance of Crushing Blow
+(31 to 50)% Enhanced Defense
+(11 to 15) to Strength
+(6 to 10) Life on Melee Attack
Socketed (2)
Defense: (410 - 456) to (735 - 817)
Required Level: 21
Required Strength: 55
Item Level: 31
1% Chance to cast level 18 Bloodlust on Death Blow
+12% Bonus Damage to Bloodlust
15% Attack Speed
(4 to 5)% Chance of Crushing Blow
+(71 to 90)% Enhanced Defense
+(21 to 25) to Strength
+(16 to 20) Life on Melee Attack
Socketed (4)
Defense: (1021 - 1117) to (1744 - 1909)
Required Level: 39
Required Strength: 193
Item Level: 51
1% Chance to cast level 30 Bloodlust on Death Blow
+18% Bonus Damage to Bloodlust
25% Attack Speed
(6 to 7)% Chance of Crushing Blow
+(101 to 120)% Enhanced Defense
+(31 to 35) to Strength
+(26 to 30) Life on Melee Attack
Socketed (5)
Defense: (1591 - 1722) to (2718 - 2942)
Required Level: 47
Required Strength: 385
Item Level: 77
1% Chance to cast level 36 Bloodlust on Death Blow
+24% Bonus Damage to Bloodlust
30% Attack Speed
(7 to 8)% Chance of Crushing Blow
+(131 to 150)% Enhanced Defense
+(36 to 40) to Strength
+(36 to 40) Life on Melee Attack
Socketed (6)EpicenterEpicenter
Boots
'Ith'
Runeword Level: 18
0.0625% Chance of Crushing Blow (Based on Character Level)
+(4 to 15)% Enhanced Defense
+(40 to 60) to Life
Elemental Resists +(3 to 5)%DeadfallDeadfall
Heavy Belt (4)
Defense: (135 - 159) to (178 - 210)
Required Level: 7
Required Strength: 36
Item Level: 19
2% Chance to cast level 2 Shower of Rocks on Kill
1% Chance of Crushing Blow
+(24 to 46)% Enhanced Defense
+(16 to 25) to Strength
Lightning Resist +(11 to 15)%
Socketed (1)
Defense: (485 - 551) to (616 - 700)
Required Level: 24
Required Strength: 62
Item Level: 36
2% Chance to cast level 4 Shower of Rocks on Kill
2% Chance of Crushing Blow
+(69 to 92)% Enhanced Defense
+(36 to 45) to Strength
Lightning Resist +(21 to 25)%
Socketed (2)
Defense: (1270 - 1400) to (1595 - 1758)
Required Level: 41
Required Strength: 218
Item Level: 51
2% Chance to cast level 8 Shower of Rocks on Kill
3% Chance of Crushing Blow
+(115 to 137)% Enhanced Defense
+(56 to 65) to Strength
Lightning Resist +(31 to 35)%
Socketed (2)
Defense: (1918 - 2095) to (2403 - 2626)
Required Level: 50
Required Strength: 436
Item Level: 85
2% Chance to cast level 12 Shower of Rocks on Kill
4% Chance of Crushing Blow
+(138 to 160)% Enhanced Defense
+(66 to 75) to Strength
Lightning Resist +(36 to 40)%
Socketed (2)Lily
Weapon with a lot of crushing blow
- any kind, can be SR Claw with oskill ATMG Sentry or without it,
Shield with ATMG Sentry with cb buff (creepy shrines)
That should be next step to reach. Remember that until that time you can reach about 8+5+(5-7)+(12-30) = 30 to 50 % of crushing blow. Reaching 50% is enough to began the build mechanics, however untill you will be able to craft a good weapon, get basic charms and better gear( Sacred Uniques) you shall deal with that only ammount.
Completing Terror difficulty level shouldn't be hard. Baal on Terror doesn't differ much from the Hatred one, it shouldn't cause more problems to complete it.
As I adviced before, you can deal with BRC on Terror, however I advice you to wait untill finishing Destruction.
Destruction Difficulty Level
Beginning Destruction should, as always, be the real first step in gaming MXL. You should get to Act 5, and begin to farm Sacred Uniques. However, on your way you shall easily deal with Tal Rasha uberquest, The Butcher, Khalimgrad and Sunless Sea Uberquest. They are mostly required to improve your new character esp. in case of required attributies to wear better gear and improve a little crushing blow level (+3% from Six Angel Bag).
Open wounds will be required in uberquest-doing.
