Phoebe, the Hammerzon

Pinkyx
Imp
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Man, the number of people I have to compete with to buy battlemaiden has multiplied like 8 fold since this guide went up : /
Fenric
Thunder Beetle
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I happened to find a +2 amulet that luckied to 3 and has Lightning Arena. Works well with the build if you can get it on an item.
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Crash
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Powelskie wrote:How the heck did you kill kabraxis!? i can't even stay close to him, don't talk about hitting him D:

But i do like your build! easy and quite tanky :D


Kab is a very challenging one. You have to maintain a distance while walking a circle around him so that the final spiral of the hammer skills are ticking him each time. It's largely a challenge on your skill as a player to maintain proper positioning.

tylerfar wrote:something about something (i'm not sober right now, sorry am trying my best)


Hammer of Zerae is included inherently in the skill build because magnetic field comes later in the tree, and that's a 1-pt skill. Is it ieasier to undestand if I write "1-pt Hammer"?
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jvfranco16
Stygian Watcher
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Any video how this build works ? =) i mean, the gameplay
Sovs_Dk
Dark Huntress
13 | 0
What merc would you suggest?
We allready got slow and bloodlust, so is act 1 and 2 merc out?
Expanse
Stone Warrior
33 | 1
so i got to test the build and even as a complete beginner in amazon's/partially median xl i managed to do all the basic charms up to 120 no problem
sustain/defense seems really well pland out all i did was add some fcr jewels for 80 fcr bp and it did rest by itself i just collected loot.


thanks for sharing, keep it up!


Crash wrote:
Powelskie wrote:How the heck did you kill kabraxis!? i can't even stay close to him, don't talk about hitting him D:

But i do like your build! easy and quite tanky :D


Kab is a very challenging one. You have to maintain a distance while walking a circle around him so that the final spiral of the hammer skills are ticking him each time. It's largely a challenge on your skill as a player to maintain proper positioning.

tylerfar wrote:something about something (i'm not sober right now, sorry am trying my best)


Hammer of Zerae is included inherently in the skill build because magnetic field comes later in the tree, and that's a 1-pt skill. Is it ieasier to undestand if I write "1-pt Hammer"?


maybe add a quote to it with a shot explanation, i had to read the skill/comments to figure it out aswell was a little confused myself
but yea makes sense that we leave it at 1 point, iam already shy on sk points
WatchMeRage
Prowler
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are there any other end game armors to try if I havent been able to find Skin Of Kabrakis?
otarU1921
Sasquatch
60 | 7
Why are you using Perfect Rainbow Stones on Weapons when Crushing Blow doesn't work on bosses anymore?
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Crash
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jvfranco16 wrote:Any video how this build works ? =) i mean, the gameplay


Small sample of the Xazax fight from a recent stream. My stuff isn't optimized for this fight. Normally, I'd say replace the Amber sockets for more bloodstone/turq/onyx to tank his spells a little better, and also don't use Hratli's armor. I was just stopping in from a farming spec, so normally it would be even faster than what you see here:

https://clips.twitch.tv/DifferentGoodMoonSSSsss

Here's another for general farming through Viz'jun:

https://clips.twitch.tv/MiniatureGrossRadishKappaRoss

Sovs_Dk wrote:What merc would you suggest?
We allready got slow and bloodlust, so is act 1 and 2 merc out?


I guess that leaves us with act 5 merc, if you really want to use one. I can include a section for merc if you really want me to, but more often than not, they will die to gimmicks for it to matter, unless you're in Fauzt or TA or something. Barrels in Duncraig . and the mines in Viz'jun will poof him. He will bring a bit of firepower, literally with ancients hand doing fire damage. I'd say one of the more fun setups for that is more of an endgame spec with
Minefield



Minefield
One-Handed Swords
Except Two-Handed Swords, Two-Handed Swords

'IgnTyrRalOhm'
Runeword Level: 100
If you have 90% Fire Resist: +50% Fire Spell Damage
40% Hit Recovery
+(25 to 30)% to Fire Spell Damage
-60% to Enemy Fire Resistance
Fire Resist +30%
Fire Absorb (1 to 2)%
Attacker Takes Fire Damage of (400 to 500)
in either a Kriegsmesser or Great Sword (dunno which does more damage) and pair that with the full
Curse of the Zakarum
Curse of the Zakarum
(Zakarum Set)

