The TLDR 2H Barb

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Zertan
Prowler
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aerial wrote:1. That axe crafting, and UMO. You wanna bless it with weird and hope for good extra %enhanced damage roll. You want to push it to 200% (before runes), and MO can give you only 15*5 = 75. It is tricky part about crafting, getting that nice max damage roll, but with poor ed, and result axe will be worse than some with high ehnaced damage but lower +max. Using that umo isn't worth it, you get 100 AR for 10 levels (vs 100 ar for 8 levels using regular mo). Other mods on it not so usefu.
As for considering upgrade from TU labrys, keep in mind that one has skills, crushing blow and slows target, all these are premium stats. So for this to be worth swapping to crafted axe, it needs to be really solid upgrade, ideally have either really good damage or bunch of other good stats, such as skills or/and good proc.

2. Doom I think it overwrites wolf curse, and you don't want it to happen. These curses are basically the same, with doom being bigger range but much weaker damage, especially from proc (it has base level synergy if you are a sin that uses that skill). Procs = soft points, so damage of ctc doom from curse is really rather poor. Wolf companion curse is stronger than even smaxed doom on sin, let alone crappy proc.

3. While 2h axe set or just axe? Axe alone I don't think will be an upgrade, but full set will. It is by no means great set, but it is ok for what it, 25% dodge chance is very high. If you want cheaper upgrade, warewolf set chest + belt, that combo is pretty neat.

4. Ideal shrine for crafting would be either creepy (extra strength) or maybe sacred (cold pierce), intimidating (extra deadly strike). But in reality weird shrines are premium because they give you best odds of rolling high %enhanced damage, along with some bonus +damage. They also tend to roll lot of those min-max additional damage where both numbers are nearly the same, you get free min roll. Main problem with crafting is getting that high enhanced damage AND +flat damage at same time, which is harder to get with non-weird shrines.


When do you want to make an item honourific before shrining it? I've seen some people pointing this out and I have no idea what I'm supposed to be doing with crafting.
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aerial
Cow Ninja
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You cant get double MO effect on crafts anymore, that was removed in sigma.

edit:

getting some 125 charms, tried nih rw, it isn't bad. You lose some defense, but 3 jewels = 45 ias, opportunity to get it to 280 breakpoint, feels great.

Thats with merc bloodlust from quarak's will. Otherwise no special gear, crafted axe, TU, and nih boots.
This can roll through fauztinville at preddy damn decent speed for how shit this gear is.

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7fpa 280 ias 200fhr
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So far got: toraja, kabraxis stones, bremmtown, belial (surprisingly not very hard), vizjun, astrogha.
With astrogha I used random rare amulet with charged strike oskill - way better than any skills we have, makes this significantly faster.
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Wotan
Astral Guardian
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Made this decent craft.... improved my kill speed by a lot.
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... I hope they fix the European servers, cause I can't do the most important charms... USA has no interrupts but the delay is just terrible for farming and doing trigger bosses.

@Ae
Can you show the charged strike skill?
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aerial
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it gets lot better with SU that add lot of slvl to it, but even with random amulet (mine is +8) it is pretty good, at least vs astro (big body), procs wolf companion, doesn't kill totems.
It basically releases charged bolt on hit, same as in clod, and they carry 125 wdm.
Lareen
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Is this Craft okay?
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Wotan
Astral Guardian
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^Yep... Only thing missing is a proc, but thats hard to get with great stats.
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aerial
Cow Ninja
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Damn thats best ive seen so far. Very nice.
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mahitovec
twitch.tv/mahitovec
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holy crap this fucking axe lol gg
Ruubel
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H-holy shit, yes. That axe, ofc.
Enfoo
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Is shower of rocks even worth putting points into for anything?