The Butcher
http://median-xl.wikia.com/wiki/Butcher%27s_Lair
Easy uber - getChoronzonorChoronzon
Assassin Claws
'SurTal'
Runeword Level: 75
+2 to Assassin Skill Levels
20% Cast Speed
+20% to Physical/Magic Spell Damage
Slows Attacker by (15 to 20)%
10% to Energy
Regenerate Mana +15%
+(20 to 25) Life after each Kill
4% Reanimate as: Random Monster
+(40 to 50) Life when Struck by an EnemyDar-Al-Harbto cast some minions. One is enough to cast pentagram. Blink beside it causing Butcher to die in its middle in the fire of ATMG...Dar-Al-Harb
Assassin Shields
'FalUm'
Runeword Level: 58
+(3 to 4) to Assassin Skill Levels
15% Cast Speed
0.25% to Fire Spell Damage (Based on Character Level)
0.25% to Lightning Spell Damage (Based on Character Level)
+(16 to 19) to Summon Darklings
+(19 to 22) to Skeletal Flayer
+25 to Dexterity
5% to Dexterity
+25 to Energy
Elemental Resists +10%The Butcher's ToothThe Butcher's Tooth
Required Level: 105
Keep in Inventory to Gain Bonus
+10 to all Attributes
20% Magic Find
+1 to Light Radius
Horror Under Tristram (Heroic)
Difficulty Level: 120
Transmute in the cube after reaching Level 120
Tal Rasha
http://median-xl.wikia.com/wiki/Tal_Rasha
The problem is morph - somehow it's quite bugged and may cause problems with character control. No worries - make safe tp and try untill it's over - clear minions before dealing with the boss and he shall die without any problems.Scroll of KingsScroll of Kings
Required Level: 110
Keep in Inventory to Gain Bonus
+10% to Spell Damage
20% to All Attributes
Khalimgrad
http://median-xl.wikia.com/wiki/Khalimgrad
Visit Isual on Destro difficulty lvl - he got a deal to you. When you settle the matters out - you reach buff with abbility to open Dark Portal. Do it and reach Khalimgrad - the best Rare Items farming uber in game!
Uber is also very tricky - reach each Avatar and controling crowd around with Psionic Scream and Blink methodically deal damage to it. Each got 1/6 chance to drop charm.Zakarum's EarZakarum's Ear
Required Level: 115
Keep in Inventory to Gain Bonus
(6 to 10)% to All Attributes
+(6 to 15)% to Experience Gained
Heroic Library of Fate
Rewards: Angelic Items, Crafting Rares, Crafting Exclusive Uniques
Tramsmute with a Perfect Gem to open with Area Level 125
Tramsmute with 2 Angelic items to open with Area Level 130
Island of Sunless Sea
http://median-xl.wikia.com/wiki/Island_of_the_Sunless_Sea
Uber tricky but due to stronger minions - harder.
There are two bosses, each drop a charm's part - mix two of them and challange is done.
However, you need to know than Lucion causes all surrounding minions invulnerability - so keep in mind to clear area around before reaching directly him. After he dies local immunes break off and you are free to finish uber.Six Angel Bag- charm important to build.Six Angel Bag
Required Level: 105
Keep in Inventory to Gain Bonus
(3 to 5)% Innate Elemental Damage
Fire Resist +(21 to 25)%
Lightning Resist +(21 to 25)%
Cold Resist +(21 to 25)%
Next gearing step is to get crafted gear:
Sacred Rare Armor
Sacred Rare Assassin Shield
Sacred Rare Belt
Sacred Rare Diadem
Sacred Rare Boots
Sacred Rare Gloves
Sacred Rare Weapon
and creepy shrines to craft them all. Try to bless each maximum crushing blow item to reach another max cb roll. It will give...
8
8
6
6
6
6
6-8( depends on the weapon)
counting all together about 56-58% cb base, which you can improve with
5x1%cbx2 = 10% cb from orbing the weapon
2%x2/3/6( depending on weapon type) = 4/6/12% crushing blow from Perfect Rainbow Stones
So, summary it gives 56/58%+4/6/12% = {60/62/68}/{62/66/72}[%] of crushing blow
and with +3% from charm. As you can see, arriving in Act 5 you can reach 75% of crushing blow. It's the third step in my build. When you got to it you can began to experiment with build and seek something that fits you best.
!) Another worth to be kept in mind mention is to... make some Boulders. Each one gives +1% more cb, so counting sockets in items
6
4/6( depending on the shield type)
2
4
4
4
-
so summary it gives 24/26 additional crushing blow percentage. Approximitely it gives ...
Succeeding the build
...100% crushing blow! So, the most common and useless jewel in a game became trickest way to achieve the required ammount of crushing blow in game.
You got a chance to get one Boulder mixing any magical / rare jewel with two Arcane Crystals and one Oil of enchancement( there are many unique jewels in game you can make with that recipy) . Prepair for many mef/dia/nih runs or - if you like it - tran athula( double uniques drop rate) . It's up to you how do you prefer to get arcane crystals. However reaching 26 Boulders you should easily get to 100% crushing blow and begain to play Spiderssin.
Spiderssin rises.
When you achieve 100% crushing blow and choose a proper weapon to play with you can begin to balance you skill-set. The main point in farther steps is to separate necessary and un-necessary skills and reduce the seconds.
For example
In the beginning our assassin required
Wychwind( and all the three skills on the way to get to it)
Blink
Doom
Perfect Being
Psionic Scream
Beacon
...
and eventualy other skills.
However, getting farther on the way of Spiderssin you can reduce it. For example you can switch to ATMG Sentry from oskill you gain from SR Crafted Assassin Shield and you can leave all the Wychwinds and other attacking skills. You can reduce your skillset to
Blink
Doom
Perfect Being
Beacon
...
And get points to Prismatic Cloak[http://median-xl.wikia.com/wiki/Prismatic_Cloak]. Or to something else.
Prismatic Cloak is important at this step. Having crafted gear you can orb your items with a lot of replenish life orbs( even +400 per item) , Faster Rickovery Rate( slow down attackers) , eventualy slightly increased movement speed and resistances( it's up to you how you reach max ressistances. However, i suggest to orb rings...). Having well prepaired crafted gear you can start Black Road Challange.