Bremm's Retribution
Wyand's Perfidy
Geleb's Greed
Maffer's Frenzy

Set Bonus with 2 or more set items:
Maximum Life +3%
Maximum Fire Resist +4%

Set Bonus with 3 or more set items:
70% Attack Speed
40% Movement Speed
70% Hit Recovery
(40 to 70)% Chance of Crushing Blow
Weapon Physical Damage +20%

Set Bonus with complete set:
+2 to All Skills
+84 Fire Damage
+50% to Fire Spell Damage
-60% to Enemy Fire Resistance
+3 to Path of Flames
+75 to all Attributes

set:

Bremm's Retribution
Bremm's Retribution
Helm (Sacred)

Defense: 3912 to 4125
Required Level: 100
Required Strength:
1150
Item Level: 115
+(0 to 2) to All Skills
+200% Enhanced Defense
Maximum Life +3%
Fire Resist +50%
+(25 to 100) Life after each Kill
Requirements +100%
Socketed (4)

Curse of the Zakarum
(Zakarum Set)
-
Geleb's Greed
Geleb's Greed
Light Gauntlets (Sacred)

Defense: 1608 to 1830
Required Level: 100
Required Strength: 600
Item Level: 115
1% Chance to cast level 37 Fire Fountain on Death Blow
+1 to All Skills
-15% to Enemy Fire Resistance
+(23 to 31) to Pyroblast
+200% Enhanced Defense
+5 Fire Absorb
Physical Resist 5%
Socketed (4)

Curse of the Zakarum
(Zakarum Set)
-
Ismail's Majesty
-
Maffer's Frenzy
Maffer's Frenzy
Light Plated Boots (Sacred)

Defense: 784 to 868
Required Level: 100
Required Strength: 625
Item Level: 115
2% Chance to cast level 13 Psionic Scream on Kill
+1 to All Skills
25% Attack Speed
(10 to 40)% Movement Speed
Adds 3-5 Damage
50% Bonus to Attack Rating
+18 to Wolf Companion
Elemental Resists +(20 to 30)%
+20 Life after each Kill
Socketed (4)

Curse of the Zakarum
(Zakarum Set)
-
Wyand's Perfidy
Wyand's Perfidy
Heavy Belt (Sacred)

Defense: 3825 to 4131
Required Level: 110
Required Strength: 625
Item Level: 115
2% Chance to cast level 12 Nightmare when Struck
10% Attack Speed
+25% to Fire Spell Damage
+22 to Rising Dawn
+200% Enhanced Defense
10% to Energy
Maximum Fire Resist +2%
Socketed (2)

Curse of the Zakarum
(Zakarum Set)


Expanse wrote:
Crash wrote:Hammer of Zerae is included inherently in the skill build because magnetic field comes later in the tree, and that's a 1-pt skill. Is it ieasier to undestand if I write "1-pt Hammer"?


maybe add a quote to it with a shot explanation, i had to read the skill/comments to figure it out aswell was a little confused myself


I can add that is, sure. Glad you're doing well with it so far.

WatchMeRage wrote:are there any other end game armors to try if I havent been able to find Skin Of Kabrakis?


To keep the build fairly cheap? You can use
Hratli's Craft
Hratli's Craft
Ring Mail (Sacred)

Defense: (6628 - 7311) to (7292 - 8043)
Required Level: 100
Required Strength:
330
Item Level: 105
+1 to All Skills
25% Cast Speed
50% Hit Recovery
+(41 to 50)% to Summoned Minion Life
+(172 to 200)% Enhanced Defense
+75 to Dexterity
Physical Resist 10%
40% Magic Find
Requirements -40%
Socketed (6)
for farming purposes. Some phys resist, dex, fcr, and magic find is nice and cheap to obtain. If you manage to farm Teganze well enough (I didn tbother because you can't leech in there), but maybe you've done it a different way and managed to get a Xis rune, you can make
Rebel (Xis)
in a sacred light plate (anything heavier than a light plate will give you a move speed penalty).

otarU1921 wrote:Why are you using Perfect Rainbow Stones on Weapons when Crushing Blow doesn't work on bosses anymore?


For farming, crushing blow is extremely helpful. If you don't think you'll need it, you can change these out for perfect skulls for more ED, or perfect emeralds for max damage.
dacoshild
Dark Huntress
13 | 1
Build looks very solid, but HoZ is very clunky. It gets stopped by every wall,tree,edge of map, objects...etc Also how do you deal with bosses who requires some ranged ability like Quov Tsin?