Black Road Challange
The ButcherFor this one you should get a well build mercenary or any minion you can summon from Jah rw circlet or assassin Claw or Shield( again, knowing your style of playing you can switch less important item to one you need for a few second of this challange) .
When your foe will cast a pentagram blink on the opposite direction to lure the Butcher into it and kill in a second with ATMG.
King Koth
http://median-xl.wikia.com/wiki/King_KothAncients are not hard. Just move all the time( walking only) and cause them to die in ATMG's fire. Than open a red portal in the place you wish, than enter it.
Here hell begins. Morphs in this mod are always bugged so ... be patient and just clear this area utill boss dies and you can mix your class charm having buff on.
Tran Athula
http://median-xl.wikia.com/wiki/Tran_Athulua
Methodically move forward and cast ATMG Sentry in front of you untill crazzy amazons will die. Clear your way between Light and Cold Priestnesses, and lure on to the area of the second. Both should die in a second with ATMG's fire.
Fautzvillehttp://median-xl.wikia.com/wiki/Fauztinville
This one is a bitch. I suggest to invest many points into psionic scream just to do it fast.
Causing per each screen farther psionic scream and drinking on potion of life you shoul rush this location in half an hour. Keep in mind it's not a farming uber right there, and the main purpose is to collect all the brains. Each boss should die in a second with ATMG's fire, so dealing with them shouldn't cause problems. High replenish of life points should prevent dying all the time, however - shit happens. Still, playing this ladder I got tiered gear and was able to complete fautz without deaths - it's a case of practice( and connection problems. Make sure you play on a correct server...) .
666.666 goldGo Act 5 Frozen Thundra / Worldstone area / Khaalimgrad /... and collect a few rare armors - each should be worth from 50k up to 500k gold. Separate required 666.666 ammount and mix your cc in a horadric cube.
In the end mix it with two arcane crystals - challange done.
Vampiric Icon skill note:
http://median-xl.wikia.com/wiki/Vampiric_Icon
This skill never works properly to me, still I wonder why. Even in Laz's times sparcely I used it in due to its uselessness. However, one point to this skill is required to deal on very hard ubers, which are in front of us.
Step four - uberquests.
We are going to deal with a few right now.
Rathma square
http://median-xl.wikia.com/wiki/Rathma_Square
- scream off or kill with ATMG Sentry lovely lizzards and go to the boss. Keeping the distance between you deal ATMG untill he dies( should take a second or 1.5 sec) . Take charm and get outta the area.Spirit Trance HerbSpirit Trance Herb
Required Level: 115
Keep in Inventory to Gain Bonus
10% Attack Speed
10% Cast Speed
(21 to 150)% Bonus to Attack Rating
+(10 to 25) Life Regenerated per Second
Dimensional Sanctum
http://median-xl.wikia.com/wiki/Dimensional_Sanctum
- Deal ATMG near your octopus-like boss and slowly move to avoid his deadly missiles. Should take maximum two seconds.Horazon's FocusHorazon's Focus
Required Level: 110
Keep in Inventory to Gain Bonus
(3 to 5)% Life stolen per Hit
(3 to 5)% Mana stolen per Hit
-50 Defense
+(21 to 25) to all Attributes
Kurast 3000 B.A.
http://median-xl.wikia.com/wiki/Kurast_3000_BA
- Scream to cast enemies to leave you alone, and being free to spam ATMG around totems deal with them. Methodically clear area out of them and deal with the bosses. Avoid their miasma spell, bestly blinking on them( the will stay stunned) and spam ATMG's fire on them. Each should die in a second. 1/6 chance to drop charm.Hammer of the Taan JudgesHammer of the Taan Judges
Required Level: 115
Keep in Inventory to Gain Bonus
+1 to All Skills
+1 to Necromancer Skill Levels
+(21 to 25) Spell Focus
Weapon Physical Damage +0.1875% (Based on Character Level)
King Koth and Assult on Mont Arreat
http://median-xl.wikia.com/wiki/King_Koth
- And again, be patient( like dealing with tal rasha) and ... keep doing it untill it's over. Diablo morph cause some problems but anyway - it's a short uber.
Avoid barbarian traps and towers - ATMG range should deal with it.Sacred Worldstone KeySacred Worldstone Key
Required Level: 110
Keep in Inventory to Gain Bonus
Weapon Physical Damage +(25 to 30)%
(21 to 30)% Bonus to Defense
Cathedral of vanity
http://median-xl.wikia.com/wiki/Chapel_of_Vanity
- Easy but a little shitty uber. Lure the boss into entrance area and blink off. Make tp fast there and just move luring nurses( or whatever are those female followers / whorshipers) towarding you, don't stop and try to avoid two prists fire and the lightning one hit attack of the spire. It will take about 5-10 minutes, place is a little laggy but it's not hard, as I mentioned. Final boss and the rest will die in a second of ATMG's fire.Idol of VanityIdol of Vanity
Required Level: 115
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Continuity
15% Combat Speeds
Infernal Machine
http://median-xl.wikia.com/wiki/Infernal_Machine
- Most tricky uber in my opinion.
Make tp before entering the area and as fast as it's possible get ON the trap and spam ATMG around mixing it with psionic scream and blink to cause all the minions being useless in fight. Trap dies in a second but ... this can be also the longest second if you will allow them to kill you( each of them can spam skills that can cause game engine to let you count each frame on the screen) . Uber should be done in a few seconds.Optical DetectorOptical Detector
Required Level: 105
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Tenacity
+5% to Summoned Minion Resistances
Elemental Resists +15%
Infernal Machine (Heroic)
Difficulty Level: 122
Transmute in the cube after reaching Level 122
Death projector
http://median-xl.wikia.com/wiki/Death_Projector
- The very same and tricky uber as the challange of 90th level. Both are very easy.
Trap shall die in a second. Mechanics shouldn't cause any problems( mb only when the connection is bad or trap will cause some lag) .Laser Focus CrystalLaser Focus Crystal
Required Level: 105
Keep in Inventory to Gain Bonus
Maximum Life +3%
Maximum Mana +10%
+10% to Experience Gained
Death Projector (Heroic)
Difficulty Level: 121
Transmute in the cube after reaching Level 121
Torajan Jungle uberquests
http://median-xl.wikia.com/wiki/Torajan_Jungles
- Except mentioned Kurast 3000 B.A. one, there are a few else you should done reaching this step. However, exploring the jungle should be advanced with a few words...
It can cause a little troubles on that step. Enemies damage is high and you got only passive skill provided flat damage reduction. If it's possible you can get with a little more crafting about 50 flat dr per and item so it's totaly gives about 50x6 = 300 and +30x3 from rings and amulet, which equals summary 300+90 = ~400 flat dr from items only. Reaching 500 totaly should gives you Jungle survivability. Otherwise you can one-hit dies all the time, so it may become quite frustrating and well-supprising...
1) Akarat
http://median-xl.wikia.com/wiki/Akarat
- Uber is also tricky. However it causes most misunderstanding problem in whole game. Keep in mind you *need* minions to kill the boss -.- and it should take a second...Visions of AkaratVisions of Akarat
Required Level: 110
Keep in Inventory to Gain Bonus
+(201 to 250) Defense
+(21 to 25) to all Attributes
2) Lord Aldric Jitan
http://median-xl.wikia.com/wiki/Lord_Aldric_Jitan
- Have I mentioned you need a little more dr? Now you will understand why. Lure all of them peace by peace untill you will stand with the final boss and let him die in ATMG Sentry fire. Not hard but... one mistake = death. So, as I said - practice is necessary...Moon of the SpiderMoon of the Spider
By Richard Knaak
Required Level: 110
Keep in Inventory to Gain Bonus
+(21 to 25) Spell Focus
+1 to Jitan's Gate
Half Freeze Duration
3) Legacy of Blood
http://median-xl.wikia.com/wiki/Chamber_of_Blood
Is easy. Just cast psionic scream, kill the boss and get out with charm - tricky uber.Legacy of BloodLegacy of Blood
By Richard Knaak
Required Level: 115
Keep in Inventory to Gain Bonus
Unlocks Mastery Skill: Endurance
(3 to 5)% Life stolen per Hit
(3 to 5)% Mana stolen per Hit
Next step
You achieved all the ubers required to farming. Now you can farm very fast better items on Diablo runs, Mefisto runs and Nihlathak runs. I find it the easiest and fastest way to farm a good SU gear, however - you can also spend whole nights farming TA if you wish so. In about 250 games you should collect enough gear to trade with the other players and get something farely most valuable. Below suggested gear.
Helmet:MetalheadMetalhead
Great Helm (Sacred)
Defense: 2420 to 3551
Required Level: 100
Required Strength: 1250
Item Level: 105
3% Chance to cast level 10 Stormblast on Melee Attack
3% Chance to cast level 10 Shower of Rocks on Melee Attack
Ignore Target's Defense
Adds 1-50 Lightning Damage
+(1000 to 2000) Defense
+2 Life on Striking
25% Bonus to Defense
3% Reanimate as: Random Monster
-5 to Light Radius
Requirements +100%
Socketed (4)
- gives very important +2 to life on striking and ''Ignores target deffance" abbility. It is not necessary item but usefull in due to survivability that it gives.
Body armors:Runeflesh: 8% cb and usefull procs, life stolen per hit is not the same as 'on striking' however it's usefull in the beginning of playing the build.Highwayman's Friendgreat item, one of the endgame gear parts. Esp. you will have to get it for doing hard ubers. Necessary next step.
It gives 100% chance to cast arrow when stuck by a missile. And it got flat dr.Segnitia: 10% slow down, cb, all res, and proc on striking. Very good endgame armor( however, might be that Khaazra plate is better - merely i never got one so I couldn't compared them) .Segnitia
Field Plate (Sacred)
Defense: (6677 - 7487) to (7894 - 8856)
Required Level: 100
Required Strength: 625
Item Level: 120
5% Chance to cast level 10 Time Strike on Striking
+25 Damage
(5 to 8)% Chance of Crushing Blow
Slow Target 10%
+(140 to 170)% Enhanced Defense
+200 Defense
Elemental Resists +15%
Physical Damage Reduced by 50
+(50 to 75) Life after each Kill
Socketed (6)
Gloves:Facebreaker: +1 life on striking, high cb roll, stunning attack,... necesarry item in that build.Facebreaker
Chain Gloves (Sacred)
Defense: (1784 - 1939) to (2299 - 2469)
Required Level: 100
Required Strength: 575
Item Level: 120
+1% Attack Speed per 20 Strength
Stun Attack
+(130 to 160)% Enhanced Defense
+(600 to 1000) Defense
-15% to Dexterity
Physical Resist 5%
+2 Life on Striking
Socketed (4)
Belt:Cliffhangerin due to cb roll or very well done crafted belt with max cb, two Boulders in and good orbs applied to, and... with Hawk Talons oskill.
Boots:Lifecrusher( in due to cb and +class sk) orLifecrusher
Boots
'MhalChamUm'
Runeword Level: 110
30% Hit Recovery
0.125% Chance of Crushing Blow (Based on Character Level)
+(171 to 200)% Enhanced Defense
(5 to 10)% to All Attributes
Maximum Life +(7 to 10)%
Maximum Elemental Resists +1%
Elemental Resists +(15 to 25)%Titan's Steps( cb) . Might be thatTitan's Steps
Heavy Boots (Sacred)
Defense: (1322 - 1531) to (1400 - 1621)
Required Level: 100
Required Strength: 550
Item Level: 105
(10 to 40)% Movement Speed
Adds 40-50 Magic Damage
Adds 40-50 Fire Damage
Adds 40-50 Lightning Damage
Adds 40-50 Cold Damage
-(7 to 10)% to Enemy Elemental Resistances
+(90 to 120)% Enhanced Defense
+200 to Life
Elemental Resists +10%
+(40 to 50) Life after each Kill
5% Weapon Damage Taken Restores Mana
Socketed (4)Epicenter (Xis)is better but I never got enough patience to farm one Xis - try by yourself.
Shield:
Very good crafted assassin shield - max cb, ATMG Sentry oskill, 1% ench block abbility and some proc. +assa sk is not necessary. Proc is much better.
Weapon:The Cactus/Dark Nemesis/ ... / Crafted weapon.Dark Nemesis
Throwing Knife (Sacred)
Throw Damage: (177 - 193) to (229 - 245)
One-Hand Damage: (136 - 147) to (186 - 197)
Required Level: 100
Required Dexterity: 402
Item Level: 120
Dexterity Damage Bonus: (0.11 per Dexterity)%
8% Chance to cast level 13 Spike Nova on Kill
+(1 to 3) to Assassin Skill Levels
30% Attack Speed
60% Block Speed
Adds 50-100 Damage
(31 to 40)% Life stolen per Hit
-(29 to 35)% to Enemy Fire Resistance
+(140 to 170)% Enhanced Damage
(5 to 10)% Chance of Crushing Blow
5% Deadly Strike
Socketed (2)
Cactus is the best for this build. Life on striking, very high Doom on striking( so it reduces our skill set with most important one! It gives much and more abbilities to rebuild our character!) , proc, and... almost all we requires. Perfect item for spiderssin.
Dark nemesis is also very nice. Proc, cb, avoidance, ability to use wychwind again... also one of the endgame items.
Crafted weapon - untill now i think that if you got troubles to get a good su weapon, you can get very well crafted item. Experiment and find out what fits you best.
Rings:Earth RouserorEarth Rouser
Ring
Required Level: 100
Item Level: 100
2% Chance to cast level 10 Shockwave on Melee Attack
5% Chance of Crushing Blow
Weapon Physical Damage +15%
(6 to 10)% to StrengthOrc Torque Torc: cb and also nice procs.
Amulet:
Right now the best is high +x sk or with 1% chance to cast banish on striking in due to hard uberquest forthcomming... in the end:Beads of the Snake King( when we got to 121 lvl).
Doing uberquests.
Now, the adventure begins. Easy ubers you can complete easily, making mistakes and experimenting. Now, having expirience, proper gear and knowledge how to play, we shall deal with the real uberquests.
Duncraig
http://median-xl.wikia.com/wiki/Duncraig
This is most assassin uber, except Brother Laz.
Having Psionic Scream, Blink, Doom( whatever - proc or a skill) , ATMG Sentry( and in addition Hawk Talons, Death Shards, and other skills) you should deal with most enemies in that area. Necromorbs can cause troubles but you can deal with them with a merc and Doom( or add more points into some elemental passive damage) . You can also just pass them - they are tanky, boring and not necessary to be dealt with.
Collect all the sigils. Seems easy, yeah, i know - no matter how strong you are and how well done is your build - make tp before blinking beside each wall, please...
Assur's Bane gives you next, very important skill -
With this you can lure Assur into Hawk Tallons covered area / ATMG Sentry spammed / full of death bodies and ready for Death Shards; and cast a slowly moving ball of doom into his direction... shall die in a second.DemonsbaneDemonsbane
By Robert Marks
Required Level: 120
Keep in Inventory to Gain Bonus
+(0 to 2) to Sorceress Skill Levels
+(0 to 2) to Paladin Skill Levels
+(0 to 2) to Necromancer Skill Levels
+(0 to 2) to Druid Skill Levels
+(0 to 2) to Barbarian Skill Levels
+(0 to 2) to Assassin Skill Levels
+(0 to 2) to Amazon Skill Levels
+15 Life Regenerated per Second
Startled Witch / Athana Kan
http://median-xl.wikia.com/wiki/Atanna_Khan
Now, the real adventure begins. Rush to Ureh Ruins and go North.
When you get to Nexus World make sure you got about 200 town portals in bookS( yeah, now you will need two of them) . Before getting to her round the area and find the best place to fight with her( empty. Other witches are dangerous, not the main one) . Than you can lure her there.
Witch takes from 30 to one and half of hour - depends on open wounds, purify hits and your abbilities.
Trick is to purify and not die. To be honest to do this uber you need only Queen of blades on, Purify oskill and Open Wounds. However - Highwayman's Friend and ATMG as a life on striking applier will work perfectly - check by yourself )
Ofc, game can cheat you with supprisingly one hit death - no worries, her attacks are not balanced well( try to watch it in slowmotion - they are multiplied. So it's somehow the game of assassin's avoidance and witch's damage mechanism) . The best way to deal with her is to get flat damage reduction about 500, very fast movement speed( beacon and just a few orbs can deal with it), and walking whilst whole the uber you shall stay safe.The Sleep- most important charm in that build.The Sleep
Required Level: 125
Cube with Trophy to Awaken
Disenchant to open a portal to the World Nexus
Keep in Inventory to Gain Bonus
Maximum Fire Resist +(0 to 1)%
Maximum Lightning Resist +(0 to 1)%
Maximum Cold Resist +(0 to 1)%
Maximum Poison Resist +(0 to 1)%
Azmodan's Heart uber
http://median-xl.wikia.com/wiki/Azmodan,_Lord_of_Sin
This is a mixture of previous ones. However, you can do it before Startled Witch, I suggest to do it after getting an SU gear. Rushing to boss is not a big deal, however dealing with him is very similar to the witch's one. ATMG and move, ATMG and move... and after twenty minutes it shall die... very passionate, don't you think?
Old Azmodan was very tricky and was in the beginning of uber-doing list. Why? It was enought to blink on him through the wall, spam ATMG and give him a second to die. Now he got ''balances'' - so ''balancely'' you shall deal with him a little longer.Azmodan's HeartAzmodan's Heart
Required Level: 115
Keep in Inventory to Gain Bonus
Maximum Elemental Resists +2%
Elemental Resists +(11 to 20)%
-5% to All Vendor Prices
Yshari Sanctum
http://median-xl.wikia.com/wiki/Yshari_Sanctum
I don't know how to advise...
It's not very hard uber - it's merely hard. However, I never did it in one trial - it always took me a few ones, due to it's overlenght( on the Sin War, merely - game crushed after about four hours) . My advise is to *rush* it - as fast as you can do.
Watch in the Internet the map, learn the way and merely - rush to the main points. Than it's easy - only understanding the tricks with each boss and luck with collecting sets peaces will be required to complete this uber.
But, as I said - I'm not the best to advise you how to do it. All of the bosses can heal if you deal with them too long. I'm not to judge, but this uber I find the team one - if you play on the Sin War find a few players to play together and it will be done very fast. If you wish to play on single player - you need luck and to learn how to exactly proceed through it.
The final boss is very easy - with your avoidance, speed, blink, and set oskills - it's a peace of cake to be done. Keep in mind to farm the highest cb roll( to switch into better items) .
Fighting him should remind you the witch-fight style, so... you should be already familiarised to it.The Ancient Repositories- one of the build charmsThe Ancient Repositories
Required Level: 125
Keep in Inventory to Gain Bonus
+(0 to 1) to All Skills
(101 to 150)% Bonus to Attack Rating
+(11 to 15)% to Spell Damage
(6 to 10)% Chance of Crushing Blow
Fire Resist +(5 to 20)%
Lightning Resist +(5 to 20)%
Cold Resist +(5 to 20)%
Diamond Gates
http://median-xl.wikia.com/wiki/Diamond_Gates
Kill boss in the down corner of Khalimgrad( should take a second) to open a new red portal.
Remeber the Judgement Day uber? It's almost the same.
I sugguest you to switch a weapon or a shield( you can get ATMG Sentry in a claw as well...) to cast some minions to be summoned. With that - you can easily cause any boss to be summoned. Killing one you can grab charm and leave - however, if you got a patience and will to upgrade it, you can stay and try on. I got too bored with it after orbs with ''summon a daystar'' oskill have been removed - that's why i don't finish this uber anymore. It's only required to another...Crystalline Flame MedallionCrystalline Flame Medallion
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to Summon Edyrem
Fire Absorb 5%
Lightning Absorb 5%
Cold Absorb 5%
Cube after Killing Imperius and Malthael
(Max: 1 minute from each other)
Bremmtown
http://median-xl.wikia.com/wiki/Bremmtown
The uberquest itself is not very hard, however in ''moddern'' MXL you have to rush through Fautzville, what I find so delicious I almost fly from extasy. Old MXL Fautz was my favourite farming uber, now it's nothing more than annoying wasting of time to me. That's why I don't do some uberquests( which I will write about in the end, with explainations) .
Bremmtown requires your edyrems form Diamond Gates.
It also requires a good timing - you got only 3:00 minutes to accomplish this.
So, entering the area without minions began with casting them in front of you. They will peacefully stand in the selected place which gives you the power of crowd control - shadows will pounce on your minions instead of you.
Step by step choosing any way - get to dragon. Traps should deal with all the shadows pretty fast, so the only thing you should realy care is not to die at all.
A little training in advance should be enought to deal with this uber. Remeber to make tp in the end coz when you got swirls you'd better get fast into town and mix your cc there... as I mentioned before - shit happens, and one last-standing shadow may attack with a delay and kill you with the swirls whilst on. Very annoying -.- ...
More about charms there http://median-xl.wikia.com/wiki/Charms
Uldyssian
http://median-xl.wikia.com/wiki/Uldyssian
I could do old uldyssian uberquest. The one previos the current one.
40 stages full of challanges checking your MXL knowledge. Only spire( bugged stage) and Minotaur caused problems( and temporarily op Baal in the end, that occured to be farely stronger than Uldyssian itself...) but Baal required a trick with Veil of Magic tanky summon and you could complete him with simpliest 1sk Wychwind( rly -.- ) .
Current stages - I don't understand. What is the puropse in them - should I ever know I would wake up as a Marco( whoever from modteam responsible for them) . Anyway - they are existing, they are doable... but long and boring as hell -_-
But anyway - if current Uldyssian is the same as old - it's still witch's strategy - purify and move, purify and move...
That's all. Only patience is required coz Uldy is 3 times logner than witch.Uldyssian's Sword
Brother Laz
http://median-xl.wikia.com/wiki/Genesis
Have you prepaired your Zod runes? I hope you did!
Brother Laz is very hard but also very tricky uberquest. I did it many years ago in very old MXL version and in the end of MXL Ultimative.
It requires a lot of FHR and slow down.
I did him with Higwayman's Friend on - and I think it's a great dmg dealer to him coz will apply him OW each time he pounces, also will slow him down greatly as well.
ATMG will clear his minions.
What else? I don't think that more than a luck.
It should be done perfectly from the very beginning - if you will not kill him before finishing one round in the whole level you'd better begin again - it will be much faster and safer than with clearing the area again and avoiding his everywhere casted totems.
Strategy is which-like - purify and move.
Boss is however much more tricky - he casts tricky totems that will tricky heal him I they will only take a point of dmg...
It's very annoying, but - as I said - if you got luck and do it perfectly, like proceeding methodicaly step by step - Laz can die in a few minutes.
It's impossible to stun him right now( pitily -.-) however, he's damage is not so overpowered neither.
Haven't tried him this ladder but I belive he's not much differ that the recent times - and I did him with my spiderssin.
Remeber to get 100% open wounds.The Glorious Book of MedianThe Glorious Book of Median
Required Level: 130
Keep in Inventory to Gain Bonus
+1 to All Skills
Adds 10-15 Damage
+(24 to 45)% Damage to Demons
Elemental Resists +(5 to 15)%
Other uberquests
Some of them I never did. For example I never did
Cold Fusion Schematics
Cold Fusion Schematics
Required Level: 125
Keep in Inventory to Gain Bonus
1% Chance to cast level 10 Time Strike on Striking
+(11 to 30) to Strength
+(11 to 30) to Dexterity
+(11 to 30) to Vitality
+(11 to 30) to Energy
Required Level: 125
Keep in Inventory to Gain Bonus
1% Chance to cast level 10 Time Strike on Striking
+(11 to 30) to Strength
+(11 to 30) to Dexterity
+(11 to 30) to Vitality
+(11 to 30) to Energy
uberquest, which I find rly annoying and boring( dunno what Laz was thinking except being impressed by the Sigil's police animations...) .
Also, the Void[http://median-xl.wikia.com/wiki/Black_Abyss]
I never did alone( untill now I don't know what is exactly going in some parts in this uber coz I cannot red solution or figure it out - some of the bosses there are too smart for me. I should get a few more degrees to be smart enought for that ^^) . Final fight is not very hard but requires a flexibility to deal with two bosses simultaneously.
Tran Athula also I don't do. Why? I find this uberquest boring as hell - it's not hard to get
Sunstone of the Gods
Sunstone of the Gods
Required Level: 115
Keep in Inventory to Gain Bonus
(3 to 5)% Innate Elemental Damage
Maximum Life +(3 to 5)%
Maximum Mana +(11 to 15)%
Required Level: 115
Keep in Inventory to Gain Bonus
(3 to 5)% Innate Elemental Damage
Maximum Life +(3 to 5)%
Maximum Mana +(11 to 15)%
but I realy don't like the design and the way of playing there - it's like doing the same thing all the time... eh, I never liked farming ubers.
Belial[http://median-xl.wikia.com/wiki/Belial,_Lord_of_Lies]
The Book of Lies
The Book of Lies
Required Level: 125
Keep in Inventory to Gain Bonus
+(100 to 500) to Life
+(50 to 250) to Mana
Required Level: 125
Keep in Inventory to Gain Bonus
+(100 to 500) to Life
+(50 to 250) to Mana
I never do, as well. Did it a couple of times but I never liked it. And still I donnot - rushing with chests, rats and another PE:T inspirations I find a little deviant, forgive me...
Black Road[http://median-xl.wikia.com/wiki/Black_Road]
- this one I never did as well. Why? I found the final boss
Soul of Kabraxis
Soul of Kabraxis
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to All Skills
Maximum Fire Resist +(1 to 3)%
Maximum Lightning Resist +(1 to 3)%
Maximum Cold Resist +(1 to 3)%
Maximum Poison Resist +(1 to 3)%
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to All Skills
Maximum Fire Resist +(1 to 3)%
Maximum Lightning Resist +(1 to 3)%
Maximum Cold Resist +(1 to 3)%
Maximum Poison Resist +(1 to 3)%
too mean... and the charm... those yellings on me... I feel better without it.
Marco Necrox[https://forum.median-xl.com/viewtopic.php?t=3392]
I never did - mb becouse I never playied with colourful balls and... rly, 'till now got no idea what was it all about xP
And - tbh - I find most ubers unnecessary to complete this game with spiderssin. As you can plainly see, to farm, play pvp of do ubers I wrote about - you need nothing more than what already is in this guide.
Astrogha[http://median-xl.wikia.com/wiki/Web_of_Deceit]
Astrogha's Venom Stinger
Astrogha's Venom Stinger
Required Level: 125
Keep in Inventory to Gain Bonus
+1 to All Skills
Jitan's Gate Cooldown Reduced by 1 seconds
+(200 to 500) to Life
Poison Length Reduced by 50%
Required Level: 125
Keep in Inventory to Gain Bonus
+1 to All Skills
Jitan's Gate Cooldown Reduced by 1 seconds
+(200 to 500) to Life
Poison Length Reduced by 50%
Xazax( former Brenchy)
[http://median-xl.wikia.com/wiki/Wretched_Sands]
Is doable( oppositely to Brenchy, what was totally overranged) . Even easy with complete gear - just avoid his minions and... do it fast, untill they spawn enought to cause area unplayable.
Xazax's Illusion
Xazax's Illusion
Required Level: 125
Keep in Inventory to Gain Bonus
+(0 to 2) to Necromancer Skill Levels
+(0 to 2) to Paladin Skill Levels
+(0 to 2) to Sorceress Skill Levels
+(0 to 2) to Barbarian Skill Levels
+(0 to 2) to Druid Skill Levels
+(0 to 2) to Amazon Skill Levels
+(0 to 2) to Assassin Skill Levels
+(10 to 25) Life Regenerated per Second
Poison Resist +(26 to 50)%
Required Level: 125
Keep in Inventory to Gain Bonus
+(0 to 2) to Necromancer Skill Levels
+(0 to 2) to Paladin Skill Levels
+(0 to 2) to Sorceress Skill Levels
+(0 to 2) to Barbarian Skill Levels
+(0 to 2) to Druid Skill Levels
+(0 to 2) to Amazon Skill Levels
+(0 to 2) to Assassin Skill Levels
+(10 to 25) Life Regenerated per Second
Poison Resist +(26 to 50)%
There are other ubers I don't play at all - like old Sewers, current South of the Torajan Jungle.
Merely i mislike it. Toraja, now it's something like Torajan Cementary - dunno where is it.
Old MXL it was easy to be find, - now coz it's *hidden* somewhere I even forgot of its existence.
There are, however, a few honorable ubers to be done.
Qov Tsin
http://median-xl.wikia.com/wiki/Vizjerei_Temple
Yes, he's a pain... You need maxed all res, 150 flat dr and you should deal with him. How? ATMG and move, ATMG and move... very passionate uber.Silver Seal of UrehSilver Seal of Ureh
Required Level: 120
Keep in Inventory to Gain Bonus
+1 to All Skills
+(21 to 30) Spell Focus
+(11 to 13)% to Summoned Minion Damage
+(11 to 15)% to Summoned Minion Resistances
+(11 to 20) to Strength
+(11 to 20) to Dexterity
+(11 to 20) to Vitality
+(11 to 20) to Energy
Kingdom of Shadow
http://median-xl.wikia.com/wiki/Kingdom_of_Shadow
Old Ureh. Still, max psn res, dr, very fast movement speed and a lot of tps in a belt should be enought to do it having a map on and a little exercise. The last corridor may take a whilse but having blink and tp in belt( and abbility to get a corpse in the city) should be enought to complete this.
However, never got much in use with that charm so... I only once did it.Eternal Bone PileEternal Bone Pile
Required Level: 120
Keep in Inventory to Gain Bonus
+(1 to 2) to Sorceress Skill Levels
+(1 to 2) to Paladin Skill Levels
+(1 to 2) to Necromancer Skill Levels
+(1 to 2) to Druid Skill Levels
+(1 to 2) to Barbarian Skill Levels
+(1 to 2) to Assassin Skill Levels
+(1 to 2) to Amazon Skill Levels
10% Movement Speed
And probabily the last uberquest you *need* to do is...
Triune
http://median-xl.wikia.com/wiki/Bastion_of_the_Triune
Slow down is required to be a good spiderssin. So avoiding the falling meteors and screaming all the enemies around, deal with a big bull, get the dire charm buffer and rush to the final boss. Make tp on the bridge, pass primus, clear the palace and lure the fat boss to the Primus. It's super annoying but - nothing rly hard. Only bats can cause trouble but having luck and patience you can charm our fat boss to deal with them instead of you. Final fight should take 20 mins.Lucion's Soulstone
Final part - Rathma Trophy
https://docs.median-xl.com/doc/wiki/trophies
I suggest you to mix this one with the Sleep - gives cb and will allow you to get more flexibility in gearing your character. This will be very boring but necessary - it got about 3% chance to be dropped( i was told) so keep trying: once per 34 games it shall drop, Math says![/align]
And that's it.
%
*) In case of necro you switch from any type to xbow with ATMG Sentry oskill you can get from shrine crafing Sacred Rare Item - and than you can easily base on passive skills only( having one shadow and bend of shadows as an alternative way of traveling). Final gear is similar to assassin's one( above). In case of druid - as I mentioned - you need merely luck to get cotw with ATMG oskill or base on other skill, like Hawk Talons or Tantrum( however playing tantrum druid is quite rediculous with that build...).
Final Gear
Final Skill